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https://github.com/stenzek/duckstation.git
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Qt: Fix settings not applying immediately when editing profile
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2da32d8e57
commit
8ec9c90c82
@ -186,6 +186,7 @@ static void AccumulatePreFrameSleepTime(Common::Timer::Value current_time);
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static void UpdateDisplayVSync();
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static bool UpdateGameSettingsLayer();
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static void UpdateInputSettingsLayer(std::string input_profile_name, std::unique_lock<std::mutex>& lock);
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static void UpdateRunningGame(const std::string_view path, CDImage* image, bool booting);
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static bool CheckForRequiredSubQ(Error* error);
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@ -1461,13 +1462,35 @@ void System::ApplySettings(bool display_osd_messages)
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Host::CheckForSettingsChanges(old_config);
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}
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bool System::ReloadGameSettings(bool display_osd_messages)
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void System::ReloadGameSettings(bool display_osd_messages)
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{
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if (!IsValid() || !UpdateGameSettingsLayer())
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return false;
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return;
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ApplySettings(display_osd_messages);
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}
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void System::ReloadInputProfile(bool display_osd_messages)
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{
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if (!IsValid() || !s_state.game_settings_interface)
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return;
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// per-game configuration?
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if (s_state.game_settings_interface->GetBoolValue("ControllerPorts", "UseGameSettingsForController", false))
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{
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// update the whole game settings layer.
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UpdateGameSettingsLayer();
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}
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else if (std::string profile_name =
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s_state.game_settings_interface->GetStringValue("ControllerPorts", "InputProfileName");
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!profile_name.empty())
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{
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// only have to reload the input layer
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auto lock = Host::GetSettingsLock();
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UpdateInputSettingsLayer(std::move(profile_name), lock);
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}
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ApplySettings(display_osd_messages);
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return true;
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}
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bool System::UpdateGameSettingsLayer()
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@ -1506,6 +1529,16 @@ bool System::UpdateGameSettingsLayer()
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Host::Internal::SetGameSettingsLayer(new_interface.get(), lock);
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s_state.game_settings_interface = std::move(new_interface);
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UpdateInputSettingsLayer(std::move(input_profile_name), lock);
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if (!IsReplayingGPUDump())
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Cheats::ReloadCheats(false, true, false, true);
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return true;
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}
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void System::UpdateInputSettingsLayer(std::string input_profile_name, std::unique_lock<std::mutex>& lock)
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{
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std::unique_ptr<INISettingsInterface> input_interface;
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if (!input_profile_name.empty())
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{
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@ -1531,11 +1564,6 @@ bool System::UpdateGameSettingsLayer()
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Host::Internal::SetInputSettingsLayer(input_interface.get(), lock);
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s_state.input_settings_interface = std::move(input_interface);
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s_state.input_profile_name = std::move(input_profile_name);
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if (!IsReplayingGPUDump())
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Cheats::ReloadCheats(false, true, false, true);
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return true;
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}
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void System::ResetSystem()
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@ -236,7 +236,10 @@ void SetDefaultSettings(SettingsInterface& si);
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void ApplySettings(bool display_osd_messages);
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/// Reloads game specific settings, and applys any changes present.
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bool ReloadGameSettings(bool display_osd_messages);
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void ReloadGameSettings(bool display_osd_messages);
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/// Reloads input profile, depending on whether it is a specific profile or game configuration.
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void ReloadInputProfile(bool display_osd_messages);
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/// Reloads input sources.
