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https://github.com/mandarine3ds/mandarine.git
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AudioCore: Refactor DSP interrupt handling (#7026)
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0ce956ba00
commit
72ff0c5337
@ -14,7 +14,7 @@
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#include "core/memory.h"
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namespace Service::DSP {
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class DSP_DSP;
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enum class InterruptType : u32;
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} // namespace Service::DSP
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namespace AudioCore {
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@ -85,8 +85,9 @@ public:
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/// Returns a reference to the array backing DSP memory
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virtual std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() = 0;
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/// Sets the dsp class that we trigger interrupts for
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virtual void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) = 0;
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/// Sets the handler for the interrupts we trigger
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virtual void SetInterruptHandler(
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std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> handler) = 0;
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/// Loads the DSP program
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virtual void LoadComponent(std::span<const u8> buffer) = 0;
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@ -34,8 +34,7 @@
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SERIALIZE_EXPORT_IMPL(AudioCore::DspHle)
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using InterruptType = Service::DSP::DSP_DSP::InterruptType;
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using Service::DSP::DSP_DSP;
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using InterruptType = Service::DSP::InterruptType;
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namespace AudioCore {
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@ -71,7 +70,8 @@ public:
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std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory();
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void SetServiceToInterrupt(std::weak_ptr<DSP_DSP> dsp);
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void SetInterruptHandler(
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std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> handler);
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private:
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void ResetPipes();
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@ -105,7 +105,7 @@ private:
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std::unique_ptr<HLE::DecoderBase> decoder{};
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std::weak_ptr<DSP_DSP> dsp_dsp{};
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std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> interrupt_handler{};
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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@ -114,7 +114,8 @@ private:
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ar& dsp_memory.raw_memory;
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ar& sources;
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ar& mixers;
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ar& dsp_dsp;
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// interrupt_handler is function pointer and cant be serialised, fortunately though, it
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// should be registerd before the game has started
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}
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friend class boost::serialization::access;
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};
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@ -320,10 +321,8 @@ void DspHle::Impl::PipeWrite(DspPipe pipe_number, std::span<const u8> buffer) {
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pipe_data[static_cast<u32>(pipe_number)].resize(sizeof(value));
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std::memcpy(pipe_data[static_cast<u32>(pipe_number)].data(), &value, sizeof(value));
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}
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auto dsp = dsp_dsp.lock();
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if (dsp) {
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dsp->SignalInterrupt(InterruptType::Pipe, DspPipe::Binary);
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}
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interrupt_handler(InterruptType::Pipe, DspPipe::Binary);
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break;
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}
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default:
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@ -338,8 +337,9 @@ std::array<u8, Memory::DSP_RAM_SIZE>& DspHle::Impl::GetDspMemory() {
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return dsp_memory.raw_memory;
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}
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void DspHle::Impl::SetServiceToInterrupt(std::weak_ptr<DSP_DSP> dsp) {
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dsp_dsp = std::move(dsp);
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void DspHle::Impl::SetInterruptHandler(
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std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> handler) {
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interrupt_handler = handler;
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}
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void DspHle::Impl::ResetPipes() {
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@ -386,9 +386,7 @@ void DspHle::Impl::AudioPipeWriteStructAddresses() {
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WriteU16(DspPipe::Audio, addr);
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}
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// Signal that we have data on this pipe.
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if (auto service = dsp_dsp.lock()) {
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service->SignalInterrupt(InterruptType::Pipe, DspPipe::Audio);
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}
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interrupt_handler(InterruptType::Pipe, DspPipe::Audio);
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}
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size_t DspHle::Impl::CurrentRegionIndex() const {
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@ -464,9 +462,7 @@ bool DspHle::Impl::Tick() {
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void DspHle::Impl::AudioTickCallback(s64 cycles_late) {
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if (Tick()) {
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// TODO(merry): Signal all the other interrupts as appropriate.
