InputManager: Fix relative mode engaging for gun controllers

It still needs to activate when using raw input.
This commit is contained in:
Stenzek 2024-11-13 23:56:25 +10:00
parent 350429466a
commit c2316dfdc8
No known key found for this signature in database
6 changed files with 16 additions and 9 deletions

View File

@ -1625,7 +1625,7 @@ void FullscreenUI::DrawInputBindingButton(SettingsInterface* bsi, InputBindingIn
const char* name, const char* display_name, const char* icon_name, const char* name, const char* display_name, const char* icon_name,
bool show_type) bool show_type)
{ {
if (type == InputBindingInfo::Type::Pointer) if (type == InputBindingInfo::Type::Pointer || type == InputBindingInfo::Type::RelativePointer)
return; return;
TinyString title; TinyString title;

View File

@ -791,6 +791,7 @@ void ImGuiManager::DrawInputsOverlay()
case InputBindingInfo::Type::Macro: case InputBindingInfo::Type::Macro:
case InputBindingInfo::Type::Unknown: case InputBindingInfo::Type::Unknown:
case InputBindingInfo::Type::Pointer: case InputBindingInfo::Type::Pointer:
case InputBindingInfo::Type::RelativePointer:
default: default:
break; break;
} }

View File

@ -15,7 +15,8 @@ struct InputBindingInfo
Axis, Axis,
HalfAxis, HalfAxis,
Motor, Motor,
Pointer, // Receive relative mouse movement events, bind_index is offset by the axis. Pointer, // Absolute pointer, does not receive any events, but is queryable.
RelativePointer, // Receive relative mouse movement events, bind_index is offset by the axis.
Macro, Macro,
}; };

View File

@ -202,7 +202,7 @@ static const Controller::ControllerBindingInfo s_binding_info[] = {
} }
// clang-format off // clang-format off
{ "Pointer", TRANSLATE_NOOP("PlaystationMouse", "Pointer"), ICON_PF_MOUSE_ANY, static_cast<u32>(PlayStationMouse::Binding::PointerX), InputBindingInfo::Type::Pointer, GenericInputBinding::Unknown }, { "Pointer", TRANSLATE_NOOP("PlaystationMouse", "Pointer"), ICON_PF_MOUSE_ANY, static_cast<u32>(PlayStationMouse::Binding::PointerX), InputBindingInfo::Type::RelativePointer, GenericInputBinding::Unknown },
BUTTON("Left", TRANSLATE_NOOP("PlayStationMouse", "Left Button"), ICON_PF_MOUSE_BUTTON_1, PlayStationMouse::Binding::Left, GenericInputBinding::Cross), BUTTON("Left", TRANSLATE_NOOP("PlayStationMouse", "Left Button"), ICON_PF_MOUSE_BUTTON_1, PlayStationMouse::Binding::Left, GenericInputBinding::Cross),
BUTTON("Right", TRANSLATE_NOOP("PlayStationMouse", "Right Button"), ICON_PF_MOUSE_BUTTON_2, PlayStationMouse::Binding::Right, GenericInputBinding::Circle), BUTTON("Right", TRANSLATE_NOOP("PlayStationMouse", "Right Button"), ICON_PF_MOUSE_BUTTON_2, PlayStationMouse::Binding::Right, GenericInputBinding::Circle),
// clang-format on // clang-format on

