fpPS4/ffmpeg/libswresample.pas
Kagamma 594cd56cb6
AvPlayer HLE (#58)
* Adds some libSceAvPlayer dummy functions, ps4_sceAvPlayerAddSource cache files to 'avplayer_dump' directory

* Its better for languageCode to be array of chars

* SysLogPrefix

* us -> ms

* Adds ffmpeg headers

* Fix compilation

* sceAvPlayerInitEx

* spinlock, proper close ffmpeg stuff

* Refactor + fix

* NextPacket

* ReceiveAudio

* ReceiveVideo

* audio works

* Minor fix

* Minor

* accurate GetTimeInUs

* sceAvPlayerPostInit and sceAvPlayerStop

* Is not GPU Addr err

* Fixing Structure Alignments

* The original timeStamp is listed in ms in the documentation

* Forgotten "not" and disable Exit(False); (Seems to work, need to test)

* Should check patch folder first

* Minor

* test CI

* use parse_filename

* _sceAvPlayerInit, _sceAvPlayerInitEx

* ps4_sceAvPlayerPostInit, _sceAvPlayerAddSource

* fix types

* _sceAvPlayerGetAudioData

* _sceAvPlayerGetVideoDataEx

* _sceAvPlayerStop, _sceAvPlayerClose

* Removed outdated comments + long name

* Use MemChunk instead of a simple Pointer

* fix init value

* convert to utf8

Co-authored-by: Pavel <68122101+red-prig@users.noreply.github.com>
2023-01-17 16:32:47 +03:00