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if (auto service = dsp_dsp.lock()) {
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service->SignalInterrupt(InterruptType::Pipe, DspPipe::Audio);
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}
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interrupt_handler(InterruptType::Pipe, DspPipe::Audio);
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}
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// Reschedule recurrent event
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@ -505,9 +501,10 @@ std::array<u8, Memory::DSP_RAM_SIZE>& DspHle::GetDspMemory() {
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return impl->GetDspMemory();
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}
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void DspHle::SetServiceToInterrupt(std::weak_ptr<DSP_DSP> dsp) {
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impl->SetServiceToInterrupt(std::move(dsp));
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}
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void DspHle::SetInterruptHandler(
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std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> handler) {
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impl->SetInterruptHandler(handler);
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};
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void DspHle::LoadComponent(std::span<const u8> component_data) {
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// HLE doesn't need DSP program. Only log some info here
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@ -34,7 +34,8 @@ public:
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std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() override;
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void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) override;
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void SetInterruptHandler(
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std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> handler) override;
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void LoadComponent(std::span<const u8> buffer) override;
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void UnloadComponent() override;
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@ -408,29 +408,24 @@ std::array<u8, Memory::DSP_RAM_SIZE>& DspLle::GetDspMemory() {
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return impl->teakra.GetDspMemory();
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}
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void DspLle::SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) {
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impl->teakra.SetRecvDataHandler(0, [this, dsp]() {
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void DspLle::SetInterruptHandler(
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std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> handler) {
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impl->teakra.SetRecvDataHandler(0, [this, handler]() {
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if (!impl->loaded)
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return;
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std::lock_guard lock(HLE::g_hle_lock);
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if (auto locked = dsp.lock()) {
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locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::Zero,
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static_cast<DspPipe>(0));
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}
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handler(Service::DSP::InterruptType::Zero, static_cast<DspPipe>(0));
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});
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impl->teakra.SetRecvDataHandler(1, [this, dsp]() {
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impl->teakra.SetRecvDataHandler(1, [this, handler]() {
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if (!impl->loaded)
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return;
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std::lock_guard lock(HLE::g_hle_lock);
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if (auto locked = dsp.lock()) {
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locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::One,
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static_cast<DspPipe>(0));
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}
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handler(Service::DSP::InterruptType::One, static_cast<DspPipe>(0));
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});
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auto ProcessPipeEvent = [this, dsp](bool event_from_data) {
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auto ProcessPipeEvent = [this, handler](bool event_from_data) {
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if (!impl->loaded)
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return;
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@ -456,10 +451,7 @@ void DspLle::SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) {
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impl->GetPipeReadableSize(static_cast<u8>(pipe)));
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} else {
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std::lock_guard lock(HLE::g_hle_lock);
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if (auto locked = dsp.lock()) {
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locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::Pipe,
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static_cast<DspPipe>(pipe));
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}
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handler(Service::DSP::InterruptType::Pipe, static_cast<DspPipe>(pipe));
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}
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}
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};
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@ -468,14 +460,6 @@ void DspLle::SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) {
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impl->teakra.SetSemaphoreHandler([ProcessPipeEvent]() { ProcessPipeEvent(false); });
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}
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void DspLle::SetSemaphoreHandler(std::function<void()> handler) {
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impl->teakra.SetSemaphoreHandler(handler);
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}
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void DspLle::SetRecvDataHandler(u8 index, std::function<void()> handler) {
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impl->teakra.SetRecvDataHandler(index, handler);
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}
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void DspLle::LoadComponent(std::span<const u8> buffer) {
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impl->LoadComponent(buffer);
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}
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@ -27,10 +27,8 @@ public:
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std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() override;
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void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) override;
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void SetSemaphoreHandler(std::function<void()> handler);
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void SetRecvDataHandler(u8 index, std::function<void()> handler);
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void SetInterruptHandler(
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std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> handler) override;
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void LoadComponent(const std::span<const u8> buffer) override;
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void UnloadComponent() override;
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@ -12,7 +12,7 @@
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#include "core/hle/service/dsp/dsp_dsp.h"
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using DspPipe = AudioCore::DspPipe;
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using InterruptType = Service::DSP::DSP_DSP::InterruptType;
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using InterruptType = Service::DSP::InterruptType;
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SERIALIZE_EXPORT_IMPL(Service::DSP::DSP_DSP)
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SERVICE_CONSTRUCT_IMPL(Service::DSP::DSP_DSP)
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@ -235,7 +235,8 @@ void DSP_DSP::RegisterInterruptEvents(Kernel::HLERequestContext& ctx) {
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const u32 channel = rp.Pop<u32>();
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auto event = rp.PopObject<Kernel::Event>();
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ASSERT_MSG(interrupt < NUM_INTERRUPT_TYPE && channel < AudioCore::num_dsp_pipe,
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ASSERT_MSG(interrupt < static_cast<u32>(InterruptType::Count) &&
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channel < AudioCore::num_dsp_pipe,
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"Invalid type or pipe: interrupt = {}, channel = {}", interrupt, channel);
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const InterruptType type = static_cast<InterruptType>(interrupt);
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@ -326,6 +327,9 @@ std::shared_ptr<Kernel::Event>& DSP_DSP::GetInterruptEvent(InterruptType type, D
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ASSERT(pipe_index < AudioCore::num_dsp_pipe);
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return pipes[pipe_index];
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}
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case InterruptType::Count:
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default:
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break;
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}
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UNREACHABLE_MSG("Invalid interrupt type = {}", type);
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}
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@ -401,7 +405,12 @@ void InstallInterfaces(Core::System& system) {
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auto& service_manager = system.ServiceManager();
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auto dsp = std::make_shared<DSP_DSP>(system);
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dsp->InstallAsService(service_manager);
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system.DSP().SetServiceToInterrupt(std::move(dsp));
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system.DSP().SetInterruptHandler(
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[dsp_ref = std::weak_ptr<DSP_DSP>(dsp)](InterruptType type, DspPipe pipe) {
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if (auto locked = dsp_ref.lock()) {
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locked->SignalInterrupt(type, pipe);
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}
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});
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}
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} // namespace Service::DSP
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@ -19,15 +19,14 @@ class System;
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namespace Service::DSP {
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/// There are three types of interrupts
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enum class InterruptType : u32 { Zero = 0, One = 1, Pipe = 2, Count };
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class DSP_DSP final : public ServiceFramework<DSP_DSP> {
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public:
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explicit DSP_DSP(Core::System& system);
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~DSP_DSP();
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/// There are three types of interrupts
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static constexpr std::size_t NUM_INTERRUPT_TYPE = 3;
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enum class InterruptType : u32 { Zero = 0, One = 1, Pipe = 2 };
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/// Actual service implementation only has 6 'slots' for interrupts.