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void ReloadInputSources();
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@ -801,7 +801,8 @@ void ControllerCustomSettingsWidget::createSettingWidgets(ControllerBindingWidge
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sb->setMinimum(si.IntegerMinValue());
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sb->setMaximum(si.IntegerMaxValue());
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sb->setSingleStep(si.IntegerStepValue());
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SettingWidgetBinder::BindWidgetToIntSetting(sif, sb, section, std::move(key_name), si.IntegerDefaultValue());
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ControllerSettingWidgetBinder::BindWidgetToInputProfileInt(sif, sb, section, std::move(key_name),
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si.IntegerDefaultValue());
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layout->addWidget(new QLabel(qApp->translate(cinfo->name, si.display_name), this), current_row, 0);
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layout->addWidget(sb, current_row, 1, 1, 3);
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current_row++;
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@ -814,8 +815,8 @@ void ControllerCustomSettingsWidget::createSettingWidgets(ControllerBindingWidge
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cb->setObjectName(QString::fromUtf8(si.name));
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for (u32 j = 0; si.options[j] != nullptr; j++)
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cb->addItem(qApp->translate(cinfo->name, si.options[j]));
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SettingWidgetBinder::BindWidgetToIntSetting(sif, cb, section, std::move(key_name), si.IntegerDefaultValue(),
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si.IntegerMinValue());
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ControllerSettingWidgetBinder::BindWidgetToInputProfileInt(sif, cb, section, std::move(key_name),
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si.IntegerDefaultValue(), si.IntegerMinValue());
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layout->addWidget(new QLabel(qApp->translate(cinfo->name, si.display_name), this), current_row, 0);
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layout->addWidget(cb, current_row, 1, 1, 3);
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current_row++;
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@ -838,8 +839,8 @@ void ControllerCustomSettingsWidget::createSettingWidgets(ControllerBindingWidge
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sb->setSuffix(QStringLiteral("%"));
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}
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SettingWidgetBinder::BindWidgetToNormalizedSetting(sif, sb, section, std::move(key_name), si.multiplier,
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si.FloatDefaultValue());
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ControllerSettingWidgetBinder::BindWidgetToInputProfileNormalized(sif, sb, section, std::move(key_name),
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si.multiplier, si.FloatDefaultValue());
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}
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else
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{
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@ -847,7 +848,8 @@ void ControllerCustomSettingsWidget::createSettingWidgets(ControllerBindingWidge
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sb->setMaximum(si.FloatMaxValue());
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sb->setSingleStep(si.FloatStepValue());
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SettingWidgetBinder::BindWidgetToFloatSetting(sif, sb, section, std::move(key_name), si.FloatDefaultValue());
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ControllerSettingWidgetBinder::BindWidgetToInputProfileFloat(sif, sb, section, std::move(key_name),
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si.FloatDefaultValue());
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}
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layout->addWidget(new QLabel(qApp->translate(cinfo->name, si.display_name), this), current_row, 0);
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layout->addWidget(sb, current_row, 1, 1, 3);
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@ -859,7 +861,8 @@ void ControllerCustomSettingsWidget::createSettingWidgets(ControllerBindingWidge
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{
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QLineEdit* le = new QLineEdit(this);
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le->setObjectName(QString::fromUtf8(si.name));
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SettingWidgetBinder::BindWidgetToStringSetting(sif, le, section, std::move(key_name), si.StringDefaultValue());
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ControllerSettingWidgetBinder::BindWidgetToInputProfileString(sif, le, section, std::move(key_name),
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si.StringDefaultValue());
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layout->addWidget(new QLabel(qApp->translate(cinfo->name, si.display_name), this), current_row, 0);
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layout->addWidget(le, current_row, 1, 1, 3);
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current_row++;
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@ -871,7 +874,8 @@ void ControllerCustomSettingsWidget::createSettingWidgets(ControllerBindingWidge
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QLineEdit* le = new QLineEdit(this);
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le->setObjectName(QString::fromUtf8(si.name));
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QPushButton* browse_button = new QPushButton(tr("Browse..."), this);
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SettingWidgetBinder::BindWidgetToStringSetting(sif, le, section, std::move(key_name), si.StringDefaultValue());
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ControllerSettingWidgetBinder::BindWidgetToInputProfileString(sif, le, section, std::move(key_name),
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si.StringDefaultValue());
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connect(browse_button, &QPushButton::clicked, [this, le]() {
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QString path = QDir::toNativeSeparators(QFileDialog::getOpenFileName(this, tr("Select File")));
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if (!path.isEmpty())
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@ -38,7 +38,7 @@ static void BindWidgetToInputProfileBool(SettingsInterface* sif, WidgetType* wid
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const bool new_value = Accessor::getBoolValue(widget);
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sif->SetBoolValue(section.c_str(), key.c_str(), new_value);
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QtHost::SaveGameSettings(sif, false);
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g_emu_thread->reloadGameSettings();
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g_emu_thread->reloadInputProfile();
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});
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}
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else
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@ -55,6 +55,41 @@ static void BindWidgetToInputProfileBool(SettingsInterface* sif, WidgetType* wid
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}
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}
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/// Interface specific method of BindWidgetToIntSetting().