View File

@ -405,7 +405,7 @@ void ControllerBindingWidget::createBindingWidgets(QWidget* parent)
for (const Controller::ControllerBindingInfo& bi : m_controller_info->bindings) for (const Controller::ControllerBindingInfo& bi : m_controller_info->bindings)
{ {
if (bi.type == InputBindingInfo::Type::Axis || bi.type == InputBindingInfo::Type::HalfAxis || if (bi.type == InputBindingInfo::Type::Axis || bi.type == InputBindingInfo::Type::HalfAxis ||
bi.type == InputBindingInfo::Type::Pointer) bi.type == InputBindingInfo::Type::Pointer || bi.type == InputBindingInfo::Type::RelativePointer)
{ {
if (!axis_gbox) if (!axis_gbox)
{ {
@ -484,7 +484,8 @@ void ControllerBindingWidget::bindBindingWidgets(QWidget* parent)
for (const Controller::ControllerBindingInfo& bi : m_controller_info->bindings) for (const Controller::ControllerBindingInfo& bi : m_controller_info->bindings)
{ {
if (bi.type == InputBindingInfo::Type::Axis || bi.type == InputBindingInfo::Type::HalfAxis || if (bi.type == InputBindingInfo::Type::Axis || bi.type == InputBindingInfo::Type::HalfAxis ||
bi.type == InputBindingInfo::Type::Button || bi.type == InputBindingInfo::Type::Pointer) bi.type == InputBindingInfo::Type::Button || bi.type == InputBindingInfo::Type::Pointer ||
bi.type == InputBindingInfo::Type::RelativePointer)
{ {
InputBindingWidget* widget = parent->findChild<InputBindingWidget*>(QString::fromUtf8(bi.name)); InputBindingWidget* widget = parent->findChild<InputBindingWidget*>(QString::fromUtf8(bi.name));
if (!widget) if (!widget)

View File

@ -303,7 +303,7 @@ bool InputManager::ParseBindingAndGetSource(std::string_view binding, InputBindi
std::string InputManager::ConvertInputBindingKeyToString(InputBindingInfo::Type binding_type, InputBindingKey key) std::string InputManager::ConvertInputBindingKeyToString(InputBindingInfo::Type binding_type, InputBindingKey key)
{ {
if (binding_type == InputBindingInfo::Type::Pointer) if (binding_type == InputBindingInfo::Type::Pointer || binding_type == InputBindingInfo::Type::RelativePointer)
{ {
// pointer and device bindings don't have a data part // pointer and device bindings don't have a data part
if (key.source_type == InputSourceType::Pointer) if (key.source_type == InputSourceType::Pointer)
@ -356,7 +356,7 @@ std::string InputManager::ConvertInputBindingKeysToString(InputBindingInfo::Type
const InputBindingKey* keys, size_t num_keys) const InputBindingKey* keys, size_t num_keys)
{ {
// can't have a chord of devices/pointers // can't have a chord of devices/pointers
if (binding_type == InputBindingInfo::Type::Pointer) if (binding_type == InputBindingInfo::Type::Pointer || binding_type == InputBindingInfo::Type::Pointer)
{ {
// so only take the first // so only take the first
if (num_keys > 0) if (num_keys > 0)
@ -857,7 +857,7 @@ void InputManager::AddPadBindings(const SettingsInterface& si, const std::string
} }
break; break;
case InputBindingInfo::Type::Pointer: case InputBindingInfo::Type::RelativePointer:
{ {
auto cb = [pad_index, base = bi.bind_index](InputBindingKey key, float value) { auto cb = [pad_index, base = bi.bind_index](InputBindingKey key, float value) {
if (!System::IsValid()) if (!System::IsValid())
@ -887,6 +887,9 @@ void InputManager::AddPadBindings(const SettingsInterface& si, const std::string
} }
break; break;
case InputBindingInfo::Type::Pointer:
break;
default: default:
ERROR_LOG("Unhandled binding info type {}", static_cast<u32>(bi.type)); ERROR_LOG("Unhandled binding info type {}", static_cast<u32>(bi.type));
break; break;
@ -1309,7 +1312,8 @@ void InputManager::UpdatePointerRelativeDelta(u32 index, InputPointerAxis axis,
void InputManager::UpdateRelativeMouseMode() void InputManager::UpdateRelativeMouseMode()
{ {
// Check for relative mode bindings, and enable if there's anything using it. // Check for relative mode bindings, and enable if there's anything using it.
bool has_relative_mode_bindings = !s_pointer_move_callbacks.empty(); // Raw input needs to force relative mode/clipping, because it's now disconnected from the system pointer.
bool has_relative_mode_bindings = !s_pointer_move_callbacks.empty() || IsUsingRawInput();
if (!has_relative_mode_bindings) if (!has_relative_mode_bindings)
{ {
for (const auto& it : s_binding_map) for (const auto& it : s_binding_map)