2013-06-24 14:03:25 +00:00
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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2013-08-17 17:20:19 +00:00
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#include "GPU/GPUState.h"
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#include "GPU/ge_constants.h"
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2013-10-05 18:37:14 +00:00
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#include "GPU/Common/TextureDecoder.h"
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2015-04-07 22:16:22 +00:00
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#include "Common/ColorConv.h"
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2016-02-13 20:22:27 +00:00
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#include "Common/GraphicsContext.h"
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2013-12-15 22:01:46 +00:00
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#include "Core/Config.h"
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2013-12-14 22:54:05 +00:00
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#include "Core/Debugger/Breakpoints.h"
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2013-12-29 22:44:35 +00:00
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#include "Core/Host.h"
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2013-08-17 17:20:19 +00:00
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#include "Core/MemMap.h"
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#include "Core/HLE/sceKernelInterrupt.h"
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#include "Core/HLE/sceGe.h"
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2014-03-15 18:44:02 +00:00
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#include "Core/MIPS/MIPS.h"
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2013-08-17 17:20:19 +00:00
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#include "Core/Reporting.h"
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2015-06-11 10:29:14 +00:00
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#include "profiler/profiler.h"
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2016-02-13 20:22:27 +00:00
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#include "thin3d/thin3d.h"
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2013-06-24 17:05:43 +00:00
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2013-08-17 17:20:19 +00:00
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#include "GPU/Software/SoftGpu.h"
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#include "GPU/Software/TransformUnit.h"
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2013-10-07 08:02:58 +00:00
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#include "GPU/Software/Rasterizer.h"
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2015-10-24 12:40:29 +00:00
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#include "GPU/Common/FramebufferCommon.h"
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2013-06-25 09:53:45 +00:00
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2013-08-17 17:20:19 +00:00
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const int FB_WIDTH = 480;
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2013-06-25 13:58:59 +00:00
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const int FB_HEIGHT = 272;
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2013-10-20 11:51:54 +00:00
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FormatBuffer fb;
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FormatBuffer depthbuf;
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2013-07-11 20:43:02 +00:00
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u32 clut[4096];
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2013-06-24 17:40:18 +00:00
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2016-02-13 20:22:27 +00:00
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static Thin3DVertexFormat *vformat = nullptr;
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static Thin3DDepthStencilState *depth = nullptr;
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static Thin3DBuffer *vdata = nullptr;
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static Thin3DBuffer *idata = nullptr;
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2016-03-20 19:04:49 +00:00
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SoftGPU::SoftGPU(GraphicsContext *gfxCtx, Thin3DContext *_thin3D)
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: gfxCtx_(gfxCtx), thin3d(_thin3D)
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2013-06-24 14:03:25 +00:00
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{
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2016-02-13 20:22:27 +00:00
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fbTex = thin3d->CreateTexture(LINEAR2D, RGBA8888, 480, 272, 1, 1);
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2013-06-29 13:09:52 +00:00
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2016-02-13 20:22:27 +00:00
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std::vector<Thin3DVertexComponent> components;
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components.push_back(Thin3DVertexComponent("Position", SEM_POSITION, FLOATx3, 0));
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components.push_back(Thin3DVertexComponent("TexCoord0", SEM_TEXCOORD0, FLOATx2, 12));
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components.push_back(Thin3DVertexComponent("Color0", SEM_COLOR0, UNORM8x4, 20));
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Thin3DShader *vshader = thin3d->GetVshaderPreset(VS_TEXTURE_COLOR_2D);
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vformat = thin3d->CreateVertexFormat(components, 24, vshader);
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vdata = thin3d->CreateBuffer(24 * 4, T3DBufferUsage::DYNAMIC | T3DBufferUsage::VERTEXDATA);
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idata = thin3d->CreateBuffer(sizeof(int) * 6, T3DBufferUsage::DYNAMIC | T3DBufferUsage::INDEXDATA);
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depth = thin3d->CreateDepthStencilState(false, false, T3DComparison::LESS);
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2015-12-14 01:07:24 +00:00
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2013-09-14 18:36:56 +00:00
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fb.data = Memory::GetPointer(0x44000000); // TODO: correct default address?
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depthbuf.data = Memory::GetPointer(0x44000000); // TODO: correct default address?
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2013-12-15 16:55:19 +00:00
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2013-12-15 22:01:46 +00:00
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framebufferDirty_ = true;
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2013-12-15 16:55:19 +00:00
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// TODO: Is there a default?
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displayFramebuf_ = 0;
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displayStride_ = 512;
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displayFormat_ = GE_FORMAT_8888;
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2013-06-24 14:03:25 +00:00
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}
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2016-01-18 01:56:19 +00:00
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void SoftGPU::DeviceLost() {
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2016-02-13 20:22:27 +00:00
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// Handled by thin3d.
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2016-01-18 01:56:19 +00:00
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}
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2016-09-11 03:29:58 +00:00
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void SoftGPU::DeviceRestore() {
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// Handled by thin3d.
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}
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2016-02-13 20:22:27 +00:00
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SoftGPU::~SoftGPU() {
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vformat->Release();
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vformat = nullptr;
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fbTex->Release();
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fbTex = nullptr;
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2016-03-21 07:04:02 +00:00
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vdata->Release();
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vdata = nullptr;
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idata->Release();
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idata = nullptr;
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depth->Release();
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depth = nullptr;
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2013-06-24 17:05:43 +00:00
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}
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2013-12-29 22:44:35 +00:00
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void SoftGPU::SetDisplayFramebuffer(u32 framebuf, u32 stride, GEBufferFormat format) {
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2014-01-11 17:51:32 +00:00
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// Seems like this can point into RAM, but should be VRAM if not in RAM.
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displayFramebuf_ = (framebuf & 0xFF000000) == 0 ? 0x44000000 | framebuf : framebuf;
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2013-12-29 22:44:35 +00:00
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displayStride_ = stride;
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displayFormat_ = format;
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host->GPUNotifyDisplay(framebuf, stride, format);
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}
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2013-06-24 17:05:43 +00:00
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// Copies RGBA8 data from RAM to the currently bound render target.
