ppsspp/libretro/libretro_core_options.h

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#ifndef LIBRETRO_CORE_OPTIONS_H__
#define LIBRETRO_CORE_OPTIONS_H__
#include <stdlib.h>
#include <string.h>
#include "libretro.h"
#include "retro_inline.h"
#ifndef HAVE_NO_LANGEXTRA
#include "libretro_core_options_intl.h"
#endif
#define BOOL_OPTIONS \
{ \
{ "disabled", NULL }, \
{ "enabled", NULL }, \
{ NULL, NULL }, \
}
#define MAC_ADDRESS_OPTIONS \
{ \
{ "0", NULL }, \
{ "1", NULL }, \
{ "2", NULL }, \
{ "3", NULL }, \
{ "4", NULL }, \
{ "5", NULL }, \
{ "6", NULL }, \
{ "7", NULL }, \
{ "8", NULL }, \
{ "9", NULL }, \
{ "a", NULL }, \
{ "b", NULL }, \
{ "c", NULL }, \
{ "d", NULL }, \
{ "e", NULL }, \
{ "f", NULL }, \
{ NULL, NULL }, \
}
#define IP_ADDRESS_OPTIONS \
{ \
{ "0", NULL }, \
{ "1", NULL }, \
{ "2", NULL }, \
{ "3", NULL }, \
{ "4", NULL }, \
{ "5", NULL }, \
{ "6", NULL }, \
{ "7", NULL }, \
{ "8", NULL }, \
{ "9", NULL }, \
{ NULL, NULL }, \
}
/*
********************************
* VERSION: 2.0
********************************
*
* - 2.0: Add support for core options v2 interface
* - 1.3: Move translations to libretro_core_options_intl.h
* - libretro_core_options_intl.h includes BOM and utf-8
* fix for MSVC 2010-2013
* - Added HAVE_NO_LANGEXTRA flag to disable translations
* on platforms/compilers without BOM support
* - 1.2: Use core options v1 interface when
* RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1
* (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION == 1)
* - 1.1: Support generation of core options v0 retro_core_option_value
* arrays containing options with a single value
* - 1.0: First commit
*/
#ifdef __cplusplus
extern "C" {
#endif
/*
********************************
* Core Option Definitions
********************************
*/
/* RETRO_LANGUAGE_ENGLISH */
/* Default language:
* - All other languages must include the same keys and values
* - Will be used as a fallback in the event that frontend language
* is not available
* - Will be used as a fallback for any missing entries in
* frontend language definition */
struct retro_core_option_v2_category option_cats_us[] = {
{
"system",
"System",
"Configure system options."
},
{
"video",
"Video",
"Configure video options."
},
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{
"input",
"Input",
"Configure input options."
},
{
"hacks",
"Speed Hacks",
"Configure speed hacks. Can cause rendering errors!"
},
{
"network",
"Network",
"Configure network options."