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static constexpr std::size_t max_number_of_interrupt_events = 6;
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@ -25,7 +25,7 @@ TEST_CASE("DSP LLE vs HLE", "[audio_core][hle]") {
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AudioCore::DspHle hle(hle_memory, hle_core_timing);
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AudioCore::DspLle lle(lle_memory, lle_core_timing, true);
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// Initialiase LLE
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// Initialise LLE
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{
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FileUtil::SetUserPath();
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// see tests/audio_core/lle/lle.cpp for details on dspaudio.cdc
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@ -41,25 +41,15 @@ TEST_CASE("DSP LLE vs HLE", "[audio_core][hle]") {
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std::vector<u8> firm_file_buf(firm_file.GetSize());
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firm_file.ReadArray(firm_file_buf.data(), firm_file_buf.size());
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lle.LoadComponent(firm_file_buf);
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lle.SetSemaphoreHandler([&lle]() {
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u16 slot = lle.RecvData(2);
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u16 side = slot % 2;
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u16 pipe = slot / 2;
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fmt::print("SetSemaphoreHandler slot={}\n", slot);
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if (pipe > 15)
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return;
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if (side != 0)
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return;
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if (pipe == 0) {
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// pipe 0 is for debug. 3DS automatically drains this pipe and discards the
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// data
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lle.PipeRead(static_cast<AudioCore::DspPipe>(pipe),
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lle.GetPipeReadableSize(static_cast<AudioCore::DspPipe>(pipe)));
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}
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lle.SetInterruptHandler([](Service::DSP::InterruptType type, AudioCore::DspPipe pipe) {
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fmt::print("LLE SetInterruptHandler type={} pipe={}\n", type, pipe);
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});
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}
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// Initialise HLE
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{
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hle.SetInterruptHandler([](Service::DSP::InterruptType type, AudioCore::DspPipe pipe) {
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fmt::print("HLE SetInterruptHandler type={} pipe={}\n", type, pipe);
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});
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lle.SetRecvDataHandler(0, []() { fmt::print("SetRecvDataHandler 0\n"); });
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lle.SetRecvDataHandler(1, []() { fmt::print("SetRecvDataHandler 1\n"); });
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lle.SetRecvDataHandler(2, []() { fmt::print("SetRecvDataHandler 2\n"); });
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}
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SECTION("Initialise Audio Pipe") {
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@ -37,26 +37,11 @@ TEST_CASE("DSP LLE Sanity", "[audio_core][lle]") {
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std::vector<u8> firm_file_buf(firm_file.GetSize());
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firm_file.ReadArray(firm_file_buf.data(), firm_file_buf.size());
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lle.LoadComponent(firm_file_buf);
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lle.SetInterruptHandler([](Service::DSP::InterruptType type, AudioCore::DspPipe pipe) {
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fmt::print("SetInterruptHandler type={} pipe={}\n", type, pipe);
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});
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}
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lle.SetSemaphoreHandler([&lle]() {
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u16 slot = lle.RecvData(2);
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u16 side = slot % 2;
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u16 pipe = slot / 2;
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fmt::print("SetSemaphoreHandler slot={}\n", slot);
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if (pipe > 15)
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return;
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if (side != 0)
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return;
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if (pipe == 0) {
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// pipe 0 is for debug. 3DS automatically drains this pipe and discards the
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// data
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lle.PipeRead(static_cast<AudioCore::DspPipe>(pipe),
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lle.GetPipeReadableSize(static_cast<AudioCore::DspPipe>(pipe)));
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}
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});
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lle.SetRecvDataHandler(0, []() { fmt::print("SetRecvDataHandler 0\n"); });
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lle.SetRecvDataHandler(1, []() { fmt::print("SetRecvDataHandler 1\n"); });
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lle.SetRecvDataHandler(2, []() { fmt::print("SetRecvDataHandler 2\n"); });
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SECTION("Initialise Audio Pipe") {
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std::vector<u8> buffer(4, 0);
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buffer[0] = 0;
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