Commit Graph

51 Commits

Author SHA1 Message Date
Stenzek
ed78a20ea7
FullscreenUI: More icon replacements 2024-11-17 13:23:03 +10:00
Stenzek
09a825720d
dep/imgui: Fix smooth scrolling on scrollbar drag 2024-11-02 22:19:33 +10:00
Stenzek
73fd97e770
GPUTextureCache: Fix reload replacements hotkey/menu action 2024-09-29 16:13:31 +10:00
Stenzek
891d5cefbe
ImGuiFullscreen: Allow smooth scrolling 2024-09-09 21:57:08 +10:00
Stenzek
7f4e5d55db
Misc: Update copyright headers 2024-09-01 22:08:31 +10:00
Stenzek
63bf64b05d
ImGuiOverlays: Use actual recording icon 2024-08-26 18:55:15 +10:00
Stenzek
940200f7f3
FullscreenUI: More animation fixes 2024-08-26 17:56:47 +10:00
Stenzek
44471a66f6
dep/imgui: Don't copy the font data on building
For the CJK and SVG fonts, this is a **considerable** memory allocation
and copy, up to 20MB+. We really don't want to be doing this
unnecessarily, since we keep the buffer around anyway.
2024-08-26 00:25:35 +10:00
Stenzek
5c2fc68755
dep/imgui: Use stb_sprintf 2024-08-26 00:01:18 +10:00
Stenzek
f30844cc40
ImGuiManager: Move glyph ranges to separate file 2024-08-25 22:52:21 +10:00
Stenzek
b378ffb975
ImGui: Enable lunasvg 2024-08-25 14:39:59 +10:00
Stenzek
f2c0303875
Misc: Use lightgun controller icon 2024-08-25 13:57:05 +10:00
Stenzek
096a0811bf
dep/imgui: Bump to v1.91.0 2024-08-25 18:17:45 +10:00
Stenzek
4d8ed49b24
FullscreenUI: Fix gaps between some UI elements
By rounding sizes up to the nearest pixel.
2024-04-16 15:40:31 +10:00
Stenzek
de1a1af908
FullscreenUI: Avoid per-frame memory allocations with SmallString 2024-04-09 19:54:25 +10:00
Stenzek
f4584f48f9
dep/imgui: Disable windowing key 2024-04-06 21:51:52 +10:00
Stenzek
ffbb14f508
dep/imgui: Use FreeType rasterizer 2024-04-05 17:23:28 +10:00
Stenzek
44322a14f0
dep/imgui: Update to v1.90.4 2024-04-04 16:17:01 +10:00
KamFretoZ
1f6636f62b Qt: Icon updates 2024-02-18 15:44:12 +09:00
Stenzek
f369724b7c
dep/imgui: Update to v1.90.1 2024-01-19 21:22:26 +10:00
Stenzek
da9e3064c2
Achievements: Display missable/progression/win icons 2024-01-14 01:44:21 +10:00
Stenzek
bbf7d9d769
ImGui: Add missing file 2023-11-27 00:24:06 +10:00
Connor McLaughlin
91c8681bed dep/imgui: Round when DPI scaling instead of flooring 2022-09-17 15:56:05 +10:00
Connor McLaughlin
dde2f6cd68 dep/imgui: Reapply 89eda96cef 2022-09-13 17:50:42 +10:00
Connor McLaughlin
0c0bd4c995 dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
Connor McLaughlin
c43df29abc ImGuiFullscreen: Move to core 2022-03-27 16:59:02 +10:00
Connor McLaughlin
5da9edceb9 Build: Unify MSBuild options in props files 2021-07-10 21:45:10 +10:00
Connor McLaughlin
e4b23ffb7e dep/imgui: Handle backspace text input 2021-07-04 16:02:11 +10:00
Connor McLaughlin
89eda96cef dep/imgui: Activate text input on mouse/gamepad nav 2021-07-04 16:02:06 +10:00
Connor McLaughlin
a563f99191 dep/imgui: Update to 9499afdf5e7f22e2cf4bf7c365d18f7e1d07572b 2021-01-31 17:10:10 +10:00
Connor McLaughlin
6f60960a1d dep/imgui: Move internal header to public include 2021-01-31 17:07:32 +10:00
Connor McLaughlin
49cea927f0 Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
Connor McLaughlin
ac6b9dc87f dep/imgui: Move implementations to frontend-common 2020-09-06 17:28:19 +10:00
Connor McLaughlin
c5db7db182 Build: Compile source as UTF-8 with MSVC 2020-08-15 00:04:38 +10:00
Connor McLaughlin
2c0a28398c dep/imgui: Add Vulkan renderer 2020-06-19 00:16:59 +10:00
Connor McLaughlin
7677c95fa7 dep/imgui: Fix crash when base vertex unsupported (GLES) 2020-04-14 04:05:39 +10:00
Connor McLaughlin
3daa6b469a Build: Explicitly disable spectre mitigations
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.

It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
2020-04-01 22:30:19 +10:00
Connor McLaughlin
6efcf2d912 ImGui: Fix OpenGL rendering on hidpi displays 2020-02-16 00:15:07 +09:00
Connor McLaughlin
5957df5b5c Update SDL2 to 2.0.10 2020-02-03 13:53:31 +10:00
Connor McLaughlin
0df741a799 Frontend: Disable controller input for navigating UI
It seems to interfere too much with normal gameplay.
2019-12-16 00:05:33 +10:00
Connor McLaughlin
ea0b13a05c More changes to accomodate Android - imgui/host display 2019-11-28 23:32:57 +10:00
Connor McLaughlin
9da4e642af CMake: Include SDL2 module in-tree 2019-11-23 19:07:54 +10:00
Connor McLaughlin
57c4101ff4 dep: Add imgui_stdlib.cpp 2019-11-08 00:22:25 +10:00
Connor McLaughlin
1a6c51e74b dep/imgui: Support both GL and GLES without macro 2019-11-06 01:32:30 +10:00
Connor McLaughlin
5f0980c684 dep: Update imgui 2019-10-27 20:52:02 +10:00
Connor McLaughlin
83b67b3c4c Frontend: Clear focus after loading/saving state 2019-10-27 13:44:48 +10:00
Connor McLaughlin
41574d92e8 Build: Enable conformance mode 2019-10-27 01:58:28 +10:00
Connor McLaughlin
f314a26eee Handle controller inputs in ImGui 2019-10-27 01:05:11 +10:00
Connor McLaughlin
1adb1d14ae Build: Enable inlining for __inline functions in DebugFast 2019-10-26 15:42:21 +10:00
Connor McLaughlin
e68cddf017 Fix CMake build 2019-10-15 18:02:48 +10:00