565 lines
23 KiB
ObjectPascal

unit libswresample;
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
interface
Uses
ffmpeg_types, libavutil;
{$I ffmpeg.inc}
(* *
* @defgroup lswr libswresample
* @{
*
* Audio resampling, sample format conversion and mixing library.
*
* Interaction with lswr is done through SwrContext, which is
* allocated with swr_alloc() or swr_alloc_set_opts(). It is opaque, so all parameters
* must be set with the @ref avoptions API.
*
* The first thing you will need to do in order to use lswr is to allocate
* SwrContext. This can be done with swr_alloc() or swr_alloc_set_opts(). If you
* are using the former, you must set options through the @ref avoptions API.
* The latter function provides the same feature, but it allows you to set some
* common options in the same statement.
*
* For example the following code will setup conversion from planar float sample
* format to interleaved signed 16-bit integer, downsampling from 48kHz to
* 44.1kHz and downmixing from 5.1 channels to stereo (using the default mixing
* matrix). This is using the swr_alloc() function.
* @code
* SwrContext *swr = swr_alloc();
* av_opt_set_channel_layout(swr, "in_channel_layout", AV_CH_LAYOUT_5POINT1, 0);
* av_opt_set_channel_layout(swr, "out_channel_layout", AV_CH_LAYOUT_STEREO, 0);
* av_opt_set_int(swr, "in_sample_rate", 48000, 0);
* av_opt_set_int(swr, "out_sample_rate", 44100, 0);
* av_opt_set_sample_fmt(swr, "in_sample_fmt", AV_SAMPLE_FMT_FLTP, 0);
* av_opt_set_sample_fmt(swr, "out_sample_fmt", AV_SAMPLE_FMT_S16, 0);
* @endcode
*
* The same job can be done using swr_alloc_set_opts() as well:
* @code
* SwrContext *swr = swr_alloc_set_opts(NULL, // we're allocating a new context
* AV_CH_LAYOUT_STEREO, // out_ch_layout
* AV_SAMPLE_FMT_S16, // out_sample_fmt
* 44100, // out_sample_rate
* AV_CH_LAYOUT_5POINT1, // in_ch_layout
* AV_SAMPLE_FMT_FLTP, // in_sample_fmt
* 48000, // in_sample_rate
* 0, // log_offset
* NULL); // log_ctx
* @endcode
*
* Once all values have been set, it must be initialized with swr_init(). If
* you need to change the conversion parameters, you can change the parameters
* using @ref AVOptions, as described above in the first example; or by using
* swr_alloc_set_opts(), but with the first argument the allocated context.
* You must then call swr_init() again.
*
* The conversion itself is done by repeatedly calling swr_convert().
* Note that the samples may get buffered in swr if you provide insufficient
* output space or if sample rate conversion is done, which requires "future"
* samples. Samples that do not require future input can be retrieved at any
* time by using swr_convert() (in_count can be set to 0).
* At the end of conversion the resampling buffer can be flushed by calling
* swr_convert() with NULL in and 0 in_count.
*
* The samples used in the conversion process can be managed with the libavutil
* @ref lavu_sampmanip "samples manipulation" API, including av_samples_alloc()
* function used in the following example.
*
* The delay between input and output, can at any time be found by using
* swr_get_delay().
*
* The following code demonstrates the conversion loop assuming the parameters
* from above and caller-defined functions get_input() and handle_output():
* @code
* uint8_t **input;
* int in_samples;
*
* while (get_input(&input, &in_samples)) {
* uint8_t *output;
* int out_samples = av_rescale_rnd(swr_get_delay(swr, 48000) +
* in_samples, 44100, 48000, AV_ROUND_UP);
* av_samples_alloc(&output, NULL, 2, out_samples,
* AV_SAMPLE_FMT_S16, 0);
* out_samples = swr_convert(swr, &output, out_samples,
* input, in_samples);
* handle_output(output, out_samples);
* av_freep(&output);
* }
* @endcode
*
* When the conversion is finished, the conversion
* context and everything associated with it must be freed with swr_free().
* A swr_close() function is also available, but it exists mainly for
* compatibility with libavresample, and is not required to be called.
*
* There will be no memory leak if the data is not completely flushed before
* swr_free().
*)
// #include <stdint.h>
// #include "libavutil/channel_layout.h"
// #include "libavutil/frame.h"
// #include "libavutil/samplefmt.h"
// #include "libswresample/version.h"
const
(* *
* @name Option constants
* These constants are used for the @ref avoptions interface for lswr.
