fpPS4/ffmpeg/libavdevice.pas
Kagamma 594cd56cb6
AvPlayer HLE (#58)
* Adds some libSceAvPlayer dummy functions, ps4_sceAvPlayerAddSource cache files to 'avplayer_dump' directory

* Its better for languageCode to be array of chars

* SysLogPrefix

* us -> ms

* Adds ffmpeg headers

* Fix compilation

* sceAvPlayerInitEx

* spinlock, proper close ffmpeg stuff

* Refactor + fix

* NextPacket

* ReceiveAudio

* ReceiveVideo

* audio works

* Minor fix

* Minor

* accurate GetTimeInUs

* sceAvPlayerPostInit and sceAvPlayerStop

* Is not GPU Addr err

* Fixing Structure Alignments

* The original timeStamp is listed in ms in the documentation

* Forgotten "not" and disable Exit(False); (Seems to work, need to test)

* Should check patch folder first

* Minor

* test CI

* use parse_filename

* _sceAvPlayerInit, _sceAvPlayerInitEx

* ps4_sceAvPlayerPostInit, _sceAvPlayerAddSource

* fix types

* _sceAvPlayerGetAudioData

* _sceAvPlayerGetVideoDataEx

* _sceAvPlayerStop, _sceAvPlayerClose

* Removed outdated comments + long name

* Use MemChunk instead of a simple Pointer

* fix init value

* convert to utf8

Co-authored-by: Pavel <68122101+red-prig@users.noreply.github.com>
2023-01-17 16:32:47 +03:00