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2015-01-22 18:53:32 +00:00
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void SoftGPU::CopyToCurrentFboFromDisplayRam(int srcwidth, int srcheight)
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{
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2016-04-09 15:38:33 +00:00
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if (!thin3d)
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return;
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2013-12-17 08:02:54 +00:00
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float dstwidth = (float)PSP_CoreParameter().pixelWidth;
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float dstheight = (float)PSP_CoreParameter().pixelHeight;
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2016-02-13 20:22:27 +00:00
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T3DViewport viewport = {0.0f, 0.0f, dstwidth, dstheight, 0.0f, 1.0f};
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thin3d->SetViewports(1, &viewport);
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2013-06-24 17:05:43 +00:00
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2016-02-13 20:22:27 +00:00
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thin3d->SetBlendState(thin3d->GetBlendStatePreset(BS_OFF));
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2016-02-13 21:37:00 +00:00
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Thin3DSamplerState *sampler;
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if (g_Config.iBufFilter == SCALE_NEAREST) {
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sampler = thin3d->GetSamplerStatePreset(T3DSamplerStatePreset::SAMPS_NEAREST);
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} else {
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sampler = thin3d->GetSamplerStatePreset(T3DSamplerStatePreset::SAMPS_LINEAR);
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}
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thin3d->SetSamplerStates(0, 1, &sampler);
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2016-02-13 20:22:27 +00:00
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thin3d->SetDepthStencilState(depth);
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thin3d->SetRenderState(T3DRenderState::CULL_MODE, T3DCullMode::NO_CULL);
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thin3d->SetScissorEnabled(false);
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2013-06-24 17:05:43 +00:00
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2016-02-13 20:22:27 +00:00
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float u0 = 0.0f;
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float u1;
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2016-04-09 15:38:33 +00:00
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if (!Memory::IsValidAddress(displayFramebuf_)) {
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2016-02-13 20:22:27 +00:00
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u8 data[] = {0, 0, 0, 0};
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fbTex->SetImageData(0, 0, 0, 1, 1, 1, 0, 4, data);
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u1 = 1.0f;
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2013-12-15 16:55:19 +00:00
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} else if (displayFormat_ == GE_FORMAT_8888) {
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u8 *data = Memory::GetPointer(displayFramebuf_);
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2016-02-13 20:22:27 +00:00
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fbTex->SetImageData(0, 0, 0, displayStride_, srcheight, 1, 0, displayStride_ * 4, data);
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u1 = (float)srcwidth / displayStride_;
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2013-07-21 17:15:28 +00:00
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} else {
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// TODO: This should probably be converted in a shader instead..
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2016-02-13 20:22:27 +00:00
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fbTexBuffer.resize(srcwidth * srcheight);
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2013-12-15 16:55:19 +00:00
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FormatBuffer displayBuffer;
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displayBuffer.data = Memory::GetPointer(displayFramebuf_);
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2013-07-21 17:15:28 +00:00
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for (int y = 0; y < srcheight; ++y) {
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2016-02-13 20:22:27 +00:00
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u32 *buf_line = &fbTexBuffer[y * srcwidth];
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2013-12-15 16:55:19 +00:00
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const u16 *fb_line = &displayBuffer.as16[y * displayStride_];
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2013-08-17 17:20:19 +00:00
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2013-12-15 16:55:19 +00:00
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switch (displayFormat_) {
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2013-08-17 17:20:19 +00:00
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case GE_FORMAT_565:
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2016-02-13 20:22:27 +00:00
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ConvertRGBA565ToRGBA8888(buf_line, fb_line, srcwidth);
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2013-08-17 17:20:19 +00:00
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break;
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case GE_FORMAT_5551:
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2016-02-13 20:22:27 +00:00
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ConvertRGBA5551ToRGBA8888(buf_line, fb_line, srcwidth);
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2013-08-17 17:20:19 +00:00
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break;
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case GE_FORMAT_4444:
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2016-02-13 20:22:27 +00:00
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ConvertRGBA4444ToRGBA8888(buf_line, fb_line, srcwidth);
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2013-08-17 17:20:19 +00:00
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break;
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default:
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2013-12-15 16:55:19 +00:00
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ERROR_LOG_REPORT(G3D, "Software: Unexpected framebuffer format: %d", displayFormat_);
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2013-07-21 17:15:28 +00:00
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}
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}
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2016-02-13 20:22:27 +00:00
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fbTex->SetImageData(0, 0, 0, srcwidth, srcheight, 1, 0, srcwidth * 4, (const uint8_t *)&fbTexBuffer[0]);
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u1 = 1.0f;
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2013-07-21 17:15:28 +00:00
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}
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2016-02-13 20:22:27 +00:00
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fbTex->Finalize(0);
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2013-06-24 17:05:43 +00:00
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2013-12-17 08:02:54 +00:00
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float x, y, w, h;
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2015-11-02 23:24:19 +00:00
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CenterDisplayOutputRect(&x, &y, &w, &h, 480.0f, 272.0f, dstwidth, dstheight, ROTATION_LOCKED_HORIZONTAL);
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2013-12-17 08:02:54 +00:00
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2016-02-13 22:52:35 +00:00
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if (GetGPUBackend() == GPUBackend::DIRECT3D9) {
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x += 0.5f;
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y += 0.5f;
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}
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2013-12-17 08:02:54 +00:00
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x /= 0.5f * dstwidth;
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y /= 0.5f * dstheight;
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w /= 0.5f * dstwidth;
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h /= 0.5f * dstheight;
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float x2 = x + w;
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float y2 = y + h;
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x -= 1.0f;
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y -= 1.0f;
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x2 -= 1.0f;
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y2 -= 1.0f;
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2016-02-13 20:22:27 +00:00
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struct Vertex {
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float x, y, z;
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float u, v;
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uint32_t rgba;
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2013-06-24 17:05:43 +00:00
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};
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2016-02-13 20:22:27 +00:00
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float v0 = 1.0f;
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float v1 = 0.0f;
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2015-12-14 01:07:24 +00:00
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2016-03-21 14:09:33 +00:00
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if (GetGPUBackend() == GPUBackend::VULKAN) {
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std::swap(v0, v1);
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}
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2016-02-13 20:22:27 +00:00
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const Vertex verts[4] = {
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{x, y, 0, u0, v0, 0xFFFFFFFF}, // TL
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{x, y2, 0, u0, v1, 0xFFFFFFFF}, // BL
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{x2, y2, 0, u1, v1, 0xFFFFFFFF}, // BR
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{x2, y, 0, u1, v0, 0xFFFFFFFF}, // TR
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};
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vdata->SetData((const uint8_t *)verts, sizeof(verts));
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2015-12-14 01:07:24 +00:00
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2016-02-13 20:22:27 +00:00
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int indexes[] = {0, 1, 2, 0, 2, 3};
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idata->SetData((const uint8_t *)indexes, sizeof(indexes));
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2013-06-24 17:05:43 +00:00
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2016-02-13 20:22:27 +00:00
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thin3d->SetTexture(0, fbTex);
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Thin3DShaderSet *texColor = thin3d->GetShaderSetPreset(SS_TEXTURE_COLOR_2D);
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2015-12-30 18:25:47 +00:00
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2016-02-13 22:50:06 +00:00
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static const float identity4x4[16] = {
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f,
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};
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2016-04-09 15:38:33 +00:00
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2016-02-13 22:50:06 +00:00
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texColor->SetMatrix4x4("WorldViewProj", identity4x4);
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2016-02-13 20:22:27 +00:00
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thin3d->DrawIndexed(T3DPrimitive::PRIM_TRIANGLES, texColor, vformat, vdata, idata, 6, 0);
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2013-06-24 17:05:43 +00:00
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}
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void SoftGPU::CopyDisplayToOutput()
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2013-08-17 16:52:35 +00:00
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{
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ScheduleEvent(GPU_EVENT_COPY_DISPLAY_TO_OUTPUT);
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}
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void SoftGPU::CopyDisplayToOutputInternal()
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2013-06-24 17:05:43 +00:00
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{
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2013-08-17 17:20:19 +00:00
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// The display always shows 480x272.
