mirror of
https://github.com/JesseTG/melonds-ds.git
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451 lines
11 KiB
Markdown
451 lines
11 KiB
Markdown
# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0),
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and this project roughly adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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Bugfixes and minor improvements will increment the patch version.
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New features will increment the minor version.
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Breaking changes (**except for savestates**) will increment the major version;
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a design goal is to avoid a 2.x release for as long as possible.
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## [Unreleased]
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### Added
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- Added `RelWithDebInfo` builds that include Tracy support.
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These will be distributed on GitHub for all supported platforms,
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starting with this release.
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- Added a contributor's guide at `CONTRIBUTING.md`.
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[#107](https://github.com/JesseTG/melonds-ds/issues/107)
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### Changed
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- Moved build instructions from `README.md` to the new `CONTRIBUTING.md`.
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### Fixed
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- Fixed encrypted NDS ROMs failing to load without any feedback;
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loading one without using the native BIOS will now display an error message.
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[#228](https://github.com/JesseTG/melonds-ds/issues/228)
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- Fixed Blow mode for emulated microphone input not being implemented
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despite being available in the core options.
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[#187](https://github.com/JesseTG/melonds-ds/issues/187)
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## [1.1.7] - 2024-08-20
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### Fixed
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- Fixed a build error on iOS on the libretro infrastructure.
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## [1.1.6] - 2024-08-20
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### Changed
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- Updated melonDS to commit [824eb37](https://github.com/melonDS-emu/melonDS/tree/824eb37).
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- **BREAKING:** The savestate format has changed.
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Savestates from previous versions are incompatible with this one.
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Please save your progress in-game before updating.
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### Fixed
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- Fixed cheat codes not being applied to the game. [#196](https://github.com/JesseTG/melonds-ds/issues/196)
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- Fixed changes to the built-in firmware's settings and data
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not being persisted to disk.
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[#211](https://github.com/JesseTG/melonds-ds/issues/211)
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- Fixed the built-in firmware's Wi-fi settings
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not being loaded from the correct file.
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[#205](https://github.com/JesseTG/melonds-ds/issues/205)
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## [1.1.5] - 2024-07-25
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### Fixed
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- Fixed system files from other cores
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being incorrectly treated as NDS firmware images,
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which resulted in strange behavior when such a file was chosen.
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[#183](https://github.com/JesseTG/melonds-ds/issues/183)
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## [1.1.4] - 2024-07-08
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### Changed
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- Updated the "DSi NAND Path" core option description to clarify the role of the no$gba footer.
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### Fixed
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- Fixed some log entries not being output with a newline.
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- Fixed a crash when using a hybrid screen layout with a screen ratio of 3:1.
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- Fixed DSi NAND images not being recognized if they lacked a no$gba footer
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despite having equivalent data at offset 0xFF800. [#195](https://github.com/JesseTG/melonds-ds/issues/195)
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- Fixed the screen being rendered when using the OpenGL renderer while the emulated lid is closed,
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which caused flickering in some games. [#214](https://github.com/JesseTG/melonds-ds/issues/214)
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## [1.1.3] - 2024-06-14
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### Fixed
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- Fixed a crash that would occur when attempting to use the OpenGL renderer on some GPUs. [#203](https://github.com/JesseTG/melonds-ds/issues/203)
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## [1.1.2] - 2024-06-12
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### Fixed
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- Fixed a bug where native BIOS images would be used
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when the core was supposed to fall back to built-in system files.
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- Fixed a bug where GBA SRAM wouldn't be loaded.
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- Fixed a bug where the core would crash when trying to load the error screen
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while using the OpenGL renderer.
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## [1.1.1] - 2024-02-29
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### Fixed
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- Fixed a bug where the core would crash
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when RetroArch autosaves after a reset.
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## [1.1.0] - 2024-02-13
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### Added
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- Added a subsystem for loading a GBA ROM without save data.
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- Added options to configure the emulated console's starting time.
