fpPS4/chip/ps4_shader.pas
2022-05-31 10:18:10 +03:00

1099 lines
38 KiB
ObjectPascal

unit ps4_shader;
{$mode objfpc}{$H+}
interface
uses
Classes,
SysUtils,
bittype,
si_ci_vi_merged_enum,
ps4_pssl;
const
SHADER_BINARY_INFO_SIG:array[0..6] of Char='OrbShdr';
SHADER_END_SEARCH_MAX_DW=256+7;
type
PShaderBinaryInfo=^TShaderBinaryInfo;
TShaderBinaryInfo=bitpacked record
signature:array[0..6] of AnsiChar; // 'OrbShdr'
version:Byte; // ShaderBinaryInfoVersion
pssl_or_cg :bit1; // 1 = PSSL / Cg, 0 = IL / shtb
cached :bit1; // 1 = when compile, debugging source was cached. May only make sense for PSSL=1
m_type :bit4; // See enum ShaderBinaryType
source_type :bit2; // See enum ShaderSourceType
length :bit24; // Binary code length (does not include this structure or any of its preceding associated tables)
chunkUsageBaseOffsetInDW:Byte; // in DW, which starts at ((uint32_t*)&ShaderBinaryInfo) - m_chunkUsageBaseOffsetInDW; max is currently 7 dwords (128 T# + 32 V# + 20 CB V# + 16 UAV T#/V#)
numInputUsageSlots:Byte; // Up to 16 user data reg slots + 128 extended user data dwords supported by CUE; up to 16 user data reg slots + 240 extended user data dwords supported by Gnm::InputUsageSlot
isSrt :bit1; // 1 if this shader uses shader resource tables and has an SrtDef table embedded below the input usage table and any extended usage info
isSrtUsedInfoValid :bit1; // 1 if SrtDef::m_isUsed=0 indicates an element is definitely unused; 0 if SrtDef::m_isUsed=0 indicates only that the element is not known to be used (m_isUsed=1 always indicates a resource is known to be used)
isExtendedUsageInfo:bit1; // 1 if this shader has extended usage info for the InputUsage table embedded below the input usage table
reserved2:bit5; //1;
reserved3:Byte; //5
shaderHash0:DWORD; // Association hash first 4 bytes
shaderHash1:DWORD; // Association hash second 4 bytes
crc32 :DWORD; // crc32 of shader + this struct, just up till this field
end;
PInputUsageSlot=^TInputUsageSlot;
TInputUsageSlot=packed record
m_usageType :Byte; ///< From Gnm::ShaderInputUsageType.
m_apiSlot :Byte; ///< API slot or chunk ID.
m_startRegister:Byte; ///< User data slot.
Case byte of
0:(
b:bitpacked record
m_registerCount:bit1; ///< If 0, count is 4DW; if 1, count is 8DW. Other sizes are defined by the usage type.
m_resourceType:bit1; ///< If 0, resource type <c>V#</c>; if 1, resource type <c>T#</c>, in case of a Gnm::kShaderInputUsageImmResource.
m_reserved:bit2; ///< Unused; must be set to zero.
m_chunkMask:bit4; ///< Internal usage data.
end;
);
1:(m_srtSizeInDWordMinusOne:Byte); ///< Size of the SRT data; used for Gnm::kShaderInputUsageImmShaderResourceTable.
end;
const
//ShaderBinaryType
kShaderTypePs = 0;
kShaderTypeVsVs = 1;
kShaderTypeVsEs = 2;
kShaderTypeVsLs = 3;
kShaderTypeCs = 4;
kShaderTypeGs = 5;
kShaderTypeHs = 7;
kShaderTypeDsVs = 8;
//ShaderType
kShaderTypeGraphics = $00000000; ///< Configures command buffer for graphics commands.
kShaderTypeCompute = $00000001; ///< Configures command buffer for compute commands.
//ShaderStage
kShaderStageCs = $00000000; ///< Compute shader stage.
kShaderStagePs = $00000001; ///< Pixel shader stage.
kShaderStageVs = $00000002; ///< Vertex shader stage.
kShaderStageGs = $00000003; ///< Geometry shader stage.
kShaderStageEs = $00000004; ///< Export shader stage.
kShaderStageHs = $00000005; ///< Hull shader stage.
kShaderStageLs = $00000006; ///< LDS shader stage.
kShaderStageCount = 7; //< The number of shader stages.
//Specifies which stages should be activated in the graphics shader pipeline.
//ActiveShaderStages
kActiveShaderStagesVsPs = $00000000; ///< VS/PS only.
kActiveShaderStagesEsGsVsPs = $000000B0; ///< Geometry shader followed by VS/PS.
kActiveShaderStagesLsHsVsPs = $00000045; ///< Tessellation followed by VS/PS.
kActiveShaderStagesOffChipLsHsVsPs = $00000145; ///< Off-chip tessellation followed by VS/PS
kActiveShaderStagesLsHsEsGsVsPs = $000000AD; ///< Tessellation followed by the geometry shader followed by VS/PS.
kActiveShaderStagesOffChipLsHsEsGsVsPs = $000001AD; ///< Off-chip tessellation followed by the geometry shader followed by VS/PS.
kActiveShaderStagesDispatchDrawVsPs = $00000200; ///< Dispatch Draw VS/PS only.
//Describes a data resource expected by a shader.
//Each input must be bound by the application before the shader runs.
//ShaderInputUsageType
kShaderInputUsageImmResource = $00; ///< Immediate read-only buffer/texture descriptor.
kShaderInputUsageImmSampler = $01; ///< Immediate sampler descriptor.
kShaderInputUsageImmConstBuffer = $02; ///< Immediate constant buffer descriptor.
kShaderInputUsageImmVertexBuffer = $03; ///< Immediate vertex buffer descriptor.
kShaderInputUsageImmRwResource = $04; ///< Immediate read/write buffer/texture descriptor.
kShaderInputUsageImmAluFloatConst = $05; ///< Immediate float const (scalar or vector).
kShaderInputUsageImmAluBool32Const = $06; ///< 32 immediate Booleans packed into one UINT.
kShaderInputUsageImmGdsCounterRange = $07; ///< Immediate UINT with GDS address range for counters (used for append/consume buffers).
kShaderInputUsageImmGdsMemoryRange = $08; ///< Immediate UINT with GDS address range for storage.
kShaderInputUsageImmGwsBase = $09; ///< Immediate UINT with GWS resource base offset.
