mirror of
https://github.com/ptitSeb/box86.git
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1.9 KiB
Executable File
1.9 KiB
Executable File
Current version
- Dynarec!!! Only for ARM
- added real support for getcontext/set/context/makecontext/swapcontext
- Preliminary signal handling
- Fixes to SDL(1/2) Image and SDL1 Mixer, and to SDL1.2 RWops usage
- Fixed numerous issues in opcodes (both interpretor and dynarec). FTL works fine now, among many others
v0.0.4
- Improved the Init of dependant Libs. More things work now.
- Added a lot of wrapped functions.
- Added a few wrapped libs (like libz or some other x11 related libs)
- For trace enabled build, Trace can be enabled only after a certain amount of opcodes (still, a debugger would be better)
- Some fixes in a few opcodes, and implemented x87 rounding (SuperMeatBoy behaves better now)
- FTL 1.6.9 still have corrupted music, but older 1.5.13 seems fine (different set of libs)
v0.0.2
- A full commercial games runs fine on the Pandora: Airline Tycoon Deluxe
- Implemented all planed subpart of Box86 except JIT
- CPU Emulation is at 75%, roughly, including x87 and SSE/SSE2. MMX is barely implemented, but barely used anyway
- x87 emulation is simplified, no real x87 State handling (but should not be mandatory, as native libm is used)
- No Signal handling yet
- ELF Loader is crude and probably full of bug. Also, the Init of libs is defered after all symbols are resolved for now.
- Wrapped lib include libc, libm, rt, pthread, libdl, dllinux, libasound, GL, GLU, SDL1/mixer/image, SDL2/mixer/image/smpeg, OpenAL/ALUT, libz, libpng16, vorbisfile, x11/xrandr/xxf86vm.
- Most wrapped libs are still partially implemented (SDL1 & GL should be complete)
- Implemented specific mecanism for SDL(1/2) RWops, to be able to used them both in Native and x86 world
- WorldOfGoo works, but painfully slow on th Pandora (too much double math, and lack of JIT)
- FTL works, but sound is broken (issue with thread? asound? or CPU core?)
- Limbo launch but crash before main menu