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300 lines
9.5 KiB
YAML
300 lines
9.5 KiB
YAML
name: 💻 Windows
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on:
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workflow_call:
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jobs:
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windows-x64-build:
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name: "x64"
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runs-on: windows-2022
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timeout-minutes: 120
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steps:
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- uses: actions/checkout@v4.1.6
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with:
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fetch-depth: 0
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- name: Cache Dependencies
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id: cache-deps
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uses: actions/cache@v4.0.2
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with:
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path: |
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dep/msvc/deps-arm64
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dep/msvc/deps-x64
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key: deps ${{ hashFiles('scripts/deps/build-dependencies-windows-arm64.bat', 'scripts/deps/build-dependencies-windows-x64.bat') }}
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- name: Build x64 Dependencies
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if: steps.cache-deps.outputs.cache-hit != 'true'
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env:
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DEBUG: 0
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run: scripts/deps/build-dependencies-windows-x64.bat
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- name: Build ARM64 Dependencies
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if: steps.cache-deps.outputs.cache-hit != 'true'
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env:
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DEBUG: 0
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run: scripts/deps/build-dependencies-windows-arm64.bat
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- name: Initialize Build Tag
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shell: cmd
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run: |
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echo #pragma once > src/scmversion/tag.h
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- name: Set Build Tag Asset
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if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
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shell: cmd
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run: |
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echo #define SCM_RELEASE_ASSET "duckstation-windows-x64-release.zip" >> src/scmversion/tag.h
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echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
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- name: Tag as Preview Release
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if: github.ref == 'refs/heads/master'
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shell: cmd
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run: |
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echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h
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- name: Tag as Rolling Release Build
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if: github.ref == 'refs/heads/dev'
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shell: cmd
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run: |
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echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h
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- name: Update RC Version Fields
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shell: cmd
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run: |
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cd src\scmversion
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call update_rc_version.bat
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cd ..\..
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git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc
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- name: Download Patch Archives
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shell: cmd
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run: |
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cd data/resources
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aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip"
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aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip"
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- name: Compile x64 Release Build
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shell: cmd
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run: |
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call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
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msbuild duckstation.sln -t:Build -p:Platform=x64;Configuration=ReleaseLTCG-Clang
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- name: Create x64 Symbols Archive
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shell: cmd
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run: |
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"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release-symbols.zip ./bin/x64/*.pdb
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- name: Remove Extra Bloat Before Archiving
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shell: cmd
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run: |
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del /Q bin\x64\*.pdb bin\x64\*.exp bin\x64\*.lib bin\x64\*.iobj bin\x64\*.ipdb bin\x64\common-tests*
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rename bin\x64\updater-x64-ReleaseLTCG.exe updater.exe
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- name: Create x64 Release Archive
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shell: cmd
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run: |
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"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release.zip ./bin/x64/*
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- name: Upload x64 Release Artifact
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uses: actions/upload-artifact@v4.3.3
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with:
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name: "windows-x64"
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path: "duckstation-windows-x64-release*.zip"
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windows-x64-sse2-build:
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name: "x64 SSE2"
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runs-on: windows-2022
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timeout-minutes: 120
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steps:
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- uses: actions/checkout@v4.1.6
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with:
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fetch-depth: 0
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- name: Cache Dependencies
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id: cache-deps
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uses: actions/cache@v4.0.2
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with:
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path: |
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dep/msvc/deps-arm64
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dep/msvc/deps-x64
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key: deps ${{ hashFiles('scripts/deps/build-dependencies-windows-arm64.bat', 'scripts/deps/build-dependencies-windows-x64.bat') }}
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- name: Build x64 Dependencies
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if: steps.cache-deps.outputs.cache-hit != 'true'
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env:
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DEBUG: 0
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run: scripts/deps/build-dependencies-windows-x64.bat
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- name: Build ARM64 Dependencies
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if: steps.cache-deps.outputs.cache-hit != 'true'
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env:
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DEBUG: 0
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run: scripts/deps/build-dependencies-windows-arm64.bat
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- name: Initialize Build Tag
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shell: cmd
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run: |
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echo #pragma once > src/scmversion/tag.h
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- name: Set Build Tag Asset
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if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
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shell: cmd
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run: |
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echo #define SCM_RELEASE_ASSET "duckstation-windows-x64-sse2-release.zip" >> src/scmversion/tag.h
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echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
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- name: Tag as Preview Release
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if: github.ref == 'refs/heads/master'
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shell: cmd
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run: |
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echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h
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- name: Tag as Rolling Release Build
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if: github.ref == 'refs/heads/dev'
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shell: cmd
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run: |
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echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h
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- name: Update RC Version Fields
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shell: cmd
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run: |
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cd src\scmversion
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call update_rc_version.bat
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cd ..\..
