ppsspp/Core/Config.cpp

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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "base/display.h"
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#include "base/NativeApp.h"
#include "ext/vjson/json.h"
#include "file/ini_file.h"
#include "i18n/i18n.h"
#include "gfx_es2/gpu_features.h"
#include "net/http_client.h"
#include "util/text/parsers.h"
#include "net/url.h"
#include "Common/CPUDetect.h"
#include "Common/KeyMap.h"
#include "Common/FileUtil.h"
#include "Common/StringUtils.h"
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#include "Config.h"
#include "HLE/sceUtility.h"
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#ifndef USING_QT_UI
extern const char *PPSSPP_GIT_VERSION;
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#endif
// TODO: Find a better place for this.
http::Downloader g_DownloadManager;
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Config g_Config;
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#ifdef IOS
extern bool iosCanUseJit;
#endif
struct ConfigSetting {
enum Type {
TYPE_TERMINATOR,
TYPE_BOOL,
TYPE_INT,
TYPE_FLOAT,
TYPE_STRING,
};
union Value {
bool b;
int i;
float f;
const char *s;
};
union SettingPtr {
bool *b;
int *i;
float *f;
std::string *s;
};
typedef bool (*BoolDefaultCallback)();
typedef int (*IntDefaultCallback)();
typedef float (*FloatDefaultCallback)();
typedef const char *(*StringDefaultCallback)();
union Callback {
BoolDefaultCallback b;
IntDefaultCallback i;
FloatDefaultCallback f;
StringDefaultCallback s;
};
ConfigSetting(bool v)
: ini_(""), type_(TYPE_TERMINATOR), report_(false), save_(false) {
ptr_.b = NULL;
cb_.b = NULL;
}
ConfigSetting(const char *ini, bool *v, bool def, bool save = true)
: ini_(ini), type_(TYPE_BOOL), report_(false), save_(save) {
ptr_.b = v;
cb_.b = NULL;
default_.b = def;
}
ConfigSetting(const char *ini, int *v, int def, bool save = true)
: ini_(ini), type_(TYPE_INT), report_(false), save_(save) {
ptr_.i = v;
cb_.i = NULL;
default_.i = def;
}
ConfigSetting(const char *ini, float *v, float def, bool save = true)
: ini_(ini), type_(TYPE_FLOAT), report_(false), save_(save) {
ptr_.f = v;
cb_.f = NULL;
default_.f = def;
}
ConfigSetting(const char *ini, std::string *v, const char *def, bool save = true)
: ini_(ini), type_(TYPE_STRING), report_(false), save_(save) {
ptr_.s = v;
cb_.s = NULL;
default_.s = def;
}
ConfigSetting(const char *ini, bool *v, BoolDefaultCallback def, bool save = true)
: ini_(ini), type_(TYPE_BOOL), report_(false), save_(save) {
ptr_.b = v;
cb_.b = def;
}
ConfigSetting(const char *ini, int *v, IntDefaultCallback def, bool save = true)
: ini_(ini), type_(TYPE_INT), report_(false), save_(save) {
ptr_ .i= v;
cb_.i = def;
}
ConfigSetting(const char *ini, float *v, FloatDefaultCallback def, bool save = true)
: ini_(ini), type_(TYPE_FLOAT), report_(false), save_(save) {
ptr_.f = v;
cb_.f = def;
}
ConfigSetting(const char *ini, std::string *v, StringDefaultCallback def, bool save = true)
: ini_(ini), type_(TYPE_STRING), report_(false), save_(save) {
ptr_.s = v;
cb_.s = def;
}
bool HasMore() {
return type_ != TYPE_TERMINATOR;
}
bool Get(IniFile::Section *section) {
switch (type_) {
case TYPE_BOOL:
if (cb_.b) {
default_.b = cb_.b();
}
return section->Get(ini_, ptr_.b, default_.b);
case TYPE_INT:
if (cb_.i) {
default_.i = cb_.i();
}
return section->Get(ini_, ptr_.i, default_.i);
case TYPE_FLOAT:
if (cb_.f) {
default_.f = cb_.f();
}
return section->Get(ini_, ptr_.f, default_.f);
case TYPE_STRING:
if (cb_.s) {
default_.s = cb_.s();
}
return section->Get(ini_, ptr_.s, default_.s);
default:
_dbg_assert_msg_(LOADER, false, "Unexpected ini setting type");
return false;
}
}
void Set(IniFile::Section *section) {
if (!save_)
return;
switch (type_) {
case TYPE_BOOL:
return section->Set(ini_, *ptr_.b);
case TYPE_INT:
return section->Set(ini_, *ptr_.i);
case TYPE_FLOAT:
return section->Set(ini_, *ptr_.f);
case TYPE_STRING:
return section->Set(ini_, *ptr_.s);
default:
_dbg_assert_msg_(LOADER, false, "Unexpected ini setting type");
return;
}
}
