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Add Play Store link and screenshots to README
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README.md
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README.md
@ -1,6 +1,12 @@
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# melonDS Android port
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This is a WIP Android frontend for the melonDS Android port. For the Android port of the emulator, check out https://github.com/rafaelvcaetano/melonDS-android-lib
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[<img src="https://play.google.com/intl/en_us/badges/static/images/badges/en_badge_web_generic.png" alt="Get it on Google Play" height="80">](https://play.google.com/store/apps/details?id=me.magnum.melonds&pcampaignid=pcampaignidMKT-Other-global-all-co-prtnr-py-PartBadge-Mar2515-1)
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|Rom List|Dark Theme|Pocket Physics|Layout Editor|
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|---|---|---|---|
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|![Screenshot 1](./.github/images/screenshot_mobile0.png)|![Screenshot 2](./.github/images/screenshot_mobile1.png)|![Screenshot 3](./.github/images/screenshot_mobile2.png)|![Screenshot 4](./.github/images/screenshot_mobile3.png)|
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# What is working
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* Device scanning for ROMS
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* Games can boot and run
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@ -34,12 +40,14 @@ It's possible to launch melonDS from third part frontends. For that, you simply
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* `PATH` - a string with the absolute path to the NDS ROM (ZIP files are supported)
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# Building
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To build the project you will need Android NDK and CMake.
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To build the project you will need Android SDK, NDK and CMake.
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Build steps:
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##Build steps:
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1. Clone the project, including submodules with:
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`git clone --recurse-submodules https://github.com/rafaelvcaetano/melonDS-android.git`
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2. Open the project in Android Studio.
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3. Install the Android NDK and CMake from the SDK Manager
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4. Hit Run
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2. Install the Android SDK, NDK and CMake
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3. Build with:
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1. Unix: `gradlew :app:assembleGitHubRelease`
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2. Windows: `gradlew.bat :app:assembleGitHubRelease`
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4. The generated APK can be found at `app/gitHub/release`
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