Ordinary205
46d74e002d
SceSystemGesture library ( #176 )
...
* libSceSystemGesture
* sceHmdGetDeviceInformationByHandle
* Fix
* +
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2024-01-25 20:06:42 +03:00
Ordinary205
5948d7a7c4
sceMoveReadStateLatest ( #175 )
2024-01-22 12:12:09 +03:00
Ordinary205
5679192cb5
libSceVrTracker ( #174 )
...
* libSceVrTracker
* Merge branch 'trunk' of https://github.com/Ordinary205/fpPS4 into trunk
* +
* +
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2024-01-20 21:10:40 +03:00
red-prig
373a2e019a
inet_ntop
2024-01-16 20:58:59 +03:00
Ordinary205
88e2bb17c3
libSceCamera functions ( #172 )
...
* libSceCamera
* Fixed
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2024-01-16 20:06:20 +03:00
krispy
4460e17647
sceCameraOpen function ( #171 )
...
* sceCameraOpen function
* smoll fix
* +
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2024-01-16 19:42:51 +03:00
Ordinary205
d101c586ca
SceMoveTracker library ( #170 )
...
* libSceMoveTracker
* +
* Fix build
* +
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2024-01-14 17:23:38 +03:00
krispy
81f56072d7
sceAudioOutGetSystemState function ( #169 )
...
* sceAudioOutGetSystemState function
broken AvPlayer doesn't let game boot further
* Fix
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2024-01-13 19:36:51 +03:00
Ordinary205
ebc62880e3
SetPthreadSetcancelstate and SetPthreadSetcanceltype ( #168 )
...
* ScePthreadSetcancelstate
* ScePthreadSetcanceltype
2024-01-13 19:36:20 +03:00
Ordinary205
37263ee961
sceMoveSetVibration ( #167 )
2024-01-12 23:54:50 +03:00
krispy
004ad25d21
SceNpUtility library and some SceNpWebApi's functions ( #166 )
...
Created new SceNpUtility library and stubbed functions for WebApi
2024-01-11 15:40:05 +03:00
red-prig
cbd359ef8c
Fix sceAudio3dGetDefaultOpenParameters
2024-01-10 23:23:43 +03:00
red-prig
4689608a0b
sceAudio3dGetDefaultOpenParameters
2024-01-10 21:55:18 +03:00
Ordinary205
d28e1d1698
SceSocialScreenInitialize ( #164 )
2024-01-10 21:45:31 +03:00
Ordinary205
6d8e9b9598
SceAudio3d library ( #163 )
...
* libSceAudio3d
* +
* sceAudio3dAudioOutOpen
* sceAudio3dPortGetQueueLevel
* Fixes
* Fix
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2024-01-09 10:51:39 +03:00
Ordinary205
99d6fc00f1
SceNpParty library ( #162 )
...
* libSceNpParty
* SetDefaultRequestOptParam & RegisterRoomMessageCallback
* Fix
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2024-01-06 20:11:49 +03:00
Ordinary205
2df1856444
SceVoiceSetVolume ( #161 )
...
* SceVoiceSetVolume
* Fix
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2024-01-04 22:55:21 +03:00
Ordinary205
8c6e05798d
sceVoiceReadFromOPort ( #159 )
...
* sceVoiceReadFromOPort
* +
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2023-12-31 23:57:16 +03:00
Ordinary205
21ef724919
libSceVoice and libSceSystemService functions ( #158 )
...
* sceVoiceDeletePort
* sceVoiceGetPortInfo
* sceSystemServiceReportAbnormalTermination
* sceSystemServiceLoadExec
* sceSystemServiceGetRenderingMode
* Fixes
* Fix and TODO
sceSystemServiceLoadExec must be implemented
sceSystemServiceReportAbnormalTermination is an abnormal termination of the program
* +
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2023-12-31 19:46:48 +03:00
krispy
a6d0ebb1b1
"SceNpInGameMessageInitialize" function and "SceNpInGameMessage" library ( #157 )
...
* "SceNpInGameMessageInitialize" function and "SceNpInGameMessage" library
* Fix
There is no such library as libSceNpInGameMessage, it's all part of libSceNpManager
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2023-12-31 00:46:54 +03:00
Ordinary205
fa694f6369
libSceVoice functions ( #156 )
...
* sceVoiceStart
* sceVoiceCreatePort
* sceVoiceConnectIPortToOPort
* sceVoiceDisconnectIPortFromOPort
* Fix outdated functions
* Revert changes for sceVoiceInit
* fix
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2023-12-30 22:34:39 +03:00
Ordinary205
905a9a6de4
SceHmd & SceNet Implementations ( #154 )
...
