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https://github.com/mandarine3ds/mandarine.git
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Add missing FS:USER functions (#7051)
This commit is contained in:
parent
b231a22ea5
commit
597a2e8ead
@ -221,6 +221,13 @@ public:
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return session;
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}
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/**
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* Returns the client thread that made the service request.
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*/
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std::shared_ptr<Thread> ClientThread() const {
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return thread;
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}
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class WakeupCallback {
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public:
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virtual ~WakeupCallback() = default;
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@ -670,6 +670,26 @@ void FS_USER::GetFormatInfo(Kernel::HLERequestContext& ctx) {
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rb.Push<bool>(format_info->duplicate_data != 0);
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}
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void FS_USER::GetProductInfo(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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u32 process_id = rp.Pop<u32>();
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LOG_DEBUG(Service_FS, "called, process_id={}", process_id);
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IPC::RequestBuilder rb = rp.MakeBuilder(6, 0);
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const auto product_info = GetProductInfo(process_id);
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if (!product_info.has_value()) {
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rb.Push(ResultCode(FileSys::ErrCodes::ArchiveNotMounted, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status));
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return;
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}
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw<ProductInfo>(product_info.value());
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}
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void FS_USER::GetProgramLaunchInfo(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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const auto process_id = rp.Pop<u32>();
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@ -687,8 +707,20 @@ void FS_USER::GetProgramLaunchInfo(Kernel::HLERequestContext& ctx) {
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return;
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}
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ProgramInfo program_info = program_info_result.Unwrap();
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// Always report the launched program mediatype is SD if the friends module is requesting this
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// information and the media type is game card. Otherwise, friends will append a "romid" field
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// to the NASC request with a cartridge unique identifier. Using a dump of a game card and the
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// game card itself at the same time online is known to have caused issues in the past.
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auto process = ctx.ClientThread()->owner_process.lock();
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if (process && process->codeset->name == "friends" &&
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program_info.media_type == MediaType::GameCard) {
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program_info.media_type = MediaType::SDMC;
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}
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw(program_info_result.Unwrap());
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rb.PushRaw<ProgramInfo>(program_info);
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}
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void FS_USER::ObsoletedCreateExtSaveData(Kernel::HLERequestContext& ctx) {
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@ -775,12 +807,12 @@ void FS_USER::AddSeed(Kernel::HLERequestContext& ctx) {
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rb.Push(RESULT_SUCCESS);
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}
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void FS_USER::SetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
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void FS_USER::ObsoletedSetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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u64 value = rp.Pop<u64>();
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u32 secure_value_slot = rp.Pop<u32>();
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u32 unique_id = rp.Pop<u32>();
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u8 title_variation = rp.Pop<u8>();
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const u64 value = rp.Pop<u64>();
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const u32 secure_value_slot = rp.Pop<u32>();
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const u32 unique_id = rp.Pop<u32>();
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const u8 title_variation = rp.Pop<u8>();
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// TODO: Generate and Save the Secure Value
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@ -794,12 +826,11 @@ void FS_USER::SetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
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rb.Push(RESULT_SUCCESS);
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}
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void FS_USER::GetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
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void FS_USER::ObsoletedGetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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u32 secure_value_slot = rp.Pop<u32>();
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u32 unique_id = rp.Pop<u32>();
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u8 title_variation = rp.Pop<u8>();
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const u32 secure_value_slot = rp.Pop<u32>();
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const u32 unique_id = rp.Pop<u32>();
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const u8 title_variation = rp.Pop<u8>();
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LOG_WARNING(
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Service_FS,
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@ -816,7 +847,77 @@ void FS_USER::GetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
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rb.Push<u64>(0); // the secure value
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}
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void FS_USER::Register(u32 process_id, u64 program_id, const std::string& filepath) {
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void FS_USER::SetThisSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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const u32 secure_value_slot = rp.Pop<u32>();
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const u64 value = rp.Pop<u64>();
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// TODO: Generate and Save the Secure Value
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LOG_WARNING(Service_FS, "(STUBBED) called, value=0x{:016x} secure_value_slot=0x{:08X}", value,
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secure_value_slot);
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(RESULT_SUCCESS);
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}
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void FS_USER::GetThisSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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const u32 secure_value_slot = rp.Pop<u32>();
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LOG_WARNING(Service_FS, "(STUBBED) called secure_value_slot=0x{:08X}", secure_value_slot);
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IPC::RequestBuilder rb = rp.MakeBuilder(5, 0);
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rb.Push(RESULT_SUCCESS);
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// TODO: Implement Secure Value Lookup & Generation
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rb.Push<bool>(false); // indicates that the secure value doesn't exist
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rb.Push<bool>(false); // looks like a boolean value, purpose unknown
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rb.Push<u64>(0); // the secure value
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}
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void FS_USER::SetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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const auto archive_handle = rp.PopRaw<ArchiveHandle>();
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const u32 secure_value_slot = rp.Pop<u32>();
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const u64 value = rp.Pop<u64>();