},
{ NULL, NULL, NULL },
};
struct retro_core_option_v2_definition option_defs_us[] = {
{
"ppsspp_cpu_core",
"CPU Core",
NULL,
NULL,
NULL,
"system",
{
{ "JIT", "Dynarec (JIT)" },
{ "IR JIT", "IR Interpreter" },
{ "Interpreter", NULL },
{ NULL, NULL },
},
"JIT"
},
{
"ppsspp_fast_memory",
"Fast Memory",
NULL,
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"Unstable.",
NULL,
"system",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_ignore_bad_memory_access",
"Ignore Bad Memory Accesses",
NULL,
NULL,
NULL,
"system",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_io_timing_method",
"I/O Timing Method",
NULL,
NULL,
NULL,
"system",
{
{ "Fast", NULL },
{ "Host", NULL },
{ "Simulate UMD delays", NULL },
{ NULL, NULL },
},
"Fast"
},
{
"ppsspp_force_lag_sync",
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"Force Real Clock Sync",
NULL,
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"Slower, less lag.",
NULL,
"system",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_locked_cpu_speed",
"Locked CPU Speed",
NULL,
NULL,
NULL,
"system",
{
{ "disabled", NULL },
{ "222MHz", NULL },
{ "266MHz", NULL },
{ "333MHz", NULL },
{ "444MHz", NULL },
{ "555MHz", NULL },
{ "666MHz", NULL },
{ "777MHz", NULL },
{ "888MHz", NULL },
{ "999MHz", NULL },
{ NULL, NULL },
},
"disabled"
},
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{
"ppsspp_memstick_inserted",
"Memory Stick Inserted",
NULL,
"Some games require ejecting/inserting the Memory Stick.",
NULL,
"system",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_cache_iso",
"Cache Full ISO in RAM",
NULL,
NULL,
NULL,
"system",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_cheats",
"Internal Cheats Support",
NULL,
NULL,
NULL,
"system",
BOOL_OPTIONS,
"disabled"
},
{
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"ppsspp_language",
"Language",
NULL,
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"Choose language, 'Automatic' will use the frontend language.",
NULL,
"system",
{
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{ "Automatic", NULL },
{ "English", NULL },
{ "Japanese", NULL },
{ "French", NULL },
{ "Spanish", NULL },
{ "German", NULL },
{ "Italian", NULL },
{ "Dutch", NULL },
{ "Portuguese", NULL },
{ "Russian", NULL },
{ "Korean", NULL },
{ "Chinese Traditional", NULL },
{ "Chinese Simplified", NULL },
{ NULL, NULL },
},
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"Automatic"
},
{
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"ppsspp_psp_model",
"PSP Model",
NULL,
NULL,
NULL,
"system",
{
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{ "psp_1000", "PSP-1000" },
{ "psp_2000_3000", "PSP-2000/3000" },
{ NULL, NULL },
},
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"psp_2000_3000"
},
{
"ppsspp_renderer",
"Renderer",
NULL,
"'Hardware (Auto)' selects the renderer depending upon the current libretro frontend video driver. Restart required.",
NULL,
"video",
{
{ "hardware", "Hardware (Auto)" },
{ "hardware_gl", "Hardware (OpenGL)" },
#ifndef HAVE_LIBNX
{ "hardware_vk", "Hardware (Vulkan)" },
#endif
#ifdef _WIN32
{ "hardware_d3d", "Hardware (D3D11)" },
#endif
{ "software", "Software" },
{ NULL, NULL },
},
"hardware"
},
{
"ppsspp_internal_resolution",
"Internal Resolution",
NULL,
"Restart required.",
NULL,
"video",
{
{ "480x272", NULL },
{ "960x544", NULL },
{ "1440x816", NULL },
{ "1920x1088", NULL },
{ "2400x1360", NULL },
{ "2880x1632", NULL },
{ "3360x1904", NULL },
{ "3840x2176", NULL },
{ "4320x2448", NULL },
{ "4800x2720", NULL },
{ NULL, NULL },
},
"480x272"
},
#if 0 // see issue #16786
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{
"ppsspp_mulitsample_level",
"MSAA Antialiasing (Vulkan Only)",
NULL,
NULL,
NULL,
"video",
{
{"Disabled", NULL},
{"x2", NULL},
{"x4", NULL},
{"x8", NULL},
{NULL, NULL}
},
"Disabled"
},
#endif
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{
"ppsspp_cropto16x9",
"Crop to 16x9",
NULL,