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The starting time can be the local time (possibly with an offset) or an absolute time.
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- Added the ability to synchronize the emulated console's time with the host system's time.
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### Fixed
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- Fixed an issue where some homebrew would be incorrectly detected as DSiWare,
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resulting in a crash.
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- Fixed an issue where trying to load an NDS ROM and a GBA ROM
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without GBA save data would fail.
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## [1.0.3] - 2024-01-30
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### Fixed
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- Fixed an issue where most screen gap sizes would not be honored.
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- Fixed an issue where usernames with non-ASCII characters would crash the core
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or be improperly truncated.
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Such names are now properly converted to UCS-2 if possible,
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or else the default username is used instead.
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## [1.0.2] - 2024-01-19
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### Changed
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- Add support for screen gaps between 0 and 126 pixels, inclusive.
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128-pixel gaps are no longer available due to
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libretro limits on how many core option values can be defined.
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### Fixed
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- Fixed an issue where the emulated console could not connect to the network.
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## [1.0.1] - 2024-01-12
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### Fixed
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- Unmark the core as experimental so it appears in RetroArch's core downloader by default.
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## [1.0.0] - 2024-01-12
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First stable release.
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### Fixed
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- Rename the Android build artifact to `melondsds_libretro_android.so`
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to adhere to libretro's naming conventions.
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If you installed it manually, be sure to remove the older release.
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- Fixed an issue where the version number would be displayed incorrectly
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in the core information menu.
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## [0.8.7] - 2024-01-09
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### Changed
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- Temporarily mark the core as experimental until
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we're sure that the Buildbot can handle it.
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## [0.8.6] - 2024-01-09
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### Fixed
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- Test release for CI purposes.
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## [0.8.5] - 2024-01-09
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### Fixed
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- Test release for CI purposes.
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## [0.8.4] - 2024-01-09
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### Fixed
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- Test release for CI purposes.
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## [0.8.3] - 2024-01-09
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### Fixed
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- Test release for CI purposes.
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## [0.8.2] - 2024-01-09
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### Fixed
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- Bump the version number after the release workflow failed to start.
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## [0.8.1] - 2024-01-09
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### Fixed
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- Bump the version number after the release workflow failed to start.
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## [0.8.0] - 2024-01-09
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### Added
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- Enabled the threaded software renderer after fixing a related bug.
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### Fixed
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- Fixed the graphics not displaying when switching
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from the OpenGL renderer to the software renderer at runtime.
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- Fixed a crash that occurred when rewinding in RetroArch
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while using the threaded software renderer.
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- Fixed a typo in the description for a core option.
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- Fixed changes to the software renderer's threading mode not being honored.
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### Changed
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- Updated melonDS to commit 740305c.
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- Enabled the threaded software renderer by default.
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## [0.7.29] - 2024-01-02
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### Fixed
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- Fixed the screen remaining black if restarting the game with the OpenGL renderer.
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- Fixed an incorrect aspect ratio if changing the screen layout from the core options menu mid-game.
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- Fixed a loaded DSiWare ROM from being inserted into the virtual cartridge slot.
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### Changed
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- Reordered some options in the Screen category to prevent the cursor from jumping around
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when adjusting options that affect other options' visibility.
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## [0.7.28] - 2023-12-28
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### Changed
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- Updated melonDS to commit c926f79.
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- Stop providing universal macOS builds in favor of split x64/ARM64 builds.
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- Updated glm to commit 7882684.
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### Fixed
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- Fixed a memory leak involving the software renderer.
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- Fixed homebrew ROMs not saving data to the SD card.
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- Fixed incorrect information in some core option descriptions.
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## [0.7.27] - 2023-12-26
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### Changed
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- Updated melonDS to commit d55a384.
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### Fixed
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- Fixed homebrew ROMs being rejected due to an invalid logo checksum.
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(Only retail ROMs need embedded logo data.)