void Report(UrlEncoder &data, const std::string &prefix) {
if (!report_)
return;
switch (type_) {
case TYPE_BOOL:
return data.Add(prefix + ini_, *ptr_.b);
case TYPE_INT:
return data.Add(prefix + ini_, *ptr_.i);
case TYPE_FLOAT:
return data.Add(prefix + ini_, *ptr_.f);
case TYPE_STRING:
return data.Add(prefix + ini_, *ptr_.s);
default:
_dbg_assert_msg_(LOADER, false, "Unexpected ini setting type");
return;
}
}
const char *ini_;
Type type_;
bool report_;
bool save_;
SettingPtr ptr_;
Value default_;
Callback cb_;
};
struct ReportedConfigSetting : public ConfigSetting {
template <typename T1, typename T2>
ReportedConfigSetting(const char *ini, T1 *v, T2 def, bool save = true)
: ConfigSetting(ini, v, def, save) {
report_ = true;
}
};
const char *DefaultLangRegion() {
static std::string defaultLangRegion = "en_US";
if (g_Config.bFirstRun) {
std::string langRegion = System_GetProperty(SYSPROP_LANGREGION);
if (i18nrepo.IniExists(langRegion))
defaultLangRegion = langRegion;
}
return defaultLangRegion.c_str();
}
static int DefaultNumWorkers() {
return cpu_info.num_cores;
}
static bool DefaultJit() {
#ifdef IOS
return iosCanUseJit;
#else
return true;
#endif
}
struct ConfigSectionSettings {
const char *section;
ConfigSetting *settings;
};
static ConfigSetting generalSettings[] = {
ConfigSetting("FirstRun", &g_Config.bFirstRun, true),
ConfigSetting("RunCount", &g_Config.iRunCount, 0),
ConfigSetting("Enable Logging", &g_Config.bEnableLogging, true),
ConfigSetting("AutoRun", &g_Config.bAutoRun, true),
ConfigSetting("Browse", &g_Config.bBrowse, false),
ConfigSetting("IgnoreBadMemAccess", &g_Config.bIgnoreBadMemAccess, true),
ConfigSetting("CurrentDirectory", &g_Config.currentDirectory, ""),
ConfigSetting("ShowDebuggerOnLoad", &g_Config.bShowDebuggerOnLoad, false),
ConfigSetting("HomebrewStore", &g_Config.bHomebrewStore, false, false),
ConfigSetting("CheckForNewVersion", &g_Config.bCheckForNewVersion, true),
ConfigSetting("Language", &g_Config.sLanguageIni, &DefaultLangRegion),
ReportedConfigSetting("NumWorkerThreads", &g_Config.iNumWorkerThreads, &DefaultNumWorkers),
ConfigSetting("EnableAutoLoad", &g_Config.bEnableAutoLoad, false),
ReportedConfigSetting("EnableCheats", &g_Config.bEnableCheats, false),
ConfigSetting("ScreenshotsAsPNG", &g_Config.bScreenshotsAsPNG, false),
ConfigSetting("StateSlot", &g_Config.iCurrentStateSlot, 0),
ConfigSetting("RewindFlipFrequency", &g_Config.iRewindFlipFrequency, 0),
ConfigSetting("GridView1", &g_Config.bGridView1, true),
ConfigSetting("GridView2", &g_Config.bGridView2, true),
ConfigSetting("GridView3", &g_Config.bGridView3, false),
// "default" means let emulator decide, "" means disable.
ConfigSetting("ReportingHost", &g_Config.sReportHost, "default"),
ConfigSetting("AutoSaveSymbolMap", &g_Config.bAutoSaveSymbolMap, false),
#ifdef ANDROID
ConfigSetting("ScreenRotation", &g_Config.iScreenRotation, 1),
#endif
#if defined(USING_WIN_UI)
ConfigSetting("TopMost", &g_Config.bTopMost, false),
ConfigSetting("WindowX", &g_Config.iWindowX, -1), // -1 tells us to center the window.
ConfigSetting("WindowY", &g_Config.iWindowY, -1),
ConfigSetting("WindowWidth", &g_Config.iWindowWidth, 0), // 0 will be automatically reset later (need to do the AdjustWindowRect dance).
ConfigSetting("WindowHeight", &g_Config.iWindowHeight, 0),
ConfigSetting("PauseOnLostFocus", &g_Config.bPauseOnLostFocus, false),
#endif
ConfigSetting(false),
};
static ConfigSetting cpuSettings[] = {
ReportedConfigSetting("Jit", &g_Config.bJit, &DefaultJit),
ReportedConfigSetting("SeparateCPUThread", &g_Config.bSeparateCPUThread, false),
ConfigSetting("AtomicAudioLocks", &g_Config.bAtomicAudioLocks, false),
ReportedConfigSetting("SeparateIOThread", &g_Config.bSeparateIOThread, true),
ConfigSetting("FastMemoryAccess", &g_Config.bFastMemory, true),
ReportedConfigSetting("CPUSpeed", &g_Config.iLockedCPUSpeed, 0),
ConfigSetting(false),
};
static int DefaultRenderingMode() {
if (System_GetProperty(SYSPROP_NAME) == "samsung:GT-S5360") {
return 0; // Non-buffered
}
return 1;
}
static int DefaultInternalResolution() {
// Auto on Windows, 2x on large screens, 1x elsewhere.