"Remove one line from top and bottom to get exact 16:9. Restart required with Vulkan!",
NULL,
"video",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_frameskip",
"Frameskip",
NULL,
NULL,
NULL,
"video",
{
{ "disabled", NULL },
{ "1", NULL },
{ "2", NULL },
{ "3", NULL },
{ "4", NULL },
{ "5", NULL },
{ "6", NULL },
{ "7", NULL },
{ "8", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"ppsspp_frameskiptype",
"Frameskip Type",
NULL,
NULL,
NULL,
"video",
{
{ "Number of frames", NULL },
{ "Percent of FPS", NULL },
{ NULL, NULL },
},
"Number of frames"
},
{
"ppsspp_auto_frameskip",
"Auto Frameskip",
NULL,
NULL,
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_frame_duplication",
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"Render Duplicate Frames to 60 Hz",
NULL,
"Can make framerate smoother in games that run at lower framerates.",
NULL,
"video",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_detect_vsync_swap_interval",
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"Detect Frame Rate Changes",
NULL,
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"Notify frontend.",
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_inflight_frames",
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"Buffered Frames",
NULL,
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"GL/Vulkan only, slower, less lag, restart.",
NULL,
"video",
{
{ "No buffer", NULL },
{ "Up to 1", NULL },
{ "Up to 2", NULL },
{ NULL, NULL },
},
"Up to 2"
},
{
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"ppsspp_button_preference",
"Confirmation Button",
NULL,
NULL,
NULL,
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"input",
{
{ "Cross", NULL },
{ "Circle", NULL },
{ NULL, NULL },
},
"Cross"
},
{
"ppsspp_analog_is_circular",
"Analog Circle vs Square Gate Compensation",
NULL,
NULL,
NULL,
"input",
BOOL_OPTIONS,
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"disabled"
},
{
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"ppsspp_skip_buffer_effects",
"Skip Buffer Effects",
NULL,
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"Faster, but nothing may draw in some games.",
NULL,
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"hacks",
BOOL_OPTIONS,
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"disabled"
},
{
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"ppsspp_disable_range_culling",
"Disable Culling",
NULL,
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"",
NULL,
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"hacks",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_skip_gpu_readbacks",
"Skip GPU Readbacks",
NULL,
"Some games require GPU readbacks, so be careful.",
NULL,
"hacks",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_lazy_texture_caching",
"Lazy Texture Caching (Speedup)",
NULL,
"Faster, but can cause text problems in a few games.",
NULL,
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"hacks",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_spline_quality",
"Spline/Bezier Curves Quality",
NULL,
"Only used by some games, controls smoothness of curves.",
NULL,
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"hacks",
{
{ "Low", NULL },
{ "Medium", NULL },
{ "High", NULL },
{ NULL, NULL },
},
"High"
},
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{
"ppsspp_gpu_hardware_transform",
"Hardware Transform",
NULL,
NULL,
NULL,
"video",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_software_skinning",
"Software Skinning",
NULL,
"Combine skinned model draws on the CPU, faster in most games.",
NULL,
"video",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_hardware_tesselation",
"Hardware Tesselation",
NULL,
"Uses hardware to make curves.",
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
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{
"ppsspp_vertex_cache",
"Vertex Cache",
NULL,
"Faster, but may cause temporary flicker.",
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_lower_resolution_for_effects",
