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Qt/Debugger: Improve row scrolling
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Don't center the current PC unless we're going off screen, or requested a specific address.
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@ -15,6 +15,7 @@
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#include <QtCore/QSignalBlocker>
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#include <QtGui/QCursor>
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#include <QtGui/QFontDatabase>
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#include <QtWidgets/QAbstractScrollArea>
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#include <QtWidgets/QFileDialog>
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#include <QtWidgets/QMessageBox>
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@ -81,15 +82,15 @@ void DebuggerWindow::refreshAll()
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m_ui.memoryView->forceRefresh();
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m_code_model->setPC(CPU::g_state.pc);
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scrollToPC();
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scrollToPC(false);
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}
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void DebuggerWindow::scrollToPC()
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void DebuggerWindow::scrollToPC(bool center)
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{
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return scrollToCodeAddress(CPU::g_state.pc);
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return scrollToCodeAddress(CPU::g_state.pc, center);
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}
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void DebuggerWindow::scrollToCodeAddress(VirtualMemoryAddress address)
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void DebuggerWindow::scrollToCodeAddress(VirtualMemoryAddress address, bool center)
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{
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m_code_model->ensureAddressVisible(address);
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@ -99,7 +100,14 @@ void DebuggerWindow::scrollToCodeAddress(VirtualMemoryAddress address)
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qApp->processEvents(QEventLoop::ExcludeUserInputEvents);
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const QModelIndex index = m_code_model->index(row, 0);
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m_ui.codeView->scrollTo(index, QAbstractItemView::PositionAtCenter);
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const QRect rect = m_ui.codeView->visualRect(index);
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if (rect.left() < 0 || rect.top() < 0 || rect.right() > m_ui.codeView->viewport()->width() ||
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rect.bottom() > m_ui.codeView->viewport()->height())
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{
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center = true;
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}
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m_ui.codeView->scrollTo(index, center ? QAbstractItemView::PositionAtCenter : QAbstractItemView::EnsureVisible);
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m_ui.codeView->selectionModel()->setCurrentIndex(index,
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QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
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}
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@ -131,7 +139,7 @@ void DebuggerWindow::onRunToCursorTriggered()
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void DebuggerWindow::onGoToPCTriggered()
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{
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scrollToPC();
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scrollToPC(true);
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}
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void DebuggerWindow::onGoToAddressTriggered()
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@ -141,7 +149,7 @@ void DebuggerWindow::onGoToAddressTriggered()
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if (!address.has_value())
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return;
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scrollToCodeAddress(address.value());
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scrollToCodeAddress(address.value(), true);
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}
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void DebuggerWindow::onDumpAddressTriggered()
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@ -45,8 +45,6 @@ private Q_SLOTS:
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void timerRefresh();
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void refreshAll();
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void scrollToPC();
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void onPauseActionToggled(bool paused);
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void onRunToCursorTriggered();
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void onGoToPCTriggered();
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@ -78,7 +76,8 @@ private:
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void clearBreakpoints();
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std::optional<VirtualMemoryAddress> getSelectedCodeAddress();
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bool tryFollowLoadStore(VirtualMemoryAddress address);
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void scrollToCodeAddress(VirtualMemoryAddress address);
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void scrollToPC(bool center);
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void scrollToCodeAddress(VirtualMemoryAddress address, bool center);
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bool scrollToMemoryAddress(VirtualMemoryAddress address);
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void refreshBreakpointList();
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void refreshBreakpointList(const CPU::BreakpointList& bps);
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