#if defined(USING_WIN_UI)
return 0;
#else
return pixel_xres >= 1024 ? 2 : 1;
#endif
}
static bool DefaultPartialStretch() {
#ifdef BLACKBERRY
return pixel_xres < 1.3 * pixel_yres;
#else
return false;
#endif
}
static bool DefaultTimerHack() {
// Has been in use on Symbian since v0.7. Preferred option.
#ifdef __SYMBIAN32__
return true;
#else
return false;
#endif
}
static ConfigSetting graphicsSettings[] = {
ConfigSetting("ShowFPSCounter", &g_Config.iShowFPSCounter, 0),
ReportedConfigSetting("RenderingMode", &g_Config.iRenderingMode, &DefaultRenderingMode),
ConfigSetting("SoftwareRendering", &g_Config.bSoftwareRendering, false),
ReportedConfigSetting("HardwareTransform", &g_Config.bHardwareTransform, true),
ReportedConfigSetting("SoftwareSkinning", &g_Config.bSoftwareSkinning, true),
ReportedConfigSetting("TextureFiltering", &g_Config.iTexFiltering, 1),
ReportedConfigSetting("InternalResolution", &g_Config.iInternalResolution, &DefaultInternalResolution),
ReportedConfigSetting("FrameSkip", &g_Config.iFrameSkip, 0),
ReportedConfigSetting("AutoFrameSkip", &g_Config.bAutoFrameSkip, false),
ReportedConfigSetting("FrameRate", &g_Config.iFpsLimit, 0),
#ifdef _WIN32
ConfigSetting("FrameSkipUnthrottle", &g_Config.bFrameSkipUnthrottle, false),
#else
ConfigSetting("FrameSkipUnthrottle", &g_Config.bFrameSkipUnthrottle, true),
#endif
ReportedConfigSetting("ForceMaxEmulatedFPS", &g_Config.iForceMaxEmulatedFPS, 60),
#ifdef USING_GLES2
ConfigSetting("AnisotropyLevel", &g_Config.iAnisotropyLevel, 0),
#else
ConfigSetting("AnisotropyLevel", &g_Config.iAnisotropyLevel, 8),
#endif
ReportedConfigSetting("VertexCache", &g_Config.bVertexCache, true),
ReportedConfigSetting("TextureBackoffCache", &g_Config.bTextureBackoffCache, false),
ReportedConfigSetting("TextureSecondaryCache", &g_Config.bTextureSecondaryCache, false),
ReportedConfigSetting("VertexDecJit", &g_Config.bVertexDecoderJit, &DefaultJit, false),
#ifdef _WIN32
ConfigSetting("FullScreen", &g_Config.bFullScreen, false),
#endif
// TODO: Replace these settings with a list of options
ConfigSetting("PartialStretch", &g_Config.bPartialStretch, &DefaultPartialStretch),
ConfigSetting("StretchToDisplay", &g_Config.bStretchToDisplay, false),
ConfigSetting("SmallDisplay", &g_Config.bSmallDisplay, false),
ConfigSetting("ImmersiveMode", &g_Config.bImmersiveMode, false),
ConfigSetting("TrueColor", &g_Config.bTrueColor, true),
ReportedConfigSetting("MipMap", &g_Config.bMipMap, true),
ReportedConfigSetting("TexScalingLevel", &g_Config.iTexScalingLevel, 1),
ReportedConfigSetting("TexScalingType", &g_Config.iTexScalingType, 0),
ReportedConfigSetting("TexDeposterize", &g_Config.bTexDeposterize, false),
ConfigSetting("VSyncInterval", &g_Config.bVSync, false),
ReportedConfigSetting("DisableStencilTest", &g_Config.bDisableStencilTest, false),
ReportedConfigSetting("AlwaysDepthWrite", &g_Config.bAlwaysDepthWrite, false),
// Not really a graphics setting...
ReportedConfigSetting("TimerHack", &g_Config.bTimerHack, &DefaultTimerHack),
ReportedConfigSetting("LowQualitySplineBezier", &g_Config.bLowQualitySplineBezier, false),
ReportedConfigSetting("PostShader", &g_Config.sPostShaderName, "Off"),
ConfigSetting(false),
};
static ConfigSetting soundSettings[] = {
ConfigSetting("Enable", &g_Config.bEnableSound, true),
ConfigSetting("VolumeBGM", &g_Config.iBGMVolume, 7),
ConfigSetting("VolumeSFX", &g_Config.iSFXVolume, 7),
ConfigSetting("LowLatency", &g_Config.bLowLatencyAudio, false),
ConfigSetting(false),
};
static bool DefaultShowTouchControls() {
#if defined(MOBILE_DEVICE)
std::string name = System_GetProperty(SYSPROP_NAME);
if (KeyMap::HasBuiltinController(name)) {
return false;
} else {
return true;
}
#else
return false;
#endif
}
static const float defaultControlScale = 1.15f;
static ConfigSetting controlSettings[] = {
ConfigSetting("HapticFeedback", &g_Config.bHapticFeedback, true),
ConfigSetting("ShowTouchCross", &g_Config.bShowTouchCross, true),