* @{
*
*)
SWR_FLAG_RESAMPLE = 1;
/// < Force resampling even if equal sample rate
// TODO use int resample ?
// long term TODO can we enable this dynamically?
type
(* * Dithering algorithms *)
SwrDitherType = ( //
SWR_DITHER_NONE = 0, SWR_DITHER_RECTANGULAR, SWR_DITHER_TRIANGULAR, SWR_DITHER_TRIANGULAR_HIGHPASS,
SWR_DITHER_NS = 64,
/// < not part of API/ABI
SWR_DITHER_NS_LIPSHITZ, SWR_DITHER_NS_F_WEIGHTED, SWR_DITHER_NS_MODIFIED_E_WEIGHTED, SWR_DITHER_NS_IMPROVED_E_WEIGHTED,
SWR_DITHER_NS_SHIBATA, SWR_DITHER_NS_LOW_SHIBATA, SWR_DITHER_NS_HIGH_SHIBATA, SWR_DITHER_NB
/// < not part of API/ABI
);
(* * Resampling Engines *)
SwrEngine = ( //
SWR_ENGINE_SWR, (* *< SW Resampler *)
SWR_ENGINE_SOXR, (* *< SoX Resampler *)
SWR_ENGINE_NB
/// < not part of API/ABI
);
(* * Resampling Filter Types *)
SwrFilterType = ( //
SWR_FILTER_TYPE_CUBIC, (* *< Cubic *)
SWR_FILTER_TYPE_BLACKMAN_NUTTALL, (* *< Blackman Nuttall windowed sinc *)
SWR_FILTER_TYPE_KAISER (* *< Kaiser windowed sinc *)
);
type
(* *
* The libswresample context. Unlike libavcodec and libavformat, this structure
* is opaque. This means that if you would like to set options, you must use
* the @ref avoptions API and cannot directly set values to members of the
* structure.
*)
pSwrContext = ^SwrContext;
SwrContext = record
end;
(* *
* Get the AVClass for SwrContext. It can be used in combination with
* AV_OPT_SEARCH_FAKE_OBJ for examining options.
*
* @see av_opt_find().
* @return the AVClass of SwrContext
*)
// const AVClass *swr_get_class(void);
function swr_get_class(): pAVClass; cdecl; external swresample_dll;
(* *
* @name SwrContext constructor functions
* @{
*)
(* *
* Allocate SwrContext.
*
* If you use this function you will need to set the parameters (manually or
* with swr_alloc_set_opts()) before calling swr_init().
*
* @see swr_alloc_set_opts(), swr_init(), swr_free()
* @return NULL on error, allocated context otherwise
*)
// struct SwrContext *swr_alloc(void);
function swr_alloc(): pSwrContext; cdecl; external swresample_dll;
(* *
* Initialize context after user parameters have been set.
* @note The context must be configured using the AVOption API.
*
* @see av_opt_set_int()
* @see av_opt_set_dict()
*
* @param[in,out] s Swr context to initialize
* @return AVERROR error code in case of failure.
*)
// int swr_init(struct SwrContext *s);
function swr_init(s: pSwrContext): int; cdecl; external swresample_dll;
(* *
* Check whether an swr context has been initialized or not.
*
* @param[in] s Swr context to check
* @see swr_init()
* @return positive if it has been initialized, 0 if not initialized
*)
// int swr_is_initialized(struct SwrContext *s);
function swr_is_initialized(s: pSwrContext): int; cdecl; external swresample_dll;
(* *
* Allocate SwrContext if needed and set/reset common parameters.
*
* This function does not require s to be allocated with swr_alloc(). On the
* other hand, swr_alloc() can use swr_alloc_set_opts() to set the parameters
* on the allocated context.
*
* @param s existing Swr context if available, or NULL if not
* @param out_ch_layout output channel layout (AV_CH_LAYOUT_* )
* @param out_sample_fmt output sample format (AV_SAMPLE_FMT_* ).
* @param out_sample_rate output sample rate (frequency in Hz)
* @param in_ch_layout input channel layout (AV_CH_LAYOUT_* )
* @param in_sample_fmt input sample format (AV_SAMPLE_FMT_* ).
* @param in_sample_rate input sample rate (frequency in Hz)
* @param log_offset logging level offset
* @param log_ctx parent logging context, can be NULL
*
* @see swr_init(), swr_free()
* @return NULL on error, allocated context otherwise
*)
// struct SwrContext *swr_alloc_set_opts(struct SwrContext *s,
// int64_t out_ch_layout, enum AVSampleFormat out_sample_fmt, int out_sample_rate,
// int64_t in_ch_layout, enum AVSampleFormat in_sample_fmt, int in_sample_rate,
// int log_offset, void *log_ctx);
function swr_alloc_set_opts(s: pSwrContext; out_ch_layout: int64_t; out_sample_fmt: AVSampleFormat; out_sample_rate: int;
in_ch_layout: int64_t; in_sample_fmt: AVSampleFormat; in_sample_rate: int; log_offset: int; log_ctx: Pointer): pSwrContext; cdecl;
external swresample_dll;
(* *
* @}
*
* @name SwrContext destructor functions
* @{
*)
(* *
* Free the given SwrContext and set the pointer to NULL.
