fpPS4/shaders/compile.cmd
2022-12-01 13:43:54 +03:00

33 lines
797 B
Batchfile

@echo off
Rem The source of "glslangValidator" and "spirv-opt" is Vulkan SDK
Rem The source of "lazres" is Lazarus IDE
Set spirvgls=glslangValidator -g0 -V --target-env vulkan1.0
Set spirvopt=spirv-opt --eliminate-dead-branches --eliminate-local-multi-store --inline-entry-points-exhaustive --eliminate-dead-code-aggressive --scalar-replacement --simplify-instructions
Set lrs=shaders.lrs
echo [build comp]
For /F %%a in ('dir /B') do if "%%~xa"==".comp" (call :build %%a %%~na)
echo [build vert]
For /F %%a in ('dir /B') do if "%%~xa"==".vert" (call :build %%a %%~na)
echo [build lrs]
lazres %lrs%
echo [clean]
For /F %%a in ('dir /B') do if "%%~xa"==".spv" (call del /Q %%a)
pause
exit
:build
Set lrs=%lrs% %2.spv
%spirvgls% %1 -o %2.spv
%spirvopt% %2.spv -o %2.spv
exit /b