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GameDB: Disable WS for Breath of Fire IV
While it fares better than III, at wider ARs the sprite scaling completely breaks. Also fix the name for the Japanese release.
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@ -19164,6 +19164,7 @@ SLES-03552:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForceRecompilerICache
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- ForceRecompilerICache
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- DisableWidescreen # Breaks sprite sizes.
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metadata:
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metadata:
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publisher: "Capcom"
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publisher: "Capcom"
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developer: "Capcom"
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developer: "Capcom"
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@ -19188,6 +19189,7 @@ SLUS-01324:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForceRecompilerICache
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- ForceRecompilerICache
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- DisableWidescreen # Breaks sprite sizes.
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metadata:
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metadata:
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publisher: "Capcom"
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publisher: "Capcom"
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developer: "Capcom"
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developer: "Capcom"
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@ -19203,12 +19205,13 @@ SLUS-01324:
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multitap: false
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multitap: false
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linkCable: false
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linkCable: false
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SLPS-02728:
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SLPS-02728:
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name: "Breath of Fire IV (USA) (Beta)"
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name: "Breath of Fire IV: Utsurowazaru Mono"
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controllers:
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controllers:
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- AnalogController
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- AnalogController
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForceRecompilerICache
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- ForceRecompilerICache
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- DisableWidescreen # Breaks sprite sizes.
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codes:
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codes:
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- SLPS-02728
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- SLPS-02728
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- SLPM-87159
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- SLPM-87159
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