kShaderInputUsageImmShaderResourceTable = $0A; ///< Pointer to read/write resource indirection table.
kShaderInputUsageImmLdsEsGsSize = $0D; ///< Immediate LDS ESGS size used in on-chip GS
// Skipped several items here...
kShaderInputUsageSubPtrFetchShader = $12; ///< Immediate fetch shader subroutine pointer.
kShaderInputUsagePtrResourceTable = $13; ///< Flat resource table pointer.
kShaderInputUsagePtrInternalResourceTable = $14; ///< Flat internal resource table pointer.
kShaderInputUsagePtrSamplerTable = $15; ///< Flat sampler table pointer.
kShaderInputUsagePtrConstBufferTable = $16; ///< Flat const buffer table pointer.
kShaderInputUsagePtrVertexBufferTable = $17; ///< Flat vertex buffer table pointer.
kShaderInputUsagePtrSoBufferTable = $18; ///< Flat stream-out buffer table pointer.
kShaderInputUsagePtrRwResourceTable = $19; ///< Flat read/write resource table pointer.
kShaderInputUsagePtrInternalGlobalTable = $1A; ///< Internal driver table pointer.
kShaderInputUsagePtrExtendedUserData = $1B; ///< Extended user data pointer.
kShaderInputUsagePtrIndirectResourceTable = $1C; ///< Pointer to resource indirection table.
kShaderInputUsagePtrIndirectInternalResourceTable = $1D; ///< Pointer to internal resource indirection table.
kShaderInputUsagePtrIndirectRwResourceTable = $1E; ///< Pointer to read/write resource indirection table.
// Skipped several items here...
kShaderInputUsageImmGdsKickRingBufferOffse = $22; ///< Immediate UINT offset into GDS kick ring buffer for DispatchDraw. This must not be in extended user data.
kShaderInputUsageImmVertexRingBufferOffse = $23; ///< Immediate UINT offset into vertex ring buffer for DispatchDraw. This must not be in extended user data.
kShaderInputUsagePtrDispatchDraw = $24; ///< Pointer to DispatchDraw data. This must not be in extended user data.
kShaderInputUsageImmDispatchDrawInstances = $25; ///< Immediate UINT ((firstInstance<<16)|(numInstances-1)). This must not be in extended user data.
//ShaderProgramType
kShaderProgramTypeLs = 1 shl 0;
kShaderProgramTypeHs = 1 shl 1;
kShaderProgramTypeEs = 1 shl 2;
kShaderProgramTypeGs = 1 shl 3;
kShaderProgramTypeVs = 1 shl 4;
kShaderProgramTypePs = 1 shl 5;
kShaderProgramTypeCsG = 1 shl 10;
kShaderProgramTypeCs0 = 1 shl 15;
kShaderProgramTypeCs1 = 1 shl 16;
kShaderProgramTypeCs2 = 1 shl 17;
kShaderProgramTypeCs3 = 1 shl 18;
kShaderProgramTypeCs4 = 1 shl 19;
kShaderProgramTypeCs5 = 1 shl 20;
kShaderProgramTypeCs6 = 1 shl 21;
kShaderProgramTypeCs7 = 1 shl 22;
type
TShaderType=(
kInvalidShader, ///< Invalid or unrecognized shader.
kVertexShader, ///< VS stage shader
kPixelShader, ///< PS stage shader.
kGeometryShader, ///< GS stage shader.
kComputeShader, ///< CS stage shader.
kExportShader, ///< ES stage shader.
kLocalShader, ///< LS stage shader.
kHullShader, ///< HS stage shader.
kComputeVertexShader); ///< VS stage shader with embedded CS stage frontend shader.
TPsslShaderType=(
kShaderTypeVsShader,
kShaderTypeFsShader,
kShaderTypeCsShader,
kShaderTypeGsShader,
kShaderTypeHsShader,
kShaderTypeDsShader,
kShaderTypeShaderTypeLast
);
TPsslCodeType=(
kCodeTypeIl,
kCodeTypeIsa,
kCodeTypeScu,
kCodeTypeCodeTypeLast
);
const
///< Memory Type | L2$ Mode | Memory Bus | L1$ Default Behavior | K$ Default Behavior
///< ----------------+----------------+--------------------+----------------------+--------------------
kResourceMemoryTypePV = $60; ///< Private | Non Volatile | Garlic Recommended | LRU | Bypass
kResourceMemoryTypeGC = $6D; ///< GPU Coherent | Non Volatile | Garlic Recommended | Bypass | Bypass
kResourceMemoryTypeSC = $6E; ///< System Coherent | Volatile | Onion Recommended | Bypass | Bypass
kResourceMemoryTypeUC = $6F; ///< Uncached | Not Applicable | Onion Only | Bypass | Bypass
kResourceMemoryTypeRO = $10; ///< Read Only | Non Volatile | Garlic Recommended | LRU | LRU
type
Tlod_bits=bitpacked record
int:bit4;
frac:bit8;
end;
Taniso_bias_bits=bitpacked record
int:bit1;
frac:bit5;
end;
Tlod_bias_bits=bitpacked record
sign:bit1;
int:bit5;
frac:bit8;
end;
Tlod_bias_sec_bits=bitpacked record
sign:bit1;
int:bit1;
frac:bit4;
end;
PVBufResource2=^TVBufResource2;
TVBufResource2=Pointer;
// |Instruction |Data Format|Num Format |DST SEL |
// +----------------------+-----------+-----------+--------+
// |TBUFFER_LOAD_FORMAT_* |instruction|instruction|identity|
// |TBUFFER_STORE_FORMAT_*|instruction|instruction|identity|
// |BUFFER_LOAD_<type> |derived |derived |identity|
// |BUFFER_STORE_<type> |derived |derived |identity|
// |BUFFER_LOAD_FORMAT_* |resource |resource |resource|
// |BUFFER_STORE_FORMAT_* |resource |resource |resource|
// |BUFFER_ATOMIC_* |derived |derived |identity|
PVSharpResource4=^TVSharpResource4;
TVSharpResource4=bitpacked record
base:bit44;
mtype_L1s:bit2;
mtype_L2:bit2;
stride:bit14; //bytes: 0..16383
cache_swizzle:bit1;
swizzle_en:bit1; //swizzle AOS according to stride, index_stride, and element_size, else linear (stride * index + offset)
//64
num_records:bit32; //n units of 'stride'
//32
dst_sel_x:bit3; //Destination channel select:
dst_sel_y:bit3; //0=0, 1=1, 4=R, 5=G, 6=B, 7=A
dst_sel_z:bit3;
dst_sel_w:bit3;
nfmt:bit3; //numeric data type (float, int, ...)