ConfigSetting("ShowTouchCircle", &g_Config.bShowTouchCircle, true),
ConfigSetting("ShowTouchSquare", &g_Config.bShowTouchSquare, true),
ConfigSetting("ShowTouchTriangle", &g_Config.bShowTouchTriangle, true),
ConfigSetting("ShowTouchStart", &g_Config.bShowTouchStart, true),
ConfigSetting("ShowTouchSelect", &g_Config.bShowTouchSelect, true),
ConfigSetting("ShowTouchLTrigger", &g_Config.bShowTouchLTrigger, true),
ConfigSetting("ShowTouchRTrigger", &g_Config.bShowTouchRTrigger, true),
ConfigSetting("ShowAnalogStick", &g_Config.bShowTouchAnalogStick, true),
ConfigSetting("ShowTouchDpad", &g_Config.bShowTouchDpad, true),
ConfigSetting("ShowTouchUnthrottle", &g_Config.bShowTouchUnthrottle, true),
#if !defined(__SYMBIAN32__) && !defined(IOS) && !defined(MEEGO_EDITION_HARMATTAN)
ConfigSetting("ShowTouchPause", &g_Config.bShowTouchPause, false),
#endif
#if defined(USING_WIN_UI)
ConfigSetting("IgnoreWindowsKey", &g_Config.bIgnoreWindowsKey, false),
#endif
ConfigSetting("ShowTouchControls", &g_Config.bShowTouchControls, &DefaultShowTouchControls),
// ConfigSetting("KeyMapping", &g_Config.iMappingMap, 0),
#ifdef MOBILE_DEVICE
ConfigSetting("TiltBaseX", &g_Config.fTiltBaseX, 0.0f),
ConfigSetting("TiltBaseY", &g_Config.fTiltBaseY, 0.0f),
ConfigSetting("InvertTiltX", &g_Config.bInvertTiltX, false),
ConfigSetting("InvertTiltY", &g_Config.bInvertTiltY, true),
ConfigSetting("TiltSensitivityX", &g_Config.iTiltSensitivityX, 100),
ConfigSetting("TiltSensitivityY", &g_Config.iTiltSensitivityY, 100),
ConfigSetting("DeadzoneRadius", &g_Config.fDeadzoneRadius, 0.2f),
ConfigSetting("TiltInputType", &g_Config.iTiltInputType, 0),
#endif
ConfigSetting("DisableDpadDiagonals", &g_Config.bDisableDpadDiagonals, false),
ConfigSetting("TouchButtonStyle", &g_Config.iTouchButtonStyle, 1),
ConfigSetting("TouchButtonOpacity", &g_Config.iTouchButtonOpacity, 65),
// -1.0f means uninitialized, set in GamepadEmu::CreatePadLayout().
ConfigSetting("ActionButtonSpacing2", &g_Config.fActionButtonSpacing, 1.0f),
ConfigSetting("ActionButtonCenterX", &g_Config.fActionButtonCenterX, -1.0f),
ConfigSetting("ActionButtonCenterY", &g_Config.fActionButtonCenterY, -1.0f),
ConfigSetting("ActionButtonScale", &g_Config.fActionButtonScale, defaultControlScale),
ConfigSetting("DPadX", &g_Config.fDpadX, -1.0f),
ConfigSetting("DPadY", &g_Config.fDpadY, -1.0f),
// Note: these will be overwritten if DPadRadius is set.
ConfigSetting("DPadScale", &g_Config.fDpadScale, defaultControlScale),
ConfigSetting("DPadSpacing", &g_Config.fDpadSpacing, 1.0f),
ConfigSetting("StartKeyX", &g_Config.fStartKeyX, -1.0f),
ConfigSetting("StartKeyY", &g_Config.fStartKeyY, -1.0f),
ConfigSetting("StartKeyScale", &g_Config.fStartKeyScale, defaultControlScale),
ConfigSetting("SelectKeyX", &g_Config.fSelectKeyX, -1.0f),
ConfigSetting("SelectKeyY", &g_Config.fSelectKeyY, -1.0f),
ConfigSetting("SelectKeyScale", &g_Config.fSelectKeyScale, defaultControlScale),
ConfigSetting("UnthrottleKeyX", &g_Config.fUnthrottleKeyX, -1.0f),
ConfigSetting("UnthrottleKeyY", &g_Config.fUnthrottleKeyY, -1.0f),
ConfigSetting("UnthrottleKeyScale", &g_Config.fUnthrottleKeyScale, defaultControlScale),
ConfigSetting("LKeyX", &g_Config.fLKeyX, -1.0f),
ConfigSetting("LKeyY", &g_Config.fLKeyY, -1.0f),
ConfigSetting("LKeyScale", &g_Config.fLKeyScale, defaultControlScale),
ConfigSetting("RKeyX", &g_Config.fRKeyX, -1.0f),
ConfigSetting("RKeyY", &g_Config.fRKeyY, -1.0f),
ConfigSetting("RKeyScale", &g_Config.fRKeyScale, defaultControlScale),
ConfigSetting("AnalogStickX", &g_Config.fAnalogStickX, -1.0f),
ConfigSetting("AnalogStickY", &g_Config.fAnalogStickY, -1.0f),
ConfigSetting("AnalogStickScale", &g_Config.fAnalogStickScale, defaultControlScale),
ConfigSetting(false),
};
static ConfigSetting networkSettings[] = {
ConfigSetting("EnableWlan", &g_Config.bEnableWlan, false),
ConfigSetting(false),
};
static int DefaultPSPModel() {
// TODO: Can probably default this on, but not sure about its memory differences.
