mirror of
https://github.com/stenzek/duckstation.git
synced 2024-11-27 08:00:36 +00:00
GameList: Reduce logging verbosity
This commit is contained in:
parent
515e44f1fd
commit
1205b75c51
@ -830,7 +830,7 @@ void GameList::CreateDiscSetEntries(const PlayedTimeMap& played_time_map)
|
||||
continue;
|
||||
}
|
||||
|
||||
Log_InfoFmt("Adding {} to disc set {}", other_entry.path, disc_set_name);
|
||||
Log_DevFmt("Adding {} to disc set {}", Path::GetFileName(other_entry.path), disc_set_name);
|
||||
other_entry.disc_set_member = true;
|
||||
set_entry.last_modified_time = std::min(set_entry.last_modified_time, other_entry.last_modified_time);
|
||||
set_entry.file_size += other_entry.file_size;
|
||||
@ -838,7 +838,7 @@ void GameList::CreateDiscSetEntries(const PlayedTimeMap& played_time_map)
|
||||
num_parts++;
|
||||
}
|
||||
|
||||
Log_InfoFmt("Created disc set {} from {} entries", disc_set_name, num_parts);
|
||||
Log_DevFmt("Created disc set {} from {} entries", disc_set_name, num_parts);
|
||||
|
||||
// entry is done :)
|
||||
s_entries.push_back(std::move(set_entry));
|
||||
|
Loading…
Reference in New Issue
Block a user