dfmt:bit4; //data format
element_size:bit2; //2, 4, 8, or 16 bytes. Used for swizzled buffer addressing
index_stride:bit2; //8, 16, 32, or 64. Used for swizzled buffer addressing
addtid_en:bit1; //addtid_en add thread id to the index for addr calc
reserved1:bit1;
hash_en:bit1;
reserved2:bit1;
mtype:bit3;
_type:bit2; //value == 0 for buf. Overlaps upper 2 bits of 4-bit TYPE field in 128-bit T# resource
end;
PTSharpResource4=^TTSharpResource4;
TTSharpResource4=bitpacked record
base:bit38;
mtype_L2:bit2;
min_lod:bit12; //fixed point 4.8 minimum LOD (0.0..15.0)
dfmt:bit6; //texture data format; num components, num bits
nfmt:bit4; //texture numeric format; value conversion
mtype_L1L:bit2;
//64
width:bit14; //texture width (0..16383)
height:bit14; //texture height (0..16383)
perf_mod:bit3; //0=0/16, 1=2/16, 2=5/16, 3=7/16, 4=9/16, 5=11/16, 6=14/16, 7=16/16
interlaced:bit1; //texture is interlaced
//32
dst_sel_x:bit3; //Destination channel select:
dst_sel_y:bit3; //0=0, 1=1, 4=R, 5=G, 6=B, 7=A
dst_sel_z:bit3;
dst_sel_w:bit3;
base_level:bit4; //first mip level (0..15)
last_level:bit4; //last mip level (0..15); for msaa, number of samples
tiling_idx:bit5; //index into lookup table of surface tiling settings
pow2pad:bit1; //memory footprint is padded to power of 2 dimensions
mtype_L1M:bit1;
reserved:bit1;
_type:bit4; //values [8..15] are 1D, 2D, 3D, Cube, 1D array, 2D array, 2D MSAA, 2D MSAA array; 0 is V#, 1-7 reserved
end;
PTSharpResource8=^TTSharpResource8;
TTSharpResource8=bitpacked record
base:bit38;
mtype_L2:bit2;
min_lod:bit12; //fixed point 4.8 minimum LOD (0.0..15.0)
dfmt:bit6; //texture data format; num components, num bits
nfmt:bit4; //texture numeric format; value conversion
mtype_L1L:bit2;
//64
width:bit14; //texture width (0..16383)
height:bit14; //texture height (0..16383)
perf_mod:bit3; //0=0/16, 1=2/16, 2=5/16, 3=7/16, 4=9/16, 5=11/16, 6=14/16, 7=16/16
interlaced:bit1; //texture is interlaced
//32
dst_sel_x:bit3; //Destination channel select:
dst_sel_y:bit3; //0=0, 1=1, 4=R, 5=G, 6=B, 7=A
dst_sel_z:bit3;
dst_sel_w:bit3;
base_level:bit4; //first mip level (0..15)
last_level:bit4; //last mip level (0..15); for msaa, number of samples
tiling_idx:bit5; //index into lookup table of surface tiling settings
pow2pad:bit1; //memory footprint is padded to power of 2 dimensions
mtype_L1M:bit1;
reserved:bit1;
_type:bit4; //values [8..15] are 1D, 2D, 3D, Cube, 1D array, 2D array, 2D MSAA, 2D MSAA array; 0 is V#, 1-7 reserved
//32
depth:bit13; //3D texture depth (0..8192)
pitch:bit14; //texture pitch in texels (0..16383); defaults to width
reserved2:bit5;
//32
base_array:bit13; //first array index (0..16383)
last_array:bit13; //texture height (0..16383)
reserved3:bit6;
//64
min_lod_warn:bit12; //min mip level to trigger LWE (LOD warn enable); unsigned fixed point 4.8
counter_bank_id:bit8; //PRT counter ID
LOD_hdw_cnt_en:bit1; //PRT hardware counter enable
reserved4:bit43;
end;
PSSharpResource4=^TSSharpResource4;
TSSharpResource4=bitpacked record
clamp_x:bit3; //Clamp/wrap mode for out of range X coordinate
clamp_y:bit3; //Clamp/wrap mode for out of range Y coordinate
clamp_z:bit3; //Clamp/wrap mode for out of range Z coordinate
max_aniso_ratio:bit3; //Maximum anisotropy ratio (enum)
depth_compare_func:bit3; //Depth compare function
force_unorm_coords:bit1; //Force unnormalized (texel) address coordinates
aniso_threshold:bit3; //Threshold before sampling anisotropically (enum)
mc_coord_trunc:bit1;
force_degamma:bit1; //Force de-gamma after filtering regardless of format
aniso_bias:bit6; //Anisotropy bias factor; unsigned fixed point 1.5
trunc_coord:bit1;
disable_cube_wrap:bit1; //Disable sampling/filtering across face boundaries
filter_mode:bit2; //LERP, min, or max filter; default: LERP
reserved:bit1;
//32
min_lod:bit12; //Minimum LOD to allow; unsigned fixed point 4.8
max_lod:bit12; //Maximum LOD to allow; unsigned fixed point 4.8
perf_mip:bit4; //Bri-linear factor
perf_z:bit4;
//32
lod_bias:bit14; //Bias to calculated LOD value; signed fixed point 5.8
lod_bias_sec:bit6; //Secondary fractional LOD bias; signed fixed point 1.4
xy_mag_filter:bit2; //Magnification filter in X,Y coordinate directions