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const bool flush = rp.Pop<bool>();
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// TODO: Generate and Save the Secure Value
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LOG_WARNING(Service_FS,
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"(STUBBED) called, value=0x{:016x} secure_value_slot=0x{:04X} "
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"archive_handle=0x{:08X} flush={}",
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value, secure_value_slot, archive_handle, flush);
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(RESULT_SUCCESS);
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}
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void FS_USER::GetSaveDataSecureValue(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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const auto archive_handle = rp.PopRaw<ArchiveHandle>();
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const u32 secure_value_slot = rp.Pop<u32>();
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LOG_WARNING(Service_FS, "(STUBBED) called secure_value_slot=0x{:08X} archive_handle=0x{:08X}",
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secure_value_slot, archive_handle);
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IPC::RequestBuilder rb = rp.MakeBuilder(5, 0);
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rb.Push(RESULT_SUCCESS);
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// TODO: Implement Secure Value Lookup & Generation
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rb.Push<bool>(false); // indicates that the secure value doesn't exist
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rb.Push<bool>(false); // looks like a boolean value, purpose unknown
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rb.Push<u64>(0); // the secure value
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}
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void FS_USER::RegisterProgramInfo(u32 process_id, u64 program_id, const std::string& filepath) {
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const MediaType media_type = GetMediaTypeFromPath(filepath);
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program_info_map.insert_or_assign(process_id, ProgramInfo{program_id, media_type});
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if (media_type == MediaType::GameCard) {
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@ -828,6 +929,19 @@ std::string FS_USER::GetCurrentGamecardPath() const {
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return current_gamecard_path;
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}
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void FS_USER::RegisterProductInfo(u32 process_id, const ProductInfo& product_info) {
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product_info_map.insert_or_assign(process_id, product_info);
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}
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std::optional<FS_USER::ProductInfo> FS_USER::GetProductInfo(u32 process_id) {
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auto it = product_info_map.find(process_id);
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if (it != product_info_map.end()) {
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return it->second;
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} else {
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return {};
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}
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}
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ResultVal<u16> FS_USER::GetSpecialContentIndexFromGameCard(u64 title_id, SpecialContentType type) {
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// TODO(B3N30) check if on real 3DS NCSD is checked if partition exists
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@ -929,7 +1043,7 @@ FS_USER::FS_USER(Core::System& system)
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{0x082B, nullptr, "CardNorDirectRead_4xIO"},
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{0x082C, nullptr, "CardNorDirectCpuWriteWithoutVerify"},
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{0x082D, nullptr, "CardNorDirectSectorEraseWithoutVerify"},
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{0x082E, nullptr, "GetProductInfo"},
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{0x082E, &FS_USER::GetProductInfo, "GetProductInfo"},
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{0x082F, &FS_USER::GetProgramLaunchInfo, "GetProgramLaunchInfo"},
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{0x0830, &FS_USER::ObsoletedCreateExtSaveData, "Obsoleted_3_0_CreateExtSaveData"},
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{0x0831, nullptr, "CreateSharedExtSaveData"},
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@ -984,12 +1098,16 @@ FS_USER::FS_USER(Core::System& system)
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{0x0862, &FS_USER::SetPriority, "SetPriority"},
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{0x0863, &FS_USER::GetPriority, "GetPriority"},
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{0x0864, nullptr, "GetNandInfo"},
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{0x0865, &FS_USER::SetSaveDataSecureValue, "SetSaveDataSecureValue"},
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{0x0866, &FS_USER::GetSaveDataSecureValue, "GetSaveDataSecureValue"},
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{0x0865, &FS_USER::ObsoletedSetSaveDataSecureValue, "SetSaveDataSecureValue"},
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{0x0866, &FS_USER::ObsoletedGetSaveDataSecureValue, "GetSaveDataSecureValue"},
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{0x0867, nullptr, "ControlSecureSave"},
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{0x0868, nullptr, "GetMediaType"},
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{0x0869, nullptr, "GetNandEraseCount"},
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{0x086A, nullptr, "ReadNandReport"},
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{0x086E, &FS_USER::SetThisSaveDataSecureValue, "SetThisSaveDataSecureValue" },
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{0x086F, &FS_USER::GetThisSaveDataSecureValue, "GetThisSaveDataSecureValue" },
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{0x0875, &FS_USER::SetSaveDataSecureValue, "SetSaveDataSecureValue" },
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{0x0876, &FS_USER::GetSaveDataSecureValue, "GetSaveDataSecureValue" },
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{0x087A, &FS_USER::AddSeed, "AddSeed"},
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{0x087D, &FS_USER::GetNumSeeds, "GetNumSeeds"},
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{0x0886, nullptr, "CheckUpdatedDat"},
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@ -4,10 +4,12 @@
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#pragma once
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#include <optional>
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#include <unordered_map>
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#include <boost/serialization/base_object.hpp>
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#include "common/common_types.h"
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#include "core/file_sys/errors.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/service.h"
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namespace Core {
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@ -47,12 +49,23 @@ class FS_USER final : public ServiceFramework<FS_USER, ClientSlot> {
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public:
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explicit FS_USER(Core::System& system);
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// On real HW this is part of FS:Reg. But since that module is only used by loader and pm, which
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// we HLEed, we can just directly use it here
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void Register(u32 process_id, u64 program_id, const std::string& filepath);
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// On real HW this is part of FSReg (FSReg:Register). But since that module is only used by
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// loader and pm, which we HLEed, we can just directly use it here
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void RegisterProgramInfo(u32 process_id, u64 program_id, const std::string& filepath);
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std::string GetCurrentGamecardPath() const;
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struct ProductInfo {
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std::array<u8, 0x10> product_code;
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u16_le maker_code;
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u16_le remaster_version;
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};
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static_assert(sizeof(ProductInfo) == 0x14);
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void RegisterProductInfo(u32 process_id, const ProductInfo& product_info);
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std::optional<ProductInfo> GetProductInfo(u32 process_id);
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/// Gets the registered program info of a process.
