AnalogController: Add option to use analog stick as dpad in digital mode

This commit is contained in:
Connor McLaughlin 2020-10-30 00:30:04 +10:00
parent 7210b0826a
commit 2fb67ee7db
4 changed files with 41 additions and 3 deletions

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@ -13,6 +13,7 @@ A "BIOS" ROM image is required to to start the emulator and to play games. You c
## Latest News
- 2020/10/30: Option to use analog stick as d-pad for analog controller added.
- 2020/10/20: New cheat manager with memory scanning added. More features will be added over time.
- 2020/10/05: CD-ROM read speedup enhancement added.
- 2020/09/30: CPU overclocking is now supported. Use with caution as it will break games and increase system requirements. It can be set globally or per-game.

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@ -189,6 +189,25 @@ void AnalogController::SetMotorState(u8 motor, u8 value)
m_motor_state[motor] = value;
}
u8 AnalogController::GetExtraButtonMaskLSB() const
{
if (!m_analog_dpad_in_digital_mode)
return 0xFF;
static constexpr u8 NEG_THRESHOLD = static_cast<u8>(128.0f - (127.0 * 0.5f));
static constexpr u8 POS_THRESHOLD = static_cast<u8>(128.0f + (127.0 * 0.5f));
const bool left = (m_axis_state[static_cast<u8>(Axis::LeftX)] <= NEG_THRESHOLD);
const bool right = (m_axis_state[static_cast<u8>(Axis::LeftX)] >= POS_THRESHOLD);
const bool up = (m_axis_state[static_cast<u8>(Axis::LeftY)] <= NEG_THRESHOLD);
const bool down = (m_axis_state[static_cast<u8>(Axis::LeftY)] >= POS_THRESHOLD);
return ~((static_cast<u8>(left) << static_cast<u8>(Button::Left)) |
(static_cast<u8>(right) << static_cast<u8>(Button::Right)) |
(static_cast<u8>(up) << static_cast<u8>(Button::Up)) |
(static_cast<u8>(down) << static_cast<u8>(Button::Down)));
}
bool AnalogController::Transfer(const u8 data_in, u8* data_out)
{
bool ack;
@ -284,7 +303,7 @@ bool AnalogController::Transfer(const u8 data_in, u8* data_out)
if (m_rumble_unlocked)
SetMotorState(1, ((data_in & 0x01) != 0) ? 255 : 0);
*data_out = Truncate8(m_button_state);
*data_out = Truncate8(m_button_state) & GetExtraButtonMaskLSB();
m_state = State::GetStateButtonsMSB;
ack = true;
}
@ -511,10 +530,15 @@ u32 AnalogController::StaticGetVibrationMotorCount()
Controller::SettingList AnalogController::StaticGetSettings()
{
static constexpr std::array<SettingInfo, 3> settings = {
static constexpr std::array<SettingInfo, 4> settings = {
{{SettingInfo::Type::Boolean, "AutoEnableAnalog", TRANSLATABLE("AnalogController", "Enable Analog Mode on Reset"),
TRANSLATABLE("AnalogController", "Automatically enables analog mode when the console is reset/powered on."),
"false"},
{SettingInfo::Type::Boolean, "AnalogDPadInDigitalMode",
TRANSLATABLE("AnalogController", "Use Analog Sticks for D-Pad in Digital Mode"),
TRANSLATABLE("AnalogController",
"Allows you to use the analog sticks to control the d-pad in digital mode, as well as the buttons."),
"false"},
{SettingInfo::Type::Float, "AxisScale", TRANSLATABLE("AnalogController", "Analog Axis Scale"),
TRANSLATABLE(
"AnalogController",
@ -533,6 +557,7 @@ void AnalogController::LoadSettings(const char* section)
{
Controller::LoadSettings(section);
m_auto_enable_analog = g_host_interface->GetBoolSettingValue(section, "AutoEnableAnalog", false);
m_analog_dpad_in_digital_mode = g_host_interface->GetBoolSettingValue(section, "AnalogDPadInDigitalMode", false);
m_rumble_bias =
static_cast<u8>(std::min<u32>(g_host_interface->GetIntSettingValue(section, "VibrationBias", 8), 255));
}

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@ -131,10 +131,12 @@ private:
u16 GetID() const;
void SetAnalogMode(bool enabled);
void SetMotorState(u8 motor, u8 value);
u8 GetExtraButtonMaskLSB() const;
u32 m_index;
bool m_auto_enable_analog = false;
bool m_analog_dpad_in_digital_mode = false;
u8 m_rumble_bias = 8;
bool m_analog_mode = false;

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@ -457,7 +457,7 @@ void LibretroHostInterface::OnSystemDestroyed()
m_using_hardware_renderer = false;
}
static std::array<retro_core_option_definition, 38> s_option_definitions = {{
static std::array<retro_core_option_definition, 40> s_option_definitions = {{
{"duckstation_Console.Region",
"Console Region",
"Determines which region/hardware to emulate. Auto-Detect will use the region of the disc inserted.",
@ -681,6 +681,11 @@ static std::array<retro_core_option_definition, 38> s_option_definitions = {{
"Automatically enables analog mode in supported controllers at start/reset.",
{{"true", "Enabled"}, {"false", "Disabled"}},
"false"},
{"duckstation_Controller1.AutoEnableAnalog",
"Controller 1 Use Analog Sticks for D-Pad in Digital Mode",
"Allows you to use the analog sticks to control the d-pad in digital mode, as well as the buttons.",
{{"true", "Enabled"}, {"false", "Disabled"}},
"false"},
{"duckstation_Controller2.Type",
"Controller 2 Type",
"Sets the type of controller for Slot 2.",
@ -696,6 +701,11 @@ static std::array<retro_core_option_definition, 38> s_option_definitions = {{
"Automatically enables analog mode in supported controllers at start/reset.",
{{"true", "Enabled"}, {"false", "Disabled"}},
"false"},
{"duckstation_Controller2.AutoEnableAnalog",
"Controller 2 Use Analog Sticks for D-Pad in Digital Mode",
"Allows you to use the analog sticks to control the d-pad in digital mode, as well as the buttons.",
{{"true", "Enabled"}, {"false", "Disabled"}},
"false"},
{"duckstation_Display.ShowOSDMessages",
"Display OSD Messages",
"Shows on-screen messages generated by the core.",