xy_min_filter:bit2; //Minification filter in X,Y coordinate directions
z_filter:bit2; //Filter in Z coordinate direction for volume textures
mip_filter:bit2; //Filter in LOD coordinate direction for mipped textures
reserved2:bit4;
//32
border_color_ptr:bit12; //Offset into global border color buffer
reserved3:bit18;
border_color_type:bit2; //Opaque-black, transparent-black, white, or color ptr
end;
function getCodeAddress(lo,hi:DWORD):Pointer;
function getFetchAddress(lo,hi:DWORD):Pointer;
function getBufferAddress(lo,hi:DWORD):Pointer;
function getIndexAddress(lo,hi:DWORD):Pointer;
function _calc_shader_size(base:Pointer;size_dw:DWORD=0;setpc:Boolean=false):DWORD;
function _calc_shader_info_fast(base:Pointer):PShaderBinaryInfo;
function _calc_shader_info(base:Pointer;size_dw:DWORD=0;setpc:Boolean=false):PShaderBinaryInfo;
function _calc_shader_slot(info:PShaderBinaryInfo):PInputUsageSlot;
/////////
function _get_dst_sel_ch(b:Byte):Char;
function _get_buf_nfmt_str(b:Byte):RawByteString;
function _get_buf_dfmt_str(b:Byte):RawByteString;
function _get_element_size_str(b:Byte):RawByteString;
function _get_index_stride_str(b:Byte):RawByteString;
function _get_tex_type_str(b:Byte):RawByteString;
function _get_tex_dfmt_str(b:Byte):RawByteString;
function _get_tex_nfmt_str(b:Byte):RawByteString;
function _get_perf_mod_str(b:Byte):RawByteString;
function _get_lod_str(w:Word):RawByteString;
function _get_clamp_str(b:Byte):RawByteString;
function _get_aniso_ratio_str(b:Byte):RawByteString;
function _get_depth_compare_func_str(b:Byte):RawByteString;
function _get_aniso_bias_str(b:byte):RawByteString;
function _get_lod_bias_str(w:word):RawByteString;
function _get_lod_bias_sec_str(b:byte):RawByteString;
function _get_filter_mode_str(b:Byte):RawByteString;
function _get_xy_filter_str(b:Byte):RawByteString;
function _get_z_filter_str(b:Byte):RawByteString;
function _get_mip_filter_str(b:Byte):RawByteString;
function _get_border_color_type_str(b:Byte):RawByteString;
Function getResourceMemoryType_vsharp(PV:PVSharpResource4):Byte;
Function getResourceMemoryType_tsharp4(PT:PTSharpResource4):Byte;
Function getResourceMemoryType_tsharp8(PT:PTSharpResource8):Byte;
Function getMemoryType_str(b:Byte):RawByteString;
procedure print_vsharp(PV:PVSharpResource4);
procedure print_tsharp4(PT:PTSharpResource4);
procedure print_tsharp8(PT:PTSharpResource8);
procedure print_ssharp4(PS:PSSharpResource4);
function GetElemCount(PT:PTSharpResource4):Byte;
function GetArrayedType(PT:PTSharpResource4):Byte;
function GetMsType(PT:PTSharpResource4):Byte;
implementation
function getCodeAddress(lo,hi:DWORD):Pointer;
begin
Result:={%H-}Pointer((QWORD(hi) shl 40) or (QWORD(lo) shl 8));
end;
function getFetchAddress(lo,hi:DWORD):Pointer;
begin
Result:={%H-}Pointer((QWORD(hi) shl 32) or (QWORD(lo) and (not 3)));
end;
function getBufferAddress(lo,hi:DWORD):Pointer;
begin
Result:={%H-}Pointer((QWORD(hi) shl 32) or (QWORD(lo) and (not 3)));
end;
function getIndexAddress(lo,hi:DWORD):Pointer;
begin
Result:={%H-}Pointer((QWORD(hi) shl 32) or (QWORD(lo) and (not 1)));
end;
function _calc_shader_size(base:Pointer;size_dw:DWORD=0;setpc:Boolean=false):DWORD;
var
i:Integer;
_end:Pointer;
begin
if (base=nil) then Exit(0);
_end:=ps4_pssl._parse_size(base,size_dw,setpc);
Result:=(_end-base);
i:=System.IndexDword(_end^,SHADER_END_SEARCH_MAX_DW,PDWORD(@SHADER_BINARY_INFO_SIG)^);
If (i<>-1) then
begin
Result:=Result+i*SizeOf(DWORD)+SizeOf(TShaderBinaryInfo);
end;
end;
function _calc_shader_info_fast(base:Pointer):PShaderBinaryInfo;
var
i:DWORD;
begin
Result:=nil;
if (base=nil) then Exit;
if PDWORD(base)[0]=$BEEB03FF then
begin
i:=PDWORD(base)[1];
i:=(i+1) shl 3;
base:=base+i;
if PDWORD(base)[0]=PDWORD(@SHADER_BINARY_INFO_SIG)^ then Exit(base);
base:=base+4;
if PDWORD(base)[0]=PDWORD(@SHADER_BINARY_INFO_SIG)^ then Exit(base);
end;
end;
function _calc_shader_info(base:Pointer;size_dw:DWORD=0;setpc:Boolean=false):PShaderBinaryInfo;
var
i:Integer;
_end:Pointer;
begin
Result:=_calc_shader_info_fast(base);
if (Result<>nil) or (base=nil) then Exit;
_end:=ps4_pssl._parse_size(base,size_dw,setpc);
i:=System.IndexDword(_end^,SHADER_END_SEARCH_MAX_DW,PDWORD(@SHADER_BINARY_INFO_SIG)^);
