System: Fix GPU usage disappearing on renderer change

This commit is contained in:
Stenzek 2024-10-21 00:12:20 +10:00
parent be268d8bf1
commit b62e58776e
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@ -2054,9 +2054,6 @@ bool System::Initialize(bool force_software_renderer, bool fullscreen, Error* er
s_cpu_thread_handle = Threading::ThreadHandle::GetForCallingThread();
if (g_settings.display_show_gpu_usage)
g_gpu_device->SetGPUTimingEnabled(true);
UpdateThrottlePeriod();
UpdateMemorySaveStateSettings();
return true;
@ -2539,6 +2536,9 @@ bool System::CreateGPU(GPURenderer renderer, bool is_switching, bool fullscreen,
}
}
if (g_settings.display_show_gpu_usage)
g_gpu_device->SetGPUTimingEnabled(true);
return true;
}