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ResultVal<ProgramInfo> GetProgramLaunchInfo(u32 process_id) const {
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auto info = program_info_map.find(process_id);
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@ -509,6 +522,17 @@ private:
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*/
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void GetFormatInfo(Kernel::HLERequestContext& ctx);
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/**
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* FS_User::GetProductInfo service function.
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* Inputs:
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* 0 : 0x082E0040
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* 1 : Process ID
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2-6 : Product info
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*/
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void GetProductInfo(Kernel::HLERequestContext& ctx);
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/**
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* FS_User::GetProgramLaunchInfo service function.
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* Inputs:
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@ -600,7 +624,7 @@ private:
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* 0 : 0x08650140
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void SetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
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void ObsoletedSetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
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/**
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* FS_User::GetSaveDataSecureValue service function.
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@ -615,6 +639,57 @@ private:
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* 2 : If Secure Value doesn't exist, 0, if it exists, 1
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* 3-4 : Secure Value
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*/
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void ObsoletedGetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
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/**
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* FS_User::SetThisSaveDataSecureValue service function.
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* Inputs:
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* 1 : Secure Value Slot
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* 2-3 : Secure Value
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void SetThisSaveDataSecureValue(Kernel::HLERequestContext& ctx);
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/**
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* FS_User::GetSaveDataSecureValue service function.
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* Inputs:
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* 1 : Secure Value Slot
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : If Secure Value doesn't exist, 0, if it exists, 1
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* 3 : Unknown
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* 4-5 : Secure Value
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*/
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void GetThisSaveDataSecureValue(Kernel::HLERequestContext& ctx);
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/**
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* FS_User::SetSaveDataSecureValue service function.
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* Inputs:
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* 0 : 0x08750180
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* 1-2 : Archive
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* 3 : Secure Value Slot
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* 4 : value
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* 5 : flush
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* Outputs:
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* 0 : header
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void SetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
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/**
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* FS_User::GetSaveDataSecureValue service function.
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* Inputs:
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* 0 : 0x087600C0
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* 1-2 : Archive
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* 2 : Secure Value slot
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* Outputs:
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* 0 : Header
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : If Secure Value doesn't exist, 0, if it exists, 1
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* 3 : unknown
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* 4-5 : Secure Value
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*/
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void GetSaveDataSecureValue(Kernel::HLERequestContext& ctx);
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static ResultVal<u16> GetSpecialContentIndexFromGameCard(u64 title_id, SpecialContentType type);
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@ -624,6 +699,8 @@ private:
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std::unordered_map<u32, ProgramInfo> program_info_map;
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std::string current_gamecard_path;
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std::unordered_map<u32, ProductInfo> product_info_map;
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u32 priority = -1; ///< For SetPriority and GetPriority service functions
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Core::System& system;
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@ -282,7 +282,7 @@ ResultStatus AppLoader_THREEDSX::Load(std::shared_ptr<Kernel::Process>& process)
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// On real HW this is done with FS:Reg, but we can be lazy
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auto fs_user =
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Core::System::GetInstance().ServiceManager().GetService<Service::FS::FS_USER>("fs:USER");
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fs_user->Register(process->GetObjectId(), process->codeset->program_id, filepath);
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fs_user->RegisterProgramInfo(process->GetObjectId(), process->codeset->program_id, filepath);
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process->Run(48, Kernel::DEFAULT_STACK_SIZE);
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@ -174,7 +174,16 @@ ResultStatus AppLoader_NCCH::LoadExec(std::shared_ptr<Kernel::Process>& process)
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auto fs_user =
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Core::System::GetInstance().ServiceManager().GetService<Service::FS::FS_USER>(
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"fs:USER");
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fs_user->Register(process->process_id, process->codeset->program_id, filepath);
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fs_user->RegisterProgramInfo(process->process_id, process->codeset->program_id, filepath);
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Service::FS::FS_USER::ProductInfo product_info{};
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std::memcpy(product_info.product_code.data(), overlay_ncch->ncch_header.product_code,
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product_info.product_code.size());
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std::memcpy(&product_info.remaster_version,
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overlay_ncch->exheader_header.codeset_info.flags.remaster_version,
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sizeof(product_info.remaster_version));
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product_info.maker_code = overlay_ncch->ncch_header.maker_code;
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fs_user->RegisterProductInfo(process->process_id, product_info);
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process->Run(priority, stack_size);
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return ResultStatus::Success;
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