melonds-ds/CHANGELOG.md
Jesse Talavera afcf34fad5 Fix #107
2024-10-08 16:31:30 -04:00

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# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0),
and this project roughly adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
Bugfixes and minor improvements will increment the patch version.
New features will increment the minor version.
Breaking changes (**except for savestates**) will increment the major version;
a design goal is to avoid a 2.x release for as long as possible.
## [Unreleased]
### Added
- Added `RelWithDebInfo` builds that include Tracy support.
These will be distributed on GitHub for all supported platforms,
starting with this release.
- Added a contributor's guide at `CONTRIBUTING.md`.
[#107](https://github.com/JesseTG/melonds-ds/issues/107)
### Changed
- Moved build instructions from `README.md` to the new `CONTRIBUTING.md`.
### Fixed
- Fixed encrypted NDS ROMs failing to load without any feedback;
loading one without using the native BIOS will now display an error message.
[#228](https://github.com/JesseTG/melonds-ds/issues/228)
- Fixed Blow mode for emulated microphone input not being implemented
despite being available in the core options.
[#187](https://github.com/JesseTG/melonds-ds/issues/187)
## [1.1.7] - 2024-08-20
### Fixed
- Fixed a build error on iOS on the libretro infrastructure.
## [1.1.6] - 2024-08-20
### Changed
- Updated melonDS to commit [824eb37](https://github.com/melonDS-emu/melonDS/tree/824eb37).
- **BREAKING:** The savestate format has changed.
Savestates from previous versions are incompatible with this one.
Please save your progress in-game before updating.
### Fixed
- Fixed cheat codes not being applied to the game. [#196](https://github.com/JesseTG/melonds-ds/issues/196)
- Fixed changes to the built-in firmware's settings and data
not being persisted to disk.
[#211](https://github.com/JesseTG/melonds-ds/issues/211)
- Fixed the built-in firmware's Wi-fi settings
not being loaded from the correct file.
[#205](https://github.com/JesseTG/melonds-ds/issues/205)
## [1.1.5] - 2024-07-25
### Fixed
- Fixed system files from other cores
being incorrectly treated as NDS firmware images,
which resulted in strange behavior when such a file was chosen.
[#183](https://github.com/JesseTG/melonds-ds/issues/183)
## [1.1.4] - 2024-07-08
### Changed
- Updated the "DSi NAND Path" core option description to clarify the role of the no$gba footer.
### Fixed
- Fixed some log entries not being output with a newline.
- Fixed a crash when using a hybrid screen layout with a screen ratio of 3:1.
- Fixed DSi NAND images not being recognized if they lacked a no$gba footer
despite having equivalent data at offset 0xFF800. [#195](https://github.com/JesseTG/melonds-ds/issues/195)
- Fixed the screen being rendered when using the OpenGL renderer while the emulated lid is closed,
which caused flickering in some games. [#214](https://github.com/JesseTG/melonds-ds/issues/214)
## [1.1.3] - 2024-06-14
### Fixed
- Fixed a crash that would occur when attempting to use the OpenGL renderer on some GPUs. [#203](https://github.com/JesseTG/melonds-ds/issues/203)
## [1.1.2] - 2024-06-12
### Fixed
- Fixed a bug where native BIOS images would be used
when the core was supposed to fall back to built-in system files.
- Fixed a bug where GBA SRAM wouldn't be loaded.
- Fixed a bug where the core would crash when trying to load the error screen
while using the OpenGL renderer.
## [1.1.1] - 2024-02-29
### Fixed
- Fixed a bug where the core would crash
when RetroArch autosaves after a reset.
## [1.1.0] - 2024-02-13
### Added
- Added a subsystem for loading a GBA ROM without save data.
- Added options to configure the emulated console's starting time.
The starting time can be the local time (possibly with an offset) or an absolute time.
- Added the ability to synchronize the emulated console's time with the host system's time.
### Fixed
- Fixed an issue where some homebrew would be incorrectly detected as DSiWare,
resulting in a crash.
- Fixed an issue where trying to load an NDS ROM and a GBA ROM
without GBA save data would fail.
## [1.0.3] - 2024-01-30
### Fixed
- Fixed an issue where most screen gap sizes would not be honored.
- Fixed an issue where usernames with non-ASCII characters would crash the core
or be improperly truncated.
Such names are now properly converted to UCS-2 if possible,
or else the default username is used instead.
## [1.0.2] - 2024-01-19
### Changed
- Add support for screen gaps between 0 and 126 pixels, inclusive.
128-pixel gaps are no longer available due to
libretro limits on how many core option values can be defined.
### Fixed
- Fixed an issue where the emulated console could not connect to the network.
## [1.0.1] - 2024-01-12
### Fixed
- Unmark the core as experimental so it appears in RetroArch's core downloader by default.
## [1.0.0] - 2024-01-12
First stable release.
### Fixed
- Rename the Android build artifact to `melondsds_libretro_android.so`
to adhere to libretro's naming conventions.
If you installed it manually, be sure to remove the older release.
- Fixed an issue where the version number would be displayed incorrectly
in the core information menu.
## [0.8.7] - 2024-01-09
### Changed
- Temporarily mark the core as experimental until
we're sure that the Buildbot can handle it.
## [0.8.6] - 2024-01-09
### Fixed
- Test release for CI purposes.
## [0.8.5] - 2024-01-09
### Fixed
- Test release for CI purposes.
## [0.8.4] - 2024-01-09
### Fixed
- Test release for CI purposes.
