using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Ini; namespace fpPS4Fro { public partial class Form2 : Form { string inipath = System.IO.Directory.GetCurrentDirectory(); public Form2() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { if (folderBrowserDialog1.ShowDialog() == DialogResult.OK) { textBox1.Text = folderBrowserDialog1.SelectedPath; } } private void button2_Click(object sender, EventArgs e) { if (folderBrowserDialog1.ShowDialog() == DialogResult.OK) { textBox2.Text = folderBrowserDialog1.SelectedPath; } } private void button3_Click(object sender, EventArgs e) { string emu = ""; string games = ""; string sd = ""; emu = textBox1.Text.ToString(); games = textBox2.Text.ToString(); sd = textBox3.Text.ToString(); IniFile ini = new IniFile(inipath + @"\fpps4fro.ini"); ini.IniWriteValue("DIR","emu",emu ); ini.IniWriteValue("DIR","games", games); ini.IniWriteValue("DIR", "savedata", sd); Close(); } private void button4_Click(object sender, EventArgs e) { Close(); } private void Form2_Load(object sender, EventArgs e) { IniFile ini = new IniFile(inipath + @"\fpps4fro.ini"); textBox1.Text = ini.IniReadValue("DIR", "emu"); textBox2.Text = ini.IniReadValue("DIR", "games"); textBox3.Text = ini.IniReadValue("DIR", "savedata"); } private void button5_Click(object sender, EventArgs e) { if (folderBrowserDialog1.ShowDialog() == DialogResult.OK) { textBox3.Text = folderBrowserDialog1.SelectedPath; } } } }