#if !defined(_M_X64) && !defined(_WIN32) && !defined(__SYMBIAN32__)
return PSP_MODEL_FAT;
#else
return PSP_MODEL_SLIM;
#endif
}
static int DefaultSystemParamLanguage() {
int defaultLang = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
if (g_Config.bFirstRun) {
// TODO: Be smart about same language, different country
auto langValuesMapping = GetLangValuesMapping();
if (langValuesMapping.find(g_Config.sLanguageIni) != langValuesMapping.end()) {
defaultLang = langValuesMapping[g_Config.sLanguageIni].second;
}
}
return defaultLang;
}
static ConfigSetting systemParamSettings[] = {
ReportedConfigSetting("PSPModel", &g_Config.iPSPModel, &DefaultPSPModel),
ReportedConfigSetting("PSPFirmwareVersion", &g_Config.iFirmwareVersion, PSP_DEFAULT_FIRMWARE),
ConfigSetting("NickName", &g_Config.sNickName, "PPSSPP"),
ConfigSetting("proAdhocServer", &g_Config.proAdhocServer, "localhost"),
ConfigSetting("MacAddress", &g_Config.localMacAddress, "01:02:03:04:05:06"),
ReportedConfigSetting("Language", &g_Config.iLanguage, &DefaultSystemParamLanguage),
ConfigSetting("TimeFormat", &g_Config.iTimeFormat, PSP_SYSTEMPARAM_TIME_FORMAT_24HR),
ConfigSetting("DateFormat", &g_Config.iDateFormat, PSP_SYSTEMPARAM_DATE_FORMAT_YYYYMMDD),
ConfigSetting("TimeZone", &g_Config.iTimeZone, 0),
ConfigSetting("DayLightSavings", &g_Config.bDayLightSavings, (bool)PSP_SYSTEMPARAM_DAYLIGHTSAVINGS_STD),
ReportedConfigSetting("ButtonPreference", &g_Config.iButtonPreference, PSP_SYSTEMPARAM_BUTTON_CROSS),
ConfigSetting("LockParentalLevel", &g_Config.iLockParentalLevel, 0),
ConfigSetting("WlanAdhocChannel", &g_Config.iWlanAdhocChannel, PSP_SYSTEMPARAM_ADHOC_CHANNEL_AUTOMATIC),
#if defined(USING_WIN_UI)
ConfigSetting("BypassOSKWithKeyboard", &g_Config.bBypassOSKWithKeyboard, false),
#endif
ConfigSetting("WlanPowerSave", &g_Config.bWlanPowerSave, (bool)PSP_SYSTEMPARAM_WLAN_POWERSAVE_OFF),
ReportedConfigSetting("EncryptSave", &g_Config.bEncryptSave, true),
ConfigSetting(false),
};
static ConfigSetting debuggerSettings[] = {
ConfigSetting("DisasmWindowX", &g_Config.iDisasmWindowX, -1),
ConfigSetting("DisasmWindowY", &g_Config.iDisasmWindowY, -1),
ConfigSetting("DisasmWindowW", &g_Config.iDisasmWindowW, -1),
ConfigSetting("DisasmWindowH", &g_Config.iDisasmWindowH, -1),
ConfigSetting("GEWindowX", &g_Config.iGEWindowX, -1),
ConfigSetting("GEWindowY", &g_Config.iGEWindowY, -1),
ConfigSetting("GEWindowW", &g_Config.iGEWindowW, -1),
ConfigSetting("GEWindowH", &g_Config.iGEWindowH, -1),
ConfigSetting("ConsoleWindowX", &g_Config.iConsoleWindowX, -1),
ConfigSetting("ConsoleWindowY", &g_Config.iConsoleWindowY, -1),
ConfigSetting("FontWidth", &g_Config.iFontWidth, 8),
ConfigSetting("FontHeight", &g_Config.iFontHeight, 12),
ConfigSetting("DisplayStatusBar", &g_Config.bDisplayStatusBar, true),
ConfigSetting("ShowBottomTabTitles",&g_Config.bShowBottomTabTitles,true),
ConfigSetting("ShowDeveloperMenu", &g_Config.bShowDeveloperMenu, false),
ConfigSetting("SkipDeadbeefFilling", &g_Config.bSkipDeadbeefFilling, false),
ConfigSetting("FuncHashMap", &g_Config.bFuncHashMap, false),
ConfigSetting(false),
};
static ConfigSetting speedHackSettings[] = {
ReportedConfigSetting("PrescaleUV", &g_Config.bPrescaleUV, false),
ReportedConfigSetting("DisableAlphaTest", &g_Config.bDisableAlphaTest, false),
ConfigSetting(false),
};
static ConfigSetting jitSettings[] = {
ReportedConfigSetting("DiscardRegsOnJRRA", &g_Config.bDiscardRegsOnJRRA, false, false),
ConfigSetting(false),
};
static ConfigSetting upgradeSettings[] = {
ConfigSetting("UpgradeMessage", &g_Config.upgradeMessage, ""),
ConfigSetting("UpgradeVersion", &g_Config.upgradeVersion, ""),
ConfigSetting("DismissedVersion", &g_Config.dismissedVersion, ""),
ConfigSetting(false),
};
static ConfigSectionSettings sections[] = {
{"General", generalSettings},
{"CPU", cpuSettings},
{"Graphics", graphicsSettings},
{"Sound", soundSettings},
{"Control", controlSettings},
{"Network", networkSettings},
{"SystemParam", systemParamSettings},
{"Debugger", debuggerSettings},
{"SpeedHacks", speedHackSettings},
{"JIT", jitSettings},
{"Upgrade", upgradeSettings},
};
Config::Config() { }
Config::~Config() { }