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2013-12-17 08:02:54 +00:00
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CopyToCurrentFboFromDisplayRam(FB_WIDTH, FB_HEIGHT);
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2013-12-15 22:01:46 +00:00
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framebufferDirty_ = false;
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2013-06-24 14:03:25 +00:00
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}
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2013-08-17 16:52:35 +00:00
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void SoftGPU::ProcessEvent(GPUEvent ev) {
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switch (ev.type) {
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case GPU_EVENT_COPY_DISPLAY_TO_OUTPUT:
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CopyDisplayToOutputInternal();
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break;
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default:
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GPUCommon::ProcessEvent(ev);
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}
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}
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2013-06-24 14:03:25 +00:00
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void SoftGPU::FastRunLoop(DisplayList &list) {
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2015-06-11 10:29:14 +00:00
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PROFILE_THIS_SCOPE("soft_runloop");
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2013-06-24 14:03:25 +00:00
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for (; downcount > 0; --downcount) {
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u32 op = Memory::ReadUnchecked_U32(list.pc);
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u32 cmd = op >> 24;
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u32 diff = op ^ gstate.cmdmem[cmd];
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gstate.cmdmem[cmd] = op;
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ExecuteOp(op, diff);
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list.pc += 4;
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}
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}
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2013-10-27 22:05:57 +00:00
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int EstimatePerVertexCost() {
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// TODO: This is transform cost, also account for rasterization cost somehow... although it probably
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// runs in parallel with transform.
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|
// Also, this is all pure guesswork. If we can find a way to do measurements, that would be great.
|
|
|
|
|
|
|
|
// GTA wants a low value to run smooth, GoW wants a high value (otherwise it thinks things
|
|
|
|
// went too fast and starts doing all the work over again).
|
|
|
|
|
|
|
|
int cost = 20;
|
|
|
|
if (gstate.isLightingEnabled()) {
|
|
|
|
cost += 10;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
|
|
if (gstate.isLightChanEnabled(i))
|
|
|
|
cost += 10;
|
|
|
|
}
|
|
|
|
if (gstate.getUVGenMode() != GE_TEXMAP_TEXTURE_COORDS) {
|
|
|
|
cost += 20;
|
|
|
|
}
|
|
|
|
// TODO: morphcount
|
|
|
|
|
|
|
|
return cost;
|
|
|
|
}
|
|
|
|
|
2013-06-24 14:03:25 +00:00
|
|
|
void SoftGPU::ExecuteOp(u32 op, u32 diff)
|
|
|
|
{
|
|
|
|
u32 cmd = op >> 24;
|
|
|
|
u32 data = op & 0xFFFFFF;
|
|
|
|
|
|
|
|
// Handle control and drawing commands here directly. The others we delegate.
|
|
|
|
switch (cmd)
|
|
|
|
{
|
|
|
|
case GE_CMD_BASE:
|
|
|
|
break;
|
|
|
|
|
2013-09-14 21:28:37 +00:00
|
|
|
case GE_CMD_VADDR:
|
|
|
|
gstate_c.vertexAddr = gstate_c.getRelativeAddress(data);
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_IADDR:
|
2013-09-14 21:28:37 +00:00
|
|
|
gstate_c.indexAddr = gstate_c.getRelativeAddress(data);
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_PRIM:
|
|
|
|
{
|
|
|
|
u32 count = data & 0xFFFF;
|
|
|
|
u32 type = data >> 16;
|
2013-06-25 09:07:14 +00:00
|
|
|
|
2013-07-24 14:34:08 +00:00
|
|
|
if (!Memory::IsValidAddress(gstate_c.vertexAddr)) {
|
2013-09-01 08:10:12 +00:00
|
|
|
ERROR_LOG_REPORT(G3D, "Software: Bad vertex address %08x!", gstate_c.vertexAddr);
|
2013-07-24 14:34:08 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2013-06-25 09:07:14 +00:00
|
|
|
void *verts = Memory::GetPointer(gstate_c.vertexAddr);
|
2013-06-28 21:34:56 +00:00
|
|
|
void *indices = NULL;
|
2013-06-25 09:07:14 +00:00
|
|
|
if ((gstate.vertType & GE_VTYPE_IDX_MASK) != GE_VTYPE_IDX_NONE) {
|
2013-07-24 14:34:08 +00:00
|
|
|
if (!Memory::IsValidAddress(gstate_c.indexAddr)) {
|
2013-09-01 08:10:12 +00:00
|
|
|
ERROR_LOG_REPORT(G3D, "Software: Bad index address %08x!", gstate_c.indexAddr);
|
2013-07-24 14:34:08 +00:00
|
|
|
break;
|
|
|
|
}
|
2013-06-28 21:34:56 +00:00
|
|
|
indices = Memory::GetPointer(gstate_c.indexAddr);
|
2013-06-25 09:07:14 +00:00
|
|
|
}
|
|
|
|
|
2013-10-27 22:05:57 +00:00
|
|
|
cyclesExecuted += EstimatePerVertexCost() * count;
|
2013-11-21 05:59:45 +00:00
|
|
|
int bytesRead;
|
|
|
|
TransformUnit::SubmitPrimitive(verts, indices, type, count, gstate.vertType, &bytesRead);
|
2013-12-15 22:01:46 +00:00
|
|
|
framebufferDirty_ = true;
|
2013-11-21 05:59:45 +00:00
|
|
|
|
|
|
|
// After drawing, we advance the vertexAddr (when non indexed) or indexAddr (when indexed).
