Stenzek
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ca2ed61dba
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Timers: Work around possible MSVC codegen bug
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Fixes very strange behaviour in games in MSVC LTCG build.
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2024-11-04 23:03:51 +10:00 |
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Stenzek
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4c1377774d
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CI: Remove Flathub push
Create rolling release / Windows x64 Build (push) Has been cancelled
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2024-11-04 13:07:41 +10:00 |
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Stenzek
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bb740499a5
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CDImageCHD: Show precaching in MB
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2024-11-04 12:34:49 +10:00 |
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Anderson Cardoso
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be271e3bfb
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Atualização Português do Brasil (#3326)
Confirmado linhas movidas;
Atualizado para última versão;
Adicionado textos sobre ativação de trapaças.
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2024-11-04 12:18:45 +10:00 |
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Stenzek
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dae5973121
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Data: Remove non-functioning shader
Depends on includes which are no longer present.
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2024-11-04 12:14:45 +10:00 |
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Stenzek
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88147d8f69
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Qt: Fix legacy cht file clearing
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2024-11-03 22:32:35 +10:00 |
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Stenzek
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ac19768247
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Qt: Make multitap mode non-inheritable as well
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2024-11-03 20:26:52 +10:00 |
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Stenzek
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98cce645a9
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Qt: Fix empty device list when editing profile
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2024-11-03 20:20:36 +10:00 |
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Stenzek
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8c4d595a89
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Qt: Make input source selection non-inheritable
Makes sense to set this in the profile specifically,
given it is tied to devices.
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2024-11-03 20:17:56 +10:00 |
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Stenzek
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a8b588371a
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SettingsInterface: Add missing const qualifiers
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2024-11-03 20:06:32 +10:00 |
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Stenzek
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8f087ab594
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Qt: Add prompt to enable cheats when list is checked
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2024-11-03 18:08:28 +10:00 |
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Stenzek
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d416ecb324
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Qt: Add 'Clear Cheats' option to cheats page
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2024-11-03 17:57:58 +10:00 |
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Stenzek
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0fc719c4cf
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Cheats: Simplify code merging on import
The save file already does replacement.
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2024-11-03 17:38:50 +10:00 |
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Stenzek
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a8bc364a2b
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Cheats: Fix importing hash-formatted codes
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2024-11-03 17:38:27 +10:00 |
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Stenzek
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95be381a9f
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Qt: Fix cheat code delete message
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2024-11-03 17:26:54 +10:00 |
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Stenzek
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2c3d1d9e60
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dep/libchdr: Check that metadata seek succeeds
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2024-11-02 22:27:14 +10:00 |
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Stenzek
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12acecbf36
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FullscreenUI: Allow editing option range cheat values
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2024-11-02 22:19:33 +10:00 |
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Stenzek
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775496af8a
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FullscreenUI: Ensure each cheat option has a unique name
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2024-11-02 22:19:33 +10:00 |
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Stenzek
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09a825720d
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dep/imgui: Fix smooth scrolling on scrollbar drag
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2024-11-02 22:19:33 +10:00 |
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Stenzek
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b4e509d090
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Qt: Fix FF/turbo speed resetting in game properties
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2024-11-02 21:25:47 +10:00 |
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Stenzek
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9733d8a0d1
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Flatpak: Swap to KDE 6.8 SDK
GameDB Lint / gamedb-lint (push) Has been cancelled
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2024-10-31 22:43:09 +10:00 |
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Stenzek
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b646f1453d
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GameDB: DMA override for RE2
Stops disk read lockups during transitions with icache on.
Requires CPU to be faster than DMA.
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2024-10-31 22:05:06 +10:00 |
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Stenzek
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145fbff79b
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Qt: Add log level/channels to debug menu
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2024-10-31 20:13:43 +10:00 |
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Stenzek
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6551358212
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Log: Replace channel string search with bitset
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Knocks off around ~20KB of code.