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std::map<std::string, std::pair<std::string, int>> GetLangValuesMapping() {
std::map<std::string, std::pair<std::string, int>> langValuesMapping;
IniFile mapping;
mapping.LoadFromVFS("langregion.ini");
std::vector<std::string> keys;
mapping.GetKeys("LangRegionNames", keys);
std::map<std::string, int> langCodeMapping;
langCodeMapping["JAPANESE"] = PSP_SYSTEMPARAM_LANGUAGE_JAPANESE;
langCodeMapping["ENGLISH"] = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
langCodeMapping["FRENCH"] = PSP_SYSTEMPARAM_LANGUAGE_FRENCH;
langCodeMapping["SPANISH"] = PSP_SYSTEMPARAM_LANGUAGE_SPANISH;
langCodeMapping["GERMAN"] = PSP_SYSTEMPARAM_LANGUAGE_GERMAN;
langCodeMapping["ITALIAN"] = PSP_SYSTEMPARAM_LANGUAGE_ITALIAN;
langCodeMapping["DUTCH"] = PSP_SYSTEMPARAM_LANGUAGE_DUTCH;
langCodeMapping["PORTUGUESE"] = PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE;
langCodeMapping["RUSSIAN"] = PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN;
langCodeMapping["KOREAN"] = PSP_SYSTEMPARAM_LANGUAGE_KOREAN;
langCodeMapping["CHINESE_TRADITIONAL"] = PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL;
langCodeMapping["CHINESE_SIMPLIFIED"] = PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED;
IniFile::Section *langRegionNames = mapping.GetOrCreateSection("LangRegionNames");
IniFile::Section *systemLanguage = mapping.GetOrCreateSection("SystemLanguage");
for (size_t i = 0; i < keys.size(); i++) {
std::string langName;
langRegionNames->Get(keys[i].c_str(), &langName, "ERROR");
std::string langCode;
systemLanguage->Get(keys[i].c_str(), &langCode, "ENGLISH");
int iLangCode = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
if (langCodeMapping.find(langCode) != langCodeMapping.end())
iLangCode = langCodeMapping[langCode];
langValuesMapping[keys[i]] = std::make_pair(langName, iLangCode);
}
return langValuesMapping;
}
void Config::Load(const char *iniFileName, const char *controllerIniFilename) {
iniFilename_ = FindConfigFile(iniFileName != NULL ? iniFileName : "ppsspp.ini");
controllerIniFilename_ = FindConfigFile(controllerIniFilename != NULL ? controllerIniFilename : "controls.ini");
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INFO_LOG(LOADER, "Loading config: %s", iniFilename_.c_str());
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bSaveSettings = true;
IniFile iniFile;
if (!iniFile.Load(iniFilename_)) {
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ERROR_LOG(LOADER, "Failed to read %s. Setting config to default.", iniFilename_.c_str());
// Continue anyway to initialize the config.
}
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for (size_t i = 0; i < ARRAY_SIZE(sections); ++i) {
IniFile::Section *section = iniFile.GetOrCreateSection(sections[i].section);
for (auto setting = sections[i].settings; setting->HasMore(); ++setting) {
setting->Get(section);
}
}
iRunCount++;
if (!File::Exists(currentDirectory))
currentDirectory = "";
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IniFile::Section *recent = iniFile.GetOrCreateSection("Recent");
recent->Get("MaxRecent", &iMaxRecent, 30);
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// Fix issue from switching from uint (hex in .ini) to int (dec)
if (iMaxRecent == 0)
iMaxRecent = 30;
recentIsos.clear();
for (int i = 0; i < iMaxRecent; i++) {
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char keyName[64];
std::string fileName;
sprintf(keyName, "FileName%d", i);
if (recent->Get(keyName, &fileName, "") && !fileName.empty()) {
recentIsos.push_back(fileName);
}
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}
auto pinnedPaths = iniFile.GetOrCreateSection("PinnedPaths")->ToMap();
vPinnedPaths.clear();
for (auto it = pinnedPaths.begin(), end = pinnedPaths.end(); it != end; ++it) {
vPinnedPaths.push_back(it->second);
}
if (iAnisotropyLevel > 4) {
iAnisotropyLevel = 4;
}
// Check for an old dpad setting
IniFile::Section *control = iniFile.GetOrCreateSection("Control");
float f;
control->Get("DPadRadius", &f, 0.0f);
if (f > 0.0f) {
ResetControlLayout();
}
// MIGRATION: For users who had the old static touch layout, aren't I nice?