|
|
|
|
// Some games rely on this, they don't bother reloading VADDR and IADDR.
|
2014-05-05 01:24:49 +00:00
|
|
|
// The VADDR/IADDR registers are NOT updated.
|
2016-04-10 20:07:08 +00:00
|
|
|
AdvanceVerts(gstate.vertType, count, bytesRead);
|
2013-06-24 14:03:25 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_BEZIER:
|
|
|
|
{
|
|
|
|
int bz_ucount = data & 0xFF;
|
|
|
|
int bz_vcount = (data >> 8) & 0xFF;
|
|
|
|
DEBUG_LOG(G3D,"DL DRAW BEZIER: %i x %i", bz_ucount, bz_vcount);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_SPLINE:
|
|
|
|
{
|
|
|
|
int sp_ucount = data & 0xFF;
|
|
|
|
int sp_vcount = (data >> 8) & 0xFF;
|
|
|
|
int sp_utype = (data >> 16) & 0x3;
|
|
|
|
int sp_vtype = (data >> 18) & 0x3;
|
2013-07-24 15:59:21 +00:00
|
|
|
|
|
|
|
if (!Memory::IsValidAddress(gstate_c.vertexAddr)) {
|
2013-09-01 08:10:12 +00:00
|
|
|
ERROR_LOG_REPORT(G3D, "Software: Bad vertex address %08x!", gstate_c.vertexAddr);
|
2013-07-24 15:59:21 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *control_points = Memory::GetPointer(gstate_c.vertexAddr);
|
2016-03-13 14:02:14 +00:00
|
|
|
// void *indices = NULL;
|
2013-07-24 15:59:21 +00:00
|
|
|
if ((gstate.vertType & GE_VTYPE_IDX_MASK) != GE_VTYPE_IDX_NONE) {
|
|
|
|
if (!Memory::IsValidAddress(gstate_c.indexAddr)) {
|
2013-09-01 08:10:12 +00:00
|
|
|
ERROR_LOG_REPORT(G3D, "Software: Bad index address %08x!", gstate_c.indexAddr);
|
2013-07-24 15:59:21 +00:00
|
|
|
break;
|
|
|
|
}
|
2016-03-13 14:02:14 +00:00
|
|
|
// indices = Memory::GetPointer(gstate_c.indexAddr);
|
2013-07-24 15:59:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (gstate.getPatchPrimitiveType() != GE_PATCHPRIM_TRIANGLES) {
|
2013-09-01 08:10:12 +00:00
|
|
|
ERROR_LOG_REPORT(G3D, "Software: Unsupported patch primitive %x", gstate.patchprimitive&3);
|
2013-07-24 15:59:21 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2013-10-27 23:50:03 +00:00
|
|
|
if (!(gstate_c.skipDrawReason & SKIPDRAW_SKIPFRAME)) {
|
2015-06-12 12:46:34 +00:00
|
|
|
//TransformUnit::SubmitSpline(control_points, indices, sp_ucount, sp_vcount, sp_utype, sp_vtype, gstate.getPatchPrimitiveType(), gstate.vertType);
|
2013-10-27 23:50:03 +00:00
|
|
|
}
|
2013-12-15 22:01:46 +00:00
|
|
|
framebufferDirty_ = true;
|
2013-06-24 14:03:25 +00:00
|
|
|
DEBUG_LOG(G3D,"DL DRAW SPLINE: %i x %i, %i x %i", sp_ucount, sp_vcount, sp_utype, sp_vtype);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_BOUNDINGBOX:
|
2013-09-24 10:59:34 +00:00
|
|
|
if (data != 0)
|
|
|
|
DEBUG_LOG(G3D, "Unsupported bounding box: %06x", data);
|
|
|
|
// bounding box test. Let's assume the box was within the drawing region.