"Lower Resolution for Effects",
NULL,
NULL,
NULL,
"video",
{
{ "disabled", NULL },
{ "Safe", NULL },
{ "Balanced", NULL },
{ "Aggressive", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"ppsspp_texture_scaling_type",
"Texture Scaling Type",
NULL,
NULL,
NULL,
"video",
{
{ "xbrz", "xBRZ" },
{ "hybrid", "Hybrid" },
{ "bicubic", "Bicubic" },
{ "hybrid_bicubic", "Hybrid + Bicubic" },
{ NULL, NULL },
},
"xbrz"
},
{
"ppsspp_texture_scaling_level",
"Texture Scaling Level",
NULL,
"CPU heavy, some scaling may be delayed to avoid stutter.",
NULL,
"video",
{
{ "disabled", NULL },
{ "2x", NULL },
{ "3x", NULL },
{ "4x", NULL },
{ "5x", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"ppsspp_texture_deposterize",
"Texture Deposterize",
NULL,
"Fixes visual banding glitches in upscaled textures.",
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_texture_shader",
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"Texture Shader",
NULL,
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"Vulkan only, overrides 'Texture Scaling Type'.",
NULL,
"video",
{
{ "disabled", NULL },
{ "2xBRZ", "Tex2xBRZ" },
{ "4xBRZ", "Tex4xBRZ" },
{ "MMPX", "TexMMPX" },
{ NULL, NULL },
},
"disabled"
},
{
"ppsspp_texture_anisotropic_filtering",
"Anisotropic Filtering",
NULL,
NULL,
NULL,
"video",
{
{ "disabled", NULL },
{ "2x", NULL },
{ "4x", NULL },
{ "8x", NULL },
{ "16x", NULL },
{ NULL, NULL },
},
"16x"
},
{
"ppsspp_texture_filtering",
"Texture Filtering",
NULL,
NULL,
NULL,
"video",
{
{ "Auto", NULL },
{ "Nearest", NULL },
{ "Linear", NULL },
{ "Auto max quality", NULL },
{ NULL, NULL },
},
"Auto"
},
{
"ppsspp_smart_2d_texture_filtering",
"Smart 2D Texture Filtering",
NULL,
"Gets rid of some visual artifacts caused by unnecessary texture filtering in some 2D games, by switching to nearest filtering.",
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_texture_replacement",
"Texture Replacement",
NULL,
NULL,
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_enable_wlan",
"Enable Networking/WLAN (Beta, may break games)",
NULL,
NULL,
NULL,
"network",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_change_mac_address01",
"MAC Address Pt 1: X-:--:--:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address02",
"MAC Address Pt 2: -X:--:--:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address03",
"MAC Address Pt 3: --:X-:--:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address04",
"MAC Address Pt 4: --:-X:--:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address05",
"MAC Address Pt 5: --:--:X-:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address06",
"MAC Address Pt 6: --:--:-X:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address07",
"MAC Address Pt 7: --:--:--:X-:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address08",
"MAC Address Pt 8: --:--:--:-X:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address09",
"MAC Address Pt 9: --:--:--:--:X-:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address10",
"MAC Address Pt 10: --:--:--:--:-X:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address11",
"MAC Address Pt 11: --:--:--:--:--:X-",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address12",
"MAC Address Pt 12: --:--:--:--:--:-X",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_wlan_channel",
"WLAN Channel",
NULL,
NULL,
NULL,
"network",
{
{ "Auto", NULL },
{ "1", NULL },
{ "6", NULL },
{ "11", NULL },
{ NULL, NULL },
},
"Auto"
},
{
"ppsspp_enable_builtin_pro_ad_hoc_server",
"Enable Built-in PRO Ad Hoc Server",
NULL,
NULL,
NULL,
"network",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_change_pro_ad_hoc_server_address",
"Change PRO Ad Hoc Server IP Address ('localhost' = multiple instances)",
NULL,
NULL,
NULL,
"network",
{
{ "socom.cc", NULL },
{ "psp.gameplayer.club", NULL },
{ "myneighborsushicat.com", NULL },
{ "localhost", NULL },
{ "IP address", NULL },
{ NULL, NULL },
},
"socom.cc"
},
{