If (i<>-1) then
begin
Result:=_end+i*SizeOf(DWORD);
end;
end;
function _calc_shader_slot(info:PShaderBinaryInfo):PInputUsageSlot;
var
usageMasks:Pointer;
begin
Result:=nil;
if (info=nil) then Exit;
if (info^.numInputUsageSlots<>0) then
begin
usageMasks:=Pointer(info)-(info^.chunkUsageBaseOffsetInDW*4);
Result:=PInputUsageSlot(usageMasks)-info^.numInputUsageSlots;
end;
end;
/////////
function _get_dst_sel_ch(b:Byte):Char;
begin
Case b of
0:Result:='0';
1:Result:='1';
4:Result:='R';
5:Result:='G';
6:Result:='B';
7:Result:='A';
else
Result:=#0;
end;
end;
function _get_buf_nfmt_str(b:Byte):RawByteString;
begin
Case b of
BUF_NUM_FORMAT_UNORM :Result:='UNORM';
BUF_NUM_FORMAT_SNORM :Result:='SNORM';
BUF_NUM_FORMAT_USCALED:Result:='USCALED';
BUF_NUM_FORMAT_SSCALED:Result:='SSCALED';
BUF_NUM_FORMAT_UINT :Result:='UINT';
BUF_NUM_FORMAT_SINT :Result:='SINT';
BUF_NUM_FORMAT_FLOAT :Result:='FLOAT';
else
Result:='';
end;
end;
function _get_buf_dfmt_str(b:Byte):RawByteString;
begin
Case b of
BUF_DATA_FORMAT_8 :Result:='8';
BUF_DATA_FORMAT_16 :Result:='16';
BUF_DATA_FORMAT_8_8 :Result:='8_8';
BUF_DATA_FORMAT_32 :Result:='32';
BUF_DATA_FORMAT_16_16 :Result:='16_16';
BUF_DATA_FORMAT_10_11_11 :Result:='10_11_11';
BUF_DATA_FORMAT_11_11_10 :Result:='11_11_10';
BUF_DATA_FORMAT_10_10_10_2 :Result:='10_10_10_2';
BUF_DATA_FORMAT_2_10_10_10 :Result:='2_10_10_10';
BUF_DATA_FORMAT_8_8_8_8 :Result:='8_8_8_8';
BUF_DATA_FORMAT_32_32 :Result:='32_32';
BUF_DATA_FORMAT_16_16_16_16:Result:='16_16_16_16';
BUF_DATA_FORMAT_32_32_32 :Result:='32_32_32';
BUF_DATA_FORMAT_32_32_32_32:Result:='32_32_32_32';
else
Result:='';
end;
end;
function _get_element_size_str(b:Byte):RawByteString;
begin
Case b of
0:Result:='2';
1:Result:='4';
2:Result:='8';
3:Result:='16';
else
Result:='';
end;
end;
function _get_index_stride_str(b:Byte):RawByteString;
begin
Case b of
0:Result:='8';
1:Result:='16';
2:Result:='32';
3:Result:='64';
else
Result:='';
end;
end;
function _get_tex_type_str(b:Byte):RawByteString;
begin
Case b of
SQ_RSRC_IMG_1D :Result:='1D';
SQ_RSRC_IMG_2D :Result:='2D';
SQ_RSRC_IMG_3D :Result:='3D';
SQ_RSRC_IMG_CUBE :Result:='CUBE';
SQ_RSRC_IMG_1D_ARRAY :Result:='1D_ARRAY';
SQ_RSRC_IMG_2D_ARRAY :Result:='2D_ARRAY';
SQ_RSRC_IMG_2D_MSAA :Result:='2D_MSAA';
SQ_RSRC_IMG_2D_MSAA_ARRAY:Result:='2D_MSAA_ARRAY';
else
Result:='';
end;
end;
function _get_tex_dfmt_str(b:Byte):RawByteString;
begin
Case b of
IMG_DATA_FORMAT_8 :Result:='8';
IMG_DATA_FORMAT_16 :Result:='16';
IMG_DATA_FORMAT_8_8 :Result:='8_8';
IMG_DATA_FORMAT_32 :Result:='32';
IMG_DATA_FORMAT_16_16 :Result:='16_16';
IMG_DATA_FORMAT_10_11_11 :Result:='10_11_11';
IMG_DATA_FORMAT_11_11_10 :Result:='11_11_10';
IMG_DATA_FORMAT_10_10_10_2 :Result:='10_10_10_2';
IMG_DATA_FORMAT_2_10_10_10 :Result:='2_10_10_10';
IMG_DATA_FORMAT_8_8_8_8 :Result:='8_8_8_8';
IMG_DATA_FORMAT_32_32 :Result:='32_32';
IMG_DATA_FORMAT_16_16_16_16 :Result:='16_16_16_16';
IMG_DATA_FORMAT_32_32_32 :Result:='32_32_32';
IMG_DATA_FORMAT_32_32_32_32 :Result:='32_32_32_32';
IMG_DATA_FORMAT_5_6_5 :Result:='5_6_5';
IMG_DATA_FORMAT_1_5_5_5 :Result:='1_5_5_5';
IMG_DATA_FORMAT_5_5_5_1 :Result:='5_5_5_1';
IMG_DATA_FORMAT_4_4_4_4 :Result:='4_4_4_4';
IMG_DATA_FORMAT_8_24 :Result:='8_24';
IMG_DATA_FORMAT_24_8 :Result:='24_8';
IMG_DATA_FORMAT_X24_8_32 :Result:='X24_8_32';
IMG_DATA_FORMAT_ETC2_RGB :Result:='ETC2_RGB';
IMG_DATA_FORMAT_ETC2_RGBA :Result:='ETC2_RGBA';
IMG_DATA_FORMAT_ETC2_R :Result:='ETC2_R';
IMG_DATA_FORMAT_ETC2_RG :Result:='ETC2_RG';
IMG_DATA_FORMAT_ETC2_RGBA1 :Result:='ETC2_RGBA1';
IMG_DATA_FORMAT_GB_GR :Result:='GB_GR';
IMG_DATA_FORMAT_BG_RG :Result:='BG_RG';
IMG_DATA_FORMAT_5_9_9_9 :Result:='5_9_9_9';
IMG_DATA_FORMAT_BC1 :Result:='BC1';
IMG_DATA_FORMAT_BC2 :Result:='BC2';
IMG_DATA_FORMAT_BC3 :Result:='BC3';
IMG_DATA_FORMAT_BC4 :Result:='BC4';
IMG_DATA_FORMAT_BC5 :Result:='BC5';
IMG_DATA_FORMAT_BC6 :Result:='BC6';
IMG_DATA_FORMAT_BC7 :Result:='BC7';
IMG_DATA_FORMAT_FMASK8_S2_F1 :Result:='FMASK8_S2_F1';
IMG_DATA_FORMAT_FMASK8_S4_F1 :Result:='FMASK8_S4_F1';
IMG_DATA_FORMAT_FMASK8_S8_F1 :Result:='FMASK8_S8_F1';
IMG_DATA_FORMAT_FMASK8_S2_F2 :Result:='FMASK8_S2_F2';
IMG_DATA_FORMAT_FMASK8_S4_F2 :Result:='FMASK8_S4_F2';