|
|
|
|
currentList->bboxResult = true;
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_VERTEXTYPE:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_REGION1:
|
|
|
|
case GE_CMD_REGION2:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_CLIPENABLE:
|
|
|
|
break;
|
|
|
|
|
2013-09-14 21:28:37 +00:00
|
|
|
case GE_CMD_CULLFACEENABLE:
|
|
|
|
case GE_CMD_CULL:
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_TEXTUREMAPENABLE:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_LIGHTINGENABLE:
|
|
|
|
break;
|
|
|
|
|
2013-09-14 21:28:37 +00:00
|
|
|
case GE_CMD_FOGCOLOR:
|
|
|
|
case GE_CMD_FOG1:
|
|
|
|
case GE_CMD_FOG2:
|
|
|
|
case GE_CMD_FOGENABLE:
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_DITHERENABLE:
|
|
|
|
break;
|
|
|
|
|
2013-09-14 21:28:37 +00:00
|
|
|
case GE_CMD_OFFSETX:
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
2013-09-14 21:28:37 +00:00
|
|
|
case GE_CMD_OFFSETY:
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
2013-09-14 21:28:37 +00:00
|
|
|
case GE_CMD_TEXSCALEU:
|
|
|
|
gstate_c.uv.uScale = getFloat24(data);
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
2013-09-14 21:28:37 +00:00
|
|
|
case GE_CMD_TEXSCALEV:
|
|
|
|
gstate_c.uv.vScale = getFloat24(data);
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
2013-09-14 21:28:37 +00:00
|
|
|
case GE_CMD_TEXOFFSETU:
|
|
|
|
gstate_c.uv.uOff = getFloat24(data);
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
2013-09-14 21:28:37 +00:00
|
|
|
case GE_CMD_TEXOFFSETV:
|
|
|
|
gstate_c.uv.vOff = getFloat24(data);
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_SCISSOR1:
|
|
|
|
case GE_CMD_SCISSOR2:
|
|
|
|
break;
|
|
|
|
|
2013-09-14 21:28:37 +00:00
|
|
|
case GE_CMD_MINZ:
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_FRAMEBUFPTR:
|
2013-10-06 22:51:31 +00:00
|
|
|
fb.data = Memory::GetPointer(gstate.getFrameBufAddress());
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_FRAMEBUFWIDTH:
|
2013-10-06 22:51:31 +00:00
|
|
|
fb.data = Memory::GetPointer(gstate.getFrameBufAddress());
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_FRAMEBUFPIXFORMAT:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_TEXADDR0:
|
|
|
|
case GE_CMD_TEXADDR1:
|
|
|
|
case GE_CMD_TEXADDR2:
|
|
|
|
case GE_CMD_TEXADDR3:
|
|
|
|
case GE_CMD_TEXADDR4:
|
|
|
|
case GE_CMD_TEXADDR5:
|
|
|
|
case GE_CMD_TEXADDR6:
|
|
|
|
case GE_CMD_TEXADDR7:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_TEXBUFWIDTH0:
|
|
|
|
case GE_CMD_TEXBUFWIDTH1:
|
|
|
|
case GE_CMD_TEXBUFWIDTH2:
|
|
|
|
case GE_CMD_TEXBUFWIDTH3:
|
|
|
|
case GE_CMD_TEXBUFWIDTH4:
|
|
|
|
case GE_CMD_TEXBUFWIDTH5:
|
|
|
|
case GE_CMD_TEXBUFWIDTH6:
|
|
|
|
case GE_CMD_TEXBUFWIDTH7:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_CLUTADDR:
|
|
|
|
case GE_CMD_CLUTADDRUPPER:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_LOADCLUT:
|
|
|
|
{
|
2013-08-24 18:10:56 +00:00
|
|
|
u32 clutAddr = gstate.getClutAddress();
|
|
|
|
u32 clutTotalBytes = gstate.getClutLoadBytes();
|
2013-07-11 20:43:02 +00:00
|
|
|
|
|
|
|
if (Memory::IsValidAddress(clutAddr)) {
|
2015-04-13 05:38:17 +00:00
|
|
|
u32 validSize = Memory::ValidSize(clutAddr, clutTotalBytes);
|
|
|
|
Memory::MemcpyUnchecked(clut, clutAddr, validSize);
|
|
|
|
if (validSize < clutTotalBytes) {
|
|
|
|
// Zero out the parts that were outside valid memory.
|
|
|
|
memset((u8 *)clut + validSize, 0x00, clutTotalBytes - validSize);
|
|
|
|
}
|
2013-10-05 21:24:05 +00:00
|
|
|
} else if (clutAddr != 0) {
|
2015-04-13 05:38:17 +00:00
|
|
|
// Some invalid addresses trigger a crash, others fill with zero. We always fill zero.
|
2015-06-21 19:25:38 +00:00
|
|
|
DEBUG_LOG(G3D, "Software: Invalid CLUT address, filling with garbage instead of crashing");
|
2015-04-13 05:38:17 +00:00
|
|
|
memset(clut, 0x00, clutTotalBytes);
|
2013-07-11 20:43:02 +00:00
|
|
|
}
|
2013-06-24 14:03:25 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2013-08-24 17:41:45 +00:00
|
|
|
// Don't need to do anything, just state for transferstart.
|
|
|
|
case GE_CMD_TRANSFERSRC:
|
2013-06-24 14:03:25 +00:00
|
|
|
case GE_CMD_TRANSFERSRCW:
|
2013-08-24 17:41:45 +00:00
|
|
|
case GE_CMD_TRANSFERDST:
|
2013-06-24 14:03:25 +00:00
|
|
|
case GE_CMD_TRANSFERDSTW:
|
|
|
|
case GE_CMD_TRANSFERSRCPOS:
|
|
|
|
case GE_CMD_TRANSFERDSTPOS:
|
|
|
|
case GE_CMD_TRANSFERSIZE:
|
2013-08-24 17:41:45 +00:00
|
|
|
break;
|
2013-06-24 14:03:25 +00:00
|
|
|
|
|
|
|
case GE_CMD_TRANSFERSTART:
|
|
|
|
{
|
2013-08-24 17:41:45 +00:00
|
|
|
u32 srcBasePtr = gstate.getTransferSrcAddress();
|
|
|
|
u32 srcStride = gstate.getTransferSrcStride();
|
|
|
|
|
|
|
|
u32 dstBasePtr = gstate.getTransferDstAddress();
|
|
|
|
u32 dstStride = gstate.getTransferDstStride();
|
2013-07-26 08:38:02 +00:00
|
|
|
|
2013-08-24 17:41:45 +00:00
|
|
|
int srcX = gstate.getTransferSrcX();
|
|
|
|
int srcY = gstate.getTransferSrcY();
|
2013-07-26 08:38:02 +00:00
|
|
|
|
2013-08-24 17:41:45 +00:00
|
|
|
int dstX = gstate.getTransferDstX();
|
|
|
|
int dstY = gstate.getTransferDstY();
|
2013-07-26 08:38:02 +00:00
|
|
|
|
2013-08-24 17:41:45 +00:00
|
|
|
int width = gstate.getTransferWidth();
|
|
|
|
int height = gstate.getTransferHeight();
|
2013-07-26 08:38:02 +00:00
|
|
|
|
2013-08-24 17:41:45 +00:00
|
|
|
int bpp = gstate.getTransferBpp();
|
2013-07-26 08:38:02 +00:00
|
|
|
|
2013-08-24 17:41:45 +00:00
|
|
|
DEBUG_LOG(G3D, "Block transfer: %08x/%x -> %08x/%x, %ix%ix%i (%i,%i)->(%i,%i)", srcBasePtr, srcStride, dstBasePtr, dstStride, width, height, bpp, srcX, srcY, dstX, dstY);
|
2013-07-26 08:38:02 +00:00
|
|
|
|
|
|
|
for (int y = 0; y < height; y++) {
|
|
|
|
const u8 *src = Memory::GetPointer(srcBasePtr + ((y + srcY) * srcStride + srcX) * bpp);
|
|
|
|
u8 *dst = Memory::GetPointer(dstBasePtr + ((y + dstY) * dstStride + dstX) * bpp);
|
|
|
|
memcpy(dst, src, width * bpp);
|
|
|
|
}
|
|
|
|
|
2014-02-08 18:29:22 +00:00
|
|
|
#ifndef MOBILE_DEVICE
|
2013-12-14 22:54:05 +00:00
|
|
|
CBreakPoints::ExecMemCheck(srcBasePtr + (srcY * srcStride + srcX) * bpp, false, height * srcStride * bpp, currentMIPS->pc);
|
|
|
|
CBreakPoints::ExecMemCheck(dstBasePtr + (srcY * dstStride + srcX) * bpp, true, height * dstStride * bpp, currentMIPS->pc);
|
|
|
|
#endif
|
|
|
|
|
2014-08-31 05:02:28 +00:00
|
|
|
// TODO: Correct timing appears to be 1.9, but erring a bit low since some of our other timing is inaccurate.