*
* @param[in] s a pointer to a pointer to Swr context
*)
// void swr_free(struct SwrContext **s);
procedure swr_free(var s: pSwrContext); cdecl; external swresample_dll;
(* *
* Closes the context so that swr_is_initialized() returns 0.
*
* The context can be brought back to life by running swr_init(),
* swr_init() can also be used without swr_close().
* This function is mainly provided for simplifying the usecase
* where one tries to support libavresample and libswresample.
*
* @param[in,out] s Swr context to be closed
*)
// void swr_close(struct SwrContext *s);
procedure swr_close(s: pSwrContext); cdecl; external swresample_dll;
(* *
* @}
*
* @name Core conversion functions
* @{
*)
(* * Convert audio.
*
* in and in_count can be set to 0 to flush the last few samples out at the
* end.
*
* If more input is provided than output space, then the input will be buffered.
* You can avoid this buffering by using swr_get_out_samples() to retrieve an
* upper bound on the required number of output samples for the given number of
* input samples. Conversion will run directly without copying whenever possible.
*
* @param s allocated Swr context, with parameters set
* @param out output buffers, only the first one need be set in case of packed audio
* @param out_count amount of space available for output in samples per channel
* @param in input buffers, only the first one need to be set in case of packed audio
* @param in_count number of input samples available in one channel
*
* @return number of samples output per channel, negative value on error
*)
// int swr_convert(struct SwrContext *s, uint8_t **out, int out_count,
// const uint8_t **in , int in_count);
function swr_convert(s: pSwrContext; _out: ppuint8_t; out_count: int; const _in: ppuint8_t; in_count: int): int; cdecl; external swresample_dll;
(* *
* Convert the next timestamp from input to output
* timestamps are in 1/(in_sample_rate * out_sample_rate) units.
*
* @note There are 2 slightly differently behaving modes.
* @li When automatic timestamp compensation is not used, (min_compensation >= FLT_MAX)
* in this case timestamps will be passed through with delays compensated
* @li When automatic timestamp compensation is used, (min_compensation < FLT_MAX)
* in this case the output timestamps will match output sample numbers.
* See ffmpeg-resampler(1) for the two modes of compensation.
*
* @param s[in] initialized Swr context
* @param pts[in] timestamp for the next input sample, INT64_MIN if unknown
* @see swr_set_compensation(), swr_drop_output(), and swr_inject_silence() are
* function used internally for timestamp compensation.
* @return the output timestamp for the next output sample
*)
// int64_t swr_next_pts(struct SwrContext *s, int64_t pts);
function swr_next_pts(s: pSwrContext; pts: int64_t): int64_t; cdecl; external swresample_dll;
(* *
* @}
*
* @name Low-level option setting functions
* These functons provide a means to set low-level options that is not possible
* with the AVOption API.
* @{
*)
(* *
* Activate resampling compensation ("soft" compensation). This function is
* internally called when needed in swr_next_pts().
*
* @param[in,out] s allocated Swr context. If it is not initialized,
* or SWR_FLAG_RESAMPLE is not set, swr_init() is
* called with the flag set.
* @param[in] sample_delta delta in PTS per sample
* @param[in] compensation_distance number of samples to compensate for
* @return >= 0 on success, AVERROR error codes if:
* @li @c s is NULL,
* @li @c compensation_distance is less than 0,
* @li @c compensation_distance is 0 but sample_delta is not,
* @li compensation unsupported by resampler, or
* @li swr_init() fails when called.
*)
// int swr_set_compensation(struct SwrContext *s, int sample_delta, int compensation_distance);
function swr_set_compensation(s: pSwrContext; sample_delta: int; compensation_distance: int): int; cdecl; external swresample_dll;
(* *
* Set a customized input channel mapping.
*
* @param[in,out] s allocated Swr context, not yet initialized
* @param[in] channel_map customized input channel mapping (array of channel
* indexes, -1 for a muted channel)
* @return >= 0 on success, or AVERROR error code in case of failure.
*)
// int swr_set_channel_mapping(struct SwrContext *s, const int *channel_map);
