code: remove some trailing whitespaces

This commit is contained in:
Gamer64 2024-09-22 14:14:04 +02:00
parent afb2ad9b84
commit 1086c5126a
11 changed files with 0 additions and 14 deletions

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@ -198,7 +198,6 @@ if (NOT DEFINED ARCHITECTURE)
endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
# Configure C++ standard
# ===========================
@ -216,7 +215,6 @@ set(CMAKE_VISIBILITY_INLINES_HIDDEN NO)
# set up output paths for executable binaries
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin/$<CONFIG>)
# System imported libraries
# ======================

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@ -25,7 +25,6 @@ CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Creative Commons Attribution International 4.0 - Images
-------------------------------------------------------
@ -80,7 +79,6 @@ exhaustive, and do not form part of our licenses.
those requests where reasonable. `More considerations for the
public <http://wiki.creativecommons.org/Considerations_for_licensors_and_licensees#Considerations_for_licensees>`__.
Creative Commons Attribution 4.0 International Public License
-------------------------------------------------------------

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@ -384,7 +384,6 @@ QMenuBar::item:pressed {
padding-bottom: 0px;
}
/* QMenu ------------------------------------------------------------------
https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qmenu
@ -501,7 +500,6 @@ QAbstractScrollArea {
color: #F0F0F0;
}
QAbstractScrollArea:disabled {
color: #787878;
}

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@ -85,7 +85,6 @@ else()
add_subdirectory(fmt EXCLUDE_FROM_ALL)
endif()
# Xbyak
if ("x86_64" IN_LIST ARCHITECTURE)
if(USE_SYSTEM_XBYAK)

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@ -338,7 +338,6 @@ consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
The icons used in this project have the following licenses:
Icon Name | License | Origin/Author

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@ -28,7 +28,6 @@ import java.io.IOException
import java.io.InputStreamReader
import java.util.TreeMap
/**
* Contains static methods for interacting with .ini files in which settings are stored.
*/

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@ -8,7 +8,6 @@ object EmulationLifecycleUtil {
private var shutdownHooks: MutableList<Runnable> = ArrayList()
private var pauseResumeHooks: MutableList<Runnable> = ArrayList()
fun closeGame() {
shutdownHooks.forEach(Runnable::run)
}

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@ -232,7 +232,6 @@ const InstructionSetEncodingItem arm_instruction[] = {
{ "bbl", 1, 0, { 25, 27, 0x00000005 }},
};
const InstructionSetEncodingItem arm_exclusion_code[] = {
{ "vmla", 0, ARMVFP2, { 0 }},
{ "vmls", 0, ARMVFP2, { 0 }},

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@ -8,7 +8,6 @@
// remains consistent on all systems.
MANDARINE_ICON ICON "../../dist/mandarine.ico"
/////////////////////////////////////////////////////////////////////////////
//
// RT_MANIFEST

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@ -10,7 +10,6 @@
IDI_ICON1 ICON "../../dist/mandarine.ico"
/////////////////////////////////////////////////////////////////////////////
//
// RT_MANIFEST

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@ -103,7 +103,6 @@ void main() {
vec4 tc = textureLodOffset(input_texture, tex_coord, 0.0, ivec2(0, 1));
vec4 tr = textureLodOffset(input_texture, tex_coord, 0.0, ivec2(1, 1));
tex_size = vec2(textureSize(input_texture, 0));
inv_tex_size = 1.0 / tex_size;
center_matrix = mat4x3(cc.rgb, cc.rgb, cc.rgb, cc.rgb);