|
|
|
|
cyclesExecuted += ((height * width * bpp) * 16) / 10;
|
|
|
|
|
2013-12-15 22:01:46 +00:00
|
|
|
// Could theoretically dirty the framebuffer.
|
|
|
|
framebufferDirty_ = true;
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case GE_CMD_TEXSIZE0:
|
|
|
|
case GE_CMD_TEXSIZE1:
|
|
|
|
case GE_CMD_TEXSIZE2:
|
|
|
|
case GE_CMD_TEXSIZE3:
|
|
|
|
case GE_CMD_TEXSIZE4:
|
|
|
|
case GE_CMD_TEXSIZE5:
|
|
|
|
case GE_CMD_TEXSIZE6:
|
|
|
|
case GE_CMD_TEXSIZE7:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_ZBUFPTR:
|
2013-10-06 22:51:31 +00:00
|
|
|
depthbuf.data = Memory::GetPointer(gstate.getDepthBufAddress());
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_ZBUFWIDTH:
|
2013-10-06 22:51:31 +00:00
|
|
|
depthbuf.data = Memory::GetPointer(gstate.getDepthBufAddress());
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_AMBIENTCOLOR:
|
|
|
|
case GE_CMD_AMBIENTALPHA:
|
|
|
|
case GE_CMD_MATERIALAMBIENT:
|
|
|
|
case GE_CMD_MATERIALDIFFUSE:
|
|
|
|
case GE_CMD_MATERIALEMISSIVE:
|
|
|
|
case GE_CMD_MATERIALSPECULAR:
|
|
|
|
case GE_CMD_MATERIALALPHA:
|
|
|
|
case GE_CMD_MATERIALSPECULARCOEF:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_LIGHTTYPE0:
|
|
|
|
case GE_CMD_LIGHTTYPE1:
|
|
|
|
case GE_CMD_LIGHTTYPE2:
|
|
|
|
case GE_CMD_LIGHTTYPE3:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_LX0:case GE_CMD_LY0:case GE_CMD_LZ0:
|
|
|
|
case GE_CMD_LX1:case GE_CMD_LY1:case GE_CMD_LZ1:
|
|
|
|
case GE_CMD_LX2:case GE_CMD_LY2:case GE_CMD_LZ2:
|
|
|
|
case GE_CMD_LX3:case GE_CMD_LY3:case GE_CMD_LZ3:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_LDX0:case GE_CMD_LDY0:case GE_CMD_LDZ0:
|
|
|
|
case GE_CMD_LDX1:case GE_CMD_LDY1:case GE_CMD_LDZ1:
|
|
|
|
case GE_CMD_LDX2:case GE_CMD_LDY2:case GE_CMD_LDZ2:
|
|
|
|
case GE_CMD_LDX3:case GE_CMD_LDY3:case GE_CMD_LDZ3:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_LKA0:case GE_CMD_LKB0:case GE_CMD_LKC0:
|
|
|
|
case GE_CMD_LKA1:case GE_CMD_LKB1:case GE_CMD_LKC1:
|
|
|
|
case GE_CMD_LKA2:case GE_CMD_LKB2:case GE_CMD_LKC2:
|
|
|
|
case GE_CMD_LKA3:case GE_CMD_LKB3:case GE_CMD_LKC3:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_LAC0:case GE_CMD_LAC1:case GE_CMD_LAC2:case GE_CMD_LAC3:
|
|
|
|
case GE_CMD_LDC0:case GE_CMD_LDC1:case GE_CMD_LDC2:case GE_CMD_LDC3:
|
|
|
|
case GE_CMD_LSC0:case GE_CMD_LSC1:case GE_CMD_LSC2:case GE_CMD_LSC3:
|
|
|
|
break;
|
|
|
|
|
2015-11-04 21:03:29 +00:00
|
|
|
case GE_CMD_VIEWPORTXSCALE:
|
|
|
|
case GE_CMD_VIEWPORTYSCALE:
|
|
|
|
case GE_CMD_VIEWPORTZSCALE:
|
|
|
|
case GE_CMD_VIEWPORTXCENTER:
|
|
|
|
case GE_CMD_VIEWPORTYCENTER:
|
|
|
|
case GE_CMD_VIEWPORTZCENTER:
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
2013-09-14 21:28:37 +00:00
|
|
|
|
2013-06-24 14:03:25 +00:00
|
|
|
case GE_CMD_LIGHTENABLE0:
|
|
|
|
case GE_CMD_LIGHTENABLE1:
|
|
|
|
case GE_CMD_LIGHTENABLE2:
|
|
|
|
case GE_CMD_LIGHTENABLE3:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_LIGHTMODE:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_PATCHDIVISION:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_MATERIALUPDATE:
|
|
|
|
break;
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
|
|
// CLEARING
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
|
|
case GE_CMD_CLEARMODE:
|
|
|
|
break;
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
|
|
// ALPHA BLENDING
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
|
|
case GE_CMD_ALPHABLENDENABLE:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_BLENDMODE:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_BLENDFIXEDA:
|
|
|
|
case GE_CMD_BLENDFIXEDB:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_ALPHATESTENABLE:
|
|
|
|
case GE_CMD_ALPHATEST:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_TEXFUNC:
|
|
|
|
case GE_CMD_TEXFILTER:
|
|
|
|
break;
|
2013-09-14 21:28:37 +00:00
|
|
|
|
2013-06-24 14:03:25 +00:00
|
|
|
//////////////////////////////////////////////////////////////////
|
|
|
|
// Z/STENCIL TESTING
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
case GE_CMD_ZTESTENABLE:
|
|
|
|
case GE_CMD_STENCILTESTENABLE:
|
|
|
|
