Commit Graph

49 Commits

Author SHA1 Message Date
red-prig
18e08ac658 Float -> UNORM 2023-11-07 23:40:48 +03:00
red-prig
9b941dc99f MIMG?96 and other 2023-10-27 23:03:22 +03:00
red-prig
7e2c7143e3 Splay backport 2023-09-22 00:00:54 +03:00
red-prig
b2d4c43379 Ignore M0 on VINTRP 2023-07-30 22:31:24 +03:00
Pavel
408f8e5429 VOP3a?263 2023-06-06 10:27:44 +03:00
Pavel
1a0378f935 VOP3b?297 2023-06-01 15:58:30 +03:00
red-prig
c2a42658d5 SOP2?34/ASHR fix 2023-04-16 17:12:10 +03:00
red-prig
73410f9fe6 Minor recompiler optimization 2023-04-14 22:16:02 +03:00
red-prig
3dfcab813e VOP1?43/bugfixes 2023-04-05 18:23:38 +03:00
red-prig
8c6a8b5313 MIMG?14/MIMG bugfixes/image bugfixes 2023-03-08 21:18:04 +03:00
red-prig
fe4291863c SOP2?16 SOP2?3 2023-03-07 20:48:19 +03:00
red-prig
76f2c3947f fix OpExtract 2023-03-07 20:15:36 +03:00
Kagamma
2e04d5d3fa
Fix cross-compilation on Linux host (#67)
* Unit names should match with file names to avoid case sensitive issue on Unix system

* Explicit state the build is for win64 target
2023-01-21 16:58:38 +03:00
Pavel
29d0872599 Shader recompiler bug fixes 2023-01-09 15:16:08 +03:00
red-prig
34c5f3bdbb VOP3a?344 2023-01-08 22:33:52 +03:00
red-prig
6400ceeb5e VOP3a?292 2023-01-08 19:37:07 +03:00
red-prig
6a745deb16 AllocBinding:etMrtz 2023-01-08 18:41:13 +03:00
Pavel
82f8ebdc4f VINTRP?2 2022-12-27 12:40:44 +03:00
Pavel
40e435209b VOP2?40 2022-12-27 11:55:27 +03:00
Pavel
f117332e8b VOP3a?299 2022-12-23 16:59:23 +03:00
Pavel
dc5c0b9734 VOP1?12 2022-12-23 15:05:57 +03:00
Pavel
2be22ac817 SOP1?11 2022-12-23 14:22:08 +03:00
Pavel
27aeca7867 SOPK?15 2022-12-06 22:03:06 +03:00
Pavel
5edf682c81 VOP1?13 and etc 2022-12-06 21:12:24 +03:00
Pavel
0666467fbf VOP1?56 2022-12-05 22:05:12 +03:00
Pavel
8edb4d5780 SOP1?8 2022-12-05 18:03:14 +03:00
Pavel
3817ed3c1a SOP2?36 2022-12-05 15:12:26 +03:00
Pavel
8e6c7c3d0b Update shader recompiler 2022-11-15 15:54:47 +03:00
red-prig
47d666c76c + 2022-11-13 21:02:13 +03:00
Pavel
3c4e55a1f9 + 2022-11-09 16:46:13 +03:00
red-prig
616cd9282f Update shader recompiler 2022-11-05 17:48:13 +03:00
Pavel
79a9c2eae0 + 2022-10-12 17:00:49 +03:00
red-prig
26f3cef67c + 2022-10-10 02:32:01 +03:00
Pavel
3eb60aa661 + 2022-10-06 12:36:58 +03:00
red-prig
1fd6c25323 - 2022-09-07 21:41:06 +03:00
red-prig
52e3b7a928 + 2022-09-07 21:06:19 +03:00
Pavel
818cddd5b7 New shader recompiler version 2022-09-05 16:30:24 +03:00
Pavel
c5b4528b51 + 2022-07-15 13:12:45 +03:00
Pavel
a4ec0e0a23 + 2022-07-14 14:59:03 +03:00
red-prig
d143734fb7 + 2022-07-09 23:22:16 +03:00
red-prig
a39db791b9 + 2022-07-09 19:13:52 +03:00
red-prig
bcc9c93674 + 2022-07-07 13:59:55 +03:00
Pavel
6e528805c7 + 2022-07-02 23:06:20 +03:00
Pavel
9da60ed0ca + 2022-07-01 15:53:39 +03:00
Pavel
6f35f469d9 Update shader recompiler 2022-06-30 12:59:08 +03:00
red-prig
4ce14d6c9d + 2022-06-29 22:02:50 +03:00
Pavel
dabe98aeac + 2022-06-29 11:57:53 +03:00
Pavel
a505a89666 fix green colors on NVIDIA 30XX 2022-06-02 14:39:14 +03:00
Pavel
d0f86ddcac add shader recompiler 2022-05-31 10:17:14 +03:00