523 lines
19 KiB
ObjectPascal

unit libavdevice;
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
interface
Uses
ffmpeg_types, libavutil, libavcodec, libavformat;
{$I ffmpeg.inc}
(* *
* @defgroup lavd libavdevice
* Special devices muxing/demuxing library.
*
* Libavdevice is a complementary library to @ref libavf "libavformat". It
* provides various "special" platform-specific muxers and demuxers, e.g. for
* grabbing devices, audio capture and playback etc. As a consequence, the
* (de)muxers in libavdevice are of the AVFMT_NOFILE type (they use their own
* I/O functions). The filename passed to avformat_open_input() often does not
* refer to an actually existing file, but has some special device-specific
* meaning - e.g. for xcbgrab it is the display name.
*
* To use libavdevice, simply call avdevice_register_all() to register all
* compiled muxers and demuxers. They all use standard libavformat API.
*
*)
(* *
* Return the LIBAVDEVICE_VERSION_INT constant.
*)
// unsigned avdevice_version(void);
function avdevice_version(): unsigned; cdecl; external avdevice_dll;
(* *
* Return the libavdevice build-time configuration.
*)
// const char *avdevice_configuration(void);
function avdevice_configuration(): pAnsiChar; cdecl; external avdevice_dll;
(* *
* Return the libavdevice license.
*)
// const char *avdevice_license(void);
function avdevice_license(): pAnsiChar; cdecl; external avdevice_dll;
(* *
* Initialize libavdevice and register all the input and output devices.
*)
// void avdevice_register_all(void);
procedure avdevice_register_all(); cdecl; external avdevice_dll;
(* *
* Audio input devices iterator.
*
* If d is NULL, returns the first registered input audio/video device,
* if d is non-NULL, returns the next registered input audio/video device after d
* or NULL if d is the last one.
*)
// AVInputFormat *av_input_audio_device_next(AVInputFormat *d);
function av_input_audio_device_next(d: pAVInputFormat): pAVInputFormat; cdecl; external avdevice_dll;
(* *
* Video input devices iterator.
*
* If d is NULL, returns the first registered input audio/video device,
* if d is non-NULL, returns the next registered input audio/video device after d
* or NULL if d is the last one.
*)
// AVInputFormat *av_input_video_device_next(AVInputFormat *d);
function av_input_video_device_next(d: pAVInputFormat): pAVInputFormat; cdecl; external avdevice_dll;
(* *
* Audio output devices iterator.
*
* If d is NULL, returns the first registered output audio/video device,
* if d is non-NULL, returns the next registered output audio/video device after d
* or NULL if d is the last one.
*)
// AVOutputFormat *av_output_audio_device_next(AVOutputFormat *d);
function av_output_audio_device_next(d: pAVOutputFormat): pAVOutputFormat; cdecl; external avdevice_dll;
(* *
* Video output devices iterator.
*
* If d is NULL, returns the first registered output audio/video device,
* if d is non-NULL, returns the next registered output audio/video device after d
* or NULL if d is the last one.
*)
// AVOutputFormat *av_output_video_device_next(AVOutputFormat *d);
function av_output_video_device_next(d: pAVOutputFormat): pAVOutputFormat; cdecl; external avdevice_dll;
type
pAVDeviceRect = ^AVDeviceRect;
AVDeviceRect = record
x: int; (* *< x coordinate of top left corner *)
y: int; (* *< y coordinate of top left corner *)
width: int; (* *< width *)
height: int; (* *< height *)
end;
(* *
* Message types used by avdevice_app_to_dev_control_message().
*)
AVAppToDevMessageType = array [0 .. 3] of AnsiChar;
const
(* *
* Dummy message.
*)
AV_APP_TO_DEV_NONE: AVAppToDevMessageType = ('N', 'O', 'N', 'E');
(* *
* Window size change message.
*
* Message is sent to the device every time the application changes the size
* of the window device renders to.
* Message should also be sent right after window is created.
*
* data: AVDeviceRect: new window size.
*)
AV_APP_TO_DEV_WINDOW_SIZE: AVAppToDevMessageType = ('G', 'E', 'O', 'M');
(* *
* Repaint request message.
*
* Message is sent to the device when window has to be repainted.
*
* data: AVDeviceRect: area required to be repainted.
* NULL: whole area is required to be repainted.
*)
AV_APP_TO_DEV_WINDOW_REPAINT: AVAppToDevMessageType = ('R', 'E', 'P', 'A');
(* *
* Request pause/play.
*
* Application requests pause/unpause playback.
* Mostly usable with devices that have internal buffer.
* By default devices are not paused.
*
* data: NULL
*)
