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sceGameLiveStreamingSetMaxBitrate, sceNpMatching2Terminate and sceNpTrophyDestroyContext (#150)
* sceGameLiveStreamingSetMaxBitrate * SceNpMatching2Terminate * sceNpTrophyDestroyContext * fix params --------- Co-authored-by: red-prig <vdpasha@mail.ru>
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@ -43,7 +43,6 @@ type
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errorCode:Integer;
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arg:Pointer); SysV_ABI_CDecl;
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function ps4_sceNpMatching2Initialize(param:pSceNpMatching2InitializeParameter):Integer; SysV_ABI_CDecl;
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begin
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Result:=0;
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@ -61,6 +60,11 @@ begin
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Result:=SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED;
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end;
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function ps4_sceNpMatching2Terminate():Integer; SysV_ABI_CDecl;
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begin
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Result:=0;
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end;
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function Load_libSceNpMatching2(Const name:RawByteString):TElf_node;
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var
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lib:PLIBRARY;
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@ -72,6 +76,7 @@ begin
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lib^.set_proc($D74B777B9F893E75,@ps4_sceNpMatching2Initialize);
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lib^.set_proc($7D041F3FCEC8EE1B,@ps4_sceNpMatching2RegisterContextCallback);
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lib^.set_proc($61F9A95BBD7DACCA,@ps4_sceNpMatching2CreateContext);
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lib^.set_proc($32AA77949FAC8F2E,@ps4_sceNpMatching2Terminate);
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end;
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initialization
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@ -148,6 +148,12 @@ begin
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Result:=0;
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end;
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function ps4_sceNpTrophyDestroyContext(context:Integer):Integer; SysV_ABI_CDecl;
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begin
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Writeln('sceNpTrophyDestroyContext');
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Result:=0;
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end;
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function ps4_sceNpTrophyDestroyHandle(handle:Integer):Integer; SysV_ABI_CDecl;
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begin
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Writeln('sceNpTrophyDestroyHandle:',handle);
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@ -327,6 +333,7 @@ begin
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lib:=Result._add_lib('libSceNpTrophy');
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lib^.set_proc($5DB9236E86D99426,@ps4_sceNpTrophyCreateContext);
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lib^.set_proc($ABB53AB440107FB7,@ps4_sceNpTrophyCreateHandle);
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lib^.set_proc($1355ABC1DD3B2EBF,@ps4_sceNpTrophyDestroyContext);
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lib^.set_proc($18D705E2889D6346,@ps4_sceNpTrophyDestroyHandle);
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lib^.set_proc($6939C7B3B5BFF549,@ps4_sceNpTrophyAbortHandle);
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lib^.set_proc($4C9080C6DA3D4845,@ps4_sceNpTrophyRegisterContext);
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@ -122,6 +122,12 @@ begin
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Result:=0;
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end;
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function ps4_sceGameLiveStreamingSetMaxBitrate(isSetMaxBitrate:DWORD):Integer; SysV_ABI_CDecl;
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begin
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Writeln('sceGameLiveStreamingSetMaxBitrate,isSetMaxBitrate=',isSetMaxBitrate);
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Result:=0;
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end;
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function ps4_sceGameLiveStreamingSetStandbyScreenResource(resource:PChar):Integer; SysV_ABI_CDecl;
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begin
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Writeln('sceGameLiveStreamingSetStandbyScreenResource:',resource);
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@ -145,6 +151,7 @@ begin
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lib^.set_proc($0A83CCC77EBD12A3,@ps4_sceGameLiveStreamingGetCurrentStatus);
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lib^.set_proc($94AF1D2C1369F4E1,@ps4_sceGameLiveStreamingGetCurrentStatus2);
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lib^.set_proc($DCF4A2C00CC52121,@ps4_sceGameLiveStreamingSetCameraFrameSetting);
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lib^.set_proc($ABF931B9A17B5115,@ps4_sceGameLiveStreamingSetMaxBitrate);
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lib^.set_proc($30BBD823CE85140A,@ps4_sceGameLiveStreamingSetStandbyScreenResource);
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end;
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