function swr_set_channel_mapping(s: pSwrContext; const channel_map: pint): int; cdecl; external swresample_dll;
(* *
* Generate a channel mixing matrix.
*
* This function is the one used internally by libswresample for building the
* default mixing matrix. It is made public just as a utility function for
* building custom matrices.
*
* @param in_layout input channel layout
* @param out_layout output channel layout
* @param center_mix_level mix level for the center channel
* @param surround_mix_level mix level for the surround channel(s)
* @param lfe_mix_level mix level for the low-frequency effects channel
* @param rematrix_maxval if 1.0, coefficients will be normalized to prevent
* overflow. if INT_MAX, coefficients will not be
* normalized.
* @param[out] matrix mixing coefficients; matrix[i + stride * o] is
* the weight of input channel i in output channel o.
* @param stride distance between adjacent input channels in the
* matrix array
* @param matrix_encoding matrixed stereo downmix mode (e.g. dplii)
* @param log_ctx parent logging context, can be NULL
* @return 0 on success, negative AVERROR code on failure
*)
// int swr_build_matrix(uint64_t in_layout, uint64_t out_layout,
// double center_mix_level, double surround_mix_level,
// double lfe_mix_level, double rematrix_maxval,
// double rematrix_volume, double *matrix,
// int stride, enum AVMatrixEncoding matrix_encoding,
// void *log_ctx);
function swr_build_matrix(in_layout: uint64_t; out_layout: uint64_t; center_mix_level: double; surround_mix_level: double;
lfe_mix_level: double; rematrix_maxval: double; rematrix_volume: double; var matrix: double; stride: int;
matrix_encoding: AVMatrixEncoding; log_ctx: Pointer): int; cdecl; external swresample_dll;
(* *
* Set a customized remix matrix.
*
* @param s allocated Swr context, not yet initialized
* @param matrix remix coefficients; matrix[i + stride * o] is
* the weight of input channel i in output channel o
* @param stride offset between lines of the matrix
* @return >= 0 on success, or AVERROR error code in case of failure.
*)
// int swr_set_matrix(struct SwrContext *s, const double *matrix, int stride);
function swr_set_matrix(s: pSwrContext; const matrix: pdouble; stride: int): int; cdecl; external swresample_dll;
(* *
* @}
*
* @name Sample handling functions
* @{
*)
(* *
* Drops the specified number of output samples.
*
* This function, along with swr_inject_silence(), is called by swr_next_pts()
* if needed for "hard" compensation.
*
* @param s allocated Swr context
* @param count number of samples to be dropped
*
* @return >= 0 on success, or a negative AVERROR code on failure
*)
// int swr_drop_output(struct SwrContext *s, int count);
function swr_drop_output(s: pSwrContext; count: int): int; cdecl; external swresample_dll;
(* *
* Injects the specified number of silence samples.
*
* This function, along with swr_drop_output(), is called by swr_next_pts()
* if needed for "hard" compensation.
*
* @param s allocated Swr context
* @param count number of samples to be dropped
*
* @return >= 0 on success, or a negative AVERROR code on failure
*)
// int swr_inject_silence(struct SwrContext *s, int count);
function swr_inject_silence(s: pSwrContext; count: int): int; cdecl; external swresample_dll;
(* *
* Gets the delay the next input sample will experience relative to the next output sample.
*
* Swresample can buffer data if more input has been provided than available
* output space, also converting between sample rates needs a delay.
* This function returns the sum of all such delays.
* The exact delay is not necessarily an integer value in either input or
* output sample rate. Especially when downsampling by a large value, the
* output sample rate may be a poor choice to represent the delay, similarly
* for upsampling and the input sample rate.
*
* @param s swr context
* @param base timebase in which the returned delay will be:
* @li if it's set to 1 the returned delay is in seconds
* @li if it's set to 1000 the returned delay is in milliseconds
* @li if it's set to the input sample rate then the returned
* delay is in input samples
* @li if it's set to the output sample rate then the returned
* delay is in output samples
* @li if it's the least common multiple of in_sample_rate and
* out_sample_rate then an exact rounding-free delay will be
