Stenzek
1778507995
Atualização Português do Brasil ( #3306 )
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Atualizado para a última versão.
2024-10-08 19:41:03 +10:00
Stenzek
bfbea97776
OCT 2024 Update to cheat file ( #3307 )
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Cheat Submissions:
Pugsy: Drive Through Other Cars & Drive Anywhere cheats for Newman Haas Racing (USA) {SLUS-00602}
Pugsy: Drive Through Other Cars cheat for Rage Racer (USA) {SLUS-00403}
Pugsy: Infinite Time, No Damage,Schlesser Never Wins, Drive through other Vehicles & Drive Safely pass Tanks cheats for Taxi 2 {SLES-03597}
Pugsy: Drive Anywhere cheat for TOCA {SLES-00376 & SLUS-00611} TOCA 2 {SLUS-00996 & SLES-01542}
Pugsy: Roll Over cheats for Roll Away {SLUS-00724}
Pugsy: Walk Anywhere cheat for Hokuto no Ken {SLPS-02993}
Pugsy: Can't tackle/save ball and combined cheats for english language versions of FIFA 2000 {SLUS-00994, SLES-03345 & SLES-02315}
Pugsy: WTW, Invincibility & Infinite Bombs cheats for Bomberman - Party Edition {SLUS-01189} & Bomberman {SLES-01893}
Pugsy: Quickly converted the Hercules Action Game SLUS-00529 cheats for the re-release SLUS-01029
Pugsy: Walk through Walls, Walk through Water & No Biting Fish cheats for Herc's Adventures (USA) {SLUS-00298}
Pugsy: Collect from Anywhere/Easy Hit Boxes cheats for the three region versions of Crash 2
Pugsy: Walk Faster cheat for Parasite Eve (USA) {SLUS-00662/SLUS-00668}
Unicorngoulash: Some new cheats for Hellnight {SLES-01562}
Unicorngoulash: Fixed widescreen cheats for MediEvil {SCUS-94227}
Unicorngoulash: Character model Ammo & moon chump cheats for Ganbare Goemon - Ooedo Daikaiten {SLPM-86774}
Unicorngoulash: In-Battle widescreen cheats for Final Fantasy VIII (USA)
Unicorngoulash: Widescreen cheats for Deuce (Prototype)
Teh69thSpartan: 1 Hit/Invincibility & frozen enemies cheats for Hokuto no Ken {SLPS-02993}
Teh69thSpartan: Various new cheats and updated some cheat addresses and fixed other cheats for various Toy Story 2 games
Teh69thSpartan: Invincibility & Moon Jump cheats for MediEvil II {SCUS-94564}
Teh69thSpartan: Various cheats & fixes for the various Crash Bandicoot 1-3 games
Other Stuff
Updated lots of 16-9 Widescreen cheats to have 20-9 & Eye-Infinity selections (mileage WILL vary)
Fixed game id typo for the Kaette Kita Cyborg Kuro-chan (Japan) cheats - so the cheats will now appear (you may need to hit the RESET button on the cheats menu)
Fixed Andretti Racing {SLUS-00264} 60 FPS cheat
2024-10-08 19:40:53 +10:00
Stenzek
f4b88edc49
GameDB: Disable WS for Breath of Fire IV
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While it fares better than III, at wider ARs the sprite scaling
completely breaks.
Also fix the name for the Japanese release.
2024-10-08 19:39:35 +10:00
Stenzek
ff194844de
GameDB: Disable WS for Breath of Fire III
2024-10-08 19:39:16 +10:00
Stenzek
f1dd161504
GameDB: Chaos Control supports mouse
2024-10-08 19:27:13 +10:00
Stenzek
32e96b02ca
FullscreenUI: Various fixes
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- Fix mismatched X/Y in landing page.
- Fix mismatched X/Y submenus.
- Fix window padding on save state submenu.
- Fix pressing back/close on save state submenu closing list.
