ppsspp/base/QtMain.cpp

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/*
* Copyright (c) 2012 Sacha Refshauge
*
*/
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// Qt 4.7 implementation of the framework.
// Currently supports: Symbian, Blackberry, Meego, Linux, Windows
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#include <QApplication>
#include <QUrl>
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#include <QDir>
#include <QDesktopWidget>
#include <QDesktopServices>
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#include <QLocale>
#ifdef __SYMBIAN32__
#include <e32std.h>
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#include <QSystemScreenSaver>
#include <hwrmvibra.h>
#endif
#include "QtMain.h"
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InputState* input_state;
std::string System_GetProperty(SystemProperty prop) {
switch (prop) {
case SYSPROP_NAME:
#ifdef __SYMBIAN32__
return "Qt:Symbian";
#elif defined(BLACKBERRY)
return "Qt:Blackberry10";
#elif defined(MEEGO_EDITION_HARMATTAN)
return "Qt:Meego";
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#elif defined(Q_OS_LINUX)
return "Qt:Linux";
#elif defined(_WIN32)
return "Qt:Windows";
#else
return "Qt";
#endif
case SYSPROP_LANGREGION:
return QLocale::system().name().toStdString();
default:
return "";
}
}
#ifdef __SYMBIAN32__
CHWRMVibra* vibra;
#endif
void Vibrate(int length_ms) {
if (length_ms == -1 || length_ms == -3)
length_ms = 50;
else if (length_ms == -2)
length_ms = 25;
// Qt 4.8 does not have any cross-platform Vibrate. Symbian-only for now.
#ifdef __SYMBIAN32__
CHWRMVibra::TVibraModeState iState = vibra->VibraSettings();
CHWRMVibra::TVibraStatus iStatus = vibra->VibraStatus();
// User has not enabled vibration in settings.
if(iState != CHWRMVibra::EVibraModeON)
return;
if(iStatus != CHWRMVibra::EVibraStatusStopped)
vibra->StopVibraL();
#endif
#ifdef __SYMBIAN32__
vibra->StartVibraL(length_ms, 20);
#endif
}
void LaunchBrowser(const char *url)
{
QDesktopServices::openUrl(QUrl(url));
}
void SimulateGamepad(InputState *input) {
input->pad_lstick_x = 0;
input->pad_lstick_y = 0;
input->pad_rstick_x = 0;
input->pad_rstick_y = 0;
if (input->pad_buttons & PAD_BUTTON_JOY_UP)
input->pad_lstick_y=1;
else if (input->pad_buttons & PAD_BUTTON_JOY_DOWN)
input->pad_lstick_y=-1;
if (input->pad_buttons & PAD_BUTTON_JOY_LEFT)
input->pad_lstick_x=-1;
else if (input->pad_buttons & PAD_BUTTON_JOY_RIGHT)
input->pad_lstick_x=1;
}
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float CalculateDPIScale()
{
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// Sane default rather than check DPI
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#ifdef __SYMBIAN32__
return 1.4f;
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#else
return 1.2f;
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#endif
}
Q_DECL_EXPORT int main(int argc, char *argv[])
{
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#ifdef Q_OS_LINUX
QApplication::setAttribute(Qt::AA_X11InitThreads, true);
#endif
QApplication a(argc, argv);
QSize res = QApplication::desktop()->screenGeometry().size();
if (res.width() < res.height())
res.transpose();
pixel_xres = res.width();
pixel_yres = res.height();
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#if defined(Q_OS_LINUX) && !defined(ARM)
g_dpi_scale = 1.0f;
#else
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g_dpi_scale = CalculateDPIScale();
#endif
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dp_xres = (int)(pixel_xres * g_dpi_scale); dp_yres = (int)(pixel_yres * g_dpi_scale);
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net::Init();
#ifdef __SYMBIAN32__
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char* savegame_dir = "E:/PPSSPP/";
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char* assets_dir = "E:/PPSSPP/";
#elif defined(BLACKBERRY)
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char* savegame_dir = "/accounts/1000/shared/misc/";
char* assets_dir = "app/native/assets/";
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#elif defined(MEEGO_EDITION_HARMATTAN)
char* savegame_dir = "/home/user/MyDocs/PPSSPP/";
QDir myDocs("/home/user/MyDocs/");
if (!myDocs.exists("PPSSPP"))
myDocs.mkdir("PPSSPP");
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char* assets_dir = "/opt/PPSSPP/";
#else
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char* savegame_dir = "./";
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char* assets_dir = "./";
#endif
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NativeInit(argc, (const char **)argv, savegame_dir, assets_dir, "BADCOFFEE");
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#if !defined(Q_OS_LINUX) || defined(ARM)
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MainUI w;
w.resize(pixel_xres, pixel_yres);
w.showFullScreen();
#endif
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#ifdef __SYMBIAN32__
// Set RunFast hardware mode for VFPv2.
User::SetFloatingPointMode(EFpModeRunFast);
// Disable screensaver
QSystemScreenSaver *ssObject = new QSystemScreenSaver(&w);
ssObject->setScreenSaverInhibit();
// Start vibration service
vibra = CHWRMVibra::NewL();
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#endif
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MainAudio *audio = new MainAudio();
int ret = a.exec();
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delete audio;
#ifdef __SYMBIAN32__
delete vibra;
#endif
NativeShutdown();
net::Shutdown();
return ret;
}