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160 lines
3.1 KiB
Plaintext
160 lines
3.1 KiB
Plaintext
# System-wide .box86rc
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# Note that process name are case insensitive!
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#
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# Linux process
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#
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[7z]
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# Those are safe to use on 7z and give a bit of a boost
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BOX86_DYNAREC_SAFEFLAGS=0
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BOX86_DYNAREC_BIGBLOCK=2
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BOX86_DYNAREC_FORWARD=512
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BOX86_DYNAREC_CALLRET=1
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[7zz]
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# Those are safe to use on 7z and give a bit of a boost
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BOX86_DYNAREC_SAFEFLAGS=0
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BOX86_DYNAREC_BIGBLOCK=2
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BOX86_DYNAREC_FORWARD=512
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BOX86_DYNAREC_CALLRET=1
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[A_Golden_Wake.bin.x86]
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BOX86_PREFER_EMULATED=1
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[CaveShooter]
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BOX86_DYNAREC_X87DOUBLE=1
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[dontstarve]
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# use emulated sdl2
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BOX86_EMULATED_LIBS=libSDL2-2.0.so.0
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[dontstarve_steam]
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BOX86_EMULATED_LIBS=libSDL2-2.0.so.0
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[GeminiRue.bin.x86]
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BOX86_PREFER_EMULATED=1
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[LittleInferno.bin.x86]
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# Little Inferno use an old libvorbis
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BOX86_EMULATED_LIBS=libvorbis.so.0
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[cefprocess.bin.x86]
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BOX86_NOSANDBOX=1
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BOX86_MALLOC_HACK=2
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[Hacknet.bin.x86]
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BOX86_NOSANDBOX=1
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[hl_linux]
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BOX86_PREFER_EMULATED=1
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[hl2_linux]
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#it seems emulated SDL2 have mouse issue for now. That might be a problem with box86
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#BOX86_PREFER_EMULATED=1
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BOX86_EMULATED_LIBS=libnspr4.so
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BOX86_DYNAREC_SAFEFLAGS=0
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BOX86_DYNAREC_BIGBLOCK=2
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BOX86_DYNAREC_FORWARD=512
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[retrocityrampage]
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BOX86_DYNAREC_SAFEFLAGS=0
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BOX86_DYNAREC_BIGBLOCK=2
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BOX86_DYNAREC_FORWARD=512
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[ShovelKnight]
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BOX86_SDL2_JGUID=1
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BOX86_DYNAREC_CALLRET=1
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[sof-bin]
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BOX86_LD_PRELOAD=libX11.so.6
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[steam]
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BOX86_EMULATED_LIBS=libudev.so.0:libSDL2-2.0.so.0
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BOX86_NOGTK=1
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BOX86_DYNAREC_STRONGMEM=1
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BOX86_X11COLOR16=1
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BOX86_DYNAREC_CALLRET=0 #it seems to be unstable in some cases, so disabling (for #920)
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#BOX86_NOCRASHHANDLER=1
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[streaming_client]
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BOX86_EMULATED_LIBS=libSDL2-2.0.so.0:libSDL2_ttf-2.0.so.0
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[UnrealLinux.bin]
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BOX86_DYNAREC_SAFEFLAGS=0
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BOX86_DYNAREC_BIGBLOCK=2
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BOX86_DYNAREC_FORWARD=512
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BOX86_DYNAREC_CALLRET=1
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[WorldOfGoo.bin.x86]
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# This is the newer 1.53 version
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BOX86_DYNAREC_SAFEFLAGS=0
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BOX86_DYNAREC_BIGBLOCK=2
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BOX86_DYNAREC_FORWARD=512
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#BOX86_DYNAREC_CALLRET=1 #nope, seems to break some color there
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[WorldOfGoo.bin32]
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# This is the old version of the game
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BOX86_DYNAREC_SAFEFLAGS=0
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BOX86_DYNAREC_BIGBLOCK=2
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BOX86_DYNAREC_FORWARD=512
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[X3R_main]
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# X3Reunion needs emulated libjpeg
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BOX86_EMULATED_LIBS=libjpeg.so.62
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[zsnes]
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BOX86_DYNAREC_SAFEFLAGS=0
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BOX86_DYNAREC_BIGBLOCK=2
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BOX86_DYNAREC_FORWARD=512
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#
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# Wine process
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#
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[EAappInstaller.exe]
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BOX86_DYNAREC_SAFEFLAGS=2
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BOX86_DYNAREC_BIGBLOCK=0
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BOX86_DYNAREC_STRONGMEM=1
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[MassEffect.exe]
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BOX86_DYNAREC_STRONGMEM=1
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BOX86_DYNAREC_FASTNAN=0
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BOX86_DYNAREC_FORWARD=0
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BOX86_DYNAREC_X87DOUBLE=1
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[MassEffect2.exe]
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BOX86_DYNAREC_FASTNAN=0
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BOX86_DYNAREC_STRONGMEM=1
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BOX86_DYNAREC_FORWARD=0
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[Crysis.exe]
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#Crysis needs this or you get some strange physics behaviour
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BOX86_DYNAREC_X87DOUBLE=1
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BOX86_DYNAREC_SAFEFLAGS=0 # this will help perf a bit
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BOX86_DYNAREC_BIGBLOCK=3 # Wine app will need 3 for bigblock to do anything
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BOX86_DYNAREC_FORWARD=512
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[TINTIN.exe]
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BOX86_DYNAREC_FORWARD=0
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[UbisoftConnect.exe]
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BOX86_DYNAREC_BIGBLOCK=0
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BOX86_DYNAREC_FORWARD=0
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BOX86_DYNAREC_STRONGMEM=1
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[UplayWebCore.exe]
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BOX86_DYNAREC_BIGBLOCK=0
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BOX86_DYNAREC_STRONGMEM=1
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[VARA.exe]
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BOX86_DYNAREC_SAFEFLAGS=2
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[VARAFM.exe]
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BOX86_DYNAREC_SAFEFLAGS=2
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[VARASAT.exe]
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BOX86_DYNAREC_SAFEFLAGS=2
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