mirror of
https://github.com/rafaelvcaetano/melonDS-android-lib.git
synced 2024-11-27 07:31:29 +00:00
109 lines
3.3 KiB
CMake
109 lines
3.3 KiB
CMake
cmake_minimum_required(VERSION 3.15)
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cmake_policy(VERSION 3.15)
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if (POLICY CMP0076)
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cmake_policy(SET CMP0076 NEW)
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endif()
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set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
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project(melonDS
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VERSION 0.9.4
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DESCRIPTION "DS emulator, sorta"
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HOMEPAGE_URL "https://melonds.kuribo64.net"
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LANGUAGES C CXX)
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include(CheckSymbolExists)
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include(CheckLibraryExists)
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include(CMakeDependentOption)
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include(CheckIPOSupported)
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")
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set(CMAKE_C_STANDARD 11)
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set(CMAKE_C_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
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add_compile_definitions(MELONDS_VERSION="${melonDS_VERSION}")
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
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endif()
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function(detect_architecture symbol arch)
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if (NOT DEFINED ARCHITECTURE)
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set(CMAKE_REQUIRED_QUIET 1)
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check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
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unset(CMAKE_REQUIRED_QUIET)
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# The output variable needs to be unique across invocations otherwise
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# CMake's crazy scope rules will keep it defined
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if (ARCHITECTURE_${arch})
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set(ARCHITECTURE "${arch}" PARENT_SCOPE)
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set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
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add_definitions(-DARCHITECTURE_${arch}=1)
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endif()
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endif()
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endfunction()
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detect_architecture("__x86_64__" x86_64)
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detect_architecture("__i386__" x86)
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detect_architecture("__arm__" ARM)
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detect_architecture("__aarch64__" ARM64)
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cmake_dependent_option(ENABLE_JIT "Enable JIT recompiler" ON
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"ARCHITECTURE STREQUAL x86_64 OR ARCHITECTURE STREQUAL ARM64" OFF)
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cmake_dependent_option(ENABLE_JIT_PROFILING "Enable JIT profiling with VTune" OFF "ENABLE_JIT" OFF)
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option(ENABLE_OGLRENDERER "Enable OpenGL renderer" ON)
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check_ipo_supported(RESULT IPO_SUPPORTED)
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cmake_dependent_option(ENABLE_LTO_RELEASE "Enable link-time optimizations for release builds" ON "IPO_SUPPORTED" OFF)
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cmake_dependent_option(ENABLE_LTO "Enable link-time optimizations" OFF "IPO_SUPPORTED" OFF)
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if (ENABLE_LTO_RELEASE)
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set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE)
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endif()
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if (ENABLE_LTO)
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set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
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endif()
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -Og")
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og")
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set(CMAKE_C_FLAGS_RELEASE "-O3")
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set(CMAKE_CXX_FLAGS_RELEASE "-O3")
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if (NOT APPLE)
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s")
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endif()
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if (WIN32)
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option(BUILD_STATIC "Statically link dependencies" OFF)
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endif()
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if (BUILD_STATIC AND WIN32)
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set(CMAKE_FIND_LIBRARY_SUFFIXES .a)
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endif()
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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find_program(CCACHE "ccache")
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if (CCACHE)
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message(STATUS "Using CCache to speed up compilation")
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set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE})
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set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE})
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endif()
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option(BUILD_QT_SDL "Build Qt/SDL frontend" ON)
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add_subdirectory(src)
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if (BUILD_QT_SDL)
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add_subdirectory(src/frontend/qt_sdl)
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endif()
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