Timers: Sync GPU on register write too

This commit is contained in:
Connor McLaughlin 2020-03-24 00:20:27 +10:00
parent e2e2b573c0
commit 612b362ae9

View File

@ -211,12 +211,15 @@ void Timers::WriteRegister(u32 offset, u32 value)
CounterState& cs = m_states[timer_index];
if (timer_index < 2)
m_gpu->Synchronize();
m_sysclk_event->InvokeEarly();
switch (port_offset)
{
case 0x00:
{
Log_DebugPrintf("Timer %u write counter %u", timer_index, value);
m_sysclk_event->InvokeEarly();
cs.counter = value & u32(0xFFFF);
}
break;
@ -224,7 +227,6 @@ void Timers::WriteRegister(u32 offset, u32 value)
case 0x04:
{
Log_DebugPrintf("Timer %u write mode register 0x%04X", timer_index, value);
m_sysclk_event->InvokeEarly();
cs.mode.bits = value & u32(0x1FFF);
cs.use_external_clock = (cs.mode.clock_source & (timer_index == 2 ? 2 : 1)) != 0;
cs.counter = 0;
@ -241,7 +243,6 @@ void Timers::WriteRegister(u32 offset, u32 value)
case 0x08:
{
Log_DebugPrintf("Timer %u write target 0x%04X", timer_index, ZeroExtend32(Truncate16(value)));
m_sysclk_event->InvokeEarly();
cs.target = value & u32(0xFFFF);
}
break;