"ppsspp_pro_ad_hoc_server_address01",
"PRO Ad Hoc Server IP Address Pt 1: x--.---.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address02",
"PRO Ad Hoc Server IP Address Pt 2: -x-.---.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address03",
"PRO Ad Hoc Server IP Address Pt 3: --x.---.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address04",
"PRO Ad Hoc Server IP Address Pt 4: ---.x--.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address05",
"PRO Ad Hoc Server IP Address Pt 5: ---.-x-.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address06",
"PRO Ad Hoc Server IP Address Pt 6: ---.--x.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address07",
"PRO Ad Hoc Server IP Address Pt 7: ---.---.x--.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address08",
"PRO Ad Hoc Server IP Address Pt 8: ---.---.-x-.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address09",
"PRO Ad Hoc Server IP Address Pt 9: ---.---.--x.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address10",
"PRO Ad Hoc Server IP Address Pt 10: ---.---.---.x--",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address11",
"PRO Ad Hoc Server IP Address Pt 11: ---.---.---.-x-",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address12",
"PRO Ad Hoc Server IP Address Pt 12: ---.---.---.--x",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_enable_upnp",
"Enable UPnP (Need a few seconds to detect)",
NULL,
NULL,
NULL,
"network",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_upnp_use_original_port",
"UPnP Use Original Port ('ON' = PSP compatibility)",
NULL,
NULL,
NULL,
"network",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_port_offset",
"Port Offset ('0' = PSP compatibility)",
NULL,
NULL,
NULL,
"network",
{
{ "0", NULL },
{ "1000", NULL },
{ "2000", NULL },
{ "3000", NULL },
{ "4000", NULL },
{ "5000", NULL },
{ "6000", NULL },
{ "7000", NULL },
{ "8000", NULL },
{ "9000", NULL },
{ "10000", NULL },
{ "11000", NULL },
{ "12000", NULL },
{ "13000", NULL },
{ "14000", NULL },
{ "15000", NULL },
{ "16000", NULL },
{ "17000", NULL },
{ "18000", NULL },
{ "19000", NULL },
{ "20000", NULL },
{ "31000", NULL },
{ "32000", NULL },
{ "33000", NULL },
{ "34000", NULL },
{ "35000", NULL },
{ "36000", NULL },
{ "37000", NULL },
{ "38000", NULL },
{ "39000", NULL },
{ "40000", NULL },
{ "41000", NULL },
{ "42000", NULL },
{ "43000", NULL },
{ "44000", NULL },
{ "45000", NULL },
{ "46000", NULL },
{ "47000", NULL },
{ "48000", NULL },
{ "49000", NULL },
{ "50000", NULL },
{ "51000", NULL },
{ "52000", NULL },
{ "53000", NULL },
{ "54000", NULL },
{ "55000", NULL },
{ "56000", NULL },
{ "57000", NULL },
{ "58000", NULL },
{ "59000", NULL },
{ "60000", NULL },
{ "61000", NULL },
{ "62000", NULL },
{ "63000", NULL },
{ "64000", NULL },
{ "65000", NULL },
{ NULL, NULL },
},
"0"
},
{
"ppsspp_minimum_timeout",
"Minimum Timeout (Override in ms, '0' = default)",
NULL,
NULL,
NULL,
"network",
{
{ "0", NULL },
{ "100", NULL },
{ "200", NULL },
{ "300", NULL },
{ "400", NULL },
{ "500", NULL },
{ "600", NULL },
{ "700", NULL },
{ "800", NULL },
{ "900", NULL },
{ "1000", NULL },
{ "1100", NULL },
{ "1200", NULL },
{ "1300", NULL },
{ "1400", NULL },
{ "1500", NULL },
{ "1600", NULL },
{ "1700", NULL },
{ "1800", NULL },
{ "1900", NULL },
{ "2000", NULL },
{ "3100", NULL },
{ "3200", NULL },
{ "3300", NULL },
{ "3400", NULL },
{ "3500", NULL },
{ "3600", NULL },
{ "3700", NULL },
{ "3800", NULL },
{ "3900", NULL },
{ "4000", NULL },
{ "4100", NULL },
{ "4200", NULL },
{ "4300", NULL },
{ "4400", NULL },
{ "4500", NULL },
{ "4600", NULL },
{ "4700", NULL },
{ "4800", NULL },
{ "4900", NULL },
{ "5000", NULL },
{ NULL, NULL },
},
"0"
},
{
"ppsspp_forced_first_connect",
"Forced First Connect (Faster connect)",
NULL,
NULL,
NULL,
"network",
BOOL_OPTIONS,
"disabled"
},
{ NULL, NULL, NULL, NULL, NULL, NULL, {{0}}, NULL },
};
struct retro_core_options_v2 options_us = {
option_cats_us,
