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https://github.com/stenzek/duckstation.git
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GPUDevice: Use suffixed shaderc libname
Avoids conflicts with other installations of shaderc, e.g. the Vulkan SDK, which might be in the user's LD_LIBRARY_PATH.
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@ -41,7 +41,7 @@ declare -a MANUAL_LIBS=(
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"libswresample.so.5"
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"libdiscord-rpc.so"
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"libfreetype.so.6"
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"libshaderc_shared.so"
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"libshaderc_ds.so"
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"libspirv-cross-c-shared.so.0"
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)
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@ -67,7 +67,7 @@ ZSTD=1.5.6
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CPUINFO=7524ad504fdcfcf75a18a133da6abd75c5d48053
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DISCORD_RPC=144f3a3f1209994d8d9e8a87964a989cb9911c1e
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LUNASVG=9af1ac7b90658a279b372add52d6f77a4ebb482c
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SHADERC=3a655d0f8d3c946efd690edea31e138d4efef417
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SHADERC=3c12f7af773c547973138bee6d6ac70d91729479
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SOUNDTOUCH=463ade388f3a51da078dc9ed062bf28e4ba29da7
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SPIRV_CROSS=vulkan-sdk-1.3.290.0
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@ -91,7 +91,7 @@ fd6f417fe9e3a071cf1424a5152d926a34c4a3c5070745470be6cf12a404ed79 $LIBBACKTRACE.
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e1351218d270db49c3dddcba04fb2153b09731ea3fa6830e423f5952f44585be cpuinfo-$CPUINFO.tar.gz
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3eea5ccce6670c126282f1ba4d32c19d486db49a1a5cbfb8d6f48774784d310c discord-rpc-$DISCORD_RPC.tar.gz
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3998b024b0d442614a9ee270e76e018bb37a17b8c6941212171731123cbbcac7 lunasvg-$LUNASVG.tar.gz
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93aa93c087aadd2d1e97db58399d5cc8aaca750fd5d9004520c7426a4eb1fa82 shaderc-$SHADERC.tar.gz
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0663bf6dabbb86fc0e697a601ee0030af715c8c1fbfa6e2b2240bde332f479a0 shaderc-$SHADERC.tar.gz
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fe45c2af99f6102d2704277d392c1c83b55180a70bfd17fb888cc84a54b70573 soundtouch-$SOUNDTOUCH.tar.gz
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EOF
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@ -48,7 +48,7 @@ QT=6.7.2
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CPUINFO=7524ad504fdcfcf75a18a133da6abd75c5d48053
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DISCORD_RPC=144f3a3f1209994d8d9e8a87964a989cb9911c1e
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LUNASVG=9af1ac7b90658a279b372add52d6f77a4ebb482c
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SHADERC=3a655d0f8d3c946efd690edea31e138d4efef417
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SHADERC=3c12f7af773c547973138bee6d6ac70d91729479
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SOUNDTOUCH=463ade388f3a51da078dc9ed062bf28e4ba29da7
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SPIRV_CROSS=vulkan-sdk-1.3.290.0
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@ -88,7 +88,7 @@ fb0d1286a35be3583fee34aeb5843c94719e07193bdf1d4d8b0dc14009caef01 qtsvg-everywhe
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e1351218d270db49c3dddcba04fb2153b09731ea3fa6830e423f5952f44585be cpuinfo-$CPUINFO.tar.gz
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3eea5ccce6670c126282f1ba4d32c19d486db49a1a5cbfb8d6f48774784d310c discord-rpc-$DISCORD_RPC.tar.gz
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3998b024b0d442614a9ee270e76e018bb37a17b8c6941212171731123cbbcac7 lunasvg-$LUNASVG.tar.gz
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93aa93c087aadd2d1e97db58399d5cc8aaca750fd5d9004520c7426a4eb1fa82 shaderc-$SHADERC.tar.gz
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0663bf6dabbb86fc0e697a601ee0030af715c8c1fbfa6e2b2240bde332f479a0 shaderc-$SHADERC.tar.gz
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fe45c2af99f6102d2704277d392c1c83b55180a70bfd17fb888cc84a54b70573 soundtouch-$SOUNDTOUCH.tar.gz
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EOF
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@ -14,7 +14,7 @@ build-options:
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sources:
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- type: git
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url: "https://github.com/stenzek/shaderc.git"
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commit: "3a655d0f8d3c946efd690edea31e138d4efef417"
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commit: "3c12f7af773c547973138bee6d6ac70d91729479"
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cleanup:
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- /bin
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- /include
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@ -1210,6 +1210,13 @@ std::unique_ptr<GPUDevice> GPUDevice::CreateDeviceForAPI(RenderAPI api)
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}
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}
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#ifndef _WIN32
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// Use a duckstation-suffixed shaderc name to avoid conflicts and loading another shaderc, e.g. from the Vulkan SDK.
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#define SHADERC_LIB_NAME "shaderc_ds"
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#else
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#define SHADERC_LIB_NAME "shaderc_shared"
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#endif
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#define SHADERC_FUNCTIONS(X) \
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X(shaderc_compiler_initialize) \
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X(shaderc_compiler_release) \
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@ -1285,7 +1292,7 @@ bool dyn_libs::OpenShaderc(Error* error)
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if (s_shaderc_library.IsOpen())
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return true;
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const std::string libname = DynamicLibrary::GetVersionedFilename("shaderc_shared");
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const std::string libname = DynamicLibrary::GetVersionedFilename(SHADERC_LIB_NAME);
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if (!s_shaderc_library.Open(libname.c_str(), error))
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{
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Error::AddPrefix(error, "Failed to load shaderc: ");
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