IMG_DATA_FORMAT_FMASK8_S4_F4 :Result:='FMASK8_S4_F4';
IMG_DATA_FORMAT_FMASK16_S16_F1 :Result:='FMASK16_S16_F1';
IMG_DATA_FORMAT_FMASK16_S8_F2 :Result:='FMASK16_S8_F2';
IMG_DATA_FORMAT_FMASK32_S16_F2 :Result:='FMASK32_S16_F2';
IMG_DATA_FORMAT_FMASK32_S8_F4 :Result:='FMASK32_S8_F4';
IMG_DATA_FORMAT_FMASK32_S8_F8 :Result:='FMASK32_S8_F8';
IMG_DATA_FORMAT_FMASK64_S16_F4 :Result:='FMASK64_S16_F4';
IMG_DATA_FORMAT_FMASK64_S16_F8 :Result:='FMASK64_S16_F8';
IMG_DATA_FORMAT_4_4 :Result:='4_4';
IMG_DATA_FORMAT_6_5_5 :Result:='6_5_5';
IMG_DATA_FORMAT_1 :Result:='1';
IMG_DATA_FORMAT_32_AS_8 :Result:='32_AS_8';
IMG_DATA_FORMAT_32_AS_8_8 :Result:='32_AS_8_8';
IMG_DATA_FORMAT_32_AS_32_32_32_32:Result:='32_AS_32_32_32_32';
else
Result:='';
end;
end;
function _get_tex_nfmt_str(b:Byte):RawByteString;
begin
Case b of
IMG_NUM_FORMAT_UNORM :Result:='UNORM';
IMG_NUM_FORMAT_SNORM :Result:='SNORM';
IMG_NUM_FORMAT_USCALED:Result:='USCALED';
IMG_NUM_FORMAT_SSCALED:Result:='SSCALED';
IMG_NUM_FORMAT_UINT :Result:='UINT';
IMG_NUM_FORMAT_SINT :Result:='SINT';
IMG_NUM_FORMAT_FLOAT :Result:='FLOAT';
IMG_NUM_FORMAT_SRGB :Result:='SRGB';
else
Result:='';
end;
end;
function _get_perf_mod_str(b:Byte):RawByteString;
begin
Case b of
0:Result:='0/16';
1:Result:='2/16';
2:Result:='5/16';
3:Result:='7/16';
4:Result:='9/16';
5:Result:='11/16';
6:Result:='14/16';
7:Result:='16/16';
else
Result:='';
end;
end;
function _get_lod_str(w:Word):RawByteString;
begin
Result:=IntToStr(Tlod_bits(w).int)+'.('+IntToStr(Tlod_bits(w).frac)+'/256)';
end;
function _get_clamp_str(b:Byte):RawByteString;
begin
Case b of
SQ_TEX_WRAP :Result:='WRAP';
SQ_TEX_MIRROR :Result:='MIRROR';
SQ_TEX_CLAMP_LAST_TEXEL :Result:='CLAMP_LAST_TEXEL';
SQ_TEX_MIRROR_ONCE_LAST_TEXEL :Result:='MIRROR_ONCE_LAST_TEXEL ';
SQ_TEX_CLAMP_HALF_BORDER :Result:='CLAMP_HALF_BORDER';
SQ_TEX_MIRROR_ONCE_HALF_BORDER:Result:='MIRROR_ONCE_HALF_BORDER';
SQ_TEX_CLAMP_BORDER :Result:='CLAMP_BORDER';
SQ_TEX_MIRROR_ONCE_BORDER :Result:='MIRROR_ONCE_BORDER';
else
Result:='';
end;
end;
function _get_aniso_ratio_str(b:Byte):RawByteString;
begin
Case b of
SQ_TEX_ANISO_RATIO_1 :Result:='1';
SQ_TEX_ANISO_RATIO_2 :Result:='2';
SQ_TEX_ANISO_RATIO_4 :Result:='4';
SQ_TEX_ANISO_RATIO_8 :Result:='8';
SQ_TEX_ANISO_RATIO_16:Result:='16';
else
Result:='';
end;
end;
function _get_depth_compare_func_str(b:Byte):RawByteString;
begin
Case b of
SQ_TEX_DEPTH_COMPARE_NEVER :Result:='NEVER';
SQ_TEX_DEPTH_COMPARE_LESS :Result:='LESS';
SQ_TEX_DEPTH_COMPARE_EQUAL :Result:='EQUAL';
SQ_TEX_DEPTH_COMPARE_LESSEQUAL :Result:='LESSEQUAL';
SQ_TEX_DEPTH_COMPARE_GREATER :Result:='GREATER';
SQ_TEX_DEPTH_COMPARE_NOTEQUAL :Result:='NOTEQUAL';
SQ_TEX_DEPTH_COMPARE_GREATEREQUAL:Result:='GREATEREQUAL';
SQ_TEX_DEPTH_COMPARE_ALWAYS :Result:='ALWAYS';
else
Result:='';
end;
end;
function _get_aniso_bias_str(b:byte):RawByteString;
begin
Result:=IntToStr(Taniso_bias_bits(b).int)+'.('+IntToStr(Taniso_bias_bits(b).frac)+'/32)';
end;
function _get_lod_bias_str(w:word):RawByteString;
begin
Result:=IntToStr(Tlod_bias_bits(w).int)+'.('+IntToStr(Tlod_bias_bits(w).frac)+'/256)';
if (Tlod_bias_bits(w).sign<>0) then
begin
Result:='-'+Result;
end;
end;
function _get_lod_bias_sec_str(b:byte):RawByteString;
begin
Result:=IntToStr(Tlod_bias_sec_bits(b).int)+'.('+IntToStr(Tlod_bias_sec_bits(b).frac)+'/16)';
if (Tlod_bias_sec_bits(b).sign<>0) then
begin
Result:='-'+Result;
end;
end;
function _get_filter_mode_str(b:Byte):RawByteString;
begin
Case b of
SQ_IMG_FILTER_MODE_BLEND:Result:='BLEND';
SQ_IMG_FILTER_MODE_MIN :Result:='MIN';
SQ_IMG_FILTER_MODE_MAX :Result:='MAX';
else
Result:='';
end;
end;
function _get_xy_filter_str(b:Byte):RawByteString;
begin
Case b of
TEX_XYFilter_Point :Result:='Point';
TEX_XYFilter_Linear :Result:='Linear';
TEX_XYFilter_AnisoPoint :Result:='AnisoPoint';
TEX_XYFilter_AnisoLinear:Result:='AnisoLinear';
else
Result:='';
end;
end;
function _get_z_filter_str(b:Byte):RawByteString;
begin
Case b of
TEX_ZFilter_None :Result:='None';
TEX_ZFilter_Point :Result:='Point';
TEX_ZFilter_Linear:Result:='Linear';
else
Result:='';
end;
end;
function _get_mip_filter_str(b:Byte):RawByteString;
begin
Case b of
TEX_MipFilter_None :Result:='None';
TEX_MipFilter_Point :Result:='Point';
