Stenzek
ffbb14f508
dep/imgui: Use FreeType rasterizer
2024-04-05 17:23:28 +10:00
Stenzek
44322a14f0
dep/imgui: Update to v1.90.4
2024-04-04 16:17:01 +10:00
KamFretoZ
1f6636f62b
Qt: Icon updates
2024-02-18 15:44:12 +09:00
Stenzek
f369724b7c
dep/imgui: Update to v1.90.1
2024-01-19 21:22:26 +10:00
Stenzek
da9e3064c2
Achievements: Display missable/progression/win icons
2024-01-14 01:44:21 +10:00
Stenzek
bbf7d9d769
ImGui: Add missing file
2023-11-27 00:24:06 +10:00
Connor McLaughlin
91c8681bed
dep/imgui: Round when DPI scaling instead of flooring
2022-09-17 15:56:05 +10:00
Connor McLaughlin
dde2f6cd68
dep/imgui: Reapply 89eda96cef
2022-09-13 17:50:42 +10:00
Connor McLaughlin
0c0bd4c995
dep: Update imgui to v1.88
2022-07-21 17:29:58 +10:00
Connor McLaughlin
c43df29abc
ImGuiFullscreen: Move to core
2022-03-27 16:59:02 +10:00
Connor McLaughlin
5da9edceb9
Build: Unify MSBuild options in props files
2021-07-10 21:45:10 +10:00
Connor McLaughlin
e4b23ffb7e
dep/imgui: Handle backspace text input
2021-07-04 16:02:11 +10:00
Connor McLaughlin
89eda96cef
dep/imgui: Activate text input on mouse/gamepad nav
2021-07-04 16:02:06 +10:00
Connor McLaughlin
a563f99191
dep/imgui: Update to 9499afdf5e7f22e2cf4bf7c365d18f7e1d07572b
2021-01-31 17:10:10 +10:00
Connor McLaughlin
6f60960a1d
dep/imgui: Move internal header to public include
2021-01-31 17:07:32 +10:00
Connor McLaughlin
49cea927f0
Build: Add ARM64 platform for Windows
2020-10-14 00:48:48 +10:00
Connor McLaughlin
ac6b9dc87f
dep/imgui: Move implementations to frontend-common
2020-09-06 17:28:19 +10:00
Connor McLaughlin
c5db7db182
Build: Compile source as UTF-8 with MSVC
2020-08-15 00:04:38 +10:00
Connor McLaughlin
2c0a28398c
dep/imgui: Add Vulkan renderer
2020-06-19 00:16:59 +10:00
Connor McLaughlin
7677c95fa7
dep/imgui: Fix crash when base vertex unsupported (GLES)
2020-04-14 04:05:39 +10:00
Connor McLaughlin
3daa6b469a
Build: Explicitly disable spectre mitigations
...
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.
It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
2020-04-01 22:30:19 +10:00
Connor McLaughlin
6efcf2d912
ImGui: Fix OpenGL rendering on hidpi displays
2020-02-16 00:15:07 +09:00
Connor McLaughlin
5957df5b5c
Update SDL2 to 2.0.10
2020-02-03 13:53:31 +10:00
Connor McLaughlin
0df741a799
Frontend: Disable controller input for navigating UI
...
It seems to interfere too much with normal gameplay.
2019-12-16 00:05:33 +10:00
Connor McLaughlin
ea0b13a05c
More changes to accomodate Android - imgui/host display
2019-11-28 23:32:57 +10:00
Connor McLaughlin
9da4e642af
CMake: Include SDL2 module in-tree
2019-11-23 19:07:54 +10:00
Connor McLaughlin
57c4101ff4
dep: Add imgui_stdlib.cpp
2019-11-08 00:22:25 +10:00
Connor McLaughlin
1a6c51e74b
dep/imgui: Support both GL and GLES without macro
2019-11-06 01:32:30 +10:00
Connor McLaughlin
5f0980c684
dep: Update imgui
2019-10-27 20:52:02 +10:00
Connor McLaughlin
83b67b3c4c
Frontend: Clear focus after loading/saving state
2019-10-27 13:44:48 +10:00
Connor McLaughlin
41574d92e8
Build: Enable conformance mode
2019-10-27 01:58:28 +10:00
Connor McLaughlin
f314a26eee
Handle controller inputs in ImGui
2019-10-27 01:05:11 +10:00
Connor McLaughlin
1adb1d14ae
Build: Enable inlining for __inline functions in DebugFast
2019-10-26 15:42:21 +10:00
Connor McLaughlin
e68cddf017
Fix CMake build
2019-10-15 18:02:48 +10:00
Connor McLaughlin
2149ab4d69
Initial commit
2019-09-11 14:00:42 +10:00