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2024-10-31 14:41:33 +10:00 |
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Stenzek
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afb9ab7d11
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DMA: Show MADR in debug window
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2024-10-31 14:28:20 +10:00 |
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shikulja
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ad73093ab2
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Update Russian translation (#3325)
* upd ts
* Update Russian translation
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2024-10-31 14:28:02 +10:00 |
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Stenzek
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9cb2cabd8b
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FullscreenUI: Fix footer text in save state submenu
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2024-10-30 20:10:40 +10:00 |
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PugsyMAME
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dfc4e0833e
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GameDB: Finished off the database DEMO genre entries
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GameDB Lint / gamedb-lint (push) Has been cancelled
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2024-10-30 15:28:45 +10:00 |
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Stenzek
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65d7f3bf2d
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dep/libchdr: Correctness fixes for 9e5deb8
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2024-10-30 15:28:45 +10:00 |
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Stenzek
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5518199206
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GPU/SW: Fix polyline culling
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2024-10-30 15:28:45 +10:00 |
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Stenzek
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5bca12a840
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GameDatabase: Add ForceFullBoot trait
And set it for Nightmare Creatures. Game's disc code is a nightmare.
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2024-10-30 15:19:11 +10:00 |
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Stenzek
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814f22f58b
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Cheats: Only apply overclock when it is not already enabled
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2024-10-30 15:19:10 +10:00 |
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Stenzek
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2043128f98
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System: Fix per-game fast boot applying too late
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2024-10-30 15:19:10 +10:00 |
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Stenzek
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d24e8fda83
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GPU/HW: Only enable fbfetch/DSB when needed
Thanks Adreno...
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2024-10-30 15:19:10 +10:00 |
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Stenzek
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dadc994ba8
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GPU/HW: GLSL ES compile fix
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2024-10-30 15:19:10 +10:00 |
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Stenzek
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a3d55c6e30
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Misc: Android build fixes
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2024-10-30 15:19:10 +10:00 |
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Stenzek
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bfadd608fb
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System: Add 'Task Threads'
Used for saving screenshots/GPU dumps.
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2024-10-30 15:19:10 +10:00 |
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Stenzek
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0dc78e4c23
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Timer: Fix sleep timer handle leak
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2024-10-30 15:19:10 +10:00 |
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Stenzek
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b86fdc1cc1
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Threading: Add error checking to semaphore
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2024-10-30 15:19:06 +10:00 |
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Stenzek
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53fb5cd9e1
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GTE: Remove dependency on GPUDevice
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2024-10-28 14:31:22 +10:00 |
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Stenzek
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d34707a377
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System: Pack state in struct
Don't trust the linker...
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2024-10-28 14:31:22 +10:00 |
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Stenzek
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166c930738
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System: Move private functions to separate header
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2024-10-28 14:31:22 +10:00 |
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Stenzek
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21d19a6297
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System: Move perf counters to separate namespace
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2024-10-28 14:31:22 +10:00 |
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Stenzek
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875ccecb90
|
System: Use frame rate for speed calculation
Instead of cycles. Makes it invariant to OC changes, and can
be managed on the (future) GPU thread.
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2024-10-27 22:01:00 +10:00 |
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Stenzek
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99e65282f6
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GPU/HW: Prefer shader over image copy if not dirty
Create rolling release / Windows x64 Build (push) Has been cancelled
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2024-10-27 15:35:19 +10:00 |
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Stenzek
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2c57817803
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System: Invalidate display on debug window change
Fixes these windows displaying black if the VM is paused.
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2024-10-27 15:15:20 +10:00 |
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Stenzek
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c6b74684de
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GPU/HW: Split shaders into resolution independent/dependent
Avoids recompiling everything on resolution change.
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2024-10-27 15:15:20 +10:00 |
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Stenzek
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6cf8ac340b
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GPU/HW: Make copy/write shaders resolution independent
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2024-10-27 15:15:20 +10:00 |
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Stenzek
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aa0c0068ce
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GPU/HW: Move shadergen parameters to functions
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2024-10-27 13:50:47 +10:00 |
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Stenzek
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1d21ca61e7
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Cheats: Allow hex literal in option ranges
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2024-10-27 12:32:41 +10:00 |
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