AV_APP_TO_DEV_PAUSE: AVAppToDevMessageType = ('P', 'A', 'U', ' ');
AV_APP_TO_DEV_PLAY: AVAppToDevMessageType = ('P', 'L', 'A', 'Y');
AV_APP_TO_DEV_TOGGLE_PAUSE: AVAppToDevMessageType = ('P', 'A', 'U', 'T');
(* *
* Volume control message.
*
* Set volume level. It may be device-dependent if volume
* is changed per stream or system wide. Per stream volume
* change is expected when possible.
*
* data: double: new volume with range of 0.0 - 1.0.
*)
AV_APP_TO_DEV_SET_VOLUME: AVAppToDevMessageType = ('S', 'V', 'O', 'L');
(* *
* Mute control messages.
*
* Change mute state. It may be device-dependent if mute status
* is changed per stream or system wide. Per stream mute status
* change is expected when possible.
*
* data: NULL.
*)
AV_APP_TO_DEV_MUTE: AVAppToDevMessageType = (' ', 'M', 'U', 'T');
AV_APP_TO_DEV_UNMUTE: AVAppToDevMessageType = ('U', 'M', 'U', 'T');
AV_APP_TO_DEV_TOGGLE_MUTE: AVAppToDevMessageType = ('T', 'M', 'U', 'T');
(* *
* Get volume/mute messages.
*
* Force the device to send AV_DEV_TO_APP_VOLUME_LEVEL_CHANGED or
* AV_DEV_TO_APP_MUTE_STATE_CHANGED command respectively.
*
* data: NULL.
*)
AV_APP_TO_DEV_GET_VOLUME: AVAppToDevMessageType = ('G', 'V', 'O', 'L');
AV_APP_TO_DEV_GET_MUTE: AVAppToDevMessageType = ('G', 'M', 'U', 'T');
type
AVDevToAppMessageType = array [0 .. 3] of AnsiChar;
const
(* *
* Message types used by avdevice_dev_to_app_control_message().
*)
(* *
* Dummy message.
*)
AV_DEV_TO_APP_NONE: AVDevToAppMessageType = ('N', 'O', 'N', 'E');
(* *
* Create window buffer message.
*
* Device requests to create a window buffer. Exact meaning is device-
* and application-dependent. Message is sent before rendering first
* frame and all one-shot initializations should be done here.
* Application is allowed to ignore preferred window buffer size.
*
* @note: Application is obligated to inform about window buffer size
* with AV_APP_TO_DEV_WINDOW_SIZE message.
*
* data: AVDeviceRect: preferred size of the window buffer.
* NULL: no preferred size of the window buffer.
*)
AV_DEV_TO_APP_CREATE_WINDOW_BUFFER: AVDevToAppMessageType = ('B', 'C', 'R', 'E');
(* *
* Prepare window buffer message.
*
* Device requests to prepare a window buffer for rendering.
* Exact meaning is device- and application-dependent.
* Message is sent before rendering of each frame.
*
* data: NULL.
*)
AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER: AVDevToAppMessageType = ('B', 'P', 'R', 'E');
(* *
* Display window buffer message.
*
* Device requests to display a window buffer.
* Message is sent when new frame is ready to be displayed.
* Usually buffers need to be swapped in handler of this message.
*
* data: NULL.
*)
AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER: AVDevToAppMessageType = ('B', 'D', 'I', 'S');
(* *
* Destroy window buffer message.
*
* Device requests to destroy a window buffer.
* Message is sent when device is about to be destroyed and window
* buffer is not required anymore.
*
* data: NULL.
*)
AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER: AVDevToAppMessageType = ('B', 'D', 'E', 'S');
(* *
* Buffer fullness status messages.
*
* Device signals buffer overflow/underflow.
*
* data: NULL.
*)
AV_DEV_TO_APP_BUFFER_OVERFLOW: AVDevToAppMessageType = ('B', 'O', 'F', 'L');
AV_DEV_TO_APP_BUFFER_UNDERFLOW: AVDevToAppMessageType = ('B', 'U', 'F', 'L');
(* *
* Buffer readable/writable.
*
* Device informs that buffer is readable/writable.
* When possible, device informs how many bytes can be read/write.
*
* @warning Device may not inform when number of bytes than can be read/write changes.
*
* data: int64_t: amount of bytes available to read/write.
* NULL: amount of bytes available to read/write is not known.
*)
AV_DEV_TO_APP_BUFFER_READABLE: AVDevToAppMessageType = ('B', 'R', 'D', ' ');
AV_DEV_TO_APP_BUFFER_WRITABLE: AVDevToAppMessageType = ('B', 'W', 'R', ' ');
(* *
* Mute state change message.
*
* Device informs that mute state has changed.
*
* data: int: 0 for not muted state, non-zero for muted state.
*)
AV_DEV_TO_APP_MUTE_STATE_CHANGED: AVDevToAppMessageType = ('C', 'M', 'U', 'T');
(* *
* Volume level change message.
*
* Device informs that volume level has changed.
*
* data: double: new volume with range of 0.0 - 1.0.
*)
AV_DEV_TO_APP_VOLUME_LEVEL_CHANGED: AVDevToAppMessageType = ('C', 'V', 'O', 'L');
(* *
* Send control message from application to device.
*
* @param s device context.
* @param type message type.
