shaders/cccalibrator: Fix GLSL compile error

This commit is contained in:
Connor McLaughlin 2020-12-19 11:58:45 +10:00
parent faa016eaee
commit 7ca0d357cb

View File

@ -81,7 +81,7 @@ void main()
float2 texcoord = GetCoordinates();
float2 time = GetTime();
float2 time = float2(GetTime());
// int FrameCount = GetFrameCount();
float4 color = Sample();
// float brightness_scale = GetOption(BRIGHTNESS_SCALE);