ppsspp/Core/TextureReplacer.h

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// Copyright (c) 2016- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <string>
#include <unordered_map>
#include <vector>
#include "Common/Common.h"
#include "Common/MemoryUtil.h"
#include "GPU/ge_constants.h"
class TextureCacheCommon;
class TextureReplacer;
enum class ReplacedTextureFormat {
F_5650,
F_5551,
F_4444,
F_8888,
F_8888_BGRA,
};
// These must match the constants in TextureCacheCommon.
enum class ReplacedTextureAlpha {
UNKNOWN = 0x04,
FULL = 0x00,
SIMPLE = 0x08,
};
// For forward comatibility, we specify the hash.
enum class ReplacedTextureHash {
// TODO: Maybe only support crc32c for now?
QUICK,
};
struct ReplacedTexureLevel {
int w;
int h;
ReplacedTextureFormat fmt;
std::string file;
};
struct ReplacedTexture {
inline bool Valid() {
return !levels_.empty();
}
bool GetSize(int level, int &w, int &h) {
if ((size_t)level < levels_.size()) {
w = levels_[level].w;
h = levels_[level].h;
return true;
}
return false;
}
int MaxLevel() {
return (int)levels_.size() - 1;
}
ReplacedTextureFormat Format(int level) {
if ((size_t)level < levels_.size()) {
return levels_[level].fmt;
}
return ReplacedTextureFormat::F_8888;
}
u8 AlphaStatus() {
return (u8)alphaStatus_;
}
void Load(int level, void *out, int rowPitch);
protected:
std::vector<ReplacedTexureLevel> levels_;
ReplacedTextureAlpha alphaStatus_;
friend TextureReplacer;
};
class TextureReplacer {
public:
TextureReplacer();
~TextureReplacer();
void Init();
void NotifyConfigChanged();
inline bool Enabled() {
return enabled_;
}
u32 ComputeHash(u32 addr, int bufw, int w, int h, GETextureFormat fmt, u16 maxSeenV);
ReplacedTexture FindReplacement(u64 cachekey, u32 hash, int w, int h);
2016-04-30 22:21:48 +00:00
void NotifyTextureDecoded(u64 cachekey, u32 hash, u32 addr, const void *data, int pitch, int level, int w, int h, ReplacedTextureFormat fmt);
protected:
bool LoadIni();
void ParseHashRange(const std::string &key, const std::string &value);
bool LookupHashRange(u32 addr, int &w, int &h);
std::string LookupHashFile(u64 cachekey, u32 hash, int level);
std::string HashName(u64 cachekey, u32 hash, int level);
SimpleBuf<u32> saveBuf;
bool enabled_;
std::string gameID_;
std::string basePath_;
ReplacedTextureHash hash_;
std::unordered_map<std::string, std::string> aliases_;
typedef std::pair<int, int> WidthHeightPair;
std::unordered_map<u64, WidthHeightPair> hashranges_;
};