* @param data message data. Exact type depends on message type.
* @param data_size size of message data.
* @return >= 0 on success, negative on error.
* AVERROR(ENOSYS) when device doesn't implement handler of the message.
*)
// int avdevice_app_to_dev_control_message(struct AVFormatContext *s,
// enum AVAppToDevMessageType type,
// void *data, size_t data_size);
function avdevice_app_to_dev_control_message(s: pAVFormatContext; _type: AVAppToDevMessageType; data: Pointer; data_size: size_t): int;
cdecl; external avdevice_dll;
(* *
* Send control message from device to application.
*
* @param s device context.
* @param type message type.
* @param data message data. Can be NULL.
* @param data_size size of message data.
* @return >= 0 on success, negative on error.
* AVERROR(ENOSYS) when application doesn't implement handler of the message.
*)
// int avdevice_dev_to_app_control_message(struct AVFormatContext *s,
// enum AVDevToAppMessageType type,
// void *data, size_t data_size);
function avdevice_dev_to_app_control_message(s: pAVFormatContext; _type: AVDevToAppMessageType; data: Pointer; data_size: size_t): int;
cdecl; external avdevice_dll;
(* *
* Following API allows user to probe device capabilities (supported codecs,
* pixel formats, sample formats, resolutions, channel counts, etc).
* It is build on top op AVOption API.
* Queried capabilities make it possible to set up converters of video or audio
* parameters that fit to the device.
*
* List of capabilities that can be queried:
* - Capabilities valid for both audio and video devices:
* - codec: supported audio/video codecs.
* type: AV_OPT_TYPE_INT (AVCodecID value)
* - Capabilities valid for audio devices:
* - sample_format: supported sample formats.
* type: AV_OPT_TYPE_INT (AVSampleFormat value)
* - sample_rate: supported sample rates.
* type: AV_OPT_TYPE_INT
* - channels: supported number of channels.
* type: AV_OPT_TYPE_INT
* - channel_layout: supported channel layouts.
* type: AV_OPT_TYPE_INT64
* - Capabilities valid for video devices:
* - pixel_format: supported pixel formats.
* type: AV_OPT_TYPE_INT (AVPixelFormat value)
* - window_size: supported window sizes (describes size of the window size presented to the user).
* type: AV_OPT_TYPE_IMAGE_SIZE
* - frame_size: supported frame sizes (describes size of provided video frames).
* type: AV_OPT_TYPE_IMAGE_SIZE
* - fps: supported fps values
* type: AV_OPT_TYPE_RATIONAL
*
* Value of the capability may be set by user using av_opt_set() function
* and AVDeviceCapabilitiesQuery object. Following queries will
* limit results to the values matching already set capabilities.
* For example, setting a codec may impact number of formats or fps values
* returned during next query. Setting invalid value may limit results to zero.
*
* Example of the usage basing on opengl output device:
*
* @code
* AVFormatContext *oc = NULL;
* AVDeviceCapabilitiesQuery *caps = NULL;
* AVOptionRanges *ranges;
* int ret;
*
* if ((ret = avformat_alloc_output_context2(&oc, NULL, "opengl", NULL)) < 0)
* goto fail;
* if (avdevice_capabilities_create(&caps, oc, NULL) < 0)
* goto fail;
*
* //query codecs
* if (av_opt_query_ranges(&ranges, caps, "codec", AV_OPT_MULTI_COMPONENT_RANGE)) < 0)
* goto fail;
* //pick codec here and set it
* av_opt_set(caps, "codec", AV_CODEC_ID_RAWVIDEO, 0);
*
* //query format
* if (av_opt_query_ranges(&ranges, caps, "pixel_format", AV_OPT_MULTI_COMPONENT_RANGE)) < 0)
* goto fail;
* //pick format here and set it
* av_opt_set(caps, "pixel_format", AV_PIX_FMT_YUV420P, 0);
*
* //query and set more capabilities
*
* fail:
* //clean up code
* avdevice_capabilities_free(&query, oc);
* avformat_free_context(oc);
* @endcode
*)
type
(* *
* Structure describes device capabilities.
*
* It is used by devices in conjunction with av_device_capabilities AVOption table
* to implement capabilities probing API based on AVOption API. Should not be used directly.
*)
pAVDeviceCapabilitiesQuery = ^AVDeviceCapabilitiesQuery;
AVDeviceCapabilitiesQuery = record
av_class: pAVClass;
device_context: pAVFormatContext;
codec: AVCodecID;
sample_format: AVSampleFormat;
pixel_format: AVPixelFormat;
sample_rate: int;
channels: int;
channel_layout: int64_t;
window_width: int;
window_height: int;
frame_width: int;
frame_height: int;
fps: AVRational;
end;
(* *
* AVOption table used by devices to implement device capabilities API. Should not be used by a user.
*)
// extern const AVOption av_device_capabilities[];
