From 0ae4461fc3bcb318c20ee7c1c08cee20c403cfc4 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sat, 5 Oct 2024 13:04:09 +1000 Subject: [PATCH] README: Mention SSE2 builds and texture replacement --- README.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 750c0796c..1e8bd205e 100644 --- a/README.md +++ b/README.md @@ -27,6 +27,7 @@ Other features include: - Upscaling, texture filtering, and true colour (24-bit) in hardware renderers. - Accurate blending via Rasterizer Order Views/Fragment Shader Interlock. - PGXP for geometry precision, texture correction, and depth buffer emulation. + - Texture replacement system in hardware renderers. - Motion adaptive deinterlacing. - Adaptive downsampling filter. - Screen rotation for vertical or "TATE" shmup games. @@ -39,7 +40,7 @@ Other features include: - Automatic loading/applying of PPF patches. - Direct booting of homebrew executables. - Direct loading of Portable Sound Format (psf) files. - - Time stretched audio when running outside of 100% speed, and surround sound expansion. + - Time stretched audio when running outside of 100% speed. - Digital and analog controllers for input (rumble is forwarded to host). - GunCon and Justifier lightgun support (simulated with mouse). - NeGcon support. @@ -57,7 +58,7 @@ Other features include: - Video capture with Media Foundation (Windows) and [FFmpeg](https://www.ffmpeg.org/) (All Platforms) backends. ## System Requirements - - A CPU faster than a potato. But it needs to be x86_64 (SSE4.1), AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64. + - A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64. - For the hardware renderers, a GPU capable of OpenGL 3.1/OpenGL ES 3.1/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so. - SDL, XInput or DInput compatible game controller (e.g. XB360/XBOne/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now. @@ -66,7 +67,7 @@ Binaries of DuckStation for Windows x64/ARM64, Linux x86_64 (in AppImage/Flatpak As per the terms of CC-BY-NC-ND, redistribution of **unmodified releases and code** is permitted. However, we would prefer if you linked to https://www.duckstation.org/ instead. Please note that pre-configured settings and packages are considered modifications. -For x86 machines (most systems), you will need a CPU that supports the SSE4.1 instruction set. This includes all CPUs manufactured after 2007. If you want to use DuckStation with a CPU that is older, [v0.1-6995](https://github.com/stenzek/duckstation/releases/tag/v0.1-6995) is the last version that does not require SSE4.1. +For x86 machines (most systems), you will need a CPU that supports the SSE4.1 instruction set for the "normal" build. This includes all Intel CPUs manufactured after 2007, and AMD CPUs manufactured after 2011. If you have a CPU that is older, you will need to download the "SSE2" build from the releases page, which has lower performance but still supports these CPUs. ### Windows