case GE_CMD_ZTEST:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_MORPHWEIGHT0:
|
|
|
|
case GE_CMD_MORPHWEIGHT1:
|
|
|
|
case GE_CMD_MORPHWEIGHT2:
|
|
|
|
case GE_CMD_MORPHWEIGHT3:
|
|
|
|
case GE_CMD_MORPHWEIGHT4:
|
|
|
|
case GE_CMD_MORPHWEIGHT5:
|
|
|
|
case GE_CMD_MORPHWEIGHT6:
|
|
|
|
case GE_CMD_MORPHWEIGHT7:
|
2013-09-14 21:28:37 +00:00
|
|
|
gstate_c.morphWeights[cmd - GE_CMD_MORPHWEIGHT0] = getFloat24(data);
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_DITH0:
|
|
|
|
case GE_CMD_DITH1:
|
|
|
|
case GE_CMD_DITH2:
|
|
|
|
case GE_CMD_DITH3:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_WORLDMATRIXNUMBER:
|
2015-06-11 15:00:44 +00:00
|
|
|
gstate.worldmtxnum = data & 0xF;
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_WORLDMATRIXDATA:
|
2013-09-14 21:28:37 +00:00
|
|
|
{
|
|
|
|
int num = gstate.worldmtxnum & 0xF;
|
|
|
|
if (num < 12) {
|
|
|
|
gstate.worldMatrix[num] = getFloat24(data);
|
|
|
|
}
|
|
|
|
gstate.worldmtxnum = (++num) & 0xF;
|
|
|
|
}
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_VIEWMATRIXNUMBER:
|
2015-06-11 15:00:44 +00:00
|
|
|
gstate.viewmtxnum = data & 0xF;
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_VIEWMATRIXDATA:
|
2013-09-14 21:28:37 +00:00
|
|
|
{
|
|
|
|
int num = gstate.viewmtxnum & 0xF;
|
|
|
|
if (num < 12) {
|
|
|
|
gstate.viewMatrix[num] = getFloat24(data);
|
|
|
|
}
|
|
|
|
gstate.viewmtxnum = (++num) & 0xF;
|
|
|
|
}
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_PROJMATRIXNUMBER:
|
2015-06-11 15:00:44 +00:00
|
|
|
gstate.projmtxnum = data & 0xF;
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_PROJMATRIXDATA:
|
2013-09-14 21:28:37 +00:00
|
|
|
{
|
|
|
|
int num = gstate.projmtxnum & 0xF;
|
|
|
|
gstate.projMatrix[num] = getFloat24(data);
|
|
|
|
gstate.projmtxnum = (++num) & 0xF;
|
|
|
|
}
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_TGENMATRIXNUMBER:
|
|
|
|
gstate.texmtxnum = data&0xF;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_TGENMATRIXDATA:
|
2013-09-14 21:07:53 +00:00
|
|
|
{
|
|
|
|
int num = gstate.texmtxnum & 0xF;
|
|
|
|
if (num < 12) {
|
|
|
|
gstate.tgenMatrix[num] = getFloat24(data);
|
|
|
|
}
|
|
|
|
gstate.texmtxnum = (++num) & 0xF;
|
|
|
|
}
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_BONEMATRIXNUMBER:
|
2013-09-14 21:07:53 +00:00
|
|
|
gstate.boneMatrixNumber = data & 0x7F;
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case GE_CMD_BONEMATRIXDATA:
|
2013-09-14 21:07:53 +00:00
|
|
|
{
|
|
|
|
int num = gstate.boneMatrixNumber & 0x7F;
|
|
|
|
if (num < 96) {
|
|
|
|
gstate.boneMatrix[num] = getFloat24(data);
|
|
|
|
}
|
|
|
|
gstate.boneMatrixNumber = (++num) & 0x7F;
|
|
|
|
}
|
2013-06-24 14:03:25 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
GPUCommon::ExecuteOp(op, diff);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-31 08:17:02 +00:00
|
|
|
void SoftGPU::GetStats(char *buffer, size_t bufsize) {
|
|
|
|
snprintf(buffer, bufsize, "SoftGPU: (N/A)");
|
2013-06-24 14:03:25 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void SoftGPU::InvalidateCache(u32 addr, int size, GPUInvalidationType type)
|
|
|
|
{
|
|
|
|
// Nothing to invalidate.
|
|
|
|
}
|
|
|
|
|
2016-01-17 20:43:13 +00:00
|
|
|
void SoftGPU::NotifyVideoUpload(u32 addr, int size, int width, int format)
|
|
|
|
{
|
|
|
|
// Ignore.
|
|
|
|
}
|
|
|
|
|
2014-05-27 08:14:29 +00:00
|
|
|
bool SoftGPU::PerformMemoryCopy(u32 dest, u32 src, int size)
|
|
|
|
{
|
|
|
|
// Nothing to update.
|
|
|
|
InvalidateCache(dest, size, GPU_INVALIDATE_HINT);
|
|
|
|
// Let's just be safe.
|
|
|
|
framebufferDirty_ = true;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool SoftGPU::PerformMemorySet(u32 dest, u8 v, int size)
|
2013-06-24 14:03:25 +00:00
|
|
|
{
|
|
|
|
// Nothing to update.
|
|
|
|
InvalidateCache(dest, size, GPU_INVALIDATE_HINT);
|
2013-12-15 22:01:46 +00:00
|
|
|
// Let's just be safe.
|
|
|
|
framebufferDirty_ = true;
|
2014-05-26 03:05:28 +00:00
|
|
|
return false;
|
2013-12-15 22:01:46 +00:00
|
|
|
}
|
|
|
|
|
2014-05-31 06:33:50 +00:00
|
|
|
bool SoftGPU::PerformMemoryDownload(u32 dest, int size)
|
|
|
|
{
|
|
|
|
// Nothing to update.