// We can probably kill this in 0.9.8 or something.
if (fDpadX > 1.0 || fDpadY > 1.0) { // Likely the rest are too!
float screen_width = dp_xres;
float screen_height = dp_yres;
fActionButtonCenterX /= screen_width;
fActionButtonCenterY /= screen_height;
fDpadX /= screen_width;
fDpadY /= screen_height;
fStartKeyX /= screen_width;
fStartKeyY /= screen_height;
fSelectKeyX /= screen_width;
fSelectKeyY /= screen_height;
fUnthrottleKeyX /= screen_width;
fUnthrottleKeyY /= screen_height;
fLKeyX /= screen_width;
fLKeyY /= screen_height;
fRKeyX /= screen_width;
fRKeyY /= screen_height;
fAnalogStickX /= screen_width;
fAnalogStickY /= screen_height;
}
if (dismissedVersion == upgradeVersion) {
upgradeMessage = "";
}
// Check for new version on every 10 runs.
// Sometimes the download may not be finished when the main screen shows (if the user dismisses the
// splash screen quickly), but then we'll just show the notification next time instead, we store the
// upgrade number in the ini.
if (iRunCount % 10 == 0 && bCheckForNewVersion) {
std::shared_ptr<http::Download> dl = g_DownloadManager.StartDownloadWithCallback(
"http://www.ppsspp.org/version.json", "", &DownloadCompletedCallback);
dl->SetHidden(true);
}
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INFO_LOG(LOADER, "Loading controller config: %s", controllerIniFilename_.c_str());
bSaveSettings = true;
IniFile controllerIniFile;
if (!controllerIniFile.Load(controllerIniFilename_)) {
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ERROR_LOG(LOADER, "Failed to read %s. Setting controller config to default.", controllerIniFilename_.c_str());
KeyMap::RestoreDefault();
} else {
// Continue anyway to initialize the config. It will just restore the defaults.
KeyMap::LoadFromIni(controllerIniFile);
}
CleanRecent();
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}
void Config::Save() {
if (iniFilename_.size() && g_Config.bSaveSettings) {
CleanRecent();
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IniFile iniFile;
if (!iniFile.Load(iniFilename_.c_str())) {
ERROR_LOG(LOADER, "Error saving config - can't read ini %s", iniFilename_.c_str());
}
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// Need to do this somewhere...
bFirstRun = false;
for (size_t i = 0; i < ARRAY_SIZE(sections); ++i) {
IniFile::Section *section = iniFile.GetOrCreateSection(sections[i].section);
for (auto setting = sections[i].settings; setting->HasMore(); ++setting) {
setting->Set(section);
}
}
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IniFile::Section *recent = iniFile.GetOrCreateSection("Recent");
recent->Set("MaxRecent", iMaxRecent);
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for (int i = 0; i < iMaxRecent; i++) {
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char keyName[64];
sprintf(keyName,"FileName%d",i);
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if (i < (int)recentIsos.size()) {
recent->Set(keyName, recentIsos[i]);
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} else {
recent->Delete(keyName); // delete the nonexisting FileName
}
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}
IniFile::Section *pinnedPaths = iniFile.GetOrCreateSection("PinnedPaths");
pinnedPaths->Clear();
for (size_t i = 0; i < vPinnedPaths.size(); ++i) {
char keyName[64];
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snprintf(keyName, sizeof(keyName), "Path%d", (int)i);
pinnedPaths->Set(keyName, vPinnedPaths[i]);
}
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IniFile::Section *control = iniFile.GetOrCreateSection("Control");
control->Delete("DPadRadius");
if (!iniFile.Save(iniFilename_.c_str())) {
ERROR_LOG(LOADER, "Error saving config - can't write ini %s", iniFilename_.c_str());
return;
}
INFO_LOG(LOADER, "Config saved: %s", iniFilename_.c_str());
IniFile controllerIniFile;
if (!controllerIniFile.Load(controllerIniFilename_.c_str())) {
ERROR_LOG(LOADER, "Error saving config - can't read ini %s", controllerIniFilename_.c_str());
}
KeyMap::SaveToIni(controllerIniFile);
if (!controllerIniFile.Save(controllerIniFilename_.c_str())) {
ERROR_LOG(LOADER, "Error saving config - can't write ini %s", controllerIniFilename_.c_str());
return;
}
INFO_LOG(LOADER, "Controller config saved: %s", controllerIniFilename_.c_str());
} else {
INFO_LOG(LOADER, "Not saving config");
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}
}
// Use for debugging the version check without messing with the server
#if 0
#define PPSSPP_GIT_VERSION "v0.0.1-gaaaaaaaaa"
#endif
void Config::DownloadCompletedCallback(http::Download &download) {
if (download.ResultCode() != 200) {
ERROR_LOG(LOADER, "Failed to download version.json");
return;
}
std::string data;
download.buffer().TakeAll(&data);
if (data.empty()) {
ERROR_LOG(LOADER, "Version check: Empty data from server!");
return;
}
JsonReader reader(data.c_str(), data.size());
