GameDB: Remove DMA override for RE2
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No longer needed.
This commit is contained in:
Stenzek 2024-11-11 01:31:45 +10:00
parent 5219e4f987
commit 801ddf7b36
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@ -135336,9 +135336,6 @@ SLES-00972:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@ -135364,9 +135361,6 @@ SLES-10972:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@ -135385,9 +135379,6 @@ SLED-00977:
name: "Resident Evil 2 (Europe) (Preview)"
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
SLES-00973:
name: "Resident Evil 2 (France) (Disc 1)"
discSet:
@ -135399,9 +135390,6 @@ SLES-00973:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@ -135427,9 +135415,6 @@ SLES-10973:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@ -135455,9 +135440,6 @@ SLES-00974:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@ -135483,9 +135465,6 @@ SLES-10974:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@ -135511,9 +135490,6 @@ SLES-00975:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@ -135539,9 +135515,6 @@ SLES-10975:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@ -135570,9 +135543,6 @@ SLES-00976:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@ -135601,9 +135571,6 @@ SLES-10976:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Virgin Interactive"
developer: "Capcom Production Studio 4"
@ -135624,9 +135591,6 @@ SLUS-80421:
genre: "** DEMO **"
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
codes:
- SLUS-80421
- SLUS-90009
@ -135644,9 +135608,6 @@ SLUS-00421:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@ -135675,9 +135636,6 @@ SLUS-00592:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@ -135704,9 +135662,6 @@ SLUS-00748:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"
@ -135733,9 +135688,6 @@ SLUS-00756:
- DigitalController
traits:
- DisableWidescreen
settings:
dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 4"