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git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc
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- name: Download Patch Archives
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shell: cmd
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run: |
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cd data/resources
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aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip"
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aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip"
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- name: Compile x64 Release Build
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shell: cmd
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run: |
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call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
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msbuild duckstation.sln -t:Build -p:Platform=x64;Configuration=ReleaseLTCG-Clang-SSE2
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- name: Create x64 Symbols Archive
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shell: cmd
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run: |
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"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-sse2-release-symbols.zip ./bin/x64/*.pdb
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- name: Remove Extra Bloat Before Archiving
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shell: cmd
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run: |
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del /Q bin\x64\*.pdb bin\x64\*.exp bin\x64\*.lib bin\x64\*.iobj bin\x64\*.ipdb bin\x64\common-tests*
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rename bin\x64\updater-x64-ReleaseLTCG-SSE2.exe updater.exe
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- name: Create x64 Release Archive
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shell: cmd
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run: |
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"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-sse2-release.zip ./bin/x64/*
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- name: Upload x64 Release Artifact
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uses: actions/upload-artifact@v4.3.3
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with:
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name: "windows-x64-sse2"
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path: "duckstation-windows-x64-sse2-release*.zip"
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windows-arm64-build:
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name: "ARM64"
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runs-on: windows-2022
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timeout-minutes: 120
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steps:
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- uses: actions/checkout@v4.1.6
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with:
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fetch-depth: 0
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submodules: true
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- name: Cache Dependencies
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id: cache-deps
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uses: actions/cache@v4.0.2
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with:
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path: |
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dep/msvc/deps-arm64
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dep/msvc/deps-x64
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key: deps ${{ hashFiles('scripts/deps/build-dependencies-windows-arm64.bat', 'scripts/deps/build-dependencies-windows-x64.bat') }}
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- name: Build x64 Dependencies
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if: steps.cache-deps.outputs.cache-hit != 'true'
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env:
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DEBUG: 0
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run: scripts/deps/build-dependencies-windows-x64.bat
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- name: Build ARM64 Dependencies
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if: steps.cache-deps.outputs.cache-hit != 'true'
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env:
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DEBUG: 0
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run: scripts/deps/build-dependencies-windows-arm64.bat
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- name: Initialize Build Tag
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shell: cmd
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run: |
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echo #pragma once > src/scmversion/tag.h
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- name: Set Build Tag Asset
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if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
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shell: cmd
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run: |
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echo #define SCM_RELEASE_ASSET "duckstation-windows-arm64-release.zip" >> src/scmversion/tag.h
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echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
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- name: Tag as Preview Release
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if: github.ref == 'refs/heads/master'
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shell: cmd
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run: |
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echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h
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- name: Tag as Rolling Release
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if: github.ref == 'refs/heads/dev'
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shell: cmd
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run: |
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echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h
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- name: Update RC Version Fields
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shell: cmd
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run: |
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cd src\scmversion
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call update_rc_version.bat
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cd ..\..
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git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc
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- name: Download Patch Archives
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shell: cmd
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run: |
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cd data/resources
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aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip"
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aria2c -Z "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip"
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- name: Compile ARM64 Release Build
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shell: cmd
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run: |
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call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" amd64_arm64
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msbuild duckstation.sln -t:Build -p:Platform=ARM64;Configuration=ReleaseLTCG-Clang
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- name: Create ARM64 symbols archive
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shell: cmd
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run: |
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"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release-symbols.zip ./bin/ARM64/*.pdb
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- name: Remove Extra Bloat Before Archiving
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shell: cmd
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run: |
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del /Q bin\ARM64\*.pdb bin\ARM64\*.exp bin\ARM64\*.lib bin\ARM64\*.iobj bin\ARM64\*.ipdb bin\ARM64\common-tests*
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rename bin\ARM64\updater-ARM64-ReleaseLTCG.exe updater.exe
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- name: Create ARM64 Release Archive
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shell: cmd
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run: |
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"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release.zip ./bin/ARM64/*
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- name: Upload ARM64 Release Artifact
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uses: actions/upload-artifact@v4.3.3
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with:
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name: "windows-arm64"
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path: "duckstation-windows-arm64-release*.zip"
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