|
|
|
|
InvalidateCache(dest, size, GPU_INVALIDATE_HINT);
|
|
|
|
return false;
|
2014-06-10 07:45:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool SoftGPU::PerformMemoryUpload(u32 dest, int size)
|
|
|
|
{
|
|
|
|
// Nothing to update.
|
|
|
|
InvalidateCache(dest, size, GPU_INVALIDATE_HINT);
|
|
|
|
return false;
|
2014-05-31 06:33:50 +00:00
|
|
|
}
|
|
|
|
|
2014-06-01 01:24:35 +00:00
|
|
|
bool SoftGPU::PerformStencilUpload(u32 dest, int size)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2013-12-15 22:01:46 +00:00
|
|
|
bool SoftGPU::FramebufferDirty() {
|
|
|
|
if (g_Config.bSeparateCPUThread) {
|
|
|
|
// Allow it to process fully before deciding if it's dirty.
|
|
|
|
SyncThread();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (g_Config.iFrameSkip != 0) {
|
|
|
|
bool dirty = framebufferDirty_;
|
|
|
|
framebufferDirty_ = false;
|
|
|
|
return dirty;
|
|
|
|
}
|
|
|
|
return true;
|
2013-06-24 14:03:25 +00:00
|
|
|
}
|
2013-09-23 02:03:31 +00:00
|
|
|
|
2016-06-12 14:09:01 +00:00
|
|
|
bool SoftGPU::GetCurrentFramebuffer(GPUDebugBuffer &buffer, int maxRes)
|
2013-09-23 02:03:31 +00:00
|
|
|
{
|
2013-12-29 21:43:13 +00:00
|
|
|
const int w = gstate.getRegionX2() - gstate.getRegionX1() + 1;
|
|
|
|
const int h = gstate.getRegionY2() - gstate.getRegionY1() + 1;
|
2013-12-29 21:02:04 +00:00
|
|
|
buffer.Allocate(w, h, gstate.FrameBufFormat());
|
|
|
|
|
2013-12-29 21:43:13 +00:00
|
|
|
const int depth = gstate.FrameBufFormat() == GE_FORMAT_8888 ? 4 : 2;
|
|
|
|
const u8 *src = fb.data + gstate.FrameBufStride() * depth * gstate.getRegionY1();
|
2013-12-29 21:02:04 +00:00
|
|
|
u8 *dst = buffer.GetData();
|
|
|
|
for (int y = gstate.getRegionY1(); y <= gstate.getRegionY2(); ++y) {
|
2013-12-29 21:43:13 +00:00
|
|
|
memcpy(dst, src + gstate.getRegionX1(), (gstate.getRegionX2() + 1) * depth);
|
|
|
|
dst += w * depth;
|
|
|
|
src += gstate.FrameBufStride() * depth;
|
2013-12-29 21:02:04 +00:00
|
|
|
}
|
2013-09-23 02:03:31 +00:00
|
|
|
return true;
|
|
|
|
}
|
2013-09-28 09:38:05 +00:00
|
|
|
|
|
|
|
bool SoftGPU::GetCurrentDepthbuffer(GPUDebugBuffer &buffer)
|
|
|
|
{
|
2013-12-29 21:43:13 +00:00
|
|
|
const int w = gstate.getRegionX2() - gstate.getRegionX1() + 1;
|
|
|
|
const int h = gstate.getRegionY2() - gstate.getRegionY1() + 1;
|
2013-12-29 21:02:04 +00:00
|
|
|
buffer.Allocate(w, h, GPU_DBG_FORMAT_16BIT);
|
|
|
|
|
2013-12-29 21:43:13 +00:00
|
|
|
const int depth = 2;
|
|
|
|
const u8 *src = depthbuf.data + gstate.DepthBufStride() * depth * gstate.getRegionY1();
|
2013-12-29 21:02:04 +00:00
|
|
|
u8 *dst = buffer.GetData();
|
|
|
|
for (int y = gstate.getRegionY1(); y <= gstate.getRegionY2(); ++y) {
|
2013-12-29 21:43:13 +00:00
|
|
|
memcpy(dst, src + gstate.getRegionX1(), (gstate.getRegionX2() + 1) * depth);
|
|
|
|
dst += w * depth;
|
|
|
|
src += gstate.DepthBufStride() * depth;
|
2013-12-29 21:02:04 +00:00
|
|
|
}
|
2013-09-28 09:38:05 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool SoftGPU::GetCurrentStencilbuffer(GPUDebugBuffer &buffer)
|
|
|
|
{
|
2013-10-07 08:02:58 +00:00
|
|
|
return Rasterizer::GetCurrentStencilbuffer(buffer);
|
2013-09-28 09:38:05 +00:00
|
|
|
}
|
2013-10-05 18:37:14 +00:00
|
|
|
|
2014-06-15 16:30:37 +00:00
|
|
|
bool SoftGPU::GetCurrentTexture(GPUDebugBuffer &buffer, int level)
|
2013-10-05 18:37:14 +00:00
|
|
|
{
|
2014-06-15 16:30:37 +00:00
|
|
|
return Rasterizer::GetCurrentTexture(buffer, level);
|
2013-10-05 18:37:14 +00:00
|
|
|
}
|
2013-12-29 21:32:55 +00:00
|
|
|
|
2016-01-10 17:25:19 +00:00
|
|
|
bool SoftGPU::GetCurrentClut(GPUDebugBuffer &buffer)
|
|
|
|
{
|
|
|
|
const u32 bpp = gstate.getClutPaletteFormat() == GE_CMODE_32BIT_ABGR8888 ? 4 : 2;
|
|
|
|
const u32 pixels = 1024 / bpp;
|
|
|
|
|
|
|
|
buffer.Allocate(pixels, 1, (GEBufferFormat)gstate.getClutPaletteFormat());
|
|
|
|
memcpy(buffer.GetData(), clut, 1024);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2013-12-29 21:32:55 +00:00
|
|
|
bool SoftGPU::GetCurrentSimpleVertices(int count, std::vector<GPUDebugVertex> &vertices, std::vector<u16> &indices)
|
|
|
|
{
|
|
|
|
return TransformUnit::GetCurrentSimpleVertices(count, vertices, indices);
|
|
|
|
}
|