option_defs_us
};
/*
********************************
* Language Mapping
********************************
*/
#ifndef HAVE_NO_LANGEXTRA
struct retro_core_options_v2 *options_intl[RETRO_LANGUAGE_LAST] = {
&options_us, /* RETRO_LANGUAGE_ENGLISH */
NULL, /* RETRO_LANGUAGE_JAPANESE */
NULL, /* RETRO_LANGUAGE_FRENCH */
NULL, /* RETRO_LANGUAGE_SPANISH */
NULL, /* RETRO_LANGUAGE_GERMAN */
NULL, /* RETRO_LANGUAGE_ITALIAN */
NULL, /* RETRO_LANGUAGE_DUTCH */
NULL, /* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */
NULL, /* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */
NULL, /* RETRO_LANGUAGE_RUSSIAN */
NULL, /* RETRO_LANGUAGE_KOREAN */
NULL, /* RETRO_LANGUAGE_CHINESE_TRADITIONAL */
NULL, /* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */
NULL, /* RETRO_LANGUAGE_ESPERANTO */
NULL, /* RETRO_LANGUAGE_POLISH */
NULL, /* RETRO_LANGUAGE_VIETNAMESE */
NULL, /* RETRO_LANGUAGE_ARABIC */
NULL, /* RETRO_LANGUAGE_GREEK */
NULL, /* RETRO_LANGUAGE_TURKISH */
NULL, /* RETRO_LANGUAGE_SLOVAK */
NULL, /* RETRO_LANGUAGE_PERSIAN */
NULL, /* RETRO_LANGUAGE_HEBREW */
NULL, /* RETRO_LANGUAGE_ASTURIAN */
NULL, /* RETRO_LANGUAGE_FINNISH */
NULL, /* RETRO_LANGUAGE_INDONESIAN */
NULL, /* RETRO_LANGUAGE_SWEDISH */
NULL, /* RETRO_LANGUAGE_UKRAINIAN */
NULL, /* RETRO_LANGUAGE_CZECH */
};
#endif
/*
********************************
* Functions
********************************
*/
/* Handles configuration/setting of core options.
* Should be called as early as possible - ideally inside
* retro_set_environment(), and no later than retro_load_game()
* > We place the function body in the header to avoid the
* necessity of adding more .c files (i.e. want this to
* be as painless as possible for core devs)
*/
static INLINE void libretro_set_core_options(retro_environment_t environ_cb,
bool *categories_supported)
{
unsigned version = 0;
#ifndef HAVE_NO_LANGEXTRA
unsigned language = 0;
#endif
if (!environ_cb || !categories_supported)
return;
*categories_supported = false;
if (!environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &version))
version = 0;
if (version >= 2)
{
#ifndef HAVE_NO_LANGEXTRA
struct retro_core_options_v2_intl core_options_intl;
core_options_intl.us = &options_us;
core_options_intl.local = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) &&
(language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH))
core_options_intl.local = options_intl[language];
*categories_supported = environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL,
&core_options_intl);
#else
*categories_supported = environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2,
&options_us);
#endif
}
else
{
size_t i, j;
size_t option_index = 0;
size_t num_options = 0;
struct retro_core_option_definition
*option_v1_defs_us = NULL;
#ifndef HAVE_NO_LANGEXTRA
size_t num_options_intl = 0;
struct retro_core_option_v2_definition
*option_defs_intl = NULL;
struct retro_core_option_definition
*option_v1_defs_intl = NULL;
struct retro_core_options_intl
core_options_v1_intl;
#endif
struct retro_variable *variables = NULL;
char **values_buf = NULL;
/* Determine total number of options */
while (true)
{
if (option_defs_us[num_options].key)
num_options++;
else
break;
}
if (version >= 1)
{
/* Allocate US array */
option_v1_defs_us = (struct retro_core_option_definition *)
calloc(num_options + 1, sizeof(struct retro_core_option_definition));
/* Copy parameters from option_defs_us array */
for (i = 0; i < num_options; i++)
{
struct retro_core_option_v2_definition *option_def_us = &option_defs_us[i];
struct retro_core_option_value *option_values = option_def_us->values;
struct retro_core_option_definition *option_v1_def_us = &option_v1_defs_us[i];
struct retro_core_option_value *option_v1_values = option_v1_def_us->values;
option_v1_def_us->key = option_def_us->key;
option_v1_def_us->desc = option_def_us->desc;
option_v1_def_us->info = option_def_us->info;
option_v1_def_us->default_value = option_def_us->default_value;