* sceHmdReprojectionSetDisplayBuffers
* sceHmdOpen
* sceHmdGetFieldOfView
* sceHmdOpen fixes
* Fixes
* sceNetHtonll
* sceNetResolverStartNtoa
* Fixes
* Fixes
* fixes
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2023-12-27 21:49:42 +03:00
Ordinary205
c46781caaf
SceNpMatching2 Implementations ( #153 )
...
* sceNpMatching2CreateContextA
* sceNpMatching2ContextStart
* sceNpMatching2RegisterSignalingCallback
* sceNpMatching2RegisterRoomEventCallback
* sceNpMatching2RegisterLobbyEventCallback
* fix params
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2023-12-25 22:16:48 +03:00
krispy
7a1d63b964
SceNpGetAccountLanguageA ( #152 )
...
* Update ps4_libscenpmanager.pas (sceNpGetAccountLanguageA)
implement function
* Update ps4_libscenpmanager.pas
* Update ps4_libscenpmanager.pas (SceNpGetAccountLanguageA)
SceNpGetAccountLanguageA
2023-12-25 19:25:38 +03:00
Ordinary205
08a56cf3e5
sceGameLiveStreamingSetMaxBitrate, sceNpMatching2Terminate and sceNpTrophyDestroyContext ( #150 )
...
* sceGameLiveStreamingSetMaxBitrate
* SceNpMatching2Terminate
* sceNpTrophyDestroyContext
* fix params
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2023-12-24 14:34:38 +03:00
Ordinary205
f6e4ae465a
sceNpGetAccountId ( #149 )
...
* sceNpGetAccountId
2023-12-23 20:48:14 +03:00
red-prig
000305d443
Field bitcast bugfix
2023-11-09 21:39:56 +03:00
Pavel
7711ac8dfc
more valid data in libscenet
2023-11-09 00:27:08 +03:00
Pavel
e255da8685
paddrlen
2023-11-08 22:05:24 +03:00
Pavel
73e8b0cb7c
+
2023-11-08 17:05:47 +03:00
Pavel
fea4a0e3c8
sceNetGetsockopt
2023-11-08 12:56:40 +03:00
Pavel
2dc4d5304c
hamt backport and bugfixes
2023-11-08 12:56:20 +03:00
red-prig
302d832fc3
sceGnmDriverCaptureInProgress
2023-11-07 23:46:41 +03:00
red-prig
18e08ac658
Float -> UNORM
2023-11-07 23:40:48 +03:00
red-prig
981d350b76
Fix sceAppContentAppParamGetInt
2023-11-05 16:54:22 +03:00
red-prig
c08117ce6a
SCE_AUDIO_OUT_PARAM_FORMAT_S16_8CH
2023-10-28 17:09:07 +03:00
red-prig
9b941dc99f
MIMG?96 and other
2023-10-27 23:03:22 +03:00
red-prig
7e2c7143e3
Splay backport
2023-09-22 00:00:54 +03:00
Pavel
15bd8e6d37
Update README.md
2023-08-15 21:18:45 +03:00
red-prig
b2d4c43379
Ignore M0 on VINTRP
2023-07-30 22:31:24 +03:00
Pavel
d6eef26c85
Fix boosty icon
2023-07-11 15:58:32 +03:00
red-prig
441da1d040
+
2023-06-21 15:38:33 +03:00
red-prig
74dc091e83
try fix
2023-06-19 21:21:55 +03:00
red-prig
176d715d34
+
2023-06-19 20:56:36 +03:00
red-prig
0511675791
pad interface refractored
2023-06-19 20:52:25 +03:00
red-prig
a30de1b295
clear old code
2023-06-18 21:24:58 +03:00
Addy2004
929e72b83a
SDL2 Input Implementation ( #131 )
...
* initial SDL2 input stub restored
only light button presses, bumpers, d-pad works
axis, triggers, haptics and long presses haven't been implemented yet
* fixed bumpers, buttons and hats
cross, circle, square, triangle,
L1, R1, L3, R3 and D-PAD
should now work well
* axes and triggers support added
Left and Right stick should now work along with L2 and R2
* minor oopsie daisy
fixed dpad down button
* +
controller info console output added
+
led set to pink (for goofy reasons)
* Clipped headers from "SDL2-for-Pascal"
* sdl2 made dynamically loadable
* xinput made dynamically loadable
* Detached headers
* sce_pad_interface prototype
* +
* keyboard/mouse interface
* touchpad
* +
* xinput interface
* add LightBar interface
* SDL_PollEvent
* select_pad_interface
* select_led_color
* +
---------
Co-authored-by: red-prig <vdpasha@mail.ru>
2023-06-18 21:11:25 +03:00
red-prig
d39bc5d685
Update declaration
2023-06-15 23:57:43 +03:00
Pavel
d0fd45eb63
Fix sceKernelGetModuleInfo2
2023-06-06 13:23:58 +03:00
Pavel
408f8e5429
VOP3a?263
2023-06-06 10:27:44 +03:00