* returned
* @returns the delay in 1 / @c base units.
*)
// int64_t swr_get_delay(struct SwrContext *s, int64_t base);
function swr_get_delay(s: pSwrContext; base: int64_t): int64_t; cdecl; external swresample_dll;
(* *
* Find an upper bound on the number of samples that the next swr_convert
* call will output, if called with in_samples of input samples. This
* depends on the internal state, and anything changing the internal state
* (like further swr_convert() calls) will may change the number of samples
* swr_get_out_samples() returns for the same number of input samples.
*
* @param in_samples number of input samples.
* @note any call to swr_inject_silence(), swr_convert(), swr_next_pts()
* or swr_set_compensation() invalidates this limit
* @note it is recommended to pass the correct available buffer size
* to all functions like swr_convert() even if swr_get_out_samples()
* indicates that less would be used.
* @returns an upper bound on the number of samples that the next swr_convert
* will output or a negative value to indicate an error
*)
// int swr_get_out_samples(struct SwrContext *s, int in_samples);
function swr_get_out_samples(s: pSwrContext; in_samples: int): int; cdecl; external swresample_dll;
(* *
* @}
*
* @name Configuration accessors
* @{
*)
(* *
* Return the @ref LIBSWRESAMPLE_VERSION_INT constant.
*
* This is useful to check if the build-time libswresample has the same version
* as the run-time one.
*
* @returns the unsigned int-typed version
*)
// unsigned swresample_version(void);
function swresample_version(): unsigned; cdecl; external swresample_dll;
(* *
* Return the swr build-time configuration.
*
* @returns the build-time @c ./configure flags
*)
// const char *swresample_configuration(void);
function swresample_configuration(): pAnsiChar; cdecl; external swresample_dll;
(* *
* Return the swr license.
*
* @returns the license of libswresample, determined at build-time
*)
// const char *swresample_license(void);
function swresample_license(): pAnsiChar; cdecl; external swresample_dll;
(* *
* @}
*
* @name AVFrame based API
* @{
*)
(* *
* Convert the samples in the input AVFrame and write them to the output AVFrame.
*
* Input and output AVFrames must have channel_layout, sample_rate and format set.
*
* If the output AVFrame does not have the data pointers allocated the nb_samples
* field will be set using av_frame_get_buffer()
* is called to allocate the frame.
*
* The output AVFrame can be NULL or have fewer allocated samples than required.
* In this case, any remaining samples not written to the output will be added
* to an internal FIFO buffer, to be returned at the next call to this function
* or to swr_convert().
*
* If converting sample rate, there may be data remaining in the internal
* resampling delay buffer. swr_get_delay() tells the number of
* remaining samples. To get this data as output, call this function or
* swr_convert() with NULL input.
*
* If the SwrContext configuration does not match the output and
* input AVFrame settings the conversion does not take place and depending on
* which AVFrame is not matching AVERROR_OUTPUT_CHANGED, AVERROR_INPUT_CHANGED
* or the result of a bitwise-OR of them is returned.
*
* @see swr_delay()
* @see swr_convert()
* @see swr_get_delay()
*
* @param swr audio resample context
* @param output output AVFrame
* @param input input AVFrame
* @return 0 on success, AVERROR on failure or nonmatching
* configuration.
*)
// int swr_convert_frame(SwrContext *swr, AVFrame *output, const AVFrame *input);
function swr_convert_frame(swr: pSwrContext; output: pAVFrame; const input: pAVFrame): int; cdecl; external swresample_dll;
(* *
* Configure or reconfigure the SwrContext using the information
* provided by the AVFrames.
*
* The original resampling context is reset even on failure.
* The function calls swr_close() internally if the context is open.
*
* @see swr_close();
*
* @param swr audio resample context
* @param output output AVFrame
* @param input input AVFrame
* @return 0 on success, AVERROR on failure.
*)
// int swr_config_frame(SwrContext *swr, const AVFrame *out, const AVFrame *in);
function swr_config_frame(swr: pSwrContext; const _out: pAVFrame; const _in: pAVFrame): int; cdecl; external swresample_dll;
implementation
end.