/* Values must be copied individually... */
while (option_values->value)
{
option_v1_values->value = option_values->value;
option_v1_values->label = option_values->label;
option_values++;
option_v1_values++;
}
}
#ifndef HAVE_NO_LANGEXTRA
if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) &&
(language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH) &&
options_intl[language])
option_defs_intl = options_intl[language]->definitions;
if (option_defs_intl)
{
/* Determine number of intl options */
while (true)
{
if (option_defs_intl[num_options_intl].key)
num_options_intl++;
else
break;
}
/* Allocate intl array */
option_v1_defs_intl = (struct retro_core_option_definition *)
calloc(num_options_intl + 1, sizeof(struct retro_core_option_definition));
/* Copy parameters from option_defs_intl array */
for (i = 0; i < num_options_intl; i++)
{
struct retro_core_option_v2_definition *option_def_intl = &option_defs_intl[i];
struct retro_core_option_value *option_values = option_def_intl->values;
struct retro_core_option_definition *option_v1_def_intl = &option_v1_defs_intl[i];
struct retro_core_option_value *option_v1_values = option_v1_def_intl->values;
option_v1_def_intl->key = option_def_intl->key;
option_v1_def_intl->desc = option_def_intl->desc;
option_v1_def_intl->info = option_def_intl->info;
option_v1_def_intl->default_value = option_def_intl->default_value;
/* Values must be copied individually... */
while (option_values->value)
{
option_v1_values->value = option_values->value;
option_v1_values->label = option_values->label;
option_values++;
option_v1_values++;
}
}
}
core_options_v1_intl.us = option_v1_defs_us;
core_options_v1_intl.local = option_v1_defs_intl;
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL, &core_options_v1_intl);
#else
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, option_v1_defs_us);
#endif
}
else
{
/* Allocate arrays */
variables = (struct retro_variable *)calloc(num_options + 1,
sizeof(struct retro_variable));
values_buf = (char **)calloc(num_options, sizeof(char *));
if (!variables || !values_buf)
goto error;
/* Copy parameters from option_defs_us array */
for (i = 0; i < num_options; i++)
{
const char *key = option_defs_us[i].key;
const char *desc = option_defs_us[i].desc;
const char *default_value = option_defs_us[i].default_value;
struct retro_core_option_value *values = option_defs_us[i].values;
size_t buf_len = 3;
size_t default_index = 0;
values_buf[i] = NULL;
if (desc)
{
size_t num_values = 0;
/* Determine number of values */
while (true)
{
if (values[num_values].value)
{
/* Check if this is the default value */
if (default_value)
if (strcmp(values[num_values].value, default_value) == 0)
default_index = num_values;
buf_len += strlen(values[num_values].value);
num_values++;
}
else
break;
}
/* Build values string */
if (num_values > 0)
{
buf_len += num_values - 1;
buf_len += strlen(desc);
values_buf[i] = (char *)calloc(buf_len, sizeof(char));
if (!values_buf[i])
goto error;
strcpy(values_buf[i], desc);
strcat(values_buf[i], "; ");
/* Default value goes first */
strcat(values_buf[i], values[default_index].value);
/* Add remaining values */
for (j = 0; j < num_values; j++)
{
if (j != default_index)
{
strcat(values_buf[i], "|");
strcat(values_buf[i], values[j].value);
}
}
}
}
variables[option_index].key = key;
variables[option_index].value = values_buf[i];
option_index++;
}
/* Set variables */
environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables);
}
error:
/* Clean up */
if (option_v1_defs_us)
{
free(option_v1_defs_us);
option_v1_defs_us = NULL;
}
#ifndef HAVE_NO_LANGEXTRA
if (option_v1_defs_intl)
{
free(option_v1_defs_intl);
option_v1_defs_intl = NULL;
}
#endif
if (values_buf)
{
for (i = 0; i < num_options; i++)
{
if (values_buf[i])
{
free(values_buf[i]);
values_buf[i] = NULL;
}
}
free(values_buf);
values_buf = NULL;
}
if (variables)
{
free(variables);
variables = NULL;
}
}
}
#ifdef __cplusplus
}
#endif
#endif