2024-10-07 12:51:27 +10:00
Stenzek
9ff4fbd21c
StringUtil: Fix incorrect end_ptr computation
2024-10-07 01:42:19 +10:00
Stenzek
3fb5fb4c72
System: Fix saving of subimage index
2024-10-06 18:06:51 +10:00
Stenzek
c9f7ef5f9a
System: Fix reset when booting EXE
2024-10-06 13:36:46 +10:00
Stenzek
80971dac5a
AnalogController: Allow negative vibration bias
Create rolling release / Windows x64 Build (push) Waiting to run
Create rolling release / Windows x64 SSE2 Build (push) Waiting to run
Create rolling release / Windows ARM64 Build (push) Waiting to run
Create rolling release / Linux x64 AppImage (push) Waiting to run
Create rolling release / Linux x64 SSE2 AppImage (push) Waiting to run
Create rolling release / Linux Flatpak Build (push) Waiting to run
Create rolling release / MacOS Universal Build (push) Waiting to run
Create rolling release / Create Release (push) Blocked by required conditions
2024-10-05 16:07:33 +10:00
Stenzek
08bdffac64
GPU/HW: Fix toggling texture replacement settings
GameDB Lint / gamedb-lint (push) Has been cancelled
Create rolling release / Windows x64 Build (push) Has been cancelled
Create rolling release / Windows x64 SSE2 Build (push) Has been cancelled
Create rolling release / Windows ARM64 Build (push) Has been cancelled
Create rolling release / Linux x64 AppImage (push) Has been cancelled
Create rolling release / Linux x64 SSE2 AppImage (push) Has been cancelled
Create rolling release / Linux Flatpak Build (push) Has been cancelled
Create rolling release / MacOS Universal Build (push) Has been cancelled
Create rolling release / Create Release (push) Has been cancelled
2024-10-05 13:50:36 +10:00
Stenzek
71bb953253
GPU/HW: Handle redundant texture window updates
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Significantly reduces draw count in THPS2.
~150 draw calls per frame to ~70.
2024-10-05 13:06:45 +10:00
Stenzek
52389f48a6
GPU/HW: Fix force-round-coords with texture cache
2024-10-05 13:06:43 +10:00
Stenzek
0ae4461fc3
README: Mention SSE2 builds and texture replacement
2024-10-05 13:06:22 +10:00
Stenzek
2f331540b1
BIOS: Fix OpenBIOS initializer
2024-10-05 12:18:46 +10:00
Stenzek
a83b642a2d
Settings: Disable texture cache in safe mode
Create rolling release / Windows x64 Build (push) Waiting to run
Create rolling release / Windows x64 SSE2 Build (push) Waiting to run
Create rolling release / Windows ARM64 Build (push) Waiting to run
Create rolling release / Linux x64 AppImage (push) Waiting to run
Create rolling release / Linux x64 SSE2 AppImage (push) Waiting to run
Create rolling release / Linux Flatpak Build (push) Waiting to run
Create rolling release / MacOS Universal Build (push) Waiting to run
Create rolling release / Create Release (push) Blocked by required conditions
2024-10-04 14:49:42 +10:00
Stenzek
c740fd9e11
GPU/TextureCache: Disable bilinear page upscaling by default
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And fix it.
2024-10-04 14:48:10 +10:00
Stenzek
887d588029
System: Further improve fastboot behaviour
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Use fastboot when slowboot will fail.
2024-10-04 14:48:05 +10:00
Stenzek
4d5e0b6c54
Settings: Don't create dumps/audio in userdir
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Create rolling release / Windows x64 Build (push) Waiting to run
Create rolling release / Windows x64 SSE2 Build (push) Waiting to run
Create rolling release / Windows ARM64 Build (push) Waiting to run
Create rolling release / Linux x64 AppImage (push) Waiting to run
Create rolling release / Linux x64 SSE2 AppImage (push) Waiting to run
Create rolling release / Linux Flatpak Build (push) Waiting to run
Create rolling release / MacOS Universal Build (push) Waiting to run
Create rolling release / Create Release (push) Blocked by required conditions
GameDB Lint / gamedb-lint (push) Has been cancelled
Was replaced by media capture.
2024-10-01 23:06:34 +10:00
Anderson Cardoso
785692dbe1
Atualização Português do Brasil ( #3304 )
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Atualizado para a última versão.
2024-10-01 23:04:11 +10:00
Stenzek
7e72b9fb7b
GPU/TextureCache: Fix palette reduction in C4 mode
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It was only looking at the first row...
