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InputManager: Remove unused pointer type
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f0deab2131
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9dd83c4f9f
@ -273,7 +273,7 @@ static const Controller::ControllerBindingInfo s_binding_info[] = {
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}
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// clang-format off
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{"Pointer", TRANSLATE_NOOP("GunCon", "Pointer/Aiming"), ICON_PF_MOUSE, static_cast<u32>(GunCon::Binding::ButtonCount), InputBindingInfo::Type::AbsolutePointer, GenericInputBinding::Unknown},
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{"Pointer", TRANSLATE_NOOP("GunCon", "Pointer/Aiming"), ICON_PF_MOUSE, static_cast<u32>(GunCon::Binding::ButtonCount), InputBindingInfo::Type::Pointer, GenericInputBinding::Unknown},
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BUTTON("Trigger", TRANSLATE_NOOP("GunCon", "Trigger"), ICON_PF_CROSS, GunCon::Binding::Trigger, GenericInputBinding::R2),
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BUTTON("ShootOffscreen", TRANSLATE_NOOP("GunCon", "Shoot Offscreen"), nullptr, GunCon::Binding::ShootOffscreen, GenericInputBinding::L2),
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BUTTON("A", TRANSLATE_NOOP("GunCon", "A"), ICON_PF_BUTTON_A, GunCon::Binding::A, GenericInputBinding::Cross),
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@ -15,8 +15,7 @@ struct InputBindingInfo
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Axis,
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HalfAxis,
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Motor,
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Pointer, // Receive relative mouse movement events, bind_index is offset by the axis.
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AbsolutePointer, // Allows selection of specific pointers, but defaults to the first.
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Pointer, // Receive relative mouse movement events, bind_index is offset by the axis.
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Macro,
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};
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@ -336,7 +336,7 @@ static const Controller::ControllerBindingInfo s_binding_info[] = {
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}
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// clang-format off
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{"Pointer", TRANSLATE_NOOP("Justifier", "Pointer/Aiming"), ICON_PF_MOUSE, static_cast<u32>(Justifier::Binding::ButtonCount), InputBindingInfo::Type::AbsolutePointer, GenericInputBinding::Unknown},
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{"Pointer", TRANSLATE_NOOP("Justifier", "Pointer/Aiming"), ICON_PF_MOUSE, static_cast<u32>(Justifier::Binding::ButtonCount), InputBindingInfo::Type::Pointer, GenericInputBinding::Unknown},
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BUTTON("Trigger", TRANSLATE_NOOP("Justifier", "Trigger"), ICON_PF_CROSS, Justifier::Binding::Trigger, GenericInputBinding::R2),
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BUTTON("ShootOffscreen", TRANSLATE_NOOP("Justifier", "Shoot Offscreen"), nullptr, Justifier::Binding::ShootOffscreen, GenericInputBinding::L2),
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BUTTON("Start", TRANSLATE_NOOP("Justifier", "Start"), ICON_PF_START, Justifier::Binding::Start, GenericInputBinding::Cross),
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@ -478,8 +478,7 @@ void ControllerBindingWidget::bindBindingWidgets(QWidget* parent)
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for (const Controller::ControllerBindingInfo& bi : m_controller_info->bindings)
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{
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if (bi.type == InputBindingInfo::Type::Axis || bi.type == InputBindingInfo::Type::HalfAxis ||
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bi.type == InputBindingInfo::Type::Button || bi.type == InputBindingInfo::Type::Pointer ||
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bi.type == InputBindingInfo::Type::AbsolutePointer)
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bi.type == InputBindingInfo::Type::Button || bi.type == InputBindingInfo::Type::Pointer)
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{
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InputBindingWidget* widget = parent->findChild<InputBindingWidget*>(QString::fromUtf8(bi.name));
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if (!widget)
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@ -269,7 +269,7 @@ void InputBindingDialog::saveListToSettings()
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else
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Host::DeleteBaseSettingValue(m_section_name.c_str(), m_key_name.c_str());
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Host::CommitBaseSettingChanges();
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if (m_bind_type == InputBindingInfo::Type::Pointer || m_bind_type == InputBindingInfo::Type::AbsolutePointer)
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if (m_bind_type == InputBindingInfo::Type::Pointer)
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g_emu_thread->updateControllerSettings();
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g_emu_thread->reloadInputBindings();
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}
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@ -227,7 +227,7 @@ void InputBindingWidget::setNewBinding()
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{
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Host::SetBaseStringSettingValue(m_section_name.c_str(), m_key_name.c_str(), new_binding.c_str());
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Host::CommitBaseSettingChanges();
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if (m_bind_type == InputBindingInfo::Type::Pointer || m_bind_type == InputBindingInfo::Type::AbsolutePointer)
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if (m_bind_type == InputBindingInfo::Type::Pointer)
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g_emu_thread->updateControllerSettings();
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g_emu_thread->reloadInputBindings();
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}
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@ -250,7 +250,7 @@ void InputBindingWidget::clearBinding()
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{
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Host::DeleteBaseSettingValue(m_section_name.c_str(), m_key_name.c_str());
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Host::CommitBaseSettingChanges();
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if (m_bind_type == InputBindingInfo::Type::Pointer || m_bind_type == InputBindingInfo::Type::AbsolutePointer)
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if (m_bind_type == InputBindingInfo::Type::Pointer)
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g_emu_thread->updateControllerSettings();
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g_emu_thread->reloadInputBindings();
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}
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@ -302,7 +302,7 @@ bool InputManager::ParseBindingAndGetSource(std::string_view binding, InputBindi
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std::string InputManager::ConvertInputBindingKeyToString(InputBindingInfo::Type binding_type, InputBindingKey key)
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{
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if (binding_type == InputBindingInfo::Type::Pointer || binding_type == InputBindingInfo::Type::AbsolutePointer)
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if (binding_type == InputBindingInfo::Type::Pointer)
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{
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// pointer and device bindings don't have a data part
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if (key.source_type == InputSourceType::Pointer)
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@ -355,7 +355,7 @@ std::string InputManager::ConvertInputBindingKeysToString(InputBindingInfo::Type
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const InputBindingKey* keys, size_t num_keys)
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{
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// can't have a chord of devices/pointers
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if (binding_type == InputBindingInfo::Type::Pointer || binding_type == InputBindingInfo::Type::AbsolutePointer)
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if (binding_type == InputBindingInfo::Type::Pointer)
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{
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// so only take the first
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if (num_keys > 0)
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@ -853,7 +853,6 @@ void InputManager::AddPadBindings(SettingsInterface& si, const std::string& sect
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break;
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case InputBindingInfo::Type::Pointer:
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case InputBindingInfo::Type::AbsolutePointer:
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{
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auto cb = [pad_index, base = bi.bind_index](InputBindingKey key, float value) {
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if (!System::IsValid())
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