mirror of
https://github.com/ptitSeb/box86.git
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4.7 KiB
Executable File
4.7 KiB
Executable File
v0.1.6
- Changes in Dynarec to make flags optimizations before CALL and RET opcode less aggressive
- Added Vulkan wrapper
- Improved wrapping of SDL_mixer/ SDL2_mixer lib
- Improved wrapping of some gtk structures
- Added a quick and dirty wrapping of Gtk3 (based on current gtk2)
- Improved the signal handling, should be more stable now (the signal handler from syscall still need some works)
- Added RK3399 profile, and some hints to build the 32bits box86 on 64bits OS
- Fixed some wrapped printf formating not handled correctly
- Fixed some buserror with the new LOCK mecanism handling
- A few more Dynarec opcodes added
- If winedbg is tried to be launched, exit without launching it (it doesn't work anyway)
v0.1.4
- Change in Dynarec memory handling, to simplify it (and hopefully optimized it)
- Even more opcodes added.
- And some more Dynarec opcodes.
- Fixed some issue were PltResolver was injected but should not
- Fixed many Dynarec and non dynarec opcodes
- Improved Signal handling
- Added a few more wrapped lib (like curl)
- Gallium9 is wrapped (thx @icecream95)
- Fixed and simplied many wrapped functions (especialy the one were a callback is involved)
- Fixed Dynarec "freeing" a Dynablock somthime corrupting the heap (happens in case of JIT mainly)
- Optimized the way LOCK prefix work when using Dynarec on ARM
- Printer of ARM opcode (for dumping Dynarec blocks) improvement (thx @rajdakin)
v0.1.2
- The Dynarec now handle JIT code
- Added support for Unity games (not perfect yet)
- Added support for Wine (not perfect yet). You need an x86 build of Wine to use it
- Added support for Steam (not perfect yet). Note that steam have limited functionnalities on 32bits (only mini-mode is available)
- More wrapped libs
- Added support for "PltResolver", so order of library is less important and many symbol are resolved at runtime
- Added an option to build box86 as a lib (to wrapped dynamic library)
- Better Signal handling (not perfect yet)
- More opcodes added, more opcode fixes.
- More Dynarec opcodes.
- Added support for FS:, and creating custom selector (needed by Wine)
- There is now 1 x86emu_t structure per thread (simplifying/optimising many callback handling)
- Box86 now have a logo!
- Added options handling (only version and help for now). Now it's much usefull exept for version printing.
v0.1.0
- Dynarec!!! Only for ARM (note that dynarec doesn't support JITed code for now)
- Added real support for getcontext/set/context/makecontext/swapcontext
- Preliminary signal handling
- Fixes to SDL(1/2) Image and SDL1 Mixer, and to SDL1.2 RWops usage
- Fixed numerous issues in opcodes (both interpretor and dynarec). FTL works fine now, among many others
- Added wrapped gtk support (still ongoing, many libs involved)
- Make loading of libs more configurable
- If a wrapped native libs is not found, try to use emulated one
- Add en env. var. to force use of emulated lib for certain libs
- Add an env. var. to define wich libGL to use
- Added Install / Uninstall target (using systemd binfmt)
- Added more hardware target (RPis, GameShell...)
- Wrapped more libs (including FreeType, smpeg, ncurses, sndfile...)
v0.0.4
- Improved the Init of dependant Libs. More things work now.
- Added a lot of wrapped functions.
- Added a few wrapped libs (like libz or some other x11 related libs)
- For trace enabled build, Trace can be enabled only after a certain amount of opcodes (still, a debugger would be better)
- Some fixes in a few opcodes, and implemented x87 rounding (SuperMeatBoy behaves better now)
- FTL 1.6.9 still have corrupted music, but older 1.5.13 seems fine (different set of libs)
v0.0.2
- A full commercial games runs fine on the Pandora: Airline Tycoon Deluxe
- Implemented all planed subpart of Box86 except JIT
- CPU Emulation is at 75%, roughly, including x87 and SSE/SSE2. MMX is barely implemented, but barely used anyway
- x87 emulation is simplified, no real x87 State handling (but should not be mandatory, as native libm is used)
- No Signal handling yet
- ELF Loader is crude and probably full of bug. Also, the Init of libs is defered after all symbols are resolved for now.
- Wrapped lib include libc, libm, rt, pthread, libdl, dllinux, libasound, GL, GLU, SDL1/mixer/image, SDL2/mixer/image/smpeg, OpenAL/ALUT, libz, libpng16, vorbisfile, x11/xrandr/xxf86vm.
- Most wrapped libs are still partially implemented (SDL1 & GL should be complete)
- Implemented specific mecanism for SDL(1/2) RWops, to be able to used them both in Native and x86 world
- WorldOfGoo works, but painfully slow on th Pandora (too much double math, and lack of JIT)
- FTL works, but sound is broken (issue with thread? asound? or CPU core?)
- Limbo launch but crash before main menu