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Settings: Re-enable "Start Fullscreen" per-game (#3321)
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@ -57,12 +57,7 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsWindow* dialog, QWidget
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.pauseOnStart, "Main", "StartPaused", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.saveStateOnExit, "Main", "SaveStateOnExit", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.confirmPowerOff, "Main", "ConfirmPowerOff", true);
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if (!m_dialog->isPerGameSettings())
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.startFullscreen, "Main", "StartFullscreen", false);
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else
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SettingWidgetBinder::SetAvailability(m_ui.startFullscreen, false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.startFullscreen, "Main", "StartFullscreen", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.doubleClickTogglesFullscreen, "Main",
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"DoubleClickTogglesFullscreen", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.renderToSeparateWindow, "Main", "RenderToSeparateWindow",
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