const json_value *root = reader.root();
std::string version = root->getString("version", "");
const char *gitVer = PPSSPP_GIT_VERSION;
Version installed(gitVer);
Version upgrade(version);
Version dismissed(g_Config.dismissedVersion);
if (!installed.IsValid()) {
ERROR_LOG(LOADER, "Version check: Local version string invalid. Build problems? %s", PPSSPP_GIT_VERSION);
return;
}
if (!upgrade.IsValid()) {
ERROR_LOG(LOADER, "Version check: Invalid server version: %s", version.c_str());
return;
}
if (installed >= upgrade) {
INFO_LOG(LOADER, "Version check: Already up to date, erasing any upgrade message");
g_Config.upgradeMessage = "";
g_Config.upgradeVersion = upgrade.ToString();
g_Config.dismissedVersion = "";
return;
}
if (installed < upgrade && dismissed != upgrade) {
g_Config.upgradeMessage = "New version of PPSSPP available!";
g_Config.upgradeVersion = upgrade.ToString();
g_Config.dismissedVersion = "";
}
}
void Config::DismissUpgrade() {
g_Config.dismissedVersion = g_Config.upgradeVersion;
}
void Config::AddRecent(const std::string &file) {
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for (auto str = recentIsos.begin(); str != recentIsos.end(); ++str) {
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#ifdef _WIN32
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if (!strcmpIgnore((*str).c_str(), file.c_str(), "\\", "/")) {
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#else
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if (!strcmp((*str).c_str(), file.c_str())) {
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#endif
recentIsos.erase(str);
recentIsos.insert(recentIsos.begin(), file);
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if ((int)recentIsos.size() > iMaxRecent)
recentIsos.resize(iMaxRecent);
return;
}
}
recentIsos.insert(recentIsos.begin(), file);
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if ((int)recentIsos.size() > iMaxRecent)
recentIsos.resize(iMaxRecent);
}
void Config::CleanRecent() {
std::vector<std::string> cleanedRecent;
for (size_t i = 0; i < recentIsos.size(); i++) {
if (File::Exists(recentIsos[i])) {
// clean the redundant recent games' list.
if (cleanedRecent.size()==0) { // add first one
cleanedRecent.push_back(recentIsos[i]);
}
for (size_t j = 0; j < cleanedRecent.size();j++) {
if (cleanedRecent[j] == recentIsos[i])
break; // skip if found redundant
if (j == cleanedRecent.size() - 1){ // add if no redundant found
cleanedRecent.push_back(recentIsos[i]);
}
}
}
}
recentIsos = cleanedRecent;
}
void Config::SetDefaultPath(const std::string &defaultPath) {
defaultPath_ = defaultPath;
}
void Config::AddSearchPath(const std::string &path) {
searchPath_.push_back(path);
}
const std::string Config::FindConfigFile(const std::string &baseFilename) {
// Don't search for an absolute path.
if (baseFilename.size() > 1 && baseFilename[0] == '/') {
return baseFilename;
}
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#ifdef _WIN32
if (baseFilename.size() > 3 && baseFilename[1] == ':' && (baseFilename[2] == '/' || baseFilename[2] == '\\')) {
return baseFilename;
}
#endif
for (size_t i = 0; i < searchPath_.size(); ++i) {
std::string filename = searchPath_[i] + baseFilename;
if (File::Exists(filename)) {
return filename;
}
}
const std::string filename = defaultPath_.empty() ? baseFilename : defaultPath_ + baseFilename;
if (!File::Exists(filename)) {
std::string path;
SplitPath(filename, &path, NULL, NULL);
File::CreateFullPath(path);
}
return filename;
}
void Config::RestoreDefaults() {
if(File::Exists(iniFilename_))
File::Delete(iniFilename_);
recentIsos.clear();
currentDirectory = "";
Load();
}
void Config::ResetControlLayout() {
g_Config.fActionButtonScale = defaultControlScale;
g_Config.fActionButtonSpacing = 1.0f;
g_Config.fActionButtonCenterX = -1.0;
g_Config.fActionButtonCenterY = -1.0;
g_Config.fDpadScale = defaultControlScale;
g_Config.fDpadSpacing = 1.0f;
g_Config.fDpadX = -1.0;
g_Config.fDpadY = -1.0;
g_Config.fStartKeyX = -1.0;
g_Config.fStartKeyY = -1.0;
g_Config.fStartKeyScale = defaultControlScale;
g_Config.fSelectKeyX = -1.0;
g_Config.fSelectKeyY = -1.0;
g_Config.fSelectKeyScale = defaultControlScale;
g_Config.fUnthrottleKeyX = -1.0;
g_Config.fUnthrottleKeyY = -1.0;
g_Config.fUnthrottleKeyScale = defaultControlScale;
g_Config.fLKeyX = -1.0;
g_Config.fLKeyY = -1.0;
g_Config.fLKeyScale = defaultControlScale;
g_Config.fRKeyX = -1.0;
g_Config.fRKeyY = -1.0;
g_Config.fRKeyScale = defaultControlScale;
g_Config.fAnalogStickX = -1.0;
g_Config.fAnalogStickY = -1.0;
g_Config.fAnalogStickScale = defaultControlScale;
}
void Config::GetReportingInfo(UrlEncoder &data) {
for (size_t i = 0; i < ARRAY_SIZE(sections); ++i) {
const std::string prefix = std::string("config.") + sections[i].section;
for (auto setting = sections[i].settings; setting->HasMore(); ++setting) {
setting->Report(data, prefix);
}
}
}