box86/CHANGELOG.md
2020-11-26 09:43:33 +01:00

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v0.1.6

  • Changes in Dynarec to make flags optimizations before CALL and RET opcode less aggressive
  • Added Vulkan wrapper
  • Improved wrapping of SDL_mixer/ SDL2_mixer lib
  • Improved wrapping of some gtk structures
  • Added a quick and dirty wrapping of Gtk3 (based on current gtk2)
  • Improved the signal handling, should be more stable now (the signal handler from syscall still need some works)
  • Added RK3399 profile, and some hints to build the 32bits box86 on 64bits OS
  • Fixed some wrapped printf formating not handled correctly
  • Fixed some buserror with the new LOCK mecanism handling
  • A few more Dynarec opcodes added
  • If winedbg is tried to be launched, exit without launching it (it doesn't work anyway)

v0.1.4

  • Change in Dynarec memory handling, to simplify it (and hopefully optimized it)
  • Even more opcodes added.
  • And some more Dynarec opcodes.
  • Fixed some issue were PltResolver was injected but should not
  • Fixed many Dynarec and non dynarec opcodes
  • Improved Signal handling
  • Added a few more wrapped lib (like curl)
  • Gallium9 is wrapped (thx @icecream95)
  • Fixed and simplied many wrapped functions (especialy the one were a callback is involved)
  • Fixed Dynarec "freeing" a Dynablock somthime corrupting the heap (happens in case of JIT mainly)
  • Optimized the way LOCK prefix work when using Dynarec on ARM
  • Printer of ARM opcode (for dumping Dynarec blocks) improvement (thx @rajdakin)

v0.1.2

  • The Dynarec now handle JIT code
  • Added support for Unity games (not perfect yet)
  • Added support for Wine (not perfect yet). You need an x86 build of Wine to use it
  • Added support for Steam (not perfect yet). Note that steam have limited functionnalities on 32bits (only mini-mode is available)
  • More wrapped libs
  • Added support for "PltResolver", so order of library is less important and many symbol are resolved at runtime
  • Added an option to build box86 as a lib (to wrapped dynamic library)
  • Better Signal handling (not perfect yet)
  • More opcodes added, more opcode fixes.
  • More Dynarec opcodes.
  • Added support for FS:, and creating custom selector (needed by Wine)
  • There is now 1 x86emu_t structure per thread (simplifying/optimising many callback handling)
  • Box86 now have a logo!
  • Added options handling (only version and help for now). Now it's much usefull exept for version printing.

v0.1.0

  • Dynarec!!! Only for ARM (note that dynarec doesn't support JITed code for now)
  • Added real support for getcontext/set/context/makecontext/swapcontext
  • Preliminary signal handling
  • Fixes to SDL(1/2) Image and SDL1 Mixer, and to SDL1.2 RWops usage
  • Fixed numerous issues in opcodes (both interpretor and dynarec). FTL works fine now, among many others
  • Added wrapped gtk support (still ongoing, many libs involved)
  • Make loading of libs more configurable
  • If a wrapped native libs is not found, try to use emulated one
  • Add en env. var. to force use of emulated lib for certain libs
  • Add an env. var. to define wich libGL to use
  • Added Install / Uninstall target (using systemd binfmt)
  • Added more hardware target (RPis, GameShell...)
  • Wrapped more libs (including FreeType, smpeg, ncurses, sndfile...)

v0.0.4

  • Improved the Init of dependant Libs. More things work now.
  • Added a lot of wrapped functions.
  • Added a few wrapped libs (like libz or some other x11 related libs)
  • For trace enabled build, Trace can be enabled only after a certain amount of opcodes (still, a debugger would be better)
  • Some fixes in a few opcodes, and implemented x87 rounding (SuperMeatBoy behaves better now)
  • FTL 1.6.9 still have corrupted music, but older 1.5.13 seems fine (different set of libs)

v0.0.2

  • A full commercial games runs fine on the Pandora: Airline Tycoon Deluxe
  • Implemented all planed subpart of Box86 except JIT
  • CPU Emulation is at 75%, roughly, including x87 and SSE/SSE2. MMX is barely implemented, but barely used anyway
  • x87 emulation is simplified, no real x87 State handling (but should not be mandatory, as native libm is used)
  • No Signal handling yet
  • ELF Loader is crude and probably full of bug. Also, the Init of libs is defered after all symbols are resolved for now.
  • Wrapped lib include libc, libm, rt, pthread, libdl, dllinux, libasound, GL, GLU, SDL1/mixer/image, SDL2/mixer/image/smpeg, OpenAL/ALUT, libz, libpng16, vorbisfile, x11/xrandr/xxf86vm.
  • Most wrapped libs are still partially implemented (SDL1 & GL should be complete)
  • Implemented specific mecanism for SDL(1/2) RWops, to be able to used them both in Native and x86 world
  • WorldOfGoo works, but painfully slow on th Pandora (too much double math, and lack of JIT)
  • FTL works, but sound is broken (issue with thread? asound? or CPU core?)
  • Limbo launch but crash before main menu