TEX_MipFilter_Linear :Result:='Linear';
TEX_MipFilter_Point_Aniso_Adj:Result:='Point_Aniso_Adj';
else
Result:='';
end;
end;
function _get_border_color_type_str(b:Byte):RawByteString;
begin
Case b of
TEX_BorderColor_TransparentBlack:Result:='TransparentBlack';
TEX_BorderColor_OpaqueBlack :Result:='OpaqueBlack';
TEX_BorderColor_OpaqueWhite :Result:='OpaqueWhite';
TEX_BorderColor_Register :Result:='Register';
else
Result:='';
end;
end;
Function getResourceMemoryType_vsharp(PV:PVSharpResource4):Byte;
begin
Result:=(PV^.mtype_L1s shl 5) or
(PV^.mtype_L2) or
(PV^.mtype shl 2);
end;
Function getResourceMemoryType_tsharp4(PT:PTSharpResource4):Byte;
begin
if (PT^.mtype_L1M<>0) then
begin
Result:=$10;
end else
begin
Result:=$60;
end;
Result:=Result or
(PT^.mtype_L2) or
(PT^.mtype_L1L shl 2);
end;
Function getResourceMemoryType_tsharp8(PT:PTSharpResource8):Byte;
begin
if (PT^.mtype_L1M<>0) then
begin
Result:=$10;
end else
begin
Result:=$60;
end;
Result:=Result or
(PT^.mtype_L2) or
(PT^.mtype_L1L shl 2);
end;
Function getMemoryType_str(b:Byte):RawByteString;
begin
Case b of
kResourceMemoryTypePV:Result:='Private';
kResourceMemoryTypeGC:Result:='GPU Coherent';
kResourceMemoryTypeSC:Result:='System Coherent';
kResourceMemoryTypeUC:Result:='Uncached';
kResourceMemoryTypeRO:Result:='Read Only';
else
Result:='0x'+HexStr(b,2);
end;
end;
function get_tiling_idx_str(b:Byte):RawByteString;
begin
Case b of
$00:Result:='Depth_2dThin_64';
$01:Result:='Depth_2dThin_128';
$02:Result:='Depth_2dThin_256';
$03:Result:='Depth_2dThin_512';
$04:Result:='Depth_2dThin_1K';
$05:Result:='Depth_1dThin';
$06:Result:='Depth_2dThinPrt_256';
$07:Result:='Depth_2dThinPrt_1K';
$08:Result:='Display_LinearAligned';
$09:Result:='Display_1dThin';
$0A:Result:='Display_2dThin';
$0B:Result:='Display_ThinPrt';
$0C:Result:='Display_2dThinPrt';
$0D:Result:='Thin_1dThin';
$0E:Result:='Thin_2dThin';
$0F:Result:='Thin_3dThin';
$10:Result:='Thin_ThinPrt';
$11:Result:='Thin_2dThinPrt';
$12:Result:='Thin_3dThinPrt';
$13:Result:='Thick_1dThick';
$14:Result:='Thick_2dThick';
$15:Result:='Thick_3dThick';
$16:Result:='Thick_ThickPrt';
$17:Result:='Thick_2dThickPrt';
$18:Result:='Thick_3dThickPrt';
$19:Result:='Thick_2dXThick';
$1A:Result:='Thick_3dXThick';
$1F:Result:='Display_LinearGeneral';
else
Result:='';
end;
end;
procedure print_vsharp(PV:PVSharpResource4);
begin
if (PV=nil) then Exit;
Writeln('base=',HexStr(PV^.base,6));
Writeln('stride=',PV^.stride);
Writeln('cache_swizzle=',PV^.cache_swizzle);
Writeln('swizzle_en=',PV^.swizzle_en);
Writeln('num_records=',PV^.num_records);
Writeln('dst_sel=',
_get_dst_sel_ch(PV^.dst_sel_x)+
_get_dst_sel_ch(PV^.dst_sel_y)+
_get_dst_sel_ch(PV^.dst_sel_z)+
_get_dst_sel_ch(PV^.dst_sel_w));
Writeln('nfmt=',_get_buf_nfmt_str(PV^.nfmt)); //numeric data type (float, int, ...)
Writeln('dfmt=',_get_buf_dfmt_str(PV^.dfmt)); //data format
Writeln('element_size=',_get_element_size_str(PV^.element_size));
Writeln('index_stride=',_get_index_stride_str(PV^.index_stride));
Writeln('addtid_en=',PV^.addtid_en);
Writeln('hash_en=',PV^.hash_en);
Writeln('MemoryType=',getMemoryType_str(getResourceMemoryType_vsharp(PV)));
Writeln('type=',PV^._type);
end;
procedure print_tsharp4(PT:PTSharpResource4);
begin
if (PT=nil) then Exit;
Writeln('base=',HexStr(PT^.base shl 8,6));
Writeln('min_lod=',_get_lod_str(PT^.min_lod));
Writeln('dfmt=',_get_tex_dfmt_str(PT^.dfmt));
Writeln('nfmt=',_get_tex_nfmt_str(PT^.nfmt));
Writeln('width=',PT^.width+1);
Writeln('height=',PT^.height+1);
Writeln('perf_mod=',_get_perf_mod_str(PT^.perf_mod));
Writeln('interlaced=',PT^.interlaced);
Writeln('dst_sel=',
_get_dst_sel_ch(PT^.dst_sel_x)+
_get_dst_sel_ch(PT^.dst_sel_y)+
_get_dst_sel_ch(PT^.dst_sel_z)+
_get_dst_sel_ch(PT^.dst_sel_w));
Writeln('base_level=',PT^.base_level);
Writeln('last_level=',PT^.last_level);
Writeln('tiling_idx=',get_tiling_idx_str(PT^.tiling_idx));
Writeln('pow2pad=',PT^.pow2pad);
Writeln('MemoryType=',getMemoryType_str(getResourceMemoryType_tsharp4(PT)));
Writeln('type=',_get_tex_type_str(PT^._type));
end;
procedure print_tsharp8(PT:PTSharpResource8);
begin
if (PT=nil) then Exit;
print_tsharp4(Pointer(PT));
Writeln('depth=',PT^.depth+1);
