2012-12-27 18:34:22 +00:00
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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2012-12-27 19:28:12 +00:00
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#include <string>
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2014-03-15 17:38:46 +00:00
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#include <vector>
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2012-12-27 18:34:22 +00:00
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2014-03-15 17:38:46 +00:00
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#include "Common/ChunkFile.h"
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2013-02-04 04:31:46 +00:00
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2012-12-27 19:28:12 +00:00
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namespace SaveState
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2012-12-27 18:34:22 +00:00
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{
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2013-01-02 20:00:10 +00:00
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typedef void (*Callback)(bool status, void *cbUserData);
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2012-12-27 18:34:22 +00:00
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2012-12-27 19:28:12 +00:00
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// TODO: Better place for this?
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2013-08-20 16:31:38 +00:00
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const int REVISION = 4;
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2013-07-17 05:33:26 +00:00
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const int SAVESTATESLOTS = 5;
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2012-12-27 19:28:12 +00:00
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void Init();
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2014-01-07 14:56:04 +00:00
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// Cycle through the 5 savestate slots
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void NextSlot();
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2013-01-02 20:00:10 +00:00
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void SaveSlot(int slot, Callback callback, void *cbUserData = 0);
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void LoadSlot(int slot, Callback callback, void *cbUserData = 0);
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2013-08-07 06:00:20 +00:00
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// Checks whether there's an existing save in the specified slot.
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2013-04-13 08:13:28 +00:00
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bool HasSaveInSlot(int slot);
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2013-12-02 16:24:20 +00:00
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bool HasScreenshotInSlot(int slot);
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2013-08-07 06:00:20 +00:00
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// Returns -1 if there's no newest slot.
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2013-01-02 20:00:10 +00:00
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int GetNewestSlot();
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2013-12-02 16:24:20 +00:00
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std::string GenerateSaveSlotFilename(int slot, const char *extension);
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2012-12-27 19:28:12 +00:00
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// Load the specified file into the current state (async.)
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// Warning: callback will be called on a different thread.
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2013-01-02 20:00:10 +00:00
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void Load(const std::string &filename, Callback callback = 0, void *cbUserData = 0);
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2012-12-27 19:28:12 +00:00
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// Save the current state to the specified file (async.)
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// Warning: callback will be called on a different thread.
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2013-01-02 20:00:10 +00:00
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void Save(const std::string &filename, Callback callback = 0, void *cbUserData = 0);
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2013-11-15 12:11:44 +00:00
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CChunkFileReader::Error SaveToRam(std::vector<u8> &state);
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CChunkFileReader::Error LoadFromRam(std::vector<u8> &state);
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2012-12-27 19:28:12 +00:00
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// For testing / automated tests. Runs a save state verification pass (async.)
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// Warning: callback will be called on a different thread.
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2013-01-02 20:00:10 +00:00
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void Verify(Callback callback = 0, void *cbUserData = 0);
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2013-08-07 06:00:20 +00:00
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2013-09-30 02:57:51 +00:00
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// To go back to a previous snapshot (only if enabled.)
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// Warning: callback will be called on a different thread.
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void Rewind(Callback callback = 0, void *cbUserData = 0);
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2013-11-03 01:32:34 +00:00
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// Returns true if there are rewind snapshots available.
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bool CanRewind();
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2014-02-09 21:45:51 +00:00
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// Returns true if a savestate has been used during this session.
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bool HasLoadedState();
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2013-08-07 06:00:20 +00:00
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// Check if there's any save stating needing to be done. Normally called once per frame.
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void Process();
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2012-12-28 23:09:17 +00:00
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};
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