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template<typename WidgetType>
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static void BindWidgetToInputProfileInt(SettingsInterface* sif, WidgetType* widget, std::string section,
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std::string key, int default_value, int option_offset = 0)
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{
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using Accessor = SettingWidgetBinder::SettingAccessor<WidgetType>;
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if (sif)
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{
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const int value = sif->GetIntValue(section.c_str(), key.c_str(), default_value) - option_offset;
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Accessor::setIntValue(widget, value);
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Accessor::connectValueChanged(widget,
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[sif, widget, section = std::move(section), key = std::move(key), option_offset]() {
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const int new_value = Accessor::getIntValue(widget);
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sif->SetIntValue(section.c_str(), key.c_str(), new_value + option_offset);
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QtHost::SaveGameSettings(sif, false);
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g_emu_thread->reloadInputProfile();
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});
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}
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else
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{
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const int value = Host::GetBaseIntSettingValue(section.c_str(), key.c_str(), default_value) - option_offset;
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Accessor::setIntValue(widget, value);
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Accessor::connectValueChanged(
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widget, [widget, section = std::move(section), key = std::move(key), option_offset]() {
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const int new_value = Accessor::getIntValue(widget);
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Host::SetBaseIntSettingValue(section.c_str(), key.c_str(), new_value + option_offset);
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Host::CommitBaseSettingChanges();
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g_emu_thread->applySettings();
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});
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}
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}
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/// Interface specific method of BindWidgetToFloatSetting().
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template<typename WidgetType>
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static void BindWidgetToInputProfileFloat(SettingsInterface* sif, WidgetType* widget, std::string section,
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@ -71,7 +106,7 @@ static void BindWidgetToInputProfileFloat(SettingsInterface* sif, WidgetType* wi
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const float new_value = Accessor::getFloatValue(widget);
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sif->SetFloatValue(section.c_str(), key.c_str(), new_value);
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QtHost::SaveGameSettings(sif, false);
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g_emu_thread->reloadGameSettings();
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g_emu_thread->reloadInputProfile();
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});
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}
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else
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@ -104,7 +139,7 @@ static void BindWidgetToInputProfileNormalized(SettingsInterface* sif, WidgetTyp
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const int new_value = Accessor::getIntValue(widget);
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sif->SetFloatValue(section.c_str(), key.c_str(), static_cast<float>(new_value) / range);
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QtHost::SaveGameSettings(sif, false);
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g_emu_thread->reloadGameSettings();
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g_emu_thread->reloadInputProfile();
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});
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}
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else
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@ -138,7 +173,7 @@ static void BindWidgetToInputProfileString(SettingsInterface* sif, WidgetType* w
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Accessor::connectValueChanged(widget, [widget, sif, section = std::move(section), key = std::move(key)]() {
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sif->SetStringValue(section.c_str(), key.c_str(), Accessor::getStringValue(widget).toUtf8().constData());
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QtHost::SaveGameSettings(sif, false);
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g_emu_thread->reloadGameSettings();
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g_emu_thread->reloadInputProfile();
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});
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}
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else
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@ -185,19 +220,11 @@ static void BindWidgetToInputProfileEnumSetting(SettingsInterface* sif, WidgetTy
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{
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Accessor::connectValueChanged(
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widget, [sif, widget, section = std::move(section), key = std::move(key), to_string_function]() {
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if (std::optional<int> new_value = Accessor::getIntValue(widget); new_value.has_value())
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{
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const char* string_value =
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to_string_function(static_cast<DataType>(static_cast<UnderlyingType>(new_value.value())));
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const DataType value = static_cast<DataType>(static_cast<UnderlyingType>(Accessor::getIntValue(widget)));
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const char* string_value = to_string_function(value);
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sif->SetStringValue(section.c_str(), key.c_str(), string_value);
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}
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else
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{
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sif->DeleteValue(section.c_str(), key.c_str());
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}
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QtHost::SaveGameSettings(sif, true);
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g_emu_thread->reloadGameSettings();
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g_emu_thread->reloadInputProfile();
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});
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}
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else
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@ -675,6 +675,17 @@ void EmuThread::reloadGameSettings(bool display_osd_messages /* = false */)
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System::ReloadGameSettings(display_osd_messages);
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}
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void EmuThread::reloadInputProfile(bool display_osd_messages /*= false*/)
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{
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if (!isCurrentThread())
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{
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QMetaObject::invokeMethod(this, "reloadInputProfile", Qt::QueuedConnection, Q_ARG(bool, display_osd_messages));
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return;
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}
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System::ReloadInputProfile(display_osd_messages);
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}
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void EmuThread::updateEmuFolders()
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{
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if (!isCurrentThread())
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@ -168,6 +168,7 @@ public Q_SLOTS:
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void setDefaultSettings(bool system = true, bool controller = true);
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void applySettings(bool display_osd_messages = false);
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void reloadGameSettings(bool display_osd_messages = false);
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void reloadInputProfile(bool display_osd_messages = false);
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void reloadCheats(bool reload_files, bool reload_enabled_list, bool verbose, bool verbose_if_changed);
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void updateEmuFolders();
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void updateControllerSettings();
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