2024-10-01 23:01:19 +10:00
Stenzek
51fefb36a0
System: Fix crash when toggling SW with interpreter
2024-10-01 22:41:01 +10:00
Stenzek
bd050ebb63
OpenGLDevice: Fix 16-bit texture uploads without PBOs
2024-10-01 22:02:27 +10:00
Stenzek
0730a361a3
GPU/HW: Fix batch shader compiling with GLSL ES
2024-10-01 21:14:58 +10:00
Stenzek
45c8f6ea56
BIOS: Make GetInfoForHash() public
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And it should take a const span.
2024-10-01 21:14:43 +10:00
Stenzek
08fe20ad76
CMake: Add spirv-cross include path to util
2024-10-01 21:13:12 +10:00
Stenzek
ccc3b114d4
FileSystem: Slight ifdef tidy-ups
2024-10-01 21:11:19 +10:00
Stenzek
75babc74cb
Data: Update SDL game controller db
2024-09-29 23:07:25 +10:00
Stenzek
07f410bc6a
Achievements: Mirror whacky rcheevos header handling
2024-09-29 20:38:46 +10:00
Stenzek
6dc4fa5c75
CDROM: Physical => SubQ in variables
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Better describes what it actually is.
2024-09-29 18:01:44 +10:00
Stenzek
9de5794afe
Data: Add replacement scanlines shader
2024-09-29 17:11:56 +10:00
Stenzek
060146a37a
CDROM: Add SubQ Skew option
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Fixes corrupted boss sprites in Captain Commando.
One day I'll refactor things to fix this properly.
2024-09-29 17:11:52 +10:00
Stenzek
3081c4f5cd
Qt: Fix disabling of some texture dumping options
2024-09-29 16:19:20 +10:00
Stenzek
73fd97e770
GPUTextureCache: Fix reload replacements hotkey/menu action
2024-09-29 16:13:31 +10:00
Stenzek
d32143b319
ImGuiOverlays: Make escape close save state selector
2024-09-29 15:29:40 +10:00
Stenzek
e06f1f1002
GPU: Add hardware texture cache
2024-09-29 13:37:47 +10:00
Stenzek
4132b5ef3d
Settings: Remove 'Increase Timer Resolution' option
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It's no longer needed since I switched to high-resolution waitable
timers, which are supported on Win10 1803+.
2024-09-28 23:50:44 +10:00
Stenzek
fee5f760ad
Qt: Put RAIntegration in root menu bar
2024-09-28 22:34:57 +10:00
Stenzek
b51def8a99
Qt: Support update checking without installing
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i.e. what I'm going to do with packages, just open the
download page and let the user install it.
2024-09-28 22:25:42 +10:00
Stenzek
7d8ae9aa11
Packaging: Add SPEC and PKGBUILD
2024-09-28 22:07:14 +10:00
Stenzek
ca6b99401b
Common: Build fix when compiling with AVX2 march
2024-09-28 19:43:23 +10:00
Stenzek
036e11f7a8
Qt: Remove unused variable
2024-09-27 22:48:43 +10:00
Stenzek
615781be39
GPUBackend: Don't rely on g_settings
2024-09-27 20:59:04 +10:00
Stenzek
4e880280bd
Qt: Fix inconsistent multitap addressing
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And remove multiple copies of the same variables while we're at it.
2024-09-27 20:59:04 +10:00
Stenzek
a76b48bc7b
CI: Update dependency versions
2024-09-27 20:59:04 +10:00
Anderson Cardoso
82ed6bb1f3
Atualização Português do Brasil ( #3303 )
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Atualizado para a última versão.
2024-09-27 20:58:51 +10:00
Stenzek
5995471de6
FullscreenUI: Disable rewind options unless enabled
2024-09-26 21:54:51 +10:00
Stenzek
df8e950e6e
Qt: Rename 'Disable All Enhancements' to 'Safe Mode'
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And move it to the bottom of the dialog.
2024-09-26 21:54:51 +10:00
Stenzek
29da7f7211
System: Add 'Fast Forward Boot' option
2024-09-26 21:40:48 +10:00
Stenzek
b36e2ce6be
CPU/CodeCache: Don't create a branch block with no delay slot
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Can't compile that.
2024-09-26 20:55:13 +10:00