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🧪Exclusive Android Sony Playstation 2 emulator, from scratch, using Kotlin, C++ 20, OpenGLES, Vulkan, and Cubes
.idea | ||
app | ||
gradle/wrapper | ||
.gitignore | ||
.gitmodules | ||
build.gradle.kts | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE.md | ||
README.md | ||
settings.gradle |
Cosmic Project
Project Progress:
- Progression:
15%
- Current top priority: Add more instructions to the respective
EE
,IOP
, andVUs
interpreters - Target for the first demo release: 2025
Special thanks
- DobieStation Used as the main reference for the project
- Skyline The main structure of the project was based on another emulation project
- libadrenotools The custom driver management system was implemented following the steps of this project
Reference to third-party resources and assets used
assets/countries/*
flag-icons
References, similar projects and researches
- Attacking the Qualcomm Adreno GPU by Ben Hawkes, Project Zero