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fpPS4 CI

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PS4 compatibility layer (emulator) on Free Pascal

This project is at the beginning and started for fun.

Building

  • Free pascal compiler: 3.3.1 (use fpcupdeluxe with trunk), x86_64 only.
  • Lazarus: 2.0.0 and higher, x86_64 only.

Minimum system requirements

  • OS: Windows 7 SP1 x64 and higher
  • CPU: x64, AVX2 support
  • GPU: Vulkan API support

Game compatibility tracker

https://github.com/red-prig/fpps4-game-compatibility/issues

Control layout

To switch to borderless full screen mode, press Alt-Enter.

FPPS4 support XInput-compatible gamepads natively. You can remap buttons by pressing Esc on keyboard during emulation. Anyway you can use a keyboard input. A Dualshock4 touchpad is emulating by mouse.

KEYBOARD LAYOUT:

PS4 Gamepad button Keyboard button
Left Stick Up W
Left Stick Left A
Left Stick Down S
Left Stick Right D
Right Stick Up I
Right Stick Left J
Right Stick Down K
Right Stick Right L
OPTIONS Enter
Dpad Up Arrow Up
Dpad Left Arrow Left
Dpad Down Arrow Down
Dpad Right Arrow Right
Triangle Numpad 8
Square Numpad 4
Cross Numpad 2
Circle Numpad 6
L1 Q
L2 1
L3 Z
R1 E
R2 4
R3 C
Description
PS4 compatibility layer (emulator) on Free Pascal
Readme LGPL-2.1 24 MiB
Languages
Pascal 95%
C++ 4.8%
C# 0.1%