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- Fixed an issue where the "Screen Filtering" option wouldn't always be honored.
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- Fixed the core crashing when the OpenGL context is lost
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while the OpenGL renderer is active.
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- Fixed an issue where SD card images would be created with the wrong size.
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- Fixed a crash that occurred in the in-core error screen.
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- Fixed system files not being found inside a subdirectory named "melonDS DS".
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## [0.7.26] - 2023-12-19
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### Changed
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- Updated melonDS to commit 24cb428.
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- Updated libretro-common to commit fce57fd.
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- Allow switching between the software and OpenGL renderers
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(where available) without restarting the core.
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### Fixed
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- GBA ROM and save data support is now supported with the built-in BIOS.
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- Fixed a crash that occurred upon starting the core.
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- Fixed a potential crash when attempting to load an invalid NDS ROM.
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- Fixed an issue where the software renderer would not clear the entire framebuffer
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when using a hybrid screen layout
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- Fix an issue where the OpenGL state wouldn't be updated
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when the screen layout was changed.
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- Fixed an issue where the JIT wouldn't be used even if it was enabled.
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## [0.7.25] - 2023-11-06
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### Changed
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- Test release.
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## [0.7.24] - 2023-11-06
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### Changed
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- Test release.
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## [0.7.23] - 2023-11-06
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### Changed
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- Fixed a typo.
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## [0.7.22] - 2023-11-06
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### Changed
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- Fixed `git remote add` usage.
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## [0.7.21] - 2023-11-06
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### Changed
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- Some more housekeeping related to `libretro-super`.
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## [0.7.20] - 2023-11-06
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### Changed
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- See if `libretro-super` gets a pull request now that I'm in @libretro.
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## [0.7.19] - 2023-11-06
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### Changed
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- Submit a pull request to `libretro-super` when this file is updated.
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## [0.7.18] - 2023-11-06
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### Changed
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- Bump version number.
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## [0.7.17] - 2023-11-06
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### Changed
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- Ensure my fork of `libretro-super` is up-to-date before opening a PR.
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## [0.7.16] - 2023-11-06
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### Changed
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- Submit the PR to update the `.info` file.
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## [0.7.15] - 2023-11-06
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### Changed
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- Fix the release branch creation workflow.
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## [0.7.14] - 2023-11-06
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### Changed
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- Another test release as I work out the submission workflow.
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## [0.7.13] - 2023-11-06
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### Changed
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- Simplify the workflow for submitting releases to the libretro buildbot.
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## [0.7.12] - 2023-11-06
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### Changed
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- Another attempt at fixing the release workflow.
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## [0.7.11] - 2023-11-06
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### Changed
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- Added an initial workflow for submitting releases to the libretro buildbot.
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## [0.7.10] - 2023-11-06
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I'm still working out a workflow for releases,
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but that process is almost done.
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### Fixed
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- Simplify the hierarchy of the artifacts in the release.
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## [0.7.9] - 2023-11-06
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This is an overview of this release's changes.
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### Fixed
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- Still another test release.
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## [0.7.8] - 2023-11-06
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This is an overview of this release's changes.
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### Fixed
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- Still another test release.
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## [0.7.7] - 2023-11-06
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This is an overview of this release's changes.
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### Fixed
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- Another test release. Getting closer...
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## [0.7.6] - 2023-11-03
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This is an overview of this release's changes. Pretty cool, huh?
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### Fixed
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- Another test release.
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## [0.7.5] - 2023-11-03
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### Fixed
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- Test release.
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## [0.7.4] - 2023-11-03
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### Fixed
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- Test release.
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## [0.7.3] - 2023-11-03
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### Fixed
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- Test release.
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## [0.7.2] - 2023-11-02
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### Added
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- Added changelog.
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- Added all features from legacy melonDS core except for
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the threaded software renderer,
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OpenGL support for macOS,
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and support for 32-bit platforms and the Switch.
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### Changed
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- Test release to see what happens. |