Writeln('pitch=',PT^.pitch+1);
Writeln('base_array=',PT^.base_array);
Writeln('last_array=',PT^.last_array);
Writeln('min_lod_warn=',_get_lod_str(PT^.min_lod_warn));
Writeln('counter_bank_id=',PT^.counter_bank_id);
Writeln('LOD_hdw_cnt_en=',PT^.LOD_hdw_cnt_en);
end;
procedure print_ssharp4(PS:PSSharpResource4);
begin
if (PS=nil) then Exit;
Writeln('clamp_x=',_get_clamp_str(PS^.clamp_x));
Writeln('clamp_y=',_get_clamp_str(PS^.clamp_y));
Writeln('clamp_z=',_get_clamp_str(PS^.clamp_z));
Writeln('max_aniso_ratio=',_get_aniso_ratio_str(PS^.max_aniso_ratio));
Writeln('depth_compare_func=',_get_depth_compare_func_str(PS^.depth_compare_func));
Writeln('force_unorm_coords=',PS^.force_unorm_coords);
Writeln('aniso_threshold=',PS^.aniso_threshold,'/8');
Writeln('mc_coord_trunc=',PS^.mc_coord_trunc);
Writeln('force_degamma=',PS^.force_degamma);
Writeln('aniso_bias=',_get_aniso_bias_str(PS^.aniso_bias));
Writeln('trunc_coord=',PS^.trunc_coord);
Writeln('disable_cube_wrap=',PS^.disable_cube_wrap);
Writeln('filter_mode=',_get_filter_mode_str(PS^.filter_mode));
Writeln('min_lod=',_get_lod_str(PS^.min_lod));
Writeln('max_lod=',_get_lod_str(PS^.max_lod));
Writeln('perf_mip=',PS^.perf_mip);
Writeln('perf_z=',PS^.perf_z);
Writeln('lod_bias=',_get_lod_bias_str(PS^.lod_bias));
Writeln('lod_bias_sec=',_get_lod_bias_sec_str(PS^.lod_bias_sec));
Writeln('xy_mag_filter=',_get_xy_filter_str(PS^.xy_mag_filter));
Writeln('xy_min_filter=',_get_xy_filter_str(PS^.xy_min_filter));
Writeln('z_filter=',_get_z_filter_str(PS^.z_filter));
Writeln('mip_filter=',_get_mip_filter_str(PS^.mip_filter));
Writeln('border_color_ptr=',PS^.border_color_ptr);
Writeln('border_color_type=',_get_border_color_type_str(PS^.border_color_type));
end;
function GetElemCount(PT:PTSharpResource4):Byte;
begin
Result:=1;
if (PT=nil) then Exit;
Case PT^.dfmt of
IMG_DATA_FORMAT_8 :Result:=1;
IMG_DATA_FORMAT_ETC2_R :Result:=1;
IMG_DATA_FORMAT_BC4 :Result:=1;
IMG_DATA_FORMAT_1 :Result:=1;
IMG_DATA_FORMAT_32_AS_8 :Result:=1;
IMG_DATA_FORMAT_FMASK8_S2_F1 :Result:=1;
IMG_DATA_FORMAT_FMASK8_S4_F1 :Result:=1;
IMG_DATA_FORMAT_FMASK8_S8_F1 :Result:=1;
IMG_DATA_FORMAT_FMASK8_S2_F2 :Result:=1;
IMG_DATA_FORMAT_FMASK8_S4_F2 :Result:=1;
IMG_DATA_FORMAT_FMASK8_S4_F4 :Result:=1;
IMG_DATA_FORMAT_FMASK16_S16_F1 :Result:=1;
IMG_DATA_FORMAT_FMASK16_S8_F2 :Result:=1;
IMG_DATA_FORMAT_FMASK32_S16_F2 :Result:=1;
IMG_DATA_FORMAT_FMASK32_S8_F4 :Result:=1;
IMG_DATA_FORMAT_FMASK32_S8_F8 :Result:=1;
IMG_DATA_FORMAT_FMASK64_S16_F4 :Result:=1;
IMG_DATA_FORMAT_FMASK64_S16_F8 :Result:=1;
IMG_DATA_FORMAT_8_8 :Result:=2;
IMG_DATA_FORMAT_16_16 :Result:=2;
IMG_DATA_FORMAT_32_32 :Result:=2;
IMG_DATA_FORMAT_8_24 :Result:=2;
IMG_DATA_FORMAT_24_8 :Result:=2;
IMG_DATA_FORMAT_X24_8_32 :Result:=2;
IMG_DATA_FORMAT_ETC2_RG :Result:=2;
IMG_DATA_FORMAT_BC5 :Result:=2;
IMG_DATA_FORMAT_4_4 :Result:=2;
IMG_DATA_FORMAT_32_AS_8_8 :Result:=2;
IMG_DATA_FORMAT_10_11_11 :Result:=3;
IMG_DATA_FORMAT_11_11_10 :Result:=3;
IMG_DATA_FORMAT_32_32_32 :Result:=3;
IMG_DATA_FORMAT_5_6_5 :Result:=3;
IMG_DATA_FORMAT_ETC2_RGB :Result:=3;
IMG_DATA_FORMAT_GB_GR :Result:=3;
IMG_DATA_FORMAT_BG_RG :Result:=3;
IMG_DATA_FORMAT_BC1 :Result:=3;
IMG_DATA_FORMAT_BC6 :Result:=3;
IMG_DATA_FORMAT_6_5_5 :Result:=3;
IMG_DATA_FORMAT_10_10_10_2 :Result:=4;
IMG_DATA_FORMAT_2_10_10_10 :Result:=4;
IMG_DATA_FORMAT_8_8_8_8 :Result:=4;
IMG_DATA_FORMAT_16_16_16_16 :Result:=4;
IMG_DATA_FORMAT_32_32_32_32 :Result:=4;
IMG_DATA_FORMAT_1_5_5_5 :Result:=4;
IMG_DATA_FORMAT_5_5_5_1 :Result:=4;
IMG_DATA_FORMAT_4_4_4_4 :Result:=4;
IMG_DATA_FORMAT_ETC2_RGBA :Result:=4;
IMG_DATA_FORMAT_ETC2_RGBA1 :Result:=4;
IMG_DATA_FORMAT_5_9_9_9 :Result:=4;
IMG_DATA_FORMAT_BC2 :Result:=4;
IMG_DATA_FORMAT_BC3 :Result:=4;
IMG_DATA_FORMAT_BC7 :Result:=4;
IMG_DATA_FORMAT_32_AS_32_32_32_32:Result:=4;
else;
end;
end;
function GetArrayedType(PT:PTSharpResource4):Byte;
begin
Result:=0;
if (PT=nil) then Exit;
Case PT^._type of
SQ_RSRC_IMG_1D_ARRAY,
SQ_RSRC_IMG_2D_ARRAY,
SQ_RSRC_IMG_2D_MSAA_ARRAY:Result:=1;
else;
end;
end;
function GetMsType(PT:PTSharpResource4):Byte;
begin
Result:=0;
if (PT=nil) then Exit;
Case PT^._type of
SQ_RSRC_IMG_2D_MSAA,
SQ_RSRC_IMG_2D_MSAA_ARRAY:Result:=1;
else;
end;
end;
end.