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FullscreenUI: Mark %d ms for translation (#3196)
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@ -4873,7 +4873,7 @@ void FullscreenUI::DrawAudioSettingsPage()
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&AudioStream::GetStretchModeName, &AudioStream::GetStretchModeDisplayName, AudioStretchMode::Count);
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DrawIntRangeSetting(bsi, FSUI_CSTR("Buffer Size"),
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FSUI_CSTR("Determines the amount of audio buffered before being pulled by the host API."),
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"Audio", "BufferMS", AudioStreamParameters::DEFAULT_BUFFER_MS, 10, 500, "%d ms");
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"Audio", "BufferMS", AudioStreamParameters::DEFAULT_BUFFER_MS, 10, 500, FSUI_CSTR("%d ms"));
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const u32 output_latency =
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GetEffectiveUIntSetting(bsi, "Audio", "OutputLatencyMS", AudioStreamParameters::DEFAULT_OUTPUT_LATENCY_MS);
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@ -4892,7 +4892,7 @@ void FullscreenUI::DrawAudioSettingsPage()
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bsi, FSUI_CSTR("Output Latency"),
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FSUI_CSTR("Determines how much latency there is between the audio being picked up by the host API, and "
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"played through speakers."),
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"Audio", "OutputLatencyMS", AudioStreamParameters::DEFAULT_OUTPUT_LATENCY_MS, 1, 500, "%d ms");
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"Audio", "OutputLatencyMS", AudioStreamParameters::DEFAULT_OUTPUT_LATENCY_MS, 1, 500, FSUI_CSTR("%d ms"));
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}
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EndMenuButtons();
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@ -7651,5 +7651,6 @@ TRANSLATE_NOOP("FullscreenUI", "{} Frames");
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TRANSLATE_NOOP("FullscreenUI", "{} deleted.");
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TRANSLATE_NOOP("FullscreenUI", "{} does not exist.");
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TRANSLATE_NOOP("FullscreenUI", "{} is not a valid disc image.");
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TRANSLATE_NOOP("FullscreenUI", "%d ms");
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// TRANSLATION-STRING-AREA-END
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#endif
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