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https://github.com/shadergz/cosmic-station.git
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GS
: Using C++ array styles instead of C
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@ -3,13 +3,13 @@
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// all rights reserved to the project and its maintainers
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namespace cosmic::gs {
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const u8 blockTable32[4][8]{
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ConstByteArray<8> blockTable32[4]{
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{0, 1, 4, 5, 16, 17, 20, 21},
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{2, 3, 6, 7, 18, 19, 22, 23},
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{8, 9, 12, 13, 24, 25, 28, 29},
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{10, 11, 14, 15, 26, 27, 30, 31}
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};
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const u8 blockTable16[8][4]{
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ConstByteArray<4> blockTable16[8]{
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{0, 2, 8, 10},
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{1, 3, 9, 11},
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{4, 6, 12, 14},
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@ -19,7 +19,7 @@ namespace cosmic::gs {
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{20, 22, 28, 30},
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{21, 23, 29, 31}
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};
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const u8 blockTable16S[8][4]{
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ConstByteArray<4> blockTable16S[8]{
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{0, 2, 16, 18},
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{1, 3, 17, 19},
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{8, 10, 24, 26},
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@ -29,13 +29,13 @@ namespace cosmic::gs {
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{12, 14, 28, 30},
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{13, 15, 29, 31}
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};
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const u8 blockTable8[4][8]{
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ConstByteArray<8> blockTable8[4]{
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{0, 1, 4, 5, 16, 17, 20, 21},
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{2, 3, 6, 7, 18, 19, 22, 23},
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{8, 9, 12, 13, 24, 25, 28, 29},
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{10, 11, 14, 15, 26, 27, 30, 31}
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};
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const u8 blockTable4[8][4]{
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ConstByteArray<4> blockTable4[8]{
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{0, 2, 8, 10},
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{1, 3, 9, 11},
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{4, 6, 12, 14},
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@ -45,7 +45,7 @@ namespace cosmic::gs {
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{20, 22, 28, 30},
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{21, 23, 29, 31}
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};
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const u8 columnTable32[8][8]{
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ConstByteArray<8> columnTable32[8]{
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{0, 1, 4, 5, 8, 9, 12, 13},
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{2, 3, 6, 7, 10, 11, 14, 15},
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{16, 17, 20, 21, 24, 25, 28, 29},
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@ -55,7 +55,7 @@ namespace cosmic::gs {
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{48, 49, 52, 53, 56, 57, 60, 61},
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{50, 51, 54, 55, 58, 59, 62, 63},
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};
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const u8 columnTable16[8][16]{
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ConstByteArray<16> columnTable16[8]{
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{0, 2, 8, 10, 16, 18, 24, 26,
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1, 3, 9, 11, 17, 19, 25, 27},
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{4, 6, 12, 14, 20, 22, 28, 30,
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@ -73,7 +73,7 @@ namespace cosmic::gs {
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{100, 102, 108, 110, 116, 118, 124, 126,
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101, 103, 109, 111, 117, 119, 125, 127},
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};
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const u8 columnTable8[16][16]{
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ConstByteArray<16> columnTable8[16]{
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{0, 4, 16, 20, 32, 36, 48, 52,
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2, 6, 18, 22, 34, 38, 50, 54},
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{8, 12, 24, 28, 40, 44, 56, 60,
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@ -107,7 +107,7 @@ namespace cosmic::gs {
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{201, 205, 217, 221, 233, 237, 249, 253,
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203, 207, 219, 223, 235, 239, 251, 255},
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};
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const u16 columnTable4[16][32]{
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ConstWordArray<32> columnTable4[16]{
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{0, 8, 32, 40, 64, 72, 96, 104,
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2, 10, 34, 42, 66, 74, 98, 106,
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4, 12, 36, 44, 68, 76, 100, 108,
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@ -173,27 +173,27 @@ namespace cosmic::gs {
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405, 413, 437, 445, 469, 477, 501, 509,
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407, 415, 439, 447, 471, 479, 503, 511},
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};
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const u8 clutTableT32I8[128]{
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ConstByteArray<128> clutTableT32I8{
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0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15,
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64, 65, 68, 69, 72 , 73, 76, 77, 66, 67, 70, 71, 74, 75, 78, 79,
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16, 17, 20, 21, 24, 25, 28, 29, 18, 19, 22, 23, 26, 27, 30, 31,
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80, 81, 84, 85, 88, 89, 92, 93, 82, 83, 86, 87, 90, 91, 94, 95,
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32, 33, 36, 37, 40, 41, 44, 45, 34, 35, 38, 39, 42, 43, 46, 47,
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96, 97, 100, 101, 104, 105, 108, 109, 98, 99, 102, 103, 106, 107, 110, 111,
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48, 49, 52, 53, 56, 57, 60, 61, 50, 51, 54, 55, 58, 59, 62, 63,
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48, 49, 52, 53, 56, 57, 60, 61, 50, 51, 54, 55, 58, 59, 62, 63,
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112, 113, 116, 117, 120, 121, 124, 125, 114, 115, 118, 119, 122, 123, 126, 127
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};
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const u8 clutTableT32I4[16]{
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ConstByteArray<16> clutTableT32I4{
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0, 1, 4, 5, 8, 9, 12, 13,
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2, 3, 6, 7, 10, 11, 14, 15
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};
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const u8 clutTableT16I8[32]{
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ConstByteArray<32> clutTableT16I8{
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0, 2, 8, 10, 16, 18, 24, 26,
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4, 6, 12, 14, 20, 22, 28, 30,
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1, 3, 9, 11, 17, 19, 25, 27,
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5, 7, 13, 15, 21, 23, 29, 31
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};
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const u8 clutTableT16I4[16]{
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ConstByteArray<16> clutTableT16I4{
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0, 2, 8, 10, 16, 18, 24, 26,
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4, 6, 12, 14, 20, 22, 28, 30
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};
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@ -5,20 +5,25 @@ namespace cosmic::gs {
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// with the commit message stating, "They aren't just an offset of the base value
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// like the color formats, but instead an XOR of the associated color format"
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extern const u8 blockTable32[4][8];
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extern const u8 blockTable16[8][4];
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extern const u8 blockTable16S[8][4];
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extern const u8 blockTable8[4][8];
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extern const u8 blockTable4[8][4];
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template <size_t S>
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using ConstByteArray = const std::array<u8, S>;
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template <size_t S>
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using ConstWordArray = const std::array<u16, S>;
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extern const u8 columnTable32[8][8];
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extern const u8 columnTable16[8][16];
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extern const u8 columnTable8[16][16];
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extern const u16 columnTable4[16][32];
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extern ConstByteArray<8> blockTable32[4];
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extern ConstByteArray<4> blockTable16[8];
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extern ConstByteArray<4> blockTable16S[8];
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extern ConstByteArray<8> blockTable8[4];
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extern ConstByteArray<4> blockTable4[8];
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extern const u8 clutTableT32I8[128];
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extern const u8 clutTableT32I4[16];
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extern const u8 clutTableT16I8[32];
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extern const u8 clutTableT16I4[16];
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extern ConstByteArray<8> columnTable32[8];
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extern ConstByteArray<16> columnTable16[8];
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extern ConstByteArray<16> columnTable8[16];
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extern ConstWordArray<32> columnTable4[16];
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extern ConstByteArray<128> clutTableT32I8;
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extern ConstByteArray<16> clutTableT32I4;
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extern ConstByteArray<32> clutTableT16I8;
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extern ConstByteArray<16> clutTableT16I4;
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}
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