2016-09-03 14:06:40 +00:00
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// ---------------------------------------------------------------------------------
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// Class: WaveFileWriter
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// Description: Simple utility class to make it easy to write long 16-bit stereo
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// audio streams to disk.
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// Use Start() to start recording to a file, and AddStereoSamples to add wave data.
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// If Stop is not called when it destructs, the destructor will call Stop().
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// ---------------------------------------------------------------------------------
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#pragma once
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#include <array>
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2020-10-04 07:29:36 +00:00
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#include <cstdint>
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2020-08-16 11:27:28 +00:00
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2020-10-04 18:48:47 +00:00
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#include "Common/File/FileUtil.h"
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2016-09-03 14:06:40 +00:00
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class WaveFileWriter
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{
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public:
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WaveFileWriter();
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~WaveFileWriter();
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2021-05-05 23:31:38 +00:00
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bool Start(const Path& filename, unsigned int HLESampleRate);
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2016-09-03 14:06:40 +00:00
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void Stop();
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void SetSkipSilence(bool skip) { skip_silence = skip; }
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2020-08-16 11:27:28 +00:00
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void AddStereoSamples(const short* sample_data, uint32_t count);
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uint32_t GetAudioSize() const { return audio_size; }
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2016-09-03 14:06:40 +00:00
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private:
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static constexpr size_t BUFFER_SIZE = 32 * 1024;
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File::IOFile file;
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bool skip_silence = false;
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2020-08-16 11:27:28 +00:00
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uint32_t audio_size = 0;
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2020-10-04 07:29:36 +00:00
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void Write(uint32_t value);
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2016-09-03 14:06:40 +00:00
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void Write4(const char* ptr);
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};
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