ppsspp/GPU/Directx9/GPU_DX9.h

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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <string>
#include <vector>
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#include "GPU/GPUCommonHW.h"
#include "GPU/Directx9/FramebufferManagerDX9.h"
#include "GPU/Directx9/DrawEngineDX9.h"
#include "GPU/Common/TextureShaderCommon.h"
#include "GPU/Common/VertexDecoderCommon.h"
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class ShaderManagerDX9;
class LinkedShaderDX9;
class TextureCacheDX9;
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class GPU_DX9 : public GPUCommonHW {
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public:
GPU_DX9(GraphicsContext *gfxCtx, Draw::DrawContext *draw);
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u32 CheckGPUFeatures() const override;
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void DeviceLost() override;
void DeviceRestore(Draw::DrawContext *draw) override;
void ReapplyGfxState() override;
void GetStats(char *buffer, size_t bufsize) override;
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protected:
void FinishDeferred() override;
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private:
void BeginFrame() override;
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LPDIRECT3DDEVICE9 device_;
LPDIRECT3DDEVICE9EX deviceEx_;
FramebufferManagerDX9 *framebufferManagerDX9_;
TextureCacheDX9 *textureCacheDX9_;
DrawEngineDX9 drawEngine_;
ShaderManagerDX9 *shaderManagerDX9_;
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};