Commit Graph

8384 Commits

Author SHA1 Message Date
Stenzek
ca2ed61dba
Timers: Work around possible MSVC codegen bug
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Fixes very strange behaviour in games in MSVC LTCG build.
2024-11-04 23:03:51 +10:00
Stenzek
4c1377774d
CI: Remove Flathub push
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2024-11-04 13:07:41 +10:00
Stenzek
bb740499a5
CDImageCHD: Show precaching in MB
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2024-11-04 12:34:49 +10:00
Anderson Cardoso
be271e3bfb
Atualização Português do Brasil (#3326)
Confirmado linhas movidas;
Atualizado para última versão;
Adicionado textos sobre ativação de trapaças.
2024-11-04 12:18:45 +10:00
Stenzek
dae5973121
Data: Remove non-functioning shader
Depends on includes which are no longer present.
2024-11-04 12:14:45 +10:00
Stenzek
88147d8f69
Qt: Fix legacy cht file clearing
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2024-11-03 22:32:35 +10:00
Stenzek
ac19768247
Qt: Make multitap mode non-inheritable as well 2024-11-03 20:26:52 +10:00
Stenzek
98cce645a9
Qt: Fix empty device list when editing profile 2024-11-03 20:20:36 +10:00
Stenzek
8c4d595a89
Qt: Make input source selection non-inheritable
Makes sense to set this in the profile specifically,
given it is tied to devices.
2024-11-03 20:17:56 +10:00
Stenzek
a8b588371a
SettingsInterface: Add missing const qualifiers 2024-11-03 20:06:32 +10:00
Stenzek
8f087ab594
Qt: Add prompt to enable cheats when list is checked
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2024-11-03 18:08:28 +10:00
Stenzek
d416ecb324
Qt: Add 'Clear Cheats' option to cheats page 2024-11-03 17:57:58 +10:00
Stenzek
0fc719c4cf
Cheats: Simplify code merging on import
The save file already does replacement.
2024-11-03 17:38:50 +10:00
Stenzek
a8bc364a2b
Cheats: Fix importing hash-formatted codes 2024-11-03 17:38:27 +10:00
Stenzek
95be381a9f
Qt: Fix cheat code delete message 2024-11-03 17:26:54 +10:00
Stenzek
2c3d1d9e60
dep/libchdr: Check that metadata seek succeeds
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2024-11-02 22:27:14 +10:00
Stenzek
12acecbf36
FullscreenUI: Allow editing option range cheat values 2024-11-02 22:19:33 +10:00
Stenzek
775496af8a
FullscreenUI: Ensure each cheat option has a unique name 2024-11-02 22:19:33 +10:00
Stenzek
09a825720d
dep/imgui: Fix smooth scrolling on scrollbar drag 2024-11-02 22:19:33 +10:00
Stenzek
b4e509d090
Qt: Fix FF/turbo speed resetting in game properties 2024-11-02 21:25:47 +10:00
Stenzek
9733d8a0d1
Flatpak: Swap to KDE 6.8 SDK
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2024-10-31 22:43:09 +10:00
Stenzek
b646f1453d
GameDB: DMA override for RE2
Stops disk read lockups during transitions with icache on.
Requires CPU to be faster than DMA.
2024-10-31 22:05:06 +10:00
Stenzek
145fbff79b
Qt: Add log level/channels to debug menu 2024-10-31 20:13:43 +10:00
Stenzek
6551358212
Log: Replace channel string search with bitset
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Knocks off around ~20KB of code.
2024-10-31 14:41:33 +10:00
Stenzek
afb9ab7d11
DMA: Show MADR in debug window 2024-10-31 14:28:20 +10:00
shikulja
ad73093ab2
Update Russian translation (#3325)
* upd ts

* Update Russian translation
2024-10-31 14:28:02 +10:00
Stenzek
9cb2cabd8b
FullscreenUI: Fix footer text in save state submenu
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2024-10-30 20:10:40 +10:00
PugsyMAME
dfc4e0833e
GameDB: Finished off the database DEMO genre entries
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2024-10-30 15:28:45 +10:00
Stenzek
65d7f3bf2d
dep/libchdr: Correctness fixes for 9e5deb8 2024-10-30 15:28:45 +10:00
Stenzek
5518199206
GPU/SW: Fix polyline culling 2024-10-30 15:28:45 +10:00
Stenzek
5bca12a840
GameDatabase: Add ForceFullBoot trait
And set it for Nightmare Creatures. Game's disc code is a nightmare.
2024-10-30 15:19:11 +10:00
Stenzek
814f22f58b
Cheats: Only apply overclock when it is not already enabled 2024-10-30 15:19:10 +10:00
Stenzek
2043128f98
System: Fix per-game fast boot applying too late 2024-10-30 15:19:10 +10:00
Stenzek
d24e8fda83
GPU/HW: Only enable fbfetch/DSB when needed
Thanks Adreno...
2024-10-30 15:19:10 +10:00
Stenzek
dadc994ba8
GPU/HW: GLSL ES compile fix 2024-10-30 15:19:10 +10:00
Stenzek
a3d55c6e30
Misc: Android build fixes 2024-10-30 15:19:10 +10:00
Stenzek
bfadd608fb
System: Add 'Task Threads'
Used for saving screenshots/GPU dumps.
2024-10-30 15:19:10 +10:00
Stenzek
0dc78e4c23
Timer: Fix sleep timer handle leak 2024-10-30 15:19:10 +10:00
Stenzek
b86fdc1cc1
Threading: Add error checking to semaphore 2024-10-30 15:19:06 +10:00
Stenzek
53fb5cd9e1
GTE: Remove dependency on GPUDevice 2024-10-28 14:31:22 +10:00
Stenzek
d34707a377
System: Pack state in struct
Don't trust the linker...
2024-10-28 14:31:22 +10:00
Stenzek
166c930738
System: Move private functions to separate header 2024-10-28 14:31:22 +10:00
Stenzek
21d19a6297
System: Move perf counters to separate namespace 2024-10-28 14:31:22 +10:00
Stenzek
875ccecb90
System: Use frame rate for speed calculation
Instead of cycles. Makes it invariant to OC changes, and can
be managed on the (future) GPU thread.
2024-10-27 22:01:00 +10:00
Stenzek
99e65282f6
GPU/HW: Prefer shader over image copy if not dirty
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2024-10-27 15:35:19 +10:00
Stenzek
2c57817803
System: Invalidate display on debug window change
Fixes these windows displaying black if the VM is paused.
2024-10-27 15:15:20 +10:00
Stenzek
c6b74684de
GPU/HW: Split shaders into resolution independent/dependent
Avoids recompiling everything on resolution change.
2024-10-27 15:15:20 +10:00
Stenzek
6cf8ac340b
GPU/HW: Make copy/write shaders resolution independent 2024-10-27 15:15:20 +10:00
Stenzek
aa0c0068ce
GPU/HW: Move shadergen parameters to functions 2024-10-27 13:50:47 +10:00
Stenzek
1d21ca61e7
Cheats: Allow hex literal in option ranges
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2024-10-27 12:32:41 +10:00