(* *
* Initialize capabilities probing API based on AVOption API.
*
* avdevice_capabilities_free() must be called when query capabilities API is
* not used anymore.
*
* @param[out] caps Device capabilities data. Pointer to a NULL pointer must be passed.
* @param s Context of the device.
* @param device_options An AVDictionary filled with device-private options.
* On return this parameter will be destroyed and replaced with a dict
* containing options that were not found. May be NULL.
* The same options must be passed later to avformat_write_header() for output
* devices or avformat_open_input() for input devices, or at any other place
* that affects device-private options.
*
* @return >= 0 on success, negative otherwise.
*)
// int avdevice_capabilities_create(AVDeviceCapabilitiesQuery **caps, AVFormatContext *s,
// AVDictionary **device_options);
function avdevice_capabilities_create(var caps: pAVDeviceCapabilitiesQuery; s: pAVFormatContext; var device_options: pAVDictionary): int;
cdecl; external avdevice_dll;
(* *
* Free resources created by avdevice_capabilities_create()
*
* @param caps Device capabilities data to be freed.
* @param s Context of the device.
*)
// void avdevice_capabilities_free(AVDeviceCapabilitiesQuery **caps, AVFormatContext *s);
procedure avdevice_capabilities_free(var caps: pAVDeviceCapabilitiesQuery; s: pAVFormatContext); cdecl; external avdevice_dll;
type
(* *
* Structure describes basic parameters of the device.
*)
pAVDeviceInfo = ^AVDeviceInfo;
ppAVDeviceInfo = ^pAVDeviceInfo;
AVDeviceInfo = record
device_name: pAnsiChar; (* *< device name, format depends on device *)
device_description: pAnsiChar; (* *< human friendly name *)
end;
(* *
* List of devices.
*)
pAVDeviceInfoList = ^AVDeviceInfoList;
AVDeviceInfoList = record
devices: ppAVDeviceInfo; (* *< list of autodetected devices *)
nb_devices: int; (* *< number of autodetected devices *)
default_device: int; (* *< index of default device or -1 if no default *)
end;
(* *
* List devices.
*
* Returns available device names and their parameters.
*
* @note: Some devices may accept system-dependent device names that cannot be
* autodetected. The list returned by this function cannot be assumed to
* be always completed.
*
* @param s device context.
* @param[out] device_list list of autodetected devices.
* @return count of autodetected devices, negative on error.
*)
// int avdevice_list_devices(struct AVFormatContext *s, AVDeviceInfoList **device_list);
function avdevice_list_devices(s: pAVFormatContext; var device_list: pAVDeviceInfoList): int; cdecl; external avdevice_dll;
(* *
* Convenient function to free result of avdevice_list_devices().
*
* @param devices device list to be freed.
*)
// void avdevice_free_list_devices(AVDeviceInfoList **device_list);
procedure avdevice_free_list_devices(var device_list: pAVDeviceInfoList); cdecl; external avdevice_dll;
(* *
* List devices.
*
* Returns available device names and their parameters.
* These are convinient wrappers for avdevice_list_devices().
* Device context is allocated and deallocated internally.
*
* @param device device format. May be NULL if device name is set.
* @param device_name device name. May be NULL if device format is set.
* @param device_options An AVDictionary filled with device-private options. May be NULL.
* The same options must be passed later to avformat_write_header() for output
* devices or avformat_open_input() for input devices, or at any other place
* that affects device-private options.
* @param[out] device_list list of autodetected devices
* @return count of autodetected devices, negative on error.
* @note device argument takes precedence over device_name when both are set.
*)
// int avdevice_list_input_sources(struct AVInputFormat *device, const char *device_name,
// AVDictionary *device_options, AVDeviceInfoList **device_list);
function avdevice_list_input_sources(device: pAVInputFormat; const device_name: pAnsiChar; device_options: pAVDictionary;
var device_list: pAVDeviceInfoList): int; cdecl; external avdevice_dll;
// int avdevice_list_output_sinks(struct AVOutputFormat *device, const char *device_name,
// AVDictionary *device_options, AVDeviceInfoList **device_list);
function avdevice_list_output_sinks(device: pAVOutputFormat; const device_name: pAnsiChar; device_options: pAVDictionary;
var device_list: pAVDeviceInfoList): int; cdecl; external avdevice_dll;
implementation
end.