From f4b88edc491f8b93450d3c98e69d0ea438403975 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Tue, 8 Oct 2024 19:39:35 +1000 Subject: [PATCH] GameDB: Disable WS for Breath of Fire IV While it fares better than III, at wider ARs the sprite scaling completely breaks. Also fix the name for the Japanese release. --- data/resources/gamedb.yaml | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/data/resources/gamedb.yaml b/data/resources/gamedb.yaml index a30427f14..b4b6e05cc 100644 --- a/data/resources/gamedb.yaml +++ b/data/resources/gamedb.yaml @@ -19164,6 +19164,7 @@ SLES-03552: - DigitalController traits: - ForceRecompilerICache + - DisableWidescreen # Breaks sprite sizes. metadata: publisher: "Capcom" developer: "Capcom" @@ -19188,6 +19189,7 @@ SLUS-01324: - DigitalController traits: - ForceRecompilerICache + - DisableWidescreen # Breaks sprite sizes. metadata: publisher: "Capcom" developer: "Capcom" @@ -19203,12 +19205,13 @@ SLUS-01324: multitap: false linkCable: false SLPS-02728: - name: "Breath of Fire IV (USA) (Beta)" + name: "Breath of Fire IV: Utsurowazaru Mono" controllers: - AnalogController - DigitalController traits: - ForceRecompilerICache + - DisableWidescreen # Breaks sprite sizes. codes: - SLPS-02728 - SLPM-87159