## [0.8.3] - 2024-01-09
### Fixed
- Test release for CI purposes.
## [0.8.2] - 2024-01-09
### Fixed
- Bump the version number after the release workflow failed to start.
## [0.8.1] - 2024-01-09
### Fixed
- Bump the version number after the release workflow failed to start.
## [0.8.0] - 2024-01-09
### Added
- Enabled the threaded software renderer after fixing a related bug.
### Fixed
- Fixed the graphics not displaying when switching
from the OpenGL renderer to the software renderer at runtime.
- Fixed a crash that occurred when rewinding in RetroArch
while using the threaded software renderer.
- Fixed a typo in the description for a core option.
- Fixed changes to the software renderer's threading mode not being honored.
### Changed
- Updated melonDS to commit 740305c.
- Enabled the threaded software renderer by default.
## [0.7.29] - 2024-01-02
### Fixed
- Fixed the screen remaining black if restarting the game with the OpenGL renderer.
- Fixed an incorrect aspect ratio if changing the screen layout from the core options menu mid-game.
- Fixed a loaded DSiWare ROM from being inserted into the virtual cartridge slot.
### Changed
- Reordered some options in the Screen category to prevent the cursor from jumping around
when adjusting options that affect other options' visibility.
## [0.7.28] - 2023-12-28
### Changed
- Updated melonDS to commit c926f79.
- Stop providing universal macOS builds in favor of split x64/ARM64 builds.
- Updated glm to commit 7882684.
### Fixed
- Fixed a memory leak involving the software renderer.
- Fixed homebrew ROMs not saving data to the SD card.
- Fixed incorrect information in some core option descriptions.
## [0.7.27] - 2023-12-26
### Changed
- Updated melonDS to commit d55a384.
### Fixed
- Fixed homebrew ROMs being rejected due to an invalid logo checksum.
(Only retail ROMs need embedded logo data.)
- Fixed an issue where the "Screen Filtering" option wouldn't always be honored.
- Fixed the core crashing when the OpenGL context is lost
while the OpenGL renderer is active.
- Fixed an issue where SD card images would be created with the wrong size.
- Fixed a crash that occurred in the in-core error screen.
- Fixed system files not being found inside a subdirectory named "melonDS DS".
## [0.7.26] - 2023-12-19
### Changed
- Updated melonDS to commit 24cb428.
- Updated libretro-common to commit fce57fd.
- Allow switching between the software and OpenGL renderers
(where available) without restarting the core.
### Fixed
- GBA ROM and save data support is now supported with the built-in BIOS.
- Fixed a crash that occurred upon starting the core.
- Fixed a potential crash when attempting to load an invalid NDS ROM.
- Fixed an issue where the software renderer would not clear the entire framebuffer
when using a hybrid screen layout
- Fix an issue where the OpenGL state wouldn't be updated
when the screen layout was changed.
- Fixed an issue where the JIT wouldn't be used even if it was enabled.
## [0.7.25] - 2023-11-06
### Changed
- Test release.
## [0.7.24] - 2023-11-06
### Changed
- Test release.
## [0.7.23] - 2023-11-06
### Changed
- Fixed a typo.
## [0.7.22] - 2023-11-06
### Changed
- Fixed `git remote add` usage.
## [0.7.21] - 2023-11-06
### Changed
- Some more housekeeping related to `libretro-super`.
## [0.7.20] - 2023-11-06
### Changed
- See if `libretro-super` gets a pull request now that I'm in @libretro.
## [0.7.19] - 2023-11-06
### Changed
- Submit a pull request to `libretro-super` when this file is updated.
## [0.7.18] - 2023-11-06
### Changed
- Bump version number.
## [0.7.17] - 2023-11-06
### Changed
- Ensure my fork of `libretro-super` is up-to-date before opening a PR.
## [0.7.16] - 2023-11-06
### Changed
- Submit the PR to update the `.info` file.
## [0.7.15] - 2023-11-06
### Changed
- Fix the release branch creation workflow.
## [0.7.14] - 2023-11-06
### Changed
- Another test release as I work out the submission workflow.
## [0.7.13] - 2023-11-06
### Changed
- Simplify the workflow for submitting releases to the libretro buildbot.
## [0.7.12] - 2023-11-06
### Changed
- Another attempt at fixing the release workflow.
## [0.7.11] - 2023-11-06
### Changed
- Added an initial workflow for submitting releases to the libretro buildbot.
## [0.7.10] - 2023-11-06
I'm still working out a workflow for releases,
but that process is almost done.
### Fixed
- Simplify the hierarchy of the artifacts in the release.
## [0.7.9] - 2023-11-06
This is an overview of this release's changes.
### Fixed
- Still another test release.
## [0.7.8] - 2023-11-06
This is an overview of this release's changes.
### Fixed
- Still another test release.
## [0.7.7] - 2023-11-06
This is an overview of this release's changes.
### Fixed
- Another test release. Getting closer...
## [0.7.6] - 2023-11-03
This is an overview of this release's changes. Pretty cool, huh?
### Fixed
- Another test release.
## [0.7.5] - 2023-11-03
### Fixed
- Test release.
## [0.7.4] - 2023-11-03
### Fixed
- Test release.
## [0.7.3] - 2023-11-03
### Fixed
- Test release.
## [0.7.2] - 2023-11-02
### Added
- Added changelog.
- Added all features from legacy melonDS core except for
the threaded software renderer,
OpenGL support for macOS,
and support for 32-bit platforms and the Switch.
### Changed
- Test release to see what happens.