2014-03-15 13:44:47 +00:00
|
|
|
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
|
|
|
|
// Official git repository and contact information can be found at
|
|
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
|
|
|
|
#include "Core/HLE/HLE.h"
|
|
|
|
|
|
|
|
#include "sceAudiocodec.h"
|
|
|
|
#include "Core/Reporting.h"
|
|
|
|
#include "Core/HW/SimpleMp3Dec.h"
|
|
|
|
|
|
|
|
enum {
|
2014-03-08 09:41:37 +00:00
|
|
|
PSP_CODEC_AT3PLUS = 0x00001000,
|
|
|
|
PSP_CODEC_AT3 = 0x00001001,
|
|
|
|
PSP_CODEC_MP3 = 0x00001002,
|
|
|
|
PSP_CODEC_AAC = 0x00001003,
|
2014-03-15 13:44:47 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
static const char *const codecNames[4] = {
|
|
|
|
"AT3+", "AT3", "MP3", "AAC",
|
|
|
|
};
|
|
|
|
|
|
|
|
static const char *GetCodecName(int codec) {
|
|
|
|
if (codec >= PSP_CODEC_AT3PLUS && codec <= PSP_CODEC_AAC) {
|
|
|
|
return codecNames[codec - PSP_CODEC_AT3PLUS];
|
|
|
|
} else {
|
|
|
|
return "(unk)";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Following kaien_fr's sample code https://github.com/hrydgard/ppsspp/issues/5620#issuecomment-37086024
|
|
|
|
// Should probably store the EDRAM get/release status somewhere within here, etc.
|
|
|
|
struct AudioCodecContext {
|
|
|
|
u32_le unknown[6];
|
|
|
|
u32_le inDataPtr; // 6
|
|
|
|
u32_le inDataSize; // 7
|
|
|
|
u32_le outDataPtr; // 8
|
|
|
|
u32_le audioSamplesPerFrame; // 9
|
|
|
|
u32_le inDataSizeAgain; // 10 ??
|
|
|
|
};
|
|
|
|
|
|
|
|
SimpleMP3* mp3;
|
|
|
|
|
|
|
|
int sceAudiocodecInit(u32 ctxPtr, int codec) {
|
|
|
|
if (codec == PSP_CODEC_MP3){
|
|
|
|
// Initialize MP3 audio decoder.
|
|
|
|
mp3 = MP3Create();
|
|
|
|
DEBUG_LOG(ME, "sceAudiocodecInit(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecInit(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int sceAudiocodecDecode(u32 ctxPtr, int codec) {
|
|
|
|
if (!ctxPtr){
|
|
|
|
ERROR_LOG_REPORT(ME, "sceAudiocodecDecode(%08x, %i (%s)) got NULL pointer", ctxPtr, codec, GetCodecName(codec));
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
if (codec == PSP_CODEC_MP3){
|
|
|
|
//Use SimpleMp3Dec to decode Mp3 audio
|
|
|
|
// Get AudioCodecContext
|
|
|
|
AudioCodecContext* ctx = new AudioCodecContext;
|
|
|
|
Memory::ReadStruct(ctxPtr, ctx);
|
|
|
|
int outbytes = 0;
|
|
|
|
// Decode Mp3 audio
|
|
|
|
MP3Decode(mp3, Memory::GetPointer(ctx->inDataPtr), ctx->inDataSize, &outbytes, Memory::GetPointer(ctx->outDataPtr));
|
|
|
|
DEBUG_LOG(ME, "sceAudiocodecDec(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecDecode(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int sceAudiocodecGetInfo(u32 ctxPtr, int codec) {
|
|
|
|
ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecGetInfo(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int sceAudiocodecCheckNeedMem(u32 ctxPtr, int codec) {
|
|
|
|
WARN_LOG(ME, "UNIMPL sceAudiocodecCheckNeedMem(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int sceAudiocodecGetEDRAM(u32 ctxPtr, int codec) {
|
|
|
|
WARN_LOG(ME, "UNIMPL sceAudiocodecGetEDRAM(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int sceAudiocodecReleaseEDRAM(u32 ctxPtr, int codec) {
|
|
|
|
WARN_LOG(ME, "UNIMPL sceAudiocodecReleaseEDRAM(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
const HLEFunction sceAudiocodec[] = {
|
|
|
|
{0x70A703F8, WrapI_UI<sceAudiocodecDecode>, "sceAudiocodecDecode"},
|
|
|
|
{0x5B37EB1D, WrapI_UI<sceAudiocodecInit>, "sceAudiocodecInit"},
|
|
|
|
{0x8ACA11D5, WrapI_UI<sceAudiocodecGetInfo>, "sceAudiocodecGetInfo"},
|
|
|
|
{0x3A20A200, WrapI_UI<sceAudiocodecGetEDRAM>, "sceAudiocodecGetEDRAM" },
|
|
|
|
{0x29681260, WrapI_UI<sceAudiocodecReleaseEDRAM>, "sceAudiocodecReleaseEDRAM" },
|
|
|
|
{0x9D3F790C, WrapI_UI<sceAudiocodecCheckNeedMem>, "sceAudiocodecCheckNeedMem" },
|
|
|
|
{0x59176a0f, 0, "sceAudiocodec_59176A0F"},
|
|
|
|
};
|
|
|
|
|
|
|
|
void Register_sceAudiocodec()
|
|
|
|
{
|
|
|
|
RegisterModule("sceAudiocodec", ARRAY_SIZE(sceAudiocodec), sceAudiocodec);